Cosmic Power (move): Difference between revisions
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{{Moveentry/Breed3|300|Skitty|1|Normal|Normal|no|no|no|{{MSP|035|Clefairy}}}} | {{Moveentry/Breed3|300|Skitty|1|Normal|Normal|no|no|no|{{MSP|035|Clefairy}}}} | ||
{{Moveentry/Breed3|351|Castform|1|Normal|Normal|no|no|no|{{MSP|035|Clefairy}}}} | {{Moveentry/Breed3|351|Castform|1|Normal|Normal|no|no|no|{{MSP|035|Clefairy}}}} | ||
{{Moveentry/Breed3|358|Chimecho|1|Psychic|Psychic|no|no|no|{{MSP|351|Castform}}|note=Chain breed}} | |||
{{Moveentry/Breed3|433|Chingling|1|Psychic|Psychic|no|no|no|{{MSP|351|Castform}}|note=Chain breed}} | {{Moveentry/Breed3|433|Chingling|1|Psychic|Psychic|no|no|no|{{MSP|351|Castform}}|note=Chain breed}} | ||
{{Movefooter|Psychic|3}} | {{Movefooter|Psychic|3}} |
Revision as of 07:13, 25 December 2013
Cosmic Power コスモパワー Cosmo Power | ||||||||||||
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Availability
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Cosmic Power (Japanese: コスモパワー Cosmo Power) is a non-damaging Psychic-type move introduced in Generation III.
Effect
Cosmic Power boosts the Defense and Special Defense of the user by one stage each.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
035 | Clefairy | Fairy | 33 | 25 | 28 | 34 | 34 | |||||
120 | Staryu | Water | 42 | 51 | 55 | 48 | 48 | |||||
337 | Lunatone | Rock | Psychic | 31 | 34 | 34 | 29 | ' | ||||
338 | Solrock | Rock | Psychic | 31 | 34 | 34 | 29 | ' | ||||
343 | Baltoy | Ground | Psychic | 37 | 45 | 37 | 31 | ' | ||||
344 | Claydol | Ground | Psychic | 42 | 51 | 47 | 31 | ' | ||||
385 | Jirachi | Steel | Psychic | 45 | 60 | 60 | ' | |||||
386 | Deoxys Normal Forme |
Psychic | 35 | 73 | 73 | ' | ||||||
386 | Deoxys Attack Forme |
Psychic | 35 | 73 | 73 | ' | ||||||
493 | Arceus | Normal | -- | -- | ' | |||||||
561 | Sigilyph | Psychic | Flying | 48 | ' | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
300 | Skitty | Normal | ||||||||||
351 | Castform | Normal | ||||||||||
358 | Chimecho* | Psychic | ||||||||||
433 | Chingling* | Psychic | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
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In the manga
In the Pokémon Adventures manga
The user focuses their energy and starts to glow, gaining defensive power. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Solrock focuses its energy and its body starts to glow brightly as it gains defense power. | |||
Tate's Solrock | You Can Fight Day or Night With Lunatone & Solrock | Debut | |
Lunatone focuses its energy and its body starts to glow brightly as it gains defense power. | |||
Liza's Lunatone | You Can Fight Day or Night With Lunatone & Solrock | Debut |
In other generations
In other languages
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Variations of the move Bulk Up | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |