Contest condition: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
m (IDK what purpose "enhancement" is supposed to be serving...)
(12 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{move|Condition}}
{{redirect|Condition|the afflictions that affect Pokémon in battle|status condition}}
{{conditions}}
{{conditions}}
A {{OBP|Pokémon|species}}'s '''condition''' (Japanese: '''コンディション''' ''condition'') is made up of stats that exist for use in [[Pokémon Contest]]s, {{pkmn|Super Contest}}s, and {{pkmn|Contest Spectacular}}s. There are five different condition stats; {{OBP|Cool|condition}}ness, [[Beautiful (condition)|Beauty]], {{OBP|Cute|condition}}ness, {{OBP|Clever|condition}}ness, and {{OBP|Tough|condition}}ness.
A {{OBP|Pokémon|species}}'s '''condition''' (Japanese: '''コンディション''' ''condition'') is made up of stats that exist for use in [[Pokémon Contest]]s, {{pkmn|Super Contest}}s, and {{pkmn|Contest|Contest Spectaculars}}. There are five different condition stats: {{OBP|Cool|condition}}ness, [[Beautiful (condition)|Beauty]], {{OBP|Cute|condition}}ness, {{OBP|Clever|condition}}ness, and {{OBP|Tough|condition}}ness.


For each of these five conditions, there are individual contest categories where Pokémon are judged by how developed they are in the relevant stat. In order to improve a condition stat, Pokémon can be given [[Pokéblock]]s and [[Poffin]]s made from {{Berries}}.
For each of these five conditions, there are individual contest categories where Pokémon are judged by how developed they are in the relevant stat. In order to improve a condition stat, Pokémon can be given [[Pokéblock]]s and [[Poffin]]s made from {{Berries}}.
Line 20: Line 20:
* {{DL|Scarf|Yellow Scarf}} - Boosts the {{OBP|Tough|condition}}ness of the Pokémon holding it
* {{DL|Scarf|Yellow Scarf}} - Boosts the {{OBP|Tough|condition}}ness of the Pokémon holding it


===Moves===
Every [[move]] that a Pokémon can learn is associated with one of the five conditions, and the audience reaction to a move's condition influences the excitement in the [[Contest Hall|hall]], as shown below.
Every [[move]] that a Pokémon can learn is associated with one of the five conditions, and the audience reaction to a move's condition influences the excitement in the [[Contest Hall|hall]], as shown below.


