Conversion (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=160 |
n=160 |
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jtrans=Texture |
jtrans=Texture |
jtranslit=Tekusuchā |
jtranslit=Tekusuchā |
gameimage=Conversion.png |
gameimage=Conversion V.png |
type=Normal |
type=Normal |
damagecategory=Status |
damagecategory=Status |
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appealsc=1 |
appealsc=1 |
scdesc=Earn +3 if the Pokémon gets the lowest score. |
scdesc=Earn +3 if the Pokémon gets the lowest score. |
category6=Beautiful |
appeal6=2 |
jam6=0 |
cdesc6=Works well if it is the same type as the move used by the last Pokémon. |
pokefordex=conversion |
pokefordex=conversion |
touches=no |
touches=no |
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target=self |
target=self |
footnotes= }}
footnotes= }}
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is a [[signature move]] of the {{p|Porygon}} [[evolution family]].
'''Conversion''' (Japanese: '''テクスチャー''' ''Texture'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Porygon}}'s [[evolution family]].


==Effect==
==Effect==
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Conversion changes the user's current type(s) to the target's current type(s).
Conversion changes the user's current type(s) to the target's current type(s).


===Generation II to IV===
===Generations II to IV===
Conversion changes the user's type to match the type of one of the user's moves. Conversion cannot be used on {{m|Curse}} in order to turn into a {{type|???}} Pokémon.
Conversion changes the user's type to match the type of one of the user's moves. Conversion cannot be used on {{m|Curse}} in order to turn into a {{type|???}} Pokémon.


===Generation V===
===Generation V===
Same as before, but can now be stolen by {{m|Snatch}}.
Conversion can now be stolen by {{m|Snatch}}.
 
Conversion can now used on {{m|Curse}}, which is now a {{type|Ghost}} move.
 
===Generation VI===
Conversion now changes the user's current type to match the type of the first of the user's moves.
 
==Description==
==Description==
{{incomplete|section|Colo and XD description}}
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|Stad|A special move that switches the user's elemental type to that of the target.}}
{{movedescentry|{{gameabbrev3|Stad}}|A special move that switches the user's elemental type to that of the target.}}
{{movedescentry|Stad2|A special move that switches the user's elemental type into one of the user's attack types.}}
{{movedescentry|{{gameabbrev3|Stad2}}|A special move that switches the user's elemental type into one of the user's attack types.}}
{{movedescentry|GSC|Change user's type to a move's type.}}
{{movedescentry|{{gameabbrev3|GSC}}|Change user's type to a move's type.}}
{{movedescentry|RS|Changes the user’s type into an own move’s type}}
{{movedescentry|{{gameabbrev3|RSE}}|Changes the user’s type into a known move’s type.}}
{{movedescentry|E|Changes the user’s type into a known move’s type.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The user changes its type to match the type of one of its moves.}}
{{movedescentry|FRLG|The user changes its type to match the type of one of its moves.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Changes the user’s type into its own move’s type.}}
{{movedescentry|DPPtHGSSBW|The user changes its type to become the same type as one of its moves. }}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|The user changes its type to become the same type as one of its moves. }}
{{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user changes its type to become the same type as the move at the top of the list of moves it knows. }}
|}
|}
|}{{left clear}}
|}{{left clear}}
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Moveheader/Level|Normal|1}}
{{Moveentry/Level1|137|Porygon|1|Normal|Normal|--|--|--|--|--}}
{{Moveentry/Level1|137|Porygon|1|Normal|Normal|--|--|--|--|--|--}}
{{Moveentry/Level1|233|Porygon2|1|Normal|Normal|no|--|--|--|--}}
{{Moveentry/Level1|233|Porygon2|1|Normal|Normal|no|--|--|--|--|--}}
{{Moveentry/Level1|474|Porygon-Z|1|Normal|Normal|no|no|no|--|--}}
{{Moveentry/Level1|474|Porygon-Z|1|Normal|Normal|no|no|no|--|--|--}}
{{Movefooter|Normal|1}}
{{Movefooter|Normal|1}}


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{{moveanime|type=normal|exp=yes|gen=The user scans the opponent and coverts into it.|image1=Porygon Conversion.png|image1p=Porygon|image2=Porygon Conversion Revert.png|image2p=Reverting back}}
{{moveanime|type=normal|exp=yes|gen=The user scans the opponent and coverts into it.|image1=Porygon Conversion.png|image1p=Porygon|image2=Porygon Conversion Revert.png|image2p=Reverting back}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar as the opponent's surface.}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.}}
{{movebtm|type=normal|user=Dr. Akihabara|user1=Dr. Akihabara's Porygon|startcode=EP038|notes=Debut}}
{{movebtm|type=normal|user=Dr. Akihabara|user1=Dr. Akihabara's Porygon|startcode=EP038|notes=Debut}}


==In the manga==
==In the manga==
===Pokémon Adventures===
===In the How I Became a Pokémon Card manga===
{{movemanga|type=normal|exp=yes|gen=The user's becomes transparent.|image1=Porygon Conversion HIBAPC.png|image1p=Porygon}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's body becomes transparent and camouflages with its surroundings.}}
{{movebtmManga|type=normal|user=Porygon (Pokémon)|user1=A wild Porygon|startcode=PW25|notes=Debut}}
 
