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| {{redirect|Cool|Pokémon Musical Category|Pokémon Musical#Categories}} | | {{redirect|Cool|the Trainer class formerly known as Cooltrainer|Ace Trainer (Trainer class)|Ace Trainer}} |
| :''Cool is also the name given to the {{tc|Cooltrainer}} Trainer class in {{eng|Pokémon Stadium}}.
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| ----
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| {{conditions}} | | {{conditions}} |
| The '''Cool Contest''' is one of five different [[Pokémon Contest]] [[Contest category|categories]], the other four being [[Tough Contest|Tough]], [[Beauty Contest|Beauty]], [[Smart Contest|Smart]], and [[Cute Contest|Cute]]. Pokémon that are fed Spicy [[Pokéblock]]s or [[Poffin]] will have an enhanced Cool condition; this can be assisted with the {{DL|Scarf|Red Scarf}}. Many Cool moves are {{t|Dragon}}-, {{t|Electric}}-, {{t|Flying}}-, or {{type2|Fighting}}s, but other types may be Cool as well. During a Cool Contest, the following moves will excite the crowd: | | The '''Cool condition''', also called '''Coolness''' (Japanese: '''かっこよさ''' ''Coolness''), is one of the five different {{pkmn|Contest}} [[Contest condition|conditions]]. |
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| *'''[[Beauty Contest|Beauty moves]]''' - Average
| | ==Characteristics== |
| *'''[[Cute Contest|Cute moves]]''' - Poor
| | A {{OBP|Pokémon|species}} will have its Cool condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a spicy [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Attack}}—Lonely, Brave, Adamant, and Naughty—get the most benefit from spicy-tasting Berries, as a result, they are the easiest to raise for a Coolness Contest. |
| *'''[[Smart Contest|Smart moves]]''' - Poor
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| *'''Cool moves''' - High
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| *'''[[Tough Contest|Tough moves]]''' - Average
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| The Cool condition is raised by [[Poffin]] or [[Pokéblock]]s made with spicy-flavored [[Berry|Berries]]. Pokémon with [[nature]]s that boost physical Attack - Lonely, Brave, Adamant, and Naughty - get the most benefit from spicy Berries, so they will be the easiest to raise for a Cool Contest.
| | When competing in the Cool category, a Pokémon with an enhanced Coolness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Red Scarf}}. Many {{t|Fighting}}-, {{t|Flying}}-, {{t|Electric}}-, and {{type|Dragon}} [[move]]s will become Cool moves when used in Contests, but moves from other [[type]]s may display Coolness as well. |
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| ==Cool moves== | | During a Coolness Contest, the audience will react as follows: |
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| | {| class="roundy" style="margin:auto; text-align:center; background: #{{cool color light}}; border: 3px solid #{{cool color dark}}" width="300px" cellpadding="2px" |
| | ! width="50%" | Move performed |
| | ! width="50%" | Audience reaction |
| | |- style="background:#{{cool color}}" |
| | | Cool move |
| | | Excitement |
| | |- style="background:#{{beautiful color}}" |
| | | {{color2|000|Beautiful (condition)|Beautiful move}} |
| | | Indifference |
| | |- style="background:#{{cute color}}" |
| | | {{color2|000|Cute (condition)|Cute move}} |
| | | Discontent |
| | |- style="background:#{{Clever color}}" |
| | | {{color2|000|Clever (condition)|Clever move}} |
| | | Discontent |
| | |- style="background:#{{tough color}}" |
| | | {{color2|000|Tough (condition)|Tough move}} |
| | | Indifference |
| | |- |
| | | class="roundybottom" style="background: #{{cool color light}}" colspan="2" height="2px" | |
| | |}{{-}} |
| | |
| | ==Awards== |
| | At the end of a Coolness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s. |
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| | ===Hoenn Contests=== |
| | {| class="roundy" style="margin: auto; text-align: center; background: #{{cool color dark}}; border: 3px solid #{{cool color}}" |
| | |- |
| | ! style="background: #{{cool color light}}; {{roundytl|5px}}" | Normal Rank |
| | ! style="background: #{{cool color light}};" | Super Rank |
| | ! style="background: #{{cool color light}};" | Hyper Rank |
| | ! style="background: #{{cool color light}}; {{roundytr|5px}}" | Master Rank |
| | |- |
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Cool Ribbon Hoenn.png]] |
| | | style="background: #FFF" | [[File:Cool Ribbon Super.png]] |
| | | style="background: #FFF" | [[File:Cool Ribbon Hyper.png]] |
| | | style="background: #FFF; {{roundybr|5px}}" | [[File:Cool Ribbon Master Hoenn.png]] |
| | |} |
| | |
| | ===Sinnoh Super Contests=== |
| | {| class="roundy" style="margin: auto; text-align: center; background: #{{cool color dark}}; border: 3px solid #{{cool color}}" |
| | |- |
| | ! style="background: #{{cool color light}}; {{roundytl|5px}}" | Normal Rank |
| | ! style="background: #{{cool color light}};" | Great Rank |
| | ! style="background: #{{cool color light}};" | Ultra Rank |
| | ! style="background: #{{cool color light}}; {{roundytr|5px}}" | Master Rank |