{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}};  border: 5px solid #{{contest color}};"
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color}};  border: 3px solid #{{contest color dark}};"
|-  
|-
! style="background:#{{contest color light}}; width:120px; {{roundytl|5px}}" |  
! style="background:#{{contest color light}}; {{roundytl|5px}}; width:160px" rowspan=2 | Category
! style="background:#{{contest color light}}; width:120px;" | {{color|{{contest color dark}}|Excitement}}
! style="background:#{{contest color light}}; {{roundytr|5px}}" colspan="3" | Reaction
! style="background:#{{contest color light}}; width:120px;" | {{color|{{contest color dark}}|Indifference}}
|-
! style="background:#{{contest color light}}; width:120px; {{roundytr|5px}}" | {{color|{{contest color dark}}|Discontent}}
! style="background:#{{contest color light}}; width:160px" | Excitement
! style="background:#{{contest color light}}; width:160px" | Indifference
! style="background:#{{contest color light}}; width:160px" | Discontent
|- style="background:#fff;"
|- style="background:#fff;"
! style="background:#{{cool color light}}" | {{color|{{cool color dark}}|Coolness}}
! style="background:#{{cool color light}}" | {{color2|000|Cool (condition)|Coolness}}
| [[File:CoolIC.gif]]
| [[File:Cool icon.png]]
| [[File:BeautyIC.gif]] and [[File:ToughIC.gif]]
| [[File:Beautiful icon.png]] and [[File:Tough icon.png]]
| [[File:CuteIC.gif]] and [[File:SmartIC.gif]]
| [[File:Clever icon.png]] and [[File:Cute icon.png]]
|- style="background:#fff;"
|- style="background:#fff;"
! style="background:#{{beauty color light}};"| {{color|{{beauty color dark}}|Beauty}}
! style="background:#{{beauty color light}};"| {{color2|000|Beautiful (condition)|Beauty}}
| [[File:BeautyIC.gif]]
| [[File:Beautiful icon.png]]
| [[File:CoolIC.gif]] and [[File:CuteIC.gif]]
| [[File:Cool icon.png]] and [[File:Cute icon.png]]
| [[File:SmartIC.gif]] and [[File:ToughIC.gif]]
| [[File:Clever icon.png]] and [[File:Tough icon.png]]
|- style="background:#fff;"
|- style="background:#fff;"
! style="background:#{{cute color light}};"| {{color|{{cute color dark}}|Cuteness}}
! style="background:#{{cute color light}};"| {{color2|000|Cute (condition)|Cuteness}}
| [[File:CuteIC.gif]]
| [[File:Cute icon.png]]
| [[File:BeautyIC.gif]] and [[File:SmartIC.gif]]
| [[File:Beautiful icon.png]] and [[File:Clever icon.png]]
| [[File:CoolIC.gif]] and [[File:ToughIC.gif]]
| [[File:Cool icon.png]] and [[File:Tough icon.png]]
|- style="background:#fff;"
|- style="background:#fff;"
! style="background:#{{smart color light}};"| {{color|{{smart color dark}}|Cleverness}}
! style="background:#{{smart color light}};"| {{color2|000|Clever (condition)|Cleverness}}
| [[File:SmartIC.gif]]
| [[File:Clever icon.png]]
| [[File:CuteIC.gif]] and [[File:ToughIC.gif]]
| [[File:Cute icon.png]] and [[File:Tough icon.png]]
| [[File:CoolIC.gif]] and [[File:BeautyIC.gif]]
| [[File:Beautiful icon.png]] and [[File:Cool icon.png]]
|- style="background:#fff;"
|- style="background:#fff;"
! style="background:#{{tough color light}}; {{roundybl|5px}}"| {{color|{{tough color dark}}|Toughness}}
! style="background:#{{tough color light}}; {{roundybl|5px}}"| {{color2|000|Tough (condition)|Toughness}}
|style="background:#fff" | [[File:ToughIC.gif]]
| style="background:#fff" | [[File:Tough icon.png]]
|style="background:#fff" | [[File:CoolIC.gif]] and [[File:SmartIC.gif]]
| style="background:#fff" | [[File:Clever icon.png]] and [[File:Cool icon.png]]
|style="background:#fff; {{roundybr|5px}}" | [[File:BeautyIC.gif]] and [[File:CuteIC.gif]]
| style="background:#fff; {{roundybr|5px}}" | [[File:Beautiful icon.png]] and [[File:Cute icon.png]]
|}{{-}}
|}{{-}}


The audience reaction affects the amount of points an [[appeal]] earns. If a move excites the audience, the Pokémon will gain one extra point, but if a move bores the audience, the Pokémon will lose one of its points. The audience indifference to a move will not affect the excitement in the hall nor the Pokémon's score.
The audience reaction affects the amount of points an [[appeal]] earns. If a move excites the audience, the Pokémon will gain one extra point, but if a move bores the audience, the Pokémon will lose one of its points. The audience indifference to a move will not affect the excitement in the hall nor the Pokémon's score.
===Checking condition===
In {{game2|Ruby|Sapphire|Emerald}}, a Pokémon's condition is viewable from the [[PokéNav]]. In {{game2|Diamond|Pearl|Platinum}}, as well as in [[Pokémon Omega Ruby and Alpha Sapphire]], condition stats are shown in the Pokémon's Summary screen.
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}}; border: 5px solid #{{contest color}}"
|-
|  width="128px" style="background: #{{contest color light}}; {{roundytop|5px}}" | [[File:Condition3.png|225px]]
|  width="128px" style="background: #{{contest color light}}; {{roundytop|5px}}" | [[File:Condition4.png|200px]]
|  width="128px" style="background: #{{contest color light}}; {{roundytop|5px}}" | [[File:ConditionORAS.png|250px]]
|-
|  style="background: #{{contest color light}}; {{roundybottom|5px}}" | {{gameabbrev3|RSE}}
|  style="background: #{{contest color light}}; {{roundybottom|5px}}" | {{gameabbrev3|DPPt}}
|  style="background: #{{contest color light}}; {{roundybottom|5px}}" | {{gameabbrev3|ORAS}}
|-
|}{{-}}
===Feebas's evolution===
:''See also: {{p|Feebas}} and {{p|Milotic}}''
Prior to the introduction of the {{DL|Evolution-inducing held item|Prism Scale}} in [[Generation V]], {{p|Feebas}}'s [[evolution]] was entirely based on its [[Beautiful (condition)|Beauty]] condition. A Feebas's Beauty stat, when raised to 170 points or more, would cause it to evolve into a {{p|Milotic}} when it was next [[Level|leveled up]].
Despite the introduction of the Prism Scale, beautiful Feebas transferred from {{pkmn|games}} where conditions can be raised to games where they cannot will still evolve into Milotic upon leveling up, because conditions are still present in the code of these games.


===Berries===
===Berries===
Each [[Berry]] [[flavor]] and color represent a specific condition stat, as shown below.
Each [[Berry]] [[Flavor|flavor and color]] represent a specific condition stat, as shown below.


{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}};  border: 3px solid #{{contest color}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color}};  border: 3px solid #{{contest color dark}}"
