Conversion 2 (move): Difference between revisions

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(Need to check if a dual type Pokemon can change to one of those types in Gen V-VI (I'm planning on Reflect Type against Klefki with Smeargle, on a Dragon move))
(18 intermediate revisions by 11 users not shown)
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{{MoveResearch|If the user has 2 types, can the user become one of those two types?<!--recommended to test with a Fairy/Steel type on a Dragon-type move-->}}
{{MoveResearch|If the user has 2 types, can the user become one of those two types?<!--recommended to test with a Fairy/Steel type on a Dragon-type move-->}}
{{bad picture|2=Should be replaced with Generation VI images}}
{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox
n=176 |
|n=176
name=Conversion 2 |
|name=Conversion 2
jname=テクスチャー2 |
|jname=テクスチャー2
jtrans=Texture 2 |
|jtrans=Texture 2
jtranslit=Tekusuchā 2 |
|jtranslit=Tekusuchā 2
gameimage=Conversion 2 V.png |
|gameimage=Conversion 2 V.png
type=Normal |
|type=Normal
damagecategory=Status |
|damagecategory=Status
basepp=30 |
|basepp=30
maxpp=48 |
|maxpp=48
power=— |
|power=—
accuracy=— |
|accuracy=—
bdesc=??? |
|gen=II
gen=II |
|category=Beauty
category=Beauty |
|appeal=2
appeal=2 |
|jam=0
jam=0 |
|cdesc=Works well if it's the same type as the one before.
cdesc=Works well if it's the same type as the one before. |
|appealsc=1
appealsc=1 |
|scdesc=Earn +3 if the Pokémon gets the lowest score.
scdesc=Earn +3 if the Pokémon gets the lowest score. |
|category6=Beautiful
category6=Beautiful |
|appeal6=2
appeal6=2 |
|jam6=0
jam6=0 |
|cdesc6=Works well if it is the same type as the move used by the last Pokémon.
cdesc6=Works well if it is the same type as the move used by the last Pokémon. |
|touches=no
altnameII=Conversion2 |
|protect=no
touches=no |
|magiccoat=no
protect=no |
|snatch=no
magiccoat=no |
|mirrormove=no
snatch=no |
|kingsrock=no
brightpowder=no |
|sound=no
kingsrock=no |
|target=anyadjacent
flag7=no |
}}
flag8=no |
'''Conversion 2''' (Japanese: '''テクスチャー2''' ''Texture 2''), formatted as '''Conversion2''' prior to [[Pokémon Stadium 2]], is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family]].
sound=no |
target=anyadjacent |
footnotes= }}
'''Conversion 2''' (Japanese: '''テクスチャー2''' ''Texture 2''), formatted as '''Conversion2''' prior to {{game|Ruby and Sapphire|s}}, is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation II]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family]].


==Effect==
==Effect==
===Generations II to IV===
===Generations II to IV===
Conversion 2 will randomly change the user's current [[type]] to a type that either resists or is immune to the type of the last damaging move it was hit by. Conversion 2 will not change the user to either of its current type(s).
Conversion 2 will randomly change the user's current [[type]] to a type that either resists or is immune to the type of the last damaging move it was hit by. Conversion 2 will not change the user to either of its current types.
 
For example, if the last move the user was hit by was an {{type|Electric}} move, the user will become {{type|Ground}}, Electric-type, {{type|Grass}}, or {{type|Dragon}}.


For example, if the last move the user was hit by was {{m|Thunderbolt}} (and Thunderbolt's type was not changed), the user will become {{type|Ground}}, {{type|Electric}}, {{type|Grass}}, or {{type|Dragon}}.
Conversion 2 targets the user.


===Generation V on===
===Generation V on===
Conversion 2 will now randomly change the user's current [[type]] to a type that either resists or is immune to the type of the move used by the target, including [[status move]]s. Conversion 2 will not change the user to its current type<!--either of its current type(s)-->. This is affected by [[Inverse Battle]]s.
Conversion 2 now targets an adjacent Pokémon and bypasses {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will randomly change the user's current [[type]] to a type that either resists or is immune to the type of the move last used by the target, including [[status move]]s. Conversion 2 will not change the user to its current type<!--either of its current types-->. In an [[Inverse Battle]], Conversion 2 considers resistances based on inverse type matchups.


For example, if the last move the target used was {{m|Thunderbolt}} (and Thunderbolt's type was not changed), the user will become {{type|Ground}}, {{type|Electric}}, {{type|Grass}}, or {{type|Dragon}}.
For example, if the last move the target used was an {{type|Electric}} move, the user will become {{type|Ground}}, Electric-type, {{type|Grass}}, or {{type|Dragon}}.


