Cool (condition): Difference between revisions

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{{redirect|Cool|Pokémon Musical Category|Pokémon Musical#Categories}}
{{redirect|Cool|the Trainer class formerly known as Cooltrainer|Ace Trainer (Trainer class)|Ace Trainer}}
:''Cool is also the name given to the {{tc|Cooltrainer}} Trainer class in {{eng|Pokémon Stadium}}.
----
{{conditions}}
{{conditions}}
The '''Cool Contest''' is one of five different [[Pokémon Contest]] [[Contest category|categories]], the other four being [[Tough Contest|Tough]], [[Beauty Contest|Beauty]], [[Smart Contest|Smart]], and [[Cute Contest|Cute]]. Pokémon that are fed Spicy [[Pokéblock]]s or [[Poffin]] will have an enhanced Cool condition; this can be assisted with the {{DL|Scarf|Red Scarf}}. Many Cool moves are {{t|Dragon}}-, {{t|Electric}}-, {{t|Flying}}-, or {{type2|Fighting}}s, but other types may be Cool as well. During a Cool Contest, the following moves will excite the crowd:
The '''Cool condition''', also called '''Coolness''' (Japanese: '''かっこよさ''' ''Coolness''), is one of the five different {{pkmn|Contest}} [[Contest condition|conditions]].


*'''[[Beauty Contest|Beauty moves]]''' - Average
==Characteristics==
*'''[[Cute Contest|Cute moves]]''' - Poor
A {{OBP|Pokémon|species}} will have its Cool condition raised when fed [[Pokéblock]]s or [[Poffin]]s made with {{Berries}} that have a spicy [[flavor]]. Pokémon with [[Nature]]s that boost {{DL|Stats|Attack}}—Lonely, Brave, Adamant, and Naughty—get the most benefit from spicy-tasting Berries, as a result, they are the easiest to raise for a Coolness Contest.
*'''[[Smart Contest|Smart moves]]''' - Poor
*'''Cool moves''' - High
*'''[[Tough Contest|Tough moves]]''' - Average


The Cool condition is raised by [[Poffin]] or [[Pokéblock]]s made with spicy-flavored [[Berry|Berries]]. Pokémon with [[nature]]s that boost physical Attack - Lonely, Brave, Adamant, and Naughty - get the most benefit from spicy Berries, so they will be the easiest to raise for a Cool Contest.
When competing in the Cool category, a Pokémon with an enhanced Coolness will score higher in the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]] and the [[Visual Competition]] of a [[Pokémon Super Contest]]. This can also be assisted with the use of the {{DL|Scarf|Red Scarf}}. Many {{t|Fighting}}-, {{t|Flying}}-, {{t|Electric}}-, and {{type|Dragon}} [[move]]s will become Cool moves when used in Contests, but moves from other [[type]]s may display Coolness as well.


==Cool moves==
During a Coolness Contest, the audience will react as follows:
 
{| class="roundy" style="margin:auto; text-align:center; background: #{{cool color light}}; border: 3px solid #{{cool color dark}}" width="300px" cellpadding="2px"
! width="50%" | Move performed
! width="50%" | Audience reaction
|- style="background:#{{cool color}}"
| Cool move
| Excitement
|- style="background:#{{beautiful color}}"
| {{color2|000|Beautiful (condition)|Beautiful move}}
| Indifference
|- style="background:#{{cute color}}"
| {{color2|000|Cute (condition)|Cute move}}
| Discontent
|- style="background:#{{Clever color}}"
| {{color2|000|Clever (condition)|Clever move}}
| Discontent
|- style="background:#{{tough color}}"
| {{color2|000|Tough (condition)|Tough move}}
| Indifference
|-
| class="roundybottom" style="background: #{{cool color light}}" colspan="2" height="2px" |
|}{{-}}
 
==Awards==
At the end of a Coolness Contest, the winning Pokémon will receive a [[List of Ribbons in the games#Contest Ribbons|Contest]] [[Ribbon]]. Additionally, in {{game2|Diamond|Pearl|Platinum}}, {{pkmn|Coordinator}}s are awarded special [[Accessory|Accessories]] the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four {{OBP|rank|Contest}}s.
 
===Hoenn Contests===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cool color dark}}; border: 3px solid #{{cool color}}"
|-
! style="background: #{{cool color light}}; {{roundytl|5px}}" | Normal Rank
! style="background: #{{cool color light}};" | Super Rank
! style="background: #{{cool color light}};" | Hyper Rank
! style="background: #{{cool color light}}; {{roundytr|5px}}" | Master Rank
|-
| style="background: #FFF; {{roundybl|5px}}" | [[File:Cool Ribbon Hoenn.png‎]]
| style="background: #FFF" | [[File:Cool Ribbon Super.png]]
| style="background: #FFF" | [[File:Cool Ribbon Hyper.png]]
| style="background: #FFF; {{roundybr|5px}}" | [[File:Cool Ribbon Master Hoenn.png]]
|}
 
===Sinnoh Super Contests===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cool color dark}}; border: 3px solid #{{cool color}}"
|-
! style="background: #{{cool color light}}; {{roundytl|5px}}" | Normal Rank
! style="background: #{{cool color light}};" | Great Rank
! style="background: #{{cool color light}};" | Ultra Rank
! style="background: #{{cool color light}}; {{roundytr|5px}}" | Master Rank
|- style="background: #FFF"
| [[File:Cool Ribbon Sinnoh.png‎]]
| [[File:Cool Ribbon Great.png]]
| [[File:Cool Ribbon Ultra.png]]
| [[File:Cool Ribbon Master Sinnoh.png]]
|-
| style="background: #FFF; {{roundybl|5px}}" | [[File:Accessory Red Barrette Sprite.png‎]]
| style="background: #FFF" | [[File:Accessory Red Balloons Sprite.png]]
| style="background: #FFF" | [[File:Accessory Top Hat Sprite.png]]
| style="background: #FFF; {{roundybr|5px}}" | [[File:Accessory Gold Pedestal Sprite.png]]
|}
 
===Hoenn Contest Spectaculars===
{| class="roundy" style="margin: auto; text-align: center; background: #{{cool color dark}}; border: 3px solid #{{cool color}}"
|-
! style="background: #{{cool color light}}; {{roundytop|5px}}" | Master Rank
|-
| style="background: #FFF; {{roundybottom|5px}}" | [[File:Coolness Master Ribbon.png‎]]
|}
 