| | |- style="background: #FFF" |
| | | [[File:Cool Ribbon Sinnoh.png]] |
| | | [[File:Cool Ribbon Great.png]] |
| | | [[File:Cool Ribbon Ultra.png]] |
| | | [[File:Cool Ribbon Master Sinnoh.png]] |
| | |- |
| | | style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Red Barrette Sprite.png]] |
| | | style="background: #FFF" | [[File:Accessory Red Balloons Sprite.png]] |
| | | style="background: #FFF" | [[File:Accessory Top Hat Sprite.png]] |
| | | style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Gold Pedestal Sprite.png]] |
| | |} |
| | |
| | ===Hoenn Contest Spectaculars=== |
| | {| class="roundy" style="margin: auto; text-align: center; background: #{{cool color dark}}; border: 3px solid #{{cool color}}" |
| | |- |
| | ! style="background: #{{cool color light}}; {{roundytop|5px}}" | Master Rank |
| | |- |
| | | style="background: #FFF; {{roundybottom|5px}}" | [[File:Coolness Master Ribbon.png]] |
| | |} |
| | |
| | ==Moves== |
| | {{outdated|section|needs=contest moves from Omega Ruby and Alpha Sapphire}} |
| {{movelist/contest-head|Cool}} | | {{movelist/contest-head|Cool}} |
| {{movelist/contest|4|Acupressure|Normal|Status||||0|Earn double the score in the next turn.}} | | {{movelist/contest|4|Acupressure|Normal|Status||||0|Earn double the score in the next turn.}} |
| | {{movelist/contest|5|Acrobatics|Flying|Physical||||}} |
| {{movelist/contest|3|Aerial Ace|Flying|Physical|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|3|Aerial Ace|Flying|Physical|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|2|Aeroblast|Flying|Special|3|0|Affected by how well the appeal in front goes.|2|Earn +3 if the Pokémon that just went hit max Voltage.}} | | {{movelist/contest|2|Aeroblast|Flying|Special|3|0|Affected by how well the appeal in front goes.|2|Earn +3 if the Pokémon that just went hit max Voltage.}} |
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| {{movelist/contest|3|Brick Break|Fighting|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|3|Brick Break|Fighting|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|3|Bullet Seed|Grass|Physical|2|1|Badly startles all Pokémon that made good appeals.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|3|Bullet Seed|Grass|Physical|2|1|Badly startles all Pokémon that made good appeals.|2|Allows performance of the same move twice in a row.}} |
| | {{movelist/contest|5|Circle Throw|Fighting|Physical||||}} |
| {{movelist/contest|4|Copycat|Normal|Status||||0|Steals the Voltage of the Pokémon that just went.}} | | {{movelist/contest|4|Copycat|Normal|Status||||0|Steals the Voltage of the Pokémon that just went.}} |
| {{movelist/contest|3|Cosmic Power|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} | | {{movelist/contest|3|Cosmic Power|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}} |
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| {{movelist/contest|1|Dragon Rage|Dragon|Special|1|0|The appeal works better the later it is performed.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Dragon Rage|Dragon|Special|1|0|The appeal works better the later it is performed.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|4|Dragon Rush|Dragon|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|4|Dragon Rush|Dragon|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} |
| {{movelist/contest|2|DragonBreath|Dragon|Special|1|3|Badly startles those that have made appeals.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|2|Dragon Breath|Dragon|Special|1|3|Badly startles those that have made appeals.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|1|Drill Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Drill Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|2|DynamicPunch|Fighting|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|2|Dynamic Punch|Fighting|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest|5|Electro Ball|Electric|Special||||}} |
| {{movelist/contest|3|Extrasensory|Psychic|Special|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|3|Extrasensory|Psychic|Special|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|2|ExtremeSpeed|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}} | | {{movelist/contest|2|Extreme Speed|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}} |
| {{movelist/contest|2|False Swipe|Normal|Physical|1|3|Badly startles those that have made appeals.|0|Raises the score if the Voltage is low.}} | | {{movelist/contest|2|False Swipe|Normal|Physical|1|3|Badly startles those that have made appeals.|0|Raises the score if the Voltage is low.}} |
| | {{movelist/contest|6|Fell Stinger|Bug|Physical||||}} |
| | {{movelist/contest|5|Flame Charge|Fire|Physical||||}} |
| {{movelist/contest|4|Focus Blast|Fighting|Special||||2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|4|Focus Blast|Fighting|Special||||2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|1|Focus Energy|Normal|Status|1|3|Badly startles those that have made appeals.|0|Earn double the score in the next turn.}} | | {{movelist/contest|1|Focus Energy|Normal|Status|1|3|Badly startles those that have made appeals.|0|Earn double the score in the next turn.}} |
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| {{movelist/contest|1|Fury Attack|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Fury Attack|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|2|Fury Cutter|Bug|Physical|3|0|Can be repeatedly used without boring the judge.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|2|Fury Cutter|Bug|Physical|3|0|Can be repeatedly used without boring the judge.|2|Allows performance of the same move twice in a row.}} |
| | {{movelist/contest|5|Fusion Bolt|Electric|Physical||||}} |
| {{movelist/contest|1|Guillotine|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}} | | {{movelist/contest|1|Guillotine|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}} |
| {{movelist/contest|4|Gunk Shot|Poison|Physical||||3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|4|Gunk Shot|Poison|Physical||||3|A basic performance using a move known by the Pokémon.}} |
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| {{movelist/contest|4|Heart Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}} | | {{movelist/contest|4|Heart Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}} |
| {{movelist/contest|1|Hi Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Hi Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|6|Hold Back|Normal|Physical||||}} |
| {{movelist/contest|1|Horn Attack|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Horn Attack|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Horn Drill|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}} | | {{movelist/contest|1|Horn Drill|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}} |
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| {{movelist/contest|2|Iron Tail|Steel|Physical|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|2|Iron Tail|Steel|Physical|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| {{movelist/contest|1|Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|6|King's Shield|Steel|Status||||}} |
| {{movelist/contest|3|Leaf Blade|Grass|Physical|3|0|Affected by how well the appeal in front goes.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|3|Leaf Blade|Grass|Physical|3|0|Affected by how well the appeal in front goes.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| | {{movelist/contest|5|Leaf Tornado|Grass|Special||||}} |
| {{movelist/contest|1|Leer|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Prevents the Voltage from going down in the same turn.}} | | {{movelist/contest|1|Leer|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Prevents the Voltage from going down in the same turn.}} |
| {{movelist/contest|2|Mach Punch|Fighting|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}} | | {{movelist/contest|2|Mach Punch|Fighting|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}} |
| | {{movelist/contest|6|Mat Block|Fighting|Status||||}} |
| {{movelist/contest|4|Magnet Bomb|Steel|Physical||||3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|4|Magnet Bomb|Steel|Physical||||3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Mega Kick|Normal|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|1|Mega Kick|Normal|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}} |
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| {{movelist/contest|3|Meteor Mash|Steel|Physical|2|0|Works well if it's the same type as the one before.|2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|3|Meteor Mash|Steel|Physical|2|0|Works well if it's the same type as the one before.|2|Earn +2 if the Pokémon performs last in the turn.}} |
| {{movelist/contest|4|Natural Gift|Normal|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} | | {{movelist/contest|4|Natural Gift|Normal|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}} |
| | {{movelist/contest|5|Night Daze|Dark|Special||||}} |
| | {{movelist/contest|6|Oblivion Wing|Flying|Special||||}} |
| {{movelist/contest|2|Outrage|Dragon|Physical|4|4|Jams the others, and misses one turn of appeals.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|2|Outrage|Dragon|Physical|4|4|Jams the others, and misses one turn of appeals.|2|Allows performance of the same move twice in a row.}} |
| | {{movelist/contest|6|Parting Shot|Dark|Status||||}} |
| {{movelist/contest|4|Payback|Dark|Physical||||1|Earn +3 if no other Pokémon has chosen the same Judge.}} | | {{movelist/contest|4|Payback|Dark|Physical||||1|Earn +3 if no other Pokémon has chosen the same Judge.}} |
| {{movelist/contest|1|Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|6|Phantom Force|Ghost|Physical||||}} |
| {{movelist/contest|1|Pin Missile|Bug|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Pin Missile|Bug|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|4|Power Trick|Psychic|Status||||0|Raises the score if the Voltage is low.}} | | {{movelist/contest|4|Power Trick|Psychic|Status||||0|Raises the score if the Voltage is low.}} |
| | {{movelist/contest|6|Precipice Blades|Ground|Physical|||||}} |
| {{movelist/contest|4|Psycho Cut|Psychic|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|4|Psycho Cut|Psychic|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|4|Psycho Shift|Psychic|Status||||0|Raises the score if the Voltage is low.}} | | {{movelist/contest|4|Psycho Shift|Psychic|Status||||0|Raises the score if the Voltage is low.}} |
