Contest condition: Difference between revisions

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In [[Generation III]] games, one can enter his or her Pokémon into a [[Pokémon Contest]], while in [[Generation IV]] games, Pokémon can be entered in Super Contests.
{{move|Condition}}
{{conditions}}
A {{OBP|Pokémon|species}}'s '''condition''' (Japanese: '''コンディション''' ''condition'') is made up of stats that exist for use in [[Pokémon Contest]]s, {{pkmn|Super Contest}}s, and {{pkmn|Contest Spectacular}}s. There are five different condition stats; {{OBP|Cool|condition}}ness, [[Beautiful (condition)|Beauty]], {{OBP|Cute|condition}}ness, {{OBP|Clever|condition}}ness, and {{OBP|Tough|condition}}ness.


There are five different categories of contests, used in Pokémon Contests as well as Super Contests. These '''Contest categories''', also called Contest conditions, are: Coolness, Beauty, Cuteness, Smartness, and Toughness.
For each of these five conditions, there are individual contest categories where Pokémon are judged by how developed they are in the relevant stat. In order to improve a condition stat, Pokémon can be given [[Pokéblock]]s and [[Poffin]]s made from {{Berries}}.
Each Pokémon [[move]] is categorized under one of these five categories. In addition, [[Berry]] flavors, [[Pokéblock]] and [[Poffin]] colors, and Pokémon [[natures]] are associated with certain Contest categories.


Despite that they are not utilized in the game at all besides the fact that a very beautiful {{p|Feebas}} [[Poké Transfer|transferred]] from earlier games will still evolve into {{p|Milotic}}, Contest conditions are still in the code of [[Generation V]] games.
==Characteristics==
A Pokémon with an enhanced condition stat will score higher when competing in a contest with the same title as that condition. A Pokémon's condition will be judged in the following rounds:


{| class="roundy" align="center" style="background: #{{contest color dark}};  border: 3px solid #{{contest color}}"
* In the {{DL|Pokémon Contest|primary judging}} of a [[Pokémon Contest]]
* In the [[Visual Competition]] of a [[Pokémon Super Contest]]
* In the Introduction Round of a [[Pokémon Contest Spectacular]]
 
This can also be assisted with the use of [[Scarf|scarves]]. A Pokémon holding a scarf corresponding to the category of the contest entered will gain bonus points in the final score.
 
* {{DL|Scarf|Red Scarf}} - Boosts the {{OBP|Cool|condition}}ness of the Pokémon holding it
* {{DL|Scarf|Blue Scarf}} - Boosts the [[Beautiful (condition)|Beauty]] of the Pokémon holding it
* {{DL|Scarf|Pink Scarf}} - Boosts the {{OBP|Cute|condition}}ness of the Pokémon holding it
* {{DL|Scarf|Green Scarf}} - Boosts the {{OBP|Clever|condition}}ness of the Pokémon holding it
* {{DL|Scarf|Yellow Scarf}} - Boosts the {{OBP|Tough|condition}}ness of the Pokémon holding it
 
Every [[move]] that a Pokémon can learn is associated with one of the five conditions, and the audience reaction to a move's condition influences the excitement in the [[Contest Hall|hall]], as shown below.
 
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}};  border: 5px solid #{{contest color}};"
|-  
|-  
! colspan="4" | {{color|{{contest color light}}|Contest Categories}}
! style="background:#{{contest color light}}; width:160px; {{roundytl|5px}}" |
! style="background:#{{contest color light}}; width:160px;" | {{color|{{contest color dark}}|Excitement}}
! style="background:#{{contest color light}}; width:160px;" | {{color|{{contest color dark}}|Indifference}}
! style="background:#{{contest color light}}; width:160px; {{roundytr|5px}}" | {{color|{{contest color dark}}|Discontent}}
|- style="background:#fff;"
! style="background:#{{cool color light}}" | {{color|{{cool color dark}}|Coolness}}
| [[File:Cool icon.png]]
| [[File:Beautiful icon.png]] and [[File:Tough icon.png]]
| [[File:Clever icon.png]] and [[File:Cute icon.png]]
|- style="background:#fff;"
! style="background:#{{beauty color light}};"| {{color|{{beauty color dark}}|Beauty}}
| [[File:Beautiful icon.png]]
| [[File:Cool icon.png]] and [[File:Cute icon.png]]
| [[File:Clever icon.png]] and [[File:Tough icon.png]]
|- style="background:#fff;"
! style="background:#{{cute color light}};"| {{color|{{cute color dark}}|Cuteness}}
| [[File:Cute icon.png]]
| [[File:Beautiful icon.png]] and [[File:Clever icon.png]]
| [[File:Cool icon.png]] and [[File:Tough icon.png]]
|- style="background:#fff;"
! style="background:#{{smart color light}};"| {{color|{{smart color dark}}|Cleverness}}
| [[File:Clever icon.png]]
| [[File:Cute icon.png]] and [[File:Tough icon.png]]
| [[File:Beautiful icon.png]] and [[File:Cool icon.png]]
|- style="background:#fff;"
! style="background:#{{tough color light}}; {{roundybl|5px}}"| {{color|{{tough color dark}}|Toughness}}
| style="background:#fff" | [[File:Tough icon.png]]
| style="background:#fff" | [[File:Clever icon.png]] and [[File:Cool icon.png]]
| style="background:#fff; {{roundybr|5px}}" | [[File:Beautiful icon.png]] and [[File:Cute icon.png]]
|}{{-}}
 
The audience reaction affects the amount of points an [[appeal]] earns. If a move excites the audience, the Pokémon will gain one extra point, but if a move bores the audience, the Pokémon will lose one of its points. The audience indifference to a move will not affect the excitement in the hall nor the Pokémon's score.
 
===Checking condition===
In {{game2|Ruby|Sapphire|Emerald}}, a Pokémon's condition is viewable from the [[PokéNav]]. In {{game2|Diamond|Pearl|Platinum}}, as well as in [[Pokémon Omega Ruby and Alpha Sapphire]], condition stats are shown in the Pokémon's Summary screen.
 
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}}; border: 5px solid #{{contest color}}"
|-
|  width="128px" style="background: #{{contest color light}}; {{roundytop|5px}}" | [[File:Condition3.png|225px]]
|  width="128px" style="background: #{{contest color light}}; {{roundytop|5px}}" | [[File:Condition4.png|200px]]
|  width="128px" style="background: #{{contest color light}}; {{roundytop|5px}}" | [[File:ConditionORAS.png|250px]]
|-
|  style="background: #{{contest color light}}; {{roundybottom|5px}}" | {{gameabbrev3|RSE}}
|  style="background: #{{contest color light}}; {{roundybottom|5px}}" | {{gameabbrev3|DPPt}}
| style="background: #{{contest color light}}; {{roundybottom|5px}}" | {{gameabbrev3|ORAS}}
|-
|}{{-}}
 
===Feebas's evolution===
:''See also: {{p|Feebas}} and {{p|Milotic}}''
If {{p|Feebas}}'s [[Beautiful (condition)|Beauty]] condition is 170 points or more, it will evolve into {{p|Milotic}} when it is [[Level|leveled up]]. Prior to the introduction of the {{DL|Evolution-inducing held item|Prism Scale}} in [[Generation V]], this was the only way to evolve Feebas; however, even in games that include the Prism Scale, Feebas can evolve by level up if its Beauty condition is high enough.
 
===Berries===
Each [[Berry]] [[flavor]] and color represent a specific condition stat, as shown below.
 