|-
! colspan="4" style="color:#{{contest color light}}" | Conditions
|-
|-
! style="background:#{{contest color light}}; {{roundytl|5px}}" | {{color|{{contest color dark}}|Condition}}
! style="background:#{{contest color light}}; width:90px; {{roundytl|5px}}" | Condition
! style="background:#{{contest color light}}" | {{color2|{{contest color dark}}|Flavor}}
! style="background:#{{contest color light}}; width:90px" | Flavor
! style="background:#{{contest color light}}" | {{color|{{contest color dark}}|Color}}
! style="background:#{{contest color light}}; width:90px; {{roundytr|5px}}" | Color
! style="background:#{{contest color light}}; {{roundytr|5px}}" | {{color2|{{contest color dark}}|Nature|Enhancement}}
|- style="background:#fff"
|- style="background: #{{cool color light}}; color:#{{cool color dark}}"
! style="background: #{{cool color light}}" | {{color2|000|Cool (condition)|Coolness}}
| style="background: #{{cool color}}" | {{color2|{{cool color dark}}|Cool (condition)|Coolness}}
| Spicy
| Spicy
| Red
| Red
| Attack
|- style="background:#fff"
|- style="background: #{{beauty color light}}; color:#{{beauty color dark}}"
! style="background: #{{beauty color light}}" | {{color2|000|Beautiful (condition)|Beauty}}
| style="background: #{{beauty color}}" | {{color2|{{beauty color dark}}|Beautiful (condition)|Beauty}}
| Dry
| Dry
| Blue
| Blue
| Special Attack
|- style="background:#fff"
|- style="background: #{{cute color light}}; color:#{{cute color dark}}"
! style="background: #{{cute color light}}" | {{color2|000|Cute (condition)|Cuteness}}
| style="background: #{{cute color}}" | {{color2|{{cute color dark}}|Cute (condition)|Cuteness}}
| Sweet
| Sweet
| Pink
| Pink
| Speed
|- style="background:#fff"
|- style="background: #{{smart color light}}; color:#{{smart color dark}}"
! style="background: #{{smart color light}}" | {{color2|000|Clever (condition)|Cleverness}}
| style="background: #{{smart color}}" | {{color2|{{smart color dark}}|Clever (condition)|Cleverness}}
| Bitter
| Bitter
| Green
| Green
| Special Defense
|- style="background:#fff"
|- style="color:#{{tough color dark}}"
! style="background: #{{tough color light}}; {{roundybl|5px}}" | {{color2|000|Tough (condition)|Toughness}}
| style="background: #{{tough color}}; {{roundybl|5px}}" | {{color2|{{tough color dark}}|Tough (condition)|Toughness}}
| style="background:#fff" | Sour
| style="background: #{{tough color light}}" | Sour
| style="background:#fff; {{roundybr|5px}}" | Yellow
| style="background: #{{tough color light}}" | Yellow
| style="background: #{{tough color light}}; {{roundybr|5px}}" | Defense
|}{{-}}
|}{{-}}


Line 119: Line 93:
In a similar fashion to its effect on battle [[stats]], a {{OBP|Pokémon|species}}'s [[Nature]] has an effect on the ability to raise a specific condition stat, as shown below.
In a similar fashion to its effect on battle [[stats]], a {{OBP|Pokémon|species}}'s [[Nature]] has an effect on the ability to raise a specific condition stat, as shown below.


{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}}; border: 3px solid #{{contest color}}; color:#{{contest color dark}}"
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color}}; border: 3px solid #{{contest color dark}};"
|-
! colspan="6" | {{color|{{contest color light}}|Conditions}}
|- style="margin: 40px"
|- style="margin: 40px"
! style="background:#{{contest color light}}; width:80px; {{roundytl|5px}}" | {{color2|{{contest color dark}}|Nature}}
! style="background:#{{contest color light}}; width:80px; {{roundytl|5px}}" | {{color2|000|Nature}}
! style="background: #{{cool color light}}; width:80px" | {{color2|{{cool color dark}}|Cool (condition)|Coolness}}
! style="background:#{{cool color light}}; width:80px" | {{color2|000|Cool (condition)|Coolness}}
! style="background: #{{beauty color light}}; width:80px" | {{color2|{{beauty color dark}}|Beautiful (condition)|Beauty}}
! style="background:#{{beauty color light}}; width:80px" | {{color2|000|Beautiful (condition)|Beauty}}
! style="background: #{{cute color light}}; width:80px" | {{color2|{{cute color dark}}|Cute (condition)|Cuteness}}
! style="background:#{{cute color light}}; width:80px" | {{color2|000|Cute (condition)|Cuteness}}
! style="background: #{{smart color light}}; width:80px" | {{color2|{{smart color dark}}|Clever (condition)|Cleverness}}
! style="background:#{{smart color light}}; width:80px" | {{color2|000|Clever (condition)|Cleverness}}
! style="background: #{{tough color light}}; width:80px; {{roundytr|5px}}" | {{color2|{{tough color dark}}|Tough (condition)|Toughness}}
! style="background:#{{tough color light}}; width:80px; {{roundytr|5px}}" | {{color2|000|Tough (condition)|Toughness}}
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Hardy'''
! style="background:#{{contest color light}}" | Hardy
| -
| -
| -
| -
Line 136: Line 108:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Lonely'''
! style="background:#{{contest color light}}" | Lonely
| Easy
| Easy
| -
| -
| Hard
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
| Hard
| '''Brave'''
|- style="background:#fff"
! style="background:#{{contest color light}}" | Brave
| Easy
| Easy
| -
| Hard
| Hard
| -
| -
| -
| -
| -
|- style="background:#fff"
|- style="background: #{{contest color light}}"
! style="background:#{{contest color light}}" | Adamant
| '''Adamant'''
| Easy
| Easy
| Hard
| -
| -
| -
| -
| -
| -
| Hard
|- style="background:#fff"
|- style="background: #{{contest color light}}"
! style="background:#{{contest color light}}" | Naughty
| '''Naughty'''
| Easy
| Easy
| -
| -
Line 164: Line 136:
| Hard
| Hard
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Bold'''
! style="background:#{{contest color light}}" | Bold
| Hard
| Hard
| -
| -
Line 171: Line 143:
| -
| -
| Easy
| Easy
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Docile'''
! style="background:#{{contest color light}}" | Docile
| -
| -
| -
| -
Line 178: Line 150:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Relaxed'''
! style="background:#{{contest color light}}" | Relaxed
| -
| -
| -
| -
Line 185: Line 157:
| -
| -
| Easy
| Easy
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Impish'''
! style="background:#{{contest color light}}" | Impish
| -
| -
| Hard
| Hard
Line 192: Line 164:
| -
| -
| Easy
| Easy
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Lax'''
! style="background:#{{contest color light}}" | Lax
| -
| -
| -
| -
Line 199: Line 171:
| Hard
| Hard
| Easy
| Easy
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Timid'''
! style="background:#{{contest color light}}" | Timid
| Hard
| Hard
| -
| -
Line 206: Line 178:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Hasty'''
! style="background:#{{contest color light}}" | Hasty
| -
| -
| -
| -
Line 213: Line 185:
| -
| -
| Hard
| Hard
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Serious'''
! style="background:#{{contest color light}}" | Serious
| -
| -
| -
| -
Line 220: Line 192:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Jolly'''
! style="background:#{{contest color light}}" | Jolly
| -
| -
| Hard
| Hard
Line 227: Line 199:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Naive'''
! style="background:#{{contest color light}}" | Naive