==Moves==
{{outdated|section|needs=contest moves from Omega Ruby and Alpha Sapphire}}
{{movelist/contest-head|Cool}}
{{movelist/contest-head|Cool}}
{{movelist/contest|4|Acupressure|Normal|Status||||0|Earn double the score in the next turn.}}
{{movelist/contest|4|Acupressure|Normal|Status||||0|Earn double the score in the next turn.}}
{{movelist/contest|5|Acrobatics|Flying|Physical||||}}
{{movelist/contest|3|Aerial Ace|Flying|Physical|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|3|Aerial Ace|Flying|Physical|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|2|Aeroblast|Flying|Special|3|0|Affected by how well the appeal in front goes.|2|Earn +3 if the Pokémon that just went hit max Voltage.}}
{{movelist/contest|2|Aeroblast|Flying|Special|3|0|Affected by how well the appeal in front goes.|2|Earn +3 if the Pokémon that just went hit max Voltage.}}
Line 25: Line 90:
{{movelist/contest|3|Brick Break|Fighting|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|3|Brick Break|Fighting|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|3|Bullet Seed|Grass|Physical|2|1|Badly startles all Pokémon that made good appeals.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|3|Bullet Seed|Grass|Physical|2|1|Badly startles all Pokémon that made good appeals.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|5|Circle Throw|Fighting|Physical||||}}
{{movelist/contest|4|Copycat|Normal|Status||||0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|4|Copycat|Normal|Status||||0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|3|Cosmic Power|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
{{movelist/contest|3|Cosmic Power|Psychic|Status|1|0|Ups the user's condition. Helps prevent nervousness.|0|Earn double the score in the next turn.}}
Line 41: Line 107:
{{movelist/contest|1|Dragon Rage|Dragon|Special|1|0|The appeal works better the later it is performed.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Dragon Rage|Dragon|Special|1|0|The appeal works better the later it is performed.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|4|Dragon Rush|Dragon|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|4|Dragon Rush|Dragon|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|2|DragonBreath|Dragon|Special|1|3|Badly startles those that have made appeals.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|2|Dragon Breath|Dragon|Special|1|3|Badly startles those that have made appeals.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Drill Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Drill Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|DynamicPunch|Fighting|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|2|Dynamic Punch|Fighting|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|5|Electro Ball|Electric|Special||||}}
{{movelist/contest|3|Extrasensory|Psychic|Special|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|3|Extrasensory|Psychic|Special|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|2|ExtremeSpeed|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|2|Extreme Speed|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|2|False Swipe|Normal|Physical|1|3|Badly startles those that have made appeals.|0|Raises the score if the Voltage is low.}}
{{movelist/contest|2|False Swipe|Normal|Physical|1|3|Badly startles those that have made appeals.|0|Raises the score if the Voltage is low.}}
{{movelist/contest|6|Fell Stinger|Bug|Physical||||}}
{{movelist/contest|5|Flame Charge|Fire|Physical||||}}
{{movelist/contest|4|Focus Blast|Fighting|Special||||2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|4|Focus Blast|Fighting|Special||||2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Focus Energy|Normal|Status|1|3|Badly startles those that have made appeals.|0|Earn double the score in the next turn.}}
{{movelist/contest|1|Focus Energy|Normal|Status|1|3|Badly startles those that have made appeals.|0|Earn double the score in the next turn.}}
Line 53: Line 122:
{{movelist/contest|1|Fury Attack|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|1|Fury Attack|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|2|Fury Cutter|Bug|Physical|3|0|Can be repeatedly used without boring the judge.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|2|Fury Cutter|Bug|Physical|3|0|Can be repeatedly used without boring the judge.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|5|Fusion Bolt|Electric|Physical||||}}
{{movelist/contest|1|Guillotine|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}}
{{movelist/contest|1|Guillotine|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}}
{{movelist/contest|4|Gunk Shot|Poison|Physical||||3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|4|Gunk Shot|Poison|Physical||||3|A basic performance using a move known by the Pokémon.}}
Line 58: Line 128:
{{movelist/contest|4|Heart Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|4|Heart Swap|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|1|Hi Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Hi Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|6|Hold Back|Normal|Physical||||}}
{{movelist/contest|1|Horn Attack|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Horn Attack|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Horn Drill|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}}
{{movelist/contest|1|Horn Drill|Normal|Physical|2|1|Badly startles all Pokémon that made good appeals.|0|Earn +15 if all the Pokémon choose the same Judge.}}
Line 67: Line 138:
{{movelist/contest|2|Iron Tail|Steel|Physical|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|2|Iron Tail|Steel|Physical|1|4|Badly startles the Pokémon in front.|2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|1|Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Jump Kick|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|6|King's Shield|Steel|Status||||}}
{{movelist/contest|3|Leaf Blade|Grass|Physical|3|0|Affected by how well the appeal in front goes.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|3|Leaf Blade|Grass|Physical|3|0|Affected by how well the appeal in front goes.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|5|Leaf Tornado|Grass|Special||||}}
{{movelist/contest|1|Leer|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Leer|Normal|Status|3|0|Temporarily stops the crowd from getting excited.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|2|Mach Punch|Fighting|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|2|Mach Punch|Fighting|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|6|Mat Block|Fighting|Status||||}}
{{movelist/contest|4|Magnet Bomb|Steel|Physical||||3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|4|Magnet Bomb|Steel|Physical||||3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Mega Kick|Normal|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|1|Mega Kick|Normal|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs last in the turn.}}
Line 76: Line 150:
{{movelist/contest|3|Meteor Mash|Steel|Physical|2|0|Works well if it's the same type as the one before.|2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|3|Meteor Mash|Steel|Physical|2|0|Works well if it's the same type as the one before.|2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|4|Natural Gift|Normal|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|4|Natural Gift|Normal|Physical||||2|Earn +2 if the Pokémon performs last in the turn.}}
{{movelist/contest|5|Night Daze|Dark|Special||||}}
{{movelist/contest|6|Oblivion Wing|Flying|Special||||}}
{{movelist/contest|2|Outrage|Dragon|Physical|4|4|Jams the others, and misses one turn of appeals.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|2|Outrage|Dragon|Physical|4|4|Jams the others, and misses one turn of appeals.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|6|Parting Shot|Dark|Status||||}}
{{movelist/contest|4|Payback|Dark|Physical||||1|Earn +3 if no other Pokémon has chosen the same Judge.}}
{{movelist/contest|4|Payback|Dark|Physical||||1|Earn +3 if no other Pokémon has chosen the same Judge.}}
{{movelist/contest|1|Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Peck|Flying|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|6|Phantom Force|Ghost|Physical||||}}
{{movelist/contest|1|Pin Missile|Bug|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|1|Pin Missile|Bug|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|4|Power Trick|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|4|Power Trick|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|6|Precipice Blades|Ground|Physical|||||}}
{{movelist/contest|4|Psycho Cut|Psychic|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|4|Psycho Cut|Psychic|Physical||||2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|4|Psycho Shift|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|4|Psycho Shift|Psychic|Status||||0|Raises the score if the Voltage is low.}}
{{movelist/contest|5|Psystrike|Psychic|Special||||}}