| | {{movelist/contest|5|Psystrike|Psychic|Special||||}} |
| {{movelist/contest|1|Quick Attack|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}} | | {{movelist/contest|1|Quick Attack|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}} |
| | {{movelist/contest|5|Quick Guard|Fighting|Status||||}} |
| {{movelist/contest|1|Rage|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Earn double the score in the next turn.}} | | {{movelist/contest|1|Rage|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Earn double the score in the next turn.}} |
| {{movelist/contest|2|Rapid Spin|Normal|Physical|2|0|Can avoid being startled by others once.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|2|Rapid Spin|Normal|Physical|2|0|Can avoid being startled by others once.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|1|Razor Leaf|Grass|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Razor Leaf|Grass|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Razor Wind|Normal|Special|3|0|Affected by how well the appeal in front goes.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} | | {{movelist/contest|1|Razor Wind|Normal|Special|3|0|Affected by how well the appeal in front goes.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} |
| | {{movelist/contest|5|Razor Shell|Water|Physical||||}} |
| | {{movelist/contest|5|Retaliate|Normal|Physical||||}} |
| {{movelist/contest|2|Reversal|Fighting|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}} | | {{movelist/contest|2|Reversal|Fighting|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}} |
| {{movelist/contest|1|Roar|Normal|Status|3|0|Scrambles up the order of appeals on the next turn.|2|Prevents the Voltage from going down in the same turn.}} | | {{movelist/contest|1|Roar|Normal|Status|3|0|Scrambles up the order of appeals on the next turn.|2|Prevents the Voltage from going down in the same turn.}} |
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| {{movelist/contest|1|Rolling Kick|Fighting|Physical|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Rolling Kick|Fighting|Physical|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|4|Roost|Flying|Status||||0|Increased Voltage is added to the performance score.}} | | {{movelist/contest|4|Roost|Flying|Status||||0|Increased Voltage is added to the performance score.}} |
| | {{movelist/contest|5|Sacred Sword|Fighting|Physical||||}} |
| | {{movelist/contest|5|Searing Shot|Fire|Special||||}} |
| {{movelist/contest|4|Seed Flare|Grass|Special||||2|Earn +3 if the Pokémon that just went hit max Voltage.}} | | {{movelist/contest|4|Seed Flare|Grass|Special||||2|Earn +3 if the Pokémon that just went hit max Voltage.}} |
| {{movelist/contest|3|Shock Wave|Electric|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|3|Shock Wave|Electric|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}} |
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| {{movelist/contest|3|Sky Uppercut|Fighting|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|3|Sky Uppercut|Fighting|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|1|Slash|Normal|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Slash|Normal|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|SolarBeam|Grass|Special|4|0|A highly appealing move.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} | | {{movelist/contest|1|Solar Beam|Grass|Special|4|0|A highly appealing move.|1|Earn +3 if no other Pokémon has chosen the same Judge.}} |
| {{movelist/contest|1|SonicBoom|Normal|Special|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Sonic Boom|Normal|Special|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|2|Spark|Electric|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|2|Spark|Electric|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Spike Cannon|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Spike Cannon|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|4|Stealth Rock|Rock|Status||||2|Prevents the Voltage from going up in the same turn.}} | | {{movelist/contest|4|Stealth Rock|Rock|Status||||2|Prevents the Voltage from going up in the same turn.}} |
| {{movelist/contest|2|Steel Wing|Steel|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|2|Steel Wing|Steel|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|5|Storm Throw|Fighting|Physical||||}} |
| {{movelist/contest|1|Struggle|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Struggle|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Submission|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Submission|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|1|Swift|Normal|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|1|Swift|Normal|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|4|Switcheroo|Dark|Status||||0|Steals the Voltage of the Pokémon that just went.}} | | {{movelist/contest|4|Switcheroo|Dark|Status||||0|Steals the Voltage of the Pokémon that just went.}} |
| | {{movelist/contest|5|Techno Blast|Normal|Special||||}} |