| -
| -
| -
| -
Line 234: Line 206:
| Hard
| Hard
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Modest'''
! style="background:#{{contest color light}}" | Modest
| Hard
| Hard
| Easy
| Easy
Line 241: Line 213:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Mild'''
! style="background:#{{contest color light}}" | Mild
| -
| -
| Easy
| Easy
Line 248: Line 220:
| -
| -
| Hard
| Hard
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Quiet'''
! style="background:#{{contest color light}}" | Quiet
| -
| -
| Easy
| Easy
Line 255: Line 227:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Bashful'''
! style="background:#{{contest color light}}" | Bashful
| -
| -
| -
| -
Line 262: Line 234:
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Rash'''
! style="background:#{{contest color light}}" | Rash
| -
| -
| Easy
| Easy
Line 269: Line 241:
| Hard
| Hard
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Calm'''
! style="background:#{{contest color light}}" | Calm
| Hard
| Hard
| -
| -
Line 276: Line 248:
| Easy
| Easy
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Gentle'''
! style="background:#{{contest color light}}" | Gentle
| -
| -
| -
| -
Line 283: Line 255:
| Easy
| Easy
| Hard
| Hard
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Sassy'''
! style="background:#{{contest color light}}" | Sassy
| -
| -
| -
| -
Line 290: Line 262:
| Easy
| Easy
| -
| -
|- style="background: #{{contest color light}}"
|- style="background:#fff"
| '''Careful'''
! style="background:#{{contest color light}}" | Careful
| -
| -
| Hard
| Hard
Line 298: Line 270:
| -
| -
|-
|-
| style="background: #{{contest color light}}; {{roundybl|5px}}" | '''Quirky'''
! style="background:#{{contest color light}}; {{roundybl|5px}}" | Quirky
| style="background: #{{contest color light}}" | -
| style="background:#fff" | -
| style="background: #{{contest color light}}" | -
| style="background:#fff" | -
| style="background: #{{contest color light}}" | -
| style="background:#fff" | -
| style="background: #{{contest color light}}" | -
| style="background:#fff" | -
| style="background: #{{contest color light}}; {{roundybr|5px}}" | -
| style="background:#fff; {{roundybr|5px}}" | -
|}{{-}}
|}{{-}}
==Condition-dependent evolution==
:''See also: {{p|Feebas}} and {{p|Milotic}}''
If {{p|Feebas}}'s [[Beautiful (condition)|Beauty]] condition is 170 points or more, it will evolve into {{p|Milotic}} when it is [[Level|leveled up]]. Prior to the introduction of the {{DL|Evolution-inducing held item|Prism Scale}} in [[Generation V]], this was the only way to evolve Feebas; however, even in games that include the Prism Scale, Feebas can evolve by level up if its Beauty condition is high enough.
{| style="margin:auto; text-align:center; {{roundy|10px}} border: 3px solid #{{contest color dark}}; background: #{{contest color}};"
|-
| <small>Unevolved</small>
|
| <small>First evolution</small>
|-
| style="{{roundy|80px}} border: 2px solid #{{contest color dark}}; background: #{{contest color light}}; width:88px"| [[File:349Feebas.png|90px]]
| [[File:Bag Blue Scarf Sprite.png|Blue Scarf]]<br>→<br>{{color2|000|Level|Level up}}<br><small>with high {{color2|000|Beautiful (condition)|Beauty}}</small>
| style="{{roundy|80px}} border: 2px solid #{{contest color dark}}; background: #{{contest color light}}; width:88px"| [[File:350Milotic.png|90px]]
|-
| style="background: #{{contest color light}}; {{roundy|10px}}" | {{color2|000|Feebas (Pokémon)|Feebas}}<br>{{typecolor|Water}}
|
| style="background: #{{contest color light}}; {{roundy|10px}}" | {{color2|000|Milotic (Pokémon)|Milotic}}<br>{{typecolor|Water}}
|}
==Checking condition==
In {{game2|Ruby|Sapphire|Emerald}}, a Pokémon's condition is viewable from the [[PokéNav]]. In {{game2|Diamond|Pearl|Platinum}}, as well as in [[Pokémon Omega Ruby and Alpha Sapphire]], condition stats are shown in the Pokémon's Summary screen.
{| class="roundy" style="margin:auto; text-align:center; background:#{{contest color}}; border:3px solid #{{contest color dark}}" cellpadding="5" cellspacing="3"
|-
| class="roundytop" style="background:#FFF" | [[File:Condition3.png|225px]]
| class="roundytop" style="background:#FFF" | [[File:Condition4.png|200px]]
| class="roundytop" style="background:#FFF" | [[File:ConditionORAS.png|250px]]
|-
! class="roundybottom" style="background:#{{contest color light}}" | {{color2|000|Generation III}}
! class="roundybottom" style="background:#{{contest color light}}" | {{color2|000|Generation IV}}
! class="roundybottom" style="background:#{{contest color light}}" | {{color2|000|Generation VI}}
|}