{{movelist/contest|1|Quick Attack|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|1|Quick Attack|Normal|Physical|3|0|The next appeal can be made earlier next turn.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|5|Quick Guard|Fighting|Status||||}}
{{movelist/contest|1|Rage|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Earn double the score in the next turn.}}
{{movelist/contest|1|Rage|Normal|Physical|3|0|Can be repeatedly used without boring the judge.|0|Earn double the score in the next turn.}}
{{movelist/contest|2|Rapid Spin|Normal|Physical|2|0|Can avoid being startled by others once.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|2|Rapid Spin|Normal|Physical|2|0|Can avoid being startled by others once.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Razor Leaf|Grass|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Razor Leaf|Grass|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Razor Wind|Normal|Special|3|0|Affected by how well the appeal in front goes.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
{{movelist/contest|1|Razor Wind|Normal|Special|3|0|Affected by how well the appeal in front goes.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
{{movelist/contest|5|Razor Shell|Water|Physical||||}}
{{movelist/contest|5|Retaliate|Normal|Physical||||}}
{{movelist/contest|2|Reversal|Fighting|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}}
{{movelist/contest|2|Reversal|Fighting|Physical|2|0|The appeal works great if performed last.|2|Earns double the score on the final performance.}}
{{movelist/contest|1|Roar|Normal|Status|3|0|Scrambles up the order of appeals on the next turn.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Roar|Normal|Status|3|0|Scrambles up the order of appeals on the next turn.|2|Prevents the Voltage from going down in the same turn.}}
Line 94: Line 177:
{{movelist/contest|1|Rolling Kick|Fighting|Physical|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Rolling Kick|Fighting|Physical|1|3|Badly startles those that have made appeals.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|4|Roost|Flying|Status||||0|Increased Voltage is added to the performance score.}}
{{movelist/contest|4|Roost|Flying|Status||||0|Increased Voltage is added to the performance score.}}
{{movelist/contest|5|Sacred Sword|Fighting|Physical||||}}
{{movelist/contest|5|Searing Shot|Fire|Special||||}}
{{movelist/contest|4|Seed Flare|Grass|Special||||2|Earn +3 if the Pokémon that just went hit max Voltage.}}
{{movelist/contest|4|Seed Flare|Grass|Special||||2|Earn +3 if the Pokémon that just went hit max Voltage.}}
{{movelist/contest|3|Shock Wave|Electric|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|3|Shock Wave|Electric|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}}
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{{movelist/contest|3|Sky Uppercut|Fighting|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|3|Sky Uppercut|Fighting|Physical|2|1|Startles Pokémon that made a same-type appeal.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Slash|Normal|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Slash|Normal|Physical|3|0|Affected by how well the appeal in front goes.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|SolarBeam|Grass|Special|4|0|A highly appealing move.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
{{movelist/contest|1|Solar Beam|Grass|Special|4|0|A highly appealing move.|1|Earn +3 if no other Pokémon has chosen the same Judge.}}
{{movelist/contest|1|SonicBoom|Normal|Special|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Sonic Boom|Normal|Special|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Spark|Electric|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Spark|Electric|Physical|1|4|Badly startles the Pokémon in front.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Spike Cannon|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|1|Spike Cannon|Normal|Physical|2|1|Startles the Pokémon that has the judge's attention.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|4|Stealth Rock|Rock|Status||||2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|4|Stealth Rock|Rock|Status||||2|Prevents the Voltage from going up in the same turn.}}
{{movelist/contest|2|Steel Wing|Steel|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Steel Wing|Steel|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|5|Storm Throw|Fighting|Physical||||}}
{{movelist/contest|1|Struggle|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Struggle|Normal|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Submission|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Submission|Fighting|Physical|6|0|After this move, the user is more easily startled.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Swift|Normal|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Swift|Normal|Special|2|0|The appeal works great if performed first.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|4|Switcheroo|Dark|Status||||0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|4|Switcheroo|Dark|Status||||0|Steals the Voltage of the Pokémon that just went.}}
{{movelist/contest|5|Techno Blast|Normal|Special||||}}
{{movelist/contest|1|Teleport|Psychic|Status|1|0|Can avoid being startled by others.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|1|Teleport|Psychic|Status|1|0|Can avoid being startled by others.|2|Enables the user to perform first in the next turn.}}
{{movelist/contest|1|Thunder|Electric|Special|2|2|Startles all Pokémon that have done their appeals.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Thunder|Electric|Special|2|2|Startles all Pokémon that have done their appeals.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Thunder Wave|Electric|Status|2|1|Badly startles all Pokémon that made good appeals.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Thunder Wave|Electric|Status|2|1|Badly startles all Pokémon that made good appeals.|2|Prevents the Voltage from going down in the same turn.}}
{{movelist/contest|1|Thunderbolt|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Thunderbolt|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|ThunderPunch|Electric|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|Thunder Punch|Electric|Physical|4|0|A highly appealing move.|2|Earn +2 if the Pokémon performs first in the turn.}}
{{movelist/contest|1|ThunderShock|Electric|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Thunder Shock|Electric|Special|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Triple Kick|Fighting|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|2|Triple Kick|Fighting|Physical|4|0|A highly appealing move.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|4|Trump Card|Normal|Special||||0|Earn a higher score the later the Pokémon performs.}}
{{movelist/contest|4|Trump Card|Normal|Special||||0|Earn a higher score the later the Pokémon performs.}}
{{movelist/contest|1|Twineedle|Bug|Physical|2|3|Startles the Pokémon that appealed before the user.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|1|Twineedle|Bug|Physical|2|3|Startles the Pokémon that appealed before the user.|2|Allows performance of the same move twice in a row.}}
{{movelist/contest|2|Twister|Dragon|Special|3|0|Scrambles up the order of appeals on the next turn.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Twister|Dragon|Special|3|0|Scrambles up the order of appeals on the next turn.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|5|V-create|Fire|Physical||||}}
{{movelist/contest|1|Vine Whip|Grass|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Vine Whip|Grass|Physical|4|0|A highly appealing move.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Vital Throw|Fighting|Physical|3|0|The next appeal can be made later next turn.|2|Enables the user to perform last in the next turn.}}
{{movelist/contest|2|Vital Throw|Fighting|Physical|3|0|The next appeal can be made later next turn.|2|Enables the user to perform last in the next turn.}}
{{movelist/contest|5|Volt Switch|Electric|Special||||}}
{{movelist/contest|3|Volt Tackle|Electric|Physical|6|0|After this move, the user is more easily startled.|3|Earn +3 if the Pokémon that just went hit max Voltage.}}
{{movelist/contest|3|Volt Tackle|Electric|Physical|6|0|After this move, the user is more easily startled.|3|Earn +3 if the Pokémon that just went hit max Voltage.}}
{{movelist/contest|5|Water Pledge|Water|Special||||}}
{{movelist/contest|6|Water Shuriken|Water|Physical||||}}
{{movelist/contest|1|Wing Attack|Flying|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|1|Wing Attack|Flying|Physical|2|0|Works well if it's the same type as the one before.|3|A basic performance using a move known by the Pokémon.}}
{{movelist/contest|2|Zap Cannon|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Judge's Voltage goes up.}}
{{movelist/contest|2|Zap Cannon|Electric|Special|4|0|A highly appealing move.|2|Earn +2 if the Judge's Voltage goes up.}}
{{movelist/contest-foot|Cool}}
{{movelist/contest-foot|Cool}}


