Conversion 2 (move)
This move effect may be in need of research. Reason: If the user has 2 types, can the user become one of those two types? You can discuss this on the talk page. |
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Conversion 2 テクスチャー2 Texture 2 | ||||||||||||
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Conversion 2 (Japanese: テクスチャー2 Texture 2), formatted as Conversion2 prior to Pokémon Stadium 2, is a non-damaging Normal-type move introduced in Generation II. It is one of the signature moves of Porygon's evolution family.
Effect
Generations II to IV
Conversion 2 will randomly change the user's current type to a type that either resists or is immune to the type of the last damaging move it was hit by. Conversion 2 will not change the user to either of its current types.
For example, if the last move the user was hit by was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.
Conversion 2 targets the user.
Generation V on
Conversion 2 now targets an adjacent Pokémon. It will randomly change the user's current type to a type that either resists or is immune to the type of the move last used by the target, including status moves. Conversion 2 will not change the user to its current type. In an Inverse Battle, Conversion 2 considers resistances based on inverse type matchups.
For example, if the last move the target used was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.
If the last move the target used was a move that calls another move (such as Nature Power), the type of the called move will be considered. If the last move the target used is a move that can change type, the type it was changed to will be considered. If the last move the target used had its type changed, such as with Electrify or Normalize, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was Struggle or if there is no type that resists that move (such as a Normal-type move in an Inverse Battle).
Conversion 2 is not affected by Substitute, Protect, Detect or Spiky Shield, but it is blocked by Crafty Shield.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
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II | III | IV | V | VI | ||||||||||
137 | Porygon | Normal | 1 | 1 | 1 | 1 | 1 | |||||||
233 | Porygon2 | Normal | 1 | 1 | 1 | 1 | 1 | |||||||
474 | Porygon-Z | Normal | 1 | 1 | 1 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
In the Phantom Thief Pokémon 7 manga
The user changes its type to take less damage from enemy moves. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Porygon-Z glows brightly, changing its type so that it takes less damage from attacks. | |||
Io's Porygon-Z | Into The Hands Of Evil?! | Debut |
In the Pokémon Adventures manga
The user changes its type to a type that resists the type of the last attack that hit it. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
When Porygon2 gets hit with an attack, it changes its type to a type that resists the type of the attack that hit it. | |||
Blue's Porygon2 | Playful Porygon2 | Debut |
In other generations
Trivia
- Conversion 2 is the only move that has a number in its name.
- This move originated as a TCG Attack.
In other languages
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Variations of the move Conversion | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |