From Bulbapedia, the community-driven Pokémon encyclopedia.
Crabhammer (Japanese: クラブハンマー Crab Hammer) is a damage-dealing Water-type move introduced in Generation I. Prior to Generation III, it was the signature move of the Krabby evolution family.
Generation I to IV
Crabhammer deals damage and has an increased critical hit ratio. Crabhammer has 85% accuracy.
The accuracy of Crabhammer is increased to 90%.
|| This section is incomplete.|
Please feel free to edit this section to add missing information and complete it.
Reason: XD description.
|| A move that is used only by Pokémon with pincers. Likely to get a critical hit.
|| Has a high critical hit ratio.
|| Hammers with a pincer. Has a high critical-hit ratio.
|| A large pincer is used to hammer the foe. It has a high critical-hit ratio.
|| The foe is hammered with a large pincer. This move has a high critical-hit ratio.
|| The target is hammered with a large pincer. Critical hits land more easily.
In the anime
In the manga
In The Electric Tale of Pikachu manga
In the Pokémon Adventures manga
In other generations
- All Pokémon that can learn this move receive STAB from it.
- Based on their Japanese names, Octazooka and Crabhammer are the only moves so far that have a name of a Pokémon in them. In this case, Crab is Krabby's Japanese name.
- Crabhammer and Aqua Tail have the same type, base power, and PP, and both are physical moves that make contact. Starting in Generation V, they also have the same accuracy and the only difference between them is increased critical hit ratio of Crabhammer.
In other languages