==In other languages==
==In other languages==
{{langtable|color={{contest color light}}|bordercolor={{contest color dark}}
{{langtable|color={{contest color light}}|bordercolor={{contest color}}
|de=Kategorie
|de=Eigenschaft
|es=Categoría
|es=Cualidad
|fr=Condition
|fr=Condition
|it=Virtù
|it=Virtù
|ko=컨디션 ''condition''
|ko=컨디션 ''condition''
}}
|vi=Tình trạng
 
}}{{-}}
==See also==
* [[Performance]]


{{-}}
{{Pokémon individuality}}<br>
{{contest}}<br>
{{contest}}<br>
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}

Revision as of 15:37, 18 February 2017

Condition redirects here. For the afflictions that affect Pokémon in battle, see status condition.
Conditions
Cool
Beautiful
Cute
Clever
Tough

A Pokémon's condition (Japanese: コンディション condition) is made up of stats that exist for use in Pokémon Contests, Super Contests, and Contest Spectaculars. There are five different condition stats: Coolness, Beauty, Cuteness, Cleverness, and Toughness.

For each of these five conditions, there are individual contest categories where Pokémon are judged by how developed they are in the relevant stat. In order to improve a condition stat, Pokémon can be given Pokéblocks and Poffins made from Berries.

Characteristics

A Pokémon with an enhanced condition stat will score higher when competing in a contest with the same title as that condition. A Pokémon's condition will be judged in the following rounds:

This can also be assisted with the use of scarves. A Pokémon holding a scarf corresponding to the category of the contest entered will gain bonus points in the final score.

Moves

Every move that a Pokémon can learn is associated with one of the five conditions, and the audience reaction to a move's condition influences the excitement in the hall, as shown below.

Category Reaction
Excitement Indifference Discontent
Coolness Cool icon.png Beautiful icon.png and Tough icon.png Clever icon.png and Cute icon.png
Beauty Beautiful icon.png Cool icon.png and Cute icon.png Clever icon.png and Tough icon.png
Cuteness Cute icon.png Beautiful icon.png and Clever icon.png Cool icon.png and Tough icon.png
Cleverness Clever icon.png Cute icon.png and Tough icon.png Beautiful icon.png and Cool icon.png
Toughness Tough icon.png Clever icon.png and Cool icon.png Beautiful icon.png and Cute icon.png


The audience reaction affects the amount of points an appeal earns. If a move excites the audience, the Pokémon will gain one extra point, but if a move bores the audience, the Pokémon will lose one of its points. The audience indifference to a move will not affect the excitement in the hall nor the Pokémon's score.

Berries

Each Berry flavor and color represent a specific condition stat, as shown below.

Condition Flavor Color
Coolness Spicy Red
Beauty Dry Blue
Cuteness Sweet Pink
Cleverness Bitter Green
Toughness Sour Yellow


Natures

In a similar fashion to its effect on battle stats, a Pokémon's Nature has an effect on the ability to raise a specific condition stat, as shown below.

Nature Coolness Beauty Cuteness Cleverness Toughness
Hardy - - - - -
Lonely Easy - - - Hard
Brave Easy - Hard - -
Adamant Easy Hard - - -
Naughty Easy - - Hard -
Bold Hard - - - Easy
Docile - - - - -
Relaxed - - Hard - Easy
Impish - Hard - - Easy
Lax - - - Hard Easy
Timid Hard - Easy - -
Hasty - - Easy - Hard
Serious - - - - -
Jolly - Hard Easy - -
Naive - - Easy Hard -
Modest Hard Easy - - -
Mild - Easy - - Hard
Quiet - Easy Hard - -
Bashful - - - - -
Rash - Easy - Hard -
Calm Hard - - Easy -
Gentle - - - Easy Hard
Sassy - - Hard Easy -
Careful - Hard - Easy -
Quirky - - - - -


Condition-dependent evolution

See also: Feebas and Milotic

If Feebas's Beauty condition is 170 points or more, it will evolve into Milotic when it is leveled up. Prior to the introduction of the Prism Scale in Generation V, this was the only way to evolve Feebas; however, even in games that include the Prism Scale, Feebas can evolve by level up if its Beauty condition is high enough.

Unevolved First evolution
349Feebas.png Blue Scarf

Level up
with high Beauty
350Milotic.png
Feebas
 Water 
Milotic
 Water 

Checking condition

In Pokémon Ruby, Sapphire, and Emerald, a Pokémon's condition is viewable from the PokéNav. In Pokémon Diamond, Pearl, and Platinum, as well as in Pokémon Omega Ruby and Alpha Sapphire, condition stats are shown in the Pokémon's Summary screen.

Condition3.png Condition4.png ConditionORAS.png
Generation III Generation IV Generation VI

In other languages

Language Title
France Flag.png French Condition
Germany Flag.png German Eigenschaft
Italy Flag.png Italian Virtù
South Korea Flag.png Korean 컨디션 condition
Spain Flag.png Spanish Cualidad
Vietnam Flag.png Vietnamese Tình trạng



Pokémon individuality
LevelStatsFriendshipGenderAbility (Hidden Ability) • NatureCharacteristic
Effort valuesIndividual valuesGo PowerEffort level
ConditionPerformanceAffectionMemory



LucasChallenge.png Pokémon Contests VSJasmine.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.