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=The user's body glows and it becomes the opponent's type.|image1=Blue Porygon Conversion.png|image1p=Porygon}}
{{movemanga|type=normal|exp=yes|gen=The user's body glows and it becomes the opponent's type.|image1=Blue Porygon Conversion.png|image1p=Porygon}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's body glows, and its type becomes the same as the opponent.}}
{{movep|type=normal|ms=137|pkmn=Porygon|method=Porygon's body glows, and its type becomes the same as the opponent.}}
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{{Movegen|
{{Movegen|
type=Normal|
type=Normal|
Stad=Conversion Stadium|
PMDRB=Conversion PMD RB|
}}
{{Movegen|
type=Normal|
Stad=Conversion Stad|
Stad2=Conversion Stad2|
}}
}}
==Trivia==
* The [[Generation V]] move {{m|Reflect Type}} has the same effect Conversion has in [[Generation I]].


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=變性 ''{{tt|Biànxìng|Denature}}''
|da=Konvertering<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Omzetting
|nl=Omzetting
|fr=Adaptation
|fr=Conversion{{tt|*|Generation VI onwards}}<br />Adaptation{{tt|*|Generations I-V}}
|de=Umwandlung
|de=Umwandlung
|el=Μετατροπή
|el=Μετατροπή
|it=Conversione
|it=Conversione
|ko=텍스쳐 ''Texture''
|ko=텍스처 ''Texture''
|pt=Conversão
|pt_br=Conversão
|pt_eu=Conversão
|sr=Konverzija
|sr=Konverzija
|es=Conversión}}
|es=Conversión}}
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{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}
[[Category:Signature moves]]
[[Category:Moves that change a Pokémon's type]]


[[de:Umwandlung]]
[[de:Umwandlung]]
[[es:Conversión]]
[[es:Conversión]]
[[fr:Adaptation]]
[[fr:Conversion]]
[[it:Conversione (mossa)]]
[[it:Conversione (mossa)]]
[[ja:テクスチャー]]
[[ja:テクスチャー]]
[[pl:Conversion]]
[[pl:Conversion]]
[[pt:Conversion]]
[[pt:Conversion]]
[[zh:变性(技能)]]

Revision as of 10:49, 11 January 2015

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Conversion
テクスチャー Texture
Conversion V.png
[[File:|center]]
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Works well if it's the same type as the one before.
Condition  Beauty
Appeal  1
Earn +3 if the Pokémon gets the lowest score.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Works well if it is the same type as the move used by the last Pokémon.

Conversion (Japanese: テクスチャー Texture) is a non-damaging Normal-type move introduced in Generation I. It is one of the signature moves of Porygon's evolution family.

Effect

Generation I

Conversion changes the user's current type(s) to the target's current type(s).

Generations II to IV

Conversion changes the user's type to match the type of one of the user's moves. Conversion cannot be used on Curse in order to turn into a ???-type Pokémon.

Generation V

Conversion can now be stolen by Snatch.

Conversion can now used on Curse, which is now a Ghost-type move.

Generation VI

Conversion now changes the user's current type to match the type of the first of the user's moves.

Description

Games Description
A special move that switches the user's elemental type to that of the target.
A special move that switches the user's elemental type into one of the user's attack types.
Change user's type to a move's type.
RSE Changes the user’s type into a known move’s type.
FRLG The user changes its type to match the type of one of its moves.
Changes the user’s type into its own move’s type.

The user changes its type to become the same type as one of its moves.
The user changes its type to become the same type as the move at the top of the list of moves it knows.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
137 Porygon Porygon Normal Normal -- -- -- -- -- --
233 Porygon2 Porygon2 Normal Normal   -- -- -- -- --
474 Porygon-Z Porygon-Z Normal Normal       -- -- --
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In the anime

Porygon Conversion.png
Porygon
Porygon Conversion Revert.png
Reverting back
The user scans the opponent and coverts into it.
Pokémon Method
User First Used In Notes
Porygon Porygon focuses a transmitter on the opponent. Its surface then glows and turns similar to the opponent's surface.
Dr. Akihabara's Porygon EP038 Debut


In the manga

In the How I Became a Pokémon Card manga


In the Pokémon Adventures manga


In other generations

Trivia

In other languages

Language Title
Mandarin Chinese 變性 Biànxìng
Denmark Flag.png Danish Konvertering
The Netherlands Flag.png Dutch Omzetting
France Flag.png French Conversion*
Adaptation*
Germany Flag.png German Umwandlung
Greece Flag.png Greek Μετατροπή
Italy Flag.png Italian Conversione
South Korea Flag.png Korean 텍스처 Texture
Portuguese Brazil Flag.png Brazil Conversão
Portugal Flag.png Portugal Conversão
Serbia Flag.png Serbian Konverzija
Spain Flag.png Spanish Conversión



Variations of the move Conversion
StatusIC HOME.png ConversionConversion 2


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.