Conversion (move): Difference between revisions
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Pikmin6000 (talk | contribs) m (→Generation V) |
m (→Description) |
||
(13 intermediate revisions by 10 users not shown) | |||
Line 1: | Line 1: | ||
{{bad picture|2=Should be replaced with Generation VI images}} | {{bad picture|2=Should be replaced with Generation VI images}} | ||
{{MoveInfobox| | {{MoveInfobox | ||
n=160 | | |n=160 | ||
name=Conversion | | |name=Conversion | ||
jname=テクスチャー | | |jname=テクスチャー | ||
jtrans=Texture | | |jtrans=Texture | ||
jtranslit=Tekusuchā | | |jtranslit=Tekusuchā | ||
gameimage=Conversion V.png | | |gameimage=Conversion V.png | ||
type=Normal | | |type=Normal | ||
damagecategory=Status | | |damagecategory=Status | ||
basepp=30 | | |basepp=30 | ||
maxpp=48 | | |maxpp=48 | ||
power=— | | |power=— | ||
accuracy=— | |accuracy=— | ||
|gen=I | |||
gen=I | | |category=Beauty | ||
category=Beauty | | |appeal=2 | ||
appeal=2 | | |jam=0 | ||
jam=0 | | |cdesc=Works well if it's the same type as the one before. | ||
cdesc=Works well if it's the same type as the one before. | | |appealsc=1 | ||
appealsc=1 | | |scdesc=Earn +3 if the Pokémon gets the lowest score. | ||
scdesc=Earn +3 if the Pokémon gets the lowest score. | | |category6=Beautiful | ||
category6=Beautiful | | |appeal6=2 | ||
appeal6=2 | | |jam6=0 | ||
jam6=0 | | |cdesc6=Works well if it is the same type as the move used by the last Pokémon. | ||
cdesc6=Works well if it is the same type as the move used by the last Pokémon. | |touches=no | ||
|protect=no | |||
touches=no | | |magiccoat=no | ||
protect=no | | |snatch=yes | ||
magiccoat=no | | |mirrormove=no | ||
snatch=yes | | |kingsrock=no | ||
|sound=no | |||
kingsrock=no | |target=self | ||
}} | |||
sound=no | | |||
target=self | |||
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family]]. | '''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family]]. | ||
Line 51: | Line 47: | ||
Conversion can now be used on {{m|Curse}}, which is now a {{type|Ghost}} move. | Conversion can now be used on {{m|Curse}}, which is now a {{type|Ghost}} move. | ||
===Generation VI=== | ===Generation VI onward=== | ||
Conversion now changes the user's current type to match the type of the first of the user's moves. | Conversion now changes the user's current type to match the type of the first of the user's moves. | ||
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Conversion, all of the user's [[statistic|stats]] raise one stage. | |||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}|A special move that switches the user's elemental type to that of the target.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A special move that switches the user's elemental type into one of the user's attack types.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Change user's type to a move's type.}} | ||
{{movedescentry|{{gameabbrev3| | {{movedescentry|{{gameabbrev3|RS}}|Changes the user's type into an own move's type.}} | ||
{{movedescentry|{{gameabbrev3|E}}|Changes the user's type into a known move's type.}} | |||
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes its type to match the type of one of its moves.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user changes its type to match the type of one of its moves.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Changes the user's type into its own move's type.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|The user changes its type to become the same type as one of its moves. }} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user changes its type to become the same type as the move at the top of the list of moves it knows. }} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 69: | Line 68: | ||
==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Normal|1}} | ||
{{Moveentry/ | {{Moveentry/7|137|Porygon|1|Mineral|Mineral|1|1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|233|Porygon2|1|Mineral|Mineral||1|1|1|1|1|1}} | ||
{{Moveentry/ | {{Moveentry/7|474|Porygon-Z|1|Mineral|Mineral||||1|1|1|1}} | ||
{{ | {{Movefoot|Normal}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Changes the user's type into the same type as one of its moves.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user scans the opponent and coverts into it.|image1=Porygon Conversion.png|image1p=Porygon|image2=Porygon Conversion Revert.png|image2p=Reverting back}} | {{moveanime|type=normal|exp=yes|gen=The user scans the opponent and coverts into it.|image1=Porygon Conversion.png|image1p=Porygon|image2=Porygon Conversion Revert.png|image2p=Reverting back}} | ||
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.}} | {{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.}} | ||
Line 93: | Line 98: | ||
==In other generations== | ==In other generations== | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
genI=Conversion I| | |genI=Conversion I | ||
genII=Conversion II| | |genII=Conversion II | ||
genIII=Conversion III| | |genIII=Conversion III | ||
genIV=Conversion IV | |genIV=Conversion IV | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
PMDRB=Conversion PMD RB | |PMDRB=Conversion PMD RB | ||
}} | }} | ||
{{Movegen| | {{Movegen | ||
type=Normal| | |type=Normal | ||
Stad=Conversion Stad| | |Stad=Conversion Stad | ||
Stad2=Conversion Stad2| | |Stad2=Conversion Stad2 | ||
Colo=Conversion Colo| | |Colo=Conversion Colo | ||
|XD=Conversion XD | |||
}} | }} | ||
Line 116: | Line 122: | ||
==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=變性 ''{{tt|Biànxìng|Denature}}'' | |zh_cmn=變性 ''{{tt|Biànxìng|Denature}}''<br>纹理 ''{{tt|Wénlǐ|Texture}}''{{tt|*|Generation VII}} | ||
|da=Konvertering<!--source: Danish version of The Official Pokémon Handbook--> | |da=Konvertering<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Omzetting | |nl=Omzetting | ||
Line 127: | Line 133: | ||
|pt_eu=Conversão | |pt_eu=Conversão | ||
|sr=Konverzija | |sr=Konverzija | ||
|es=Conversión}} | |es=Conversión | ||
|vi=Chuyển Hệ | |||
}} | |||
{{-}} | {{-}} | ||
Line 138: | Line 146: | ||
[[de:Umwandlung]] | [[de:Umwandlung]] | ||
[[fr:Conversion]] | [[fr:Conversion]] | ||
[[it:Conversione (mossa)]] | [[it:Conversione (mossa)]] | ||
[[ja:テクスチャー]] | [[ja:テクスチャー]] | ||
[[pl:Conversion]] | [[pl:Conversion]] | ||
[[zh:纹理(招式)]] | |||
[[zh: |
Revision as of 03:30, 4 December 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Conversion テクスチャー Texture | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
Conversion (Japanese: テクスチャー Texture) is a non-damaging Normal-type move introduced in Generation I. It is one of the signature moves of Porygon's evolution family.
Effect
Generation I
Conversion changes the user's current type(s) to the target's current type(s).
Generations II to IV
Conversion changes the user's type to match the type of one of the user's moves. Conversion cannot be used on Curse in order to turn into a ???-type Pokémon.
Generation V
Conversion can now be stolen by Snatch.
Conversion can now be used on Curse, which is now a Ghost-type move.
Generation VI onward
Conversion now changes the user's current type to match the type of the first of the user's moves.
If powered up by a Normalium Z into Z-Conversion, all of the user's stats raise one stage.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | VII | VIII | IX | ||||||
0137 | Mineral | 1 | 1 | 1 | 1 | 1 | 1 | 1 | ||||||
0233 | Mineral | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
0474 | Mineral | 1 | 1 | 1 | 1 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The user scans the opponent and coverts into it. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface. | |||
Dr. Akihabara's Porygon | EP038 | Debut |
In the manga
In the How I Became a Pokémon Card manga
The user's becomes transparent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Porygon's body becomes transparent and camouflages with its surroundings. | |||
A wild Porygon | PW25 | Debut |
In the Pokémon Adventures manga
The user's body glows and it becomes the opponent's type. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Porygon's body glows, and its type becomes the same as the opponent. | |||
Blue's Porygon | Striking Golduck | Debut |
In other generations
Trivia
- The Generation V move Reflect Type has the same effect Conversion has in Generation I.
In other languages
|
Variations of the move Conversion | ||
---|---|---|
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |