Dark Claw (Dark Explorers 92): Difference between revisions

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{{TCGTrainerCardInfobox/Expansion|class=Item|expansion={{TCG|Dark Explorers}}|rarity={{rar|Uncommon}}|cardno=92/108|jpexpansion={{TCG|Dark Rush}}|jprarity={{rar|Uncommon}}|jpcardno=067/069}}
{{TCGTrainerCardInfobox/Expansion|class=Item|expansion={{TCG|Dark Explorers}}|rarity={{rar|Uncommon}}|cardno=92/108|jpexpansion={{TCG|Dark Rush}}|jprarity={{rar|U}}|jpcardno=067/069}}
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[[Category:Illus. by 5ban Graphics]]
[[Category:Illus. by 5ban Graphics]]


[[de:Dunkle Klaue (TCG)]]
[[de:Finsterklaue (TCG)]]
[[fr:Griffe Obscure (Noir & Blanc Explorateurs Obscurs 92)]]
[[ja:悪のツメ]]
[[ja:悪のツメ]]
[[zh:恶之爪(TCG)]]

Revision as of 08:05, 16 September 2014

Trainer Item
Dark Claw
悪のツメ Darkness Claw
DarkClawDarkExplorers92.jpg
Illus. 5ban Graphics
English expansion Dark Explorers
Rarity Uncommon
English card no. 92/108
Japanese expansion Dark Rush
Japanese Rarity U
Japanese card no. 067/069

Dark Claw (Japanese: 悪のツメ Darkness Claw) is a Pokémon Tool card. It is part of the Dark Explorers expansion.

Card text

All prints
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Plasma
Team Plasma
ACE SPEC You can't have more than 1 ACE SPEC card in your deck.
Team Flare TCG logo.png FLARE
Prism Star (Prism Star) Rule
You can't have more than 1 Prism Star card with the same name in your deck. If a Prism Star card would go to the discard pile, put it in the Lost Zone instead.
TAG TEAM
Single Strike
Rapid Strike
Fusion Strike
Ancient
Ancient
Attach a Pokémon Tool to 1 of your Pokémon that doesn't already have a Pokémon Tool attached to it.
VSTAR Power
If this card is attached to a Darkness Pokémon, each of the attacks of that Pokémon does 20 more damage to the Active Pokémon (before applying Weakness and Resistance).
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
Ability
Do Nothing
 
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
 
Do Nothing  
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
You may play as many Item cards as you like during your turn (before your attack).


Trivia

Origin


Project TCG logo.png This article is part of Project TCG, a Bulbapedia project that aims to report on every aspect of the Pokémon Trading Card Game.