==Prizes in {{3v2|Diamond|Pearl|Platinum}}==
==Trivia==
* Red Barrette (Normal)
* While the color representing Coolness is described to be red in-text, its actual color is the same shade of orange that represents the {{t|Fire}} [[type]].
* Red Balloons (Super)
* Top Hat (Ultra)
* Gold Pedestal (Master)


These prizes are Accessories and can be only won the first time the rank is beaten.
==In other languages==
{{langtable|color={{cool color light}}|bordercolor={{cool color}}
|de=Coolness
|fr=Sang-froid
|it=Classe
|ko=근사함 ''Geunsaham''
|es=Carisma
|zh_cmn=帅气组}}


==Trivia==
{{contest}}<br>
* While the color representing the Cool Contest is described to be red in-text, its actual color is the same shade of orange that represents the {{type|Fire}}.
{{Project Games notice|game mechanic}}


{{contest}}
[[Category:Game mechanics]]


[[de:Coolness]]
[[de:Coolness (Wettbewerb)]]
[[it:Classe (gara)]]
[[it:Classe (virtù)]]
[[zh:帅气组]]

Revision as of 02:07, 12 January 2016

Cool redirects here. For the Trainer class formerly known as Cooltrainer, see Ace Trainer.
Conditions
Cool
Beautiful
Cute
Clever
Tough

The Cool condition, also called Coolness (Japanese: かっこよさ Coolness), is one of the five different Contest conditions.

Characteristics

A Pokémon will have its Cool condition raised when fed Pokéblocks or Poffins made with Berries that have a spicy flavor. Pokémon with Natures that boost Attack—Lonely, Brave, Adamant, and Naughty—get the most benefit from spicy-tasting Berries, as a result, they are the easiest to raise for a Coolness Contest.