| {{movelist/contest|1|Teleport|Psychic|Status|1|0|Can avoid being startled by others.|2|Enables the user to perform first in the next turn.}} | | {{movelist/contest|1|Teleport|Psychic|Status|1|0|Can avoid being startled by others.|2|Enables the user to perform first in the next turn.}} |
| {{movelist/contest|1|Thunder|Electric|Special|2|2|Startles all Pokémon that have done their appeals.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|1|Thunder|Electric|Special|2|2|Startles all Pokémon that have done their appeals.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|1|Thunder Wave|Electric|Status|2|1|Badly startles all Pokémon that made good appeals.|2|Prevents the Voltage from going down in the same turn.}} | | {{movelist/contest|1|Thunder Wave|Electric|Status|2|1|Badly startles all Pokémon that made good appeals.|2|Prevents the Voltage from going down in the same turn.}} |
| {{movelist/contest|1|Thunderbolt|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|1|Thunderbolt|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|1|ThunderPunch|Electric|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}} | | {{movelist/contest|1|Thunder Punch|Electric|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}} |
| {{movelist/contest|1|ThunderShock|Electric|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Thunder Shock|Electric|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|2|Triple Kick|Fighting|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|2|Triple Kick|Fighting|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|4|Trump Card|Normal|Special||||0|Earn a higher score the later the Pokémon performs.}} | | {{movelist/contest|4|Trump Card|Normal|Special||||0|Earn a higher score the later the Pokémon performs.}} |
| {{movelist/contest|1|Twineedle|Bug|Physical|2|3|Startles the Pokémon that appealed before the user.|2|Allows performance of the same move twice in a row.}} | | {{movelist/contest|1|Twineedle|Bug|Physical|2|3|Startles the Pokémon that appealed before the user.|2|Allows performance of the same move twice in a row.}} |
| {{movelist/contest|2|Twister|Dragon|Special|3|0|Scrambles up the order of appeals on the next turn.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|2|Twister|Dragon|Special|3|0|Scrambles up the order of appeals on the next turn.|3|A basic performance using a move known by the Pokémon.}} |
| | {{movelist/contest|5|V-create|Fire|Physical||||}} |
| {{movelist/contest|1|Vine Whip|Grass|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Vine Whip|Grass|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|2|Vital Throw|Fighting|Physical|3|0|The next appeal can be made later next turn.|2|Enables the user to perform last in the next turn.}} | | {{movelist/contest|2|Vital Throw|Fighting|Physical|3|0|The next appeal can be made later next turn.|2|Enables the user to perform last in the next turn.}} |
| | {{movelist/contest|5|Volt Switch|Electric|Special||||}} |
| {{movelist/contest|3|Volt Tackle|Electric|Physical|6|0|After this move, the user is more easily startled.|3|Earn +3 if the Pokémon that just went hit max Voltage.}} | | {{movelist/contest|3|Volt Tackle|Electric|Physical|6|0|After this move, the user is more easily startled.|3|Earn +3 if the Pokémon that just went hit max Voltage.}} |
| | {{movelist/contest|5|Water Pledge|Water|Special||||}} |
| | {{movelist/contest|6|Water Shuriken|Water|Physical||||}} |
| {{movelist/contest|1|Wing Attack|Flying|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}} | | {{movelist/contest|1|Wing Attack|Flying|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}} |
| {{movelist/contest|2|Zap Cannon|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Judge's Voltage goes up.}} | | {{movelist/contest|2|Zap Cannon|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Judge's Voltage goes up.}} |
| {{movelist/contest-foot|Cool}} | | {{movelist/contest-foot|Cool}} |
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| ==Prizes in {{3v2|Diamond|Pearl|Platinum}}== | | ==Trivia== |
| * Red Barrette (Normal)
| | * While the color representing Coolness is described to be red in-text, its actual color is the same shade of orange that represents the {{t|Fire}} [[type]]. |
| * Red Balloons (Super)
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| * Top Hat (Ultra)
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| * Gold Pedestal (Master)
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| These prizes are Accessories and can be only won the first time the rank is beaten.
| | ==In other languages== |
| | {{langtable|color={{cool color light}}|bordercolor={{cool color}} |
| | |de=Coolness |
| | |fr=Sang-froid |
| | |it=Classe |
| | |ko=근사함 ''Geunsaham'' |
| | |es=Carisma |
| | |zh_cmn=帅气组}} |
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| ==Trivia==
| | {{contest}}<br> |
| * While the color representing the Cool Contest is described to be red in-text, its actual color is the same shade of orange that represents the {{type|Fire}}.
| | {{Project Games notice|game mechanic}} |
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| {{contest}}
| | [[Category:Game mechanics]] |
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| [[de:Coolness]] | | [[de:Coolness (Wettbewerb)]] |
| [[it:Classe (gara)]] | | [[it:Classe (virtù)]] |
| | [[zh:帅气组]] |