If the last move the target used was a move that calls another move (such as {{m|Nature Power}}), the type of the called move will be considered. If the last move the target used is a {{cat|Moves that change type|move that can change type}}, the type it was changed to will be considered. If the last move the target used had its type changed, such as with {{m|Electrify}} or {{a|Normalize}}, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was {{m|Struggle}} or if there is no type that resists that move (such as a {{type|Normal}} move in an Inverse Battle).
If the last move the target used was a move that calls another move (such as {{m|Nature Power}}), the type of the called move will be considered. If the last move the target used is a {{cat|Moves that change type|move that can change type}}, the type it was changed to will be considered. If the last move the target used had its type changed, such as with {{m|Electrify}} or {{a|Normalize}}, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was {{m|Struggle}} or if there is no type that resists that move (such as a {{type|Normal}} move in an Inverse Battle).
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==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad2}}|A move that changes the user's type into one that is resistant to the opponent's last move.}}
{{movedescentry|{{gameabbrevss|Stad2}}|A move that changes the user's type into one that is resistant to the opponent's last move.}}
{{movedescentry|{{gameabbrev3|GSC}}|The user's type is made resistant.}}
{{movedescentry|{{gameabbrev2|GSC}}|The user's type is made resistant.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Makes the user resistant to the last attack’s type.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Makes the user resistant to the last attack's type.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes type to make itself resistant to the last attack it took.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes type to make itself resistant to the last attack it took.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user changes its type to make itself resistant to the type of the attack it last took.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user changes its type to make itself resistant to the type of the attack it last took.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user changes its type to make itself resistant to the type of the attack the opponent used last.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|2}}
{{Moveheader/Level|Normal|2}}
{{Moveentry/Level2|137|Porygon|1|Normal|Normal|--|--|--|--|--}}
{{Moveentry/Level2|137|Porygon|1|Normal|Normal|1|1|1|1|1}}
{{Moveentry/Level2|233|Porygon2|1|Normal|Normal|--|--|--|--|--}}
{{Moveentry/Level2|233|Porygon2|1|Normal|Normal|1|1|1|1|1}}
{{Moveentry/Level2|474|Porygon-Z|1|Normal|Normal|no|no|--|--|--}}
{{Moveentry/Level2|474|Porygon-Z|1|Normal|Normal|no|no|1|1|1}}
{{Movefooter|Normal|2}}
{{Movefooter|Normal|2}}
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|The user gains the Conversion 2 status. It changes the user's type to one that is strong against the move type it took last.}}
|}
|}{{left clear}}


==In the manga==
==In the manga==
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===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=The user changes its type to the type of the last attack that hit it.|image1=Blue Porygon2 Conversion 2.png|image1p=Porygon2}}
{{movemanga|type=normal|exp=yes|gen=The user changes its type to a type that resists the type of the last attack that hit it.|image1=Blue Porygon2 Conversion 2.png|image1p=Porygon2}}
{{movep|type=normal|ms=233|pkmn=Porygon2|method=When Porygon2 gets hit with an attack, it changes its type to the same type as the attack that hit it.}}
{{movep|type=normal|ms=233|pkmn=Porygon2|method=When Porygon2 gets hit with an attack, it changes its type to a type that resists the type of the attack that hit it.}}
{{movebtmManga|type=normal|user=Blue's Porygon2|startcode=PS160|startname=Playful Porygon2|notes=Debut}}
{{movebtmManga|type=normal|user=Blue's Porygon2|startcode=PS160|startname=Playful Porygon2|notes=Debut}}


==In other generations==
==In other generations==
{{movegen|
{{movegen
type=Normal|
|type=Normal
genII=Conversion2 II|
|genII=Conversion2 II
genIII=Conversion 2 III|
|genIII=Conversion 2 III
genIV=Conversion 2 IV|
|genIV=Conversion 2 IV
}}
{{Movegen
|type=Normal
|PMDRB=Conversion 2 PMD RB
}}
}}
{{Movegen|
 
type=Normal|
{{Movegen
PMDRB=Conversion 2 PMD RB|
|type=Normal
|Stad2=Conversion 2 Stad2
|Colo=Conversion 2 Colo
|XD=Conversion 2 XD
}}
}}


==Trivia==
==Trivia==
* Conversion 2 is the only move that has a number in its name.
* Conversion 2 is the only move that has a number in its name.
* This move [[Porygon (Base Set 39)|originated]] as a TCG {{TCG|Attack}}.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=變性II ''{{tt|Biànxìng II|Denature II}}''{{tt|*|DP Complete Pokédex Guidebook}}<br>變性2  ''{{tt|Biànxìng 2|Denature 2}}''{{tt|*|Emerald Guidebook}}
|zh_cmn=變性II ''{{tt|Biànxìng II|Denature II}}''{{tt|*|DP Complete Pokédex Guidebook}}<br>變性2  ''{{tt|Biànxìng 2|Denature 2}}''{{tt|*|Emerald Guidebook}}<br>纹理2 ''{{tt|Wénlǐ 2|Texture 2}}''{{tt|*|Generation VII}}
|fr=Conversion2{{tt|*|Generation III onwards}}<br/>Adaptation2{{tt|*|Generation II}}
|fr=Conversion2{{tt|*|Generation III onwards}}<br>Adaptation2{{tt|*|Generation II}}
|de=Umwandlung2
|de=Umwandlung2
|el=Μετατροπή 2
|el=Μετατροπή 2
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|pt_eu=Conversão 2
|pt_eu=Conversão 2
|sr=Konverzija 2
|sr=Konverzija 2
|es=Conversión 2}}
|es=Conversión2}}
{{-}}
{{-}}


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[[Category:Signature moves]]
[[Category:Signature moves]]
[[Category:Moves that cannot miss]]
[[Category:Moves that change a Pokémon's type]]
[[Category:Moves that change a Pokémon's type]]


[[de:Umwandlung2]]
[[de:Umwandlung2]]
[[es:Conversión 2]]
[[fr:Conversion2]]
[[fr:Conversion2]]
[[it:Conversione2 (mossa)]]
[[it:Conversione2 (mossa)]]
[[ja:テクスチャー2]]
[[ja:テクスチャー2]]
[[pt:Conversion 2]]
[[zh:纹理2(招式)]]
[[zh:变性II(技能)]]

Revision as of 09:35, 21 October 2016

151Mew.png This move effect may be in need of research.
Reason: If the user has 2 types, can the user become one of those two types?
You can discuss this on the talk page.
Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Conversion 2
テクスチャー2 Texture 2
Conversion 2 V.png
[[File:|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Beauty
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Works well if it is the same type as the move used by the last Pokémon.

Conversion 2 (Japanese: テクスチャー2 Texture 2), formatted as Conversion2 prior to Pokémon Stadium 2, is a non-damaging Normal-type move introduced in Generation II. It is one of the signature moves of Porygon's evolution family.

Effect

Generations II to IV

Conversion 2 will randomly change the user's current type to a type that either resists or is immune to the type of the last damaging move it was hit by. Conversion 2 will not change the user to either of its current types.

For example, if the last move the user was hit by was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.

Conversion 2 targets the user.

Generation V on

Conversion 2 now targets an adjacent Pokémon and bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. It will randomly change the user's current type to a type that either resists or is immune to the type of the move last used by the target, including status moves. Conversion 2 will not change the user to its current type. In an Inverse Battle, Conversion 2 considers resistances based on inverse type matchups.

For example, if the last move the target used was an Electric-type move, the user will become Ground-type, Electric-type, Grass-type, or Dragon-type.

If the last move the target used was a move that calls another move (such as Nature Power), the type of the called move will be considered. If the last move the target used is a move that can change type, the type it was changed to will be considered. If the last move the target used had its type changed, such as with Electrify or Normalize, the type it changes to will be considered. Conversion 2 will fail if the last move the target used was Struggle or if there is no type that resists that move (such as a Normal-type move in an Inverse Battle).

Conversion 2 is not affected by Substitute, Protect, Detect or Spiky Shield, but it is blocked by Crafty Shield.

Description

Games Description
Stad2 A move that changes the user's type into one that is resistant to the opponent's last move.
GSC The user's type is made resistant.
RSEColo.XD Makes the user resistant to the last attack's type.
FRLG The user changes type to make itself resistant to the last attack it took.
DPPtHGSS The user changes its type to make itself resistant to the type of the attack it last took.
BWB2W2
XYORAS
The user changes its type to make itself resistant to the type of the attack the opponent used last.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
137 Porygon Porygon Normal Normal 1 1 1 1 1
233 Porygon2 Porygon2 Normal Normal 1 1 1 1 1
474 Porygon-Z Porygon-Z Normal Normal     1 1 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB The user gains the Conversion 2 status. It changes the user's type to one that is strong against the move type it took last.


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In other generations

Trivia

  • Conversion 2 is the only move that has a number in its name.
  • This move originated as a TCG Attack.

In other languages

Language Title
Mandarin Chinese 變性II Biànxìng II*
變性2 Biànxìng 2*
纹理2 Wénlǐ 2*
France Flag.png French Conversion2*
Adaptation2*
Germany Flag.png German Umwandlung2
Greece Flag.png Greek Μετατροπή 2
Italy Flag.png Italian Conversione 2
South Korea Flag.png Korean 텍스처2 Texture 2
Portuguese Brazil Flag.png Brazil Conversão 2
Portugal Flag.png Portugal Conversão 2
Serbia Flag.png Serbian Konverzija 2
Spain Flag.png Spanish Conversión2



Variations of the move Conversion
StatusIC HOME.png ConversionConversion 2


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