When competing in the Cool category, a Pokémon with an enhanced Coolness will score higher in the primary judging of a Pokémon Contest and the Visual Competition of a Pokémon Super Contest. This can also be assisted with the use of the Red Scarf. Many Fighting-, Flying-, Electric-, and Dragon-type moves will become Cool moves when used in Contests, but moves from other types may display Coolness as well.

During a Coolness Contest, the audience will react as follows:

Move performed Audience reaction
Cool move Excitement
Beautiful move Indifference
Cute move Discontent
Clever move Discontent
Tough move Indifference


Awards

At the end of a Coolness Contest, the winning Pokémon will receive a Contest Ribbon. Additionally, in Pokémon Diamond, Pearl, and Platinum, Coordinators are awarded special Accessories the first time they win the Contest. Different Ribbons and Accessories are awarded for winning in each of the four ranks.

Hoenn Contests

Normal Rank Super Rank Hyper Rank Master Rank
Cool Ribbon Hoenn.png Cool Ribbon Super.png Cool Ribbon Hyper.png Cool Ribbon Master Hoenn.png

Sinnoh Super Contests

Normal Rank Great Rank Ultra Rank Master Rank
Cool Ribbon Sinnoh.png Cool Ribbon Great.png Cool Ribbon Ultra.png Cool Ribbon Master Sinnoh.png
Accessory Red Barrette Sprite.png Accessory Red Balloons Sprite.png Accessory Top Hat Sprite.png Accessory Gold Pedestal Sprite.png

Hoenn Contest Spectaculars

Master Rank
Coolness Master Ribbon.png

Moves

140Kabuto.png This section contains old or outdated information, or has not been updated in a while.
Please check the content of this section and update it as required.
Reason: contest moves from Omega Ruby and Alpha Sapphire.
Gen Move Type Category Generation III Generation IV
Appeal Jamming Description Appeal Description
IV Acupressure Normal Status
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N/A
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N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn double the score in the next turn.
V Acrobatics Flying Physical
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N/A
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N/A
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N/A
Did not exist.
III Aerial Ace Flying Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The appeal works great if performed first.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
II Aeroblast Flying Special
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Affected by how well the appeal in front goes.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +3 if the Pokémon that just went hit max Voltage.
I Agility Psychic Status
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The next appeal can be made earlier next turn.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform first in the next turn.
III Air Cutter Flying Special
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Startles Pokémon that made a same-type appeal.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
IV Air Slash Flying Special
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N/A
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
IV Avalanche Ice Physical
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N/A
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Points doubles if last to appeal.
I Barrier Psychic Status
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Can avoid being startled by others.
♥♥♥♥ 2
♥♥♥♥
N/A
Prevents the Voltage from going up in the same turn.
III Brick Break Fighting Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Badly startles the Pokémon in front.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
III Bullet Seed Grass Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Badly startles all Pokémon that made good appeals.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
V Circle Throw Fighting Physical
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
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N/A
Did not exist.
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N/A
Did not exist.
IV Copycat Normal Status
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N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Steals the Voltage of the Pokémon that just went.
III Cosmic Power Psychic Status
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Ups the user's condition. Helps prevent nervousness.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn double the score in the next turn.
II Cross Chop Fighting Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Affected by how well the appeal in front goes.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
IV Cross Poison Poison Physical
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
III Crush Claw Normal Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Badly startles the Pokémon in front.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Cut Normal Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Badly startles all Pokémon that made good appeals.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
IV Dark Pulse Dark Special
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N/A
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
II Detect Fighting Status
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Can avoid being startled by others once.
♥♥♥♥ 0
♥♥♥♥
N/A
Raises the score if the Voltage is low.
I Dizzy Punch Normal Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Badly startles the Pokémon in front.
♥♥♥♥ 0
♥♥♥♥
N/A
Raises the score if the Voltage is low.
III Doom Desire Steel Special
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Temporarily stops the crowd from getting excited.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Double Kick Fighting Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Works well if it's the same type as the one before.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
I Double Team Normal Status
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Can avoid being startled by others once.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform first in the next turn.
III Dragon Claw Dragon Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Startles Pokémon that made a same-type appeal.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
III Dragon Dance Dragon Status
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Ups the user's condition. Helps prevent nervousness.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn double the score in the next turn.
I Dragon Rage Dragon Special
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The appeal works better the later it is performed.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
IV Dragon Rush Dragon Physical
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N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
II Dragon Breath Dragon Special
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥ 3
♥♥♥♥
N/A
Badly startles those that have made appeals.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Drill Peck Flying Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
II Dynamic Punch Fighting Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Startles the Pokémon that has the judge's attention.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
V Electro Ball Electric Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
III Extrasensory Psychic Special
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Badly startles the Pokémon in front.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
II Extreme Speed Normal Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The next appeal can be made earlier next turn.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform first in the next turn.
II False Swipe Normal Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥ 3
♥♥♥♥
N/A
Badly startles those that have made appeals.
♥♥♥♥ 0
♥♥♥♥
N/A
Raises the score if the Voltage is low.
VI Fell Stinger Bug Physical
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
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N/A
Did not exist.
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N/A
Did not exist.
V Flame Charge Fire Physical
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N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
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N/A
Did not exist.
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
IV Focus Blast Fighting Special
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Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Focus Energy Normal Status
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥ 3
♥♥♥♥
N/A
Badly startles those that have made appeals.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn double the score in the next turn.
IV Force Palm Fighting Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
III Frenzy Plant Grass Special
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Jams the others, and misses one turn of appeals.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +3 if the Pokémon that just went hit max Voltage.
I Fury Attack Normal Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Startles the Pokémon that has the judge's attention.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
II Fury Cutter Bug Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Can be repeatedly used without boring the judge.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
V Fusion Bolt Electric Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Guillotine Normal Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Badly startles all Pokémon that made good appeals.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn +15 if all the Pokémon choose the same Judge.
IV Gunk Shot Poison Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
IV Hammer Arm Fighting Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform last in the next turn.
IV Heart Swap Psychic Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Raises the score if the Voltage is low.
I Hi Jump Kick Fighting Physical
♥♥♥♥ 6
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
After this move, the user is more easily startled.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
VI Hold Back Normal Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Horn Attack Normal Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Horn Drill Normal Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Badly startles all Pokémon that made good appeals.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn +15 if all the Pokémon choose the same Judge.
III Howl Normal Status
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Ups the user's condition. Helps prevent nervousness.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn double the score in the next turn.
I Hyper Beam Normal Special
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Jams the others, and misses one turn of appeals.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +3 if the Pokémon that just went hit max Voltage.
I Hyper Fang Normal Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Badly startles the Pokémon in front.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
III Hyper Voice Normal Special
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥ 3
♥♥♥♥
N/A
Badly startles those that have made appeals.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
IV Ice Fang Ice Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
II Iron Tail Steel Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Badly startles the Pokémon in front.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
I Jump Kick Fighting Physical
♥♥♥♥ 6
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
After this move, the user is more easily startled.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
VI King's Shield Steel Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
III Leaf Blade Grass Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Affected by how well the appeal in front goes.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
V Leaf Tornado Grass Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Leer Normal Status
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Temporarily stops the crowd from getting excited.
♥♥♥♥ 2
♥♥♥♥
N/A
Prevents the Voltage from going down in the same turn.
II Mach Punch Fighting Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The next appeal can be made earlier next turn.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform first in the next turn.
VI Mat Block Fighting Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
IV Magnet Bomb Steel Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Mega Kick Normal Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
II Megahorn Bug Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Works well if it's the same type as the one before.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
II Metal Claw Steel Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
III Meteor Mash Steel Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Works well if it's the same type as the one before.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
IV Natural Gift Normal Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
V Night Daze Dark Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
VI Oblivion Wing Flying Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
II Outrage Dragon Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Jams the others, and misses one turn of appeals.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
VI Parting Shot Dark Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
IV Payback Dark Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥ 1
♥♥♥♥
N/A
Earn +3 if no other Pokémon has chosen the same Judge.
I Peck Flying Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
VI Phantom Force Ghost Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Pin Missile Bug Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Startles the Pokémon that has the judge's attention.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
IV Power Trick Psychic Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Raises the score if the Voltage is low.
VI Precipice Blades Ground Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
IV Psycho Cut Psychic Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
IV Psycho Shift Psychic Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Raises the score if the Voltage is low.
V Psystrike Psychic Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Quick Attack Normal Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The next appeal can be made earlier next turn.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform first in the next turn.
V Quick Guard Fighting Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Rage Normal Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Can be repeatedly used without boring the judge.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn double the score in the next turn.
II Rapid Spin Normal Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Can avoid being startled by others once.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Razor Leaf Grass Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Affected by how well the appeal in front goes.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Razor Wind Normal Special
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Affected by how well the appeal in front goes.
♥♥♥ 1
♥♥♥♥
N/A
Earn +3 if no other Pokémon has chosen the same Judge.
V Razor Shell Water Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
V Retaliate Normal Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
II Reversal Fighting Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The appeal works great if performed last.
♥♥♥♥ 2
♥♥♥♥
N/A
Earns double the score on the final performance.
I Roar Normal Status
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Scrambles up the order of appeals on the next turn.
♥♥♥♥ 2
♥♥♥♥
N/A
Prevents the Voltage from going down in the same turn.
IV Roar of Time Dragon Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +3 if the Pokémon that just went hit max Voltage.
IV Rock Climb Normal Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs last in the turn.
I Rolling Kick Fighting Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥ 3
♥♥♥♥
N/A
Badly startles those that have made appeals.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
IV Roost Flying Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Increased Voltage is added to the performance score.
V Sacred Sword Fighting Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
V Searing Shot Fire Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
IV Seed Flare Grass Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +3 if the Pokémon that just went hit max Voltage.
III Shock Wave Electric Special
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The appeal works great if performed first.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Sky Attack Flying Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Affected by how well the appeal in front goes.
♥♥♥ 1
♥♥♥♥
N/A
Earn +3 if no other Pokémon has chosen the same Judge.
III Sky Uppercut Fighting Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Startles Pokémon that made a same-type appeal.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Slash Normal Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Affected by how well the appeal in front goes.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Solar Beam Grass Special
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥ 1
♥♥♥♥
N/A
Earn +3 if no other Pokémon has chosen the same Judge.
I Sonic Boom Normal Special
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Works well if it's the same type as the one before.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
II Spark Electric Physical
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 4
♥♥♥♥
N/A
Badly startles the Pokémon in front.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Spike Cannon Normal Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Startles the Pokémon that has the judge's attention.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
IV Stealth Rock Rock Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 2
♥♥♥♥
N/A
Prevents the Voltage from going up in the same turn.
II Steel Wing Steel Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Works well if it's the same type as the one before.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
V Storm Throw Fighting Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Struggle Normal Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Submission Fighting Physical
♥♥♥♥ 6
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
After this move, the user is more easily startled.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
I Swift Normal Special
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The appeal works great if performed first.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
IV Switcheroo Dark Status
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Steals the Voltage of the Pokémon that just went.
V Techno Blast Normal Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Teleport Psychic Status
♥♥♥ 1
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Can avoid being startled by others.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform first in the next turn.
I Thunder Electric Special
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 2
♥♥♥♥
N/A
Startles all Pokémon that have done their appeals.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Thunder Wave Electric Status
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 1
♥♥♥♥
N/A
Badly startles all Pokémon that made good appeals.
♥♥♥♥ 2
♥♥♥♥
N/A
Prevents the Voltage from going down in the same turn.
I Thunderbolt Electric Special
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Thunder Punch Electric Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Pokémon performs first in the turn.
I Thunder Shock Electric Special
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
II Triple Kick Fighting Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
IV Trump Card Normal Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
♥♥♥♥ 0
♥♥♥♥
N/A
Earn a higher score the later the Pokémon performs.
I Twineedle Bug Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥ 3
♥♥♥♥
N/A
Startles the Pokémon that appealed before the user.
♥♥♥♥ 2
♥♥♥♥
N/A
Allows performance of the same move twice in a row.
II Twister Dragon Special
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Scrambles up the order of appeals on the next turn.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
V V-create Fire Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Vine Whip Grass Physical
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
II Vital Throw Fighting Physical
♥♥♥ 3
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
The next appeal can be made later next turn.
♥♥♥♥ 2
♥♥♥♥
N/A
Enables the user to perform last in the next turn.
V Volt Switch Electric Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
III Volt Tackle Electric Physical
♥♥♥♥ 6
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
After this move, the user is more easily startled.
♥♥♥ 3
♥♥♥♥
N/A
Earn +3 if the Pokémon that just went hit max Voltage.
V Water Pledge Water Special
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
VI Water Shuriken Water Physical
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
Expression error: Unexpected > operator.Expression error: Unexpected < operator.
N/A
Did not exist.
I Wing Attack Flying Physical
♥♥♥♥ 2
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
Works well if it's the same type as the one before.
♥♥♥ 3
♥♥♥♥
N/A
A basic performance using a move known by the Pokémon.
II Zap Cannon Electric Special
♥♥♥♥ 4
♥♥♥♥
N/A
♥♥♥♥ 0
♥♥♥♥
N/A
A highly appealing move.
♥♥♥♥ 2
♥♥♥♥
N/A
Earn +2 if the Judge's Voltage goes up.
For a detailed description of a move's Contest effect, see its page.

Trivia

  • While the color representing Coolness is described to be red in-text, its actual color is the same shade of orange that represents the Fire type.

In other languages

Language Title
Mandarin Chinese 帅气组
France Flag.png French Sang-froid
Germany Flag.png German Coolness
Italy Flag.png Italian Classe
South Korea Flag.png Korean 근사함 Geunsaham
Spain Flag.png Spanish Carisma


DawnChallenge.png Pokémon Contests VSFantina.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.