Cosmic Power (move): Difference between revisions

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{{Moveentry/Level3|344|Claydol|2|Ground|Psychic|42|51|47}}
{{Moveentry/Level3|344|Claydol|2|Ground|Psychic|42|51|47}}
{{Moveentry/Level3|385|Jirachi|2|Steel|Psychic|45|60|60}}
{{Moveentry/Level3|385|Jirachi|2|Steel|Psychic|45|60|60}}
{{Moveentry/Level3|386|Deoxys|1|Psychic|Psychic|35|73|73}}
{{Moveentry/Level3|386|Deoxys|1|Psychic|Psychic|35|73|73||Normal}}
{{Moveentry/Level3|386|Deoxys|1|Psychic|Psychic|35|73|73||Attack}}
{{Moveentry/Level3|386|Deoxys|1|Psychic|Psychic|35|73|73||Attack}}
{{Moveentry/Level3|493|Arceus|1|{{Arceustype}}|{{Arceustype}}|no|--|--}}
{{Moveentry/Level3|493|Arceus|1|Normal|Normal|no|--|--}}
{{Moveentry/Level3|561|Sigilyph|2|Psychic|Flying|no|no|48}}
{{Moveentry/Level3|561|Sigilyph|2|Psychic|Flying|no|no|48}}
{{Movefooter|Psychic|3}}
{{Movefooter|Psychic|3}}

Revision as of 13:23, 22 June 2011

Cosmic Power
コスモパワー Cosmo Power
Cosmic Power.png
[[File:|center]]
Type  Psychic
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Cool
Appeal  1
Jam  0  
Ups the user's condition. Helps prevent nervousness.
Condition  Cool
Appeal  0  
Earn double the score in the next turn.
Condition  Cool
Appeal  0  
Jamming  0  

Cosmic Power (Japanese: コスモパワー Cosmos Power) is a non-damaging Template:Type2 move introduced in Generation III.

Effect

Cosmic Power boosts the Defense and Special Defense of the user by one stage each.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
035 Clefairy Clefairy Normal Normal 33 25 28 '
120 Staryu Staryu Water Water 42 51 55 '
337 Lunatone Lunatone Rock Psychic 31 34 34 '
338 Solrock Solrock Rock Psychic 31 34 34 '
343 Baltoy Baltoy Ground Psychic 37 45 37 '
344 Claydol Claydol Ground Psychic 42 51 47 '
385 Jirachi Jirachi Steel Psychic 45 60 60 '
386 Deoxys Deoxys Psychic Psychic 35 73 73 '
386 Deoxys Deoxys Psychic Psychic 35 73 73 '
493 Arceus Arceus Normal Normal   -- -- '
561 Sigilyph Sigilyph Psychic Flying     48 '
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the manga

Pokémon Adventures


Trivia

  • Most of the Pokémon that learn this move are either related to stars or outer space.
  • Staryu is the only Pokémon able to learn Cosmic Power that isn't Normal or Template:Type2.

In other languages

Language Title
Mandarin Chinese 無限能量 Wúxiàn Néngliàng
France Flag.png French Force Cosmik
Germany Flag.png German Kosmik-Kraft
Greece Flag.png Greek Κοσμική Ενέργεια
Italy Flag.png Italian Cosmoforza
South Korea Flag.png Korean 코스믹파워 Cosmic Power
Serbia Flag.png Serbian Kosmička Moć
Spain Flag.png Spanish Masa Cósmica


Variations of the move Bulk Up
StatusIC HOME.png Bulk UpCalm MindCosmic Power
Dragon DanceGrowthHone ClawsStockpileWork Up


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.