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}};  border: 3px solid #{{contest color}}"
|-
! colspan="4" style="color:#{{contest color light}}" | Conditions
|-
|-
! style="background:#{{contest color light}}; {{roundytl|5px}}" | {{color|{{contest color dark}}|Category}}
! style="background:#{{contest color light}}; {{roundytl|5px}}" | {{color|{{contest color dark}}|Condition}}
! style="background:#{{contest color light}}" | {{color2|{{contest color dark}}|Berry|Flavor}}
! style="background:#{{contest color light}}" | {{color2|{{contest color dark}}|Flavor}}
! style="background:#{{contest color light}}" | {{color2|{{contest color dark}}|Pokéblock|Co}}{{color2|{{contest color dark}}|Poffin|lor}}
! style="background:#{{contest color light}}" | {{color|{{contest color dark}}|Color}}
! style="background:#{{contest color light}}; {{roundytr|5px}}" |  {{color2|{{contest color dark}}|Nature|Enhancement}}
! style="background:#{{contest color light}}; {{roundytr|5px}}" |  {{color2|{{contest color dark}}|Nature|Enhancement}}
|- align="center" style="background: #{{cool color light}}"
|- style="background: #{{cool color light}}; color:#{{cool color dark}}"
| style="background: #{{cool color}}" | {{color2|{{cool color dark}}|Cool Contest|Cool}}
| style="background: #{{cool color}}" | {{color2|{{cool color dark}}|Cool (condition)|Coolness}}
| {{color|{{cool color dark}}|Spicy}}
| Spicy
| {{color|{{cool color dark}}|Red}}
| Red
| {{color|{{cool color dark}}|Attack}}
| Attack
|- align="center" style="background: #{{beauty color light}}"
|- style="background: #{{beauty color light}}; color:#{{beauty color dark}}"
| style="background: #{{beauty color}}" | {{color2|{{beauty color dark}}|Beauty Contest|Beauty}}
| style="background: #{{beauty color}}" | {{color2|{{beauty color dark}}|Beautiful (condition)|Beauty}}
| {{color|{{beauty color dark}}|Dry}}
| Dry
| {{color|{{beauty color dark}}|Blue}}
| Blue
| {{color|{{beauty color dark}}|Special Attack}}
| Special Attack
|- align="center" style="background: #{{cute color light}}"
|- style="background: #{{cute color light}}; color:#{{cute color dark}}"
| style="background: #{{cute color}}" | {{color2|{{cute color dark}}|Cute Contest|Cute}}
| style="background: #{{cute color}}" | {{color2|{{cute color dark}}|Cute (condition)|Cuteness}}
| {{color|{{cute color dark}}|Sweet}}
| Sweet
| {{color|{{cute color dark}}|Pink}}
| Pink
| {{color|{{cute color dark}}|Speed}}
| Speed
|- align="center" style="background: #{{smart color light}}"
|- style="background: #{{smart color light}}; color:#{{smart color dark}}"
| style="background: #{{smart color}}" | {{color2|{{smart color dark}}|Smart Contest|Smart}}
| style="background: #{{smart color}}" | {{color2|{{smart color dark}}|Clever (condition)|Cleverness}}
| {{color|{{smart color dark}}|Bitter}}
| Bitter
| {{color|{{smart color dark}}|Green}}
| Green
| {{color|{{smart color dark}}|Special Defense}}
| Special Defense
|- align="center"  
|- style="color:#{{tough color dark}}"
| style="background: #{{tough color}}; {{roundybl|5px}}" | {{color2|{{tough color dark}}|Tough Contest|Tough}}
| style="background: #{{tough color}}; {{roundybl|5px}}" | {{color2|{{tough color dark}}|Tough (condition)|Toughness}}
| style="background: #{{tough color light}}" | {{color|{{tough color dark}}|Sour}}
| style="background: #{{tough color light}}" | Sour
| style="background: #{{tough color light}}" | {{color|{{tough color dark}}|Yellow}}
| style="background: #{{tough color light}}" | Yellow
| style="background: #{{tough color light}}; {{roundybr|5px}}" | {{color|{{tough color dark}}|Defense}}
| style="background: #{{tough color light}}; {{roundybr|5px}}" | Defense
|}
|}{{-}}
 
===Natures===
In a similar fashion to its effect on battle [[stats]], a {{OBP|Pokémon|species}}'s [[Nature]] has an effect on the ability to raise a specific condition stat, as shown below.
 
{| class="roundy" style="margin:auto; text-align:center; background: #{{contest color dark}}; border: 3px solid #{{contest color}}; color:#{{contest color dark}}"
|-
! colspan="6" | {{color|{{contest color light}}|Conditions}}
|- style="margin: 40px"
! style="background:#{{contest color light}}; width:80px; {{roundytl|5px}}" | {{color2|{{contest color dark}}|Nature}}
! style="background: #{{cool color light}}; width:80px" | {{color2|{{cool color dark}}|Cool (condition)|Coolness}}
! style="background: #{{beauty color light}}; width:80px" | {{color2|{{beauty color dark}}|Beautiful (condition)|Beauty}}
! style="background: #{{cute color light}}; width:80px" | {{color2|{{cute color dark}}|Cute (condition)|Cuteness}}
! style="background: #{{smart color light}}; width:80px" | {{color2|{{smart color dark}}|Clever (condition)|Cleverness}}
! style="background: #{{tough color light}}; width:80px; {{roundytr|5px}}" | {{color2|{{tough color dark}}|Tough (condition)|Toughness}}
|- style="background: #{{contest color light}}"
| '''Hardy'''
| -
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
| '''Lonely'''
| Easy
| -
| Hard
| -
| -
|- style="background: #{{contest color light}}"
| '''Brave'''
| Easy
| Hard
| -
| -
| -
|- style="background: #{{contest color light}}"
| '''Adamant'''
| Easy
| -
| -
| -
| Hard
|- style="background: #{{contest color light}}"
| '''Naughty'''
| Easy
| -
| -
| Hard
| -
|- style="background: #{{contest color light}}"
| '''Bold'''
| Hard
| -
| -
| -
| Easy
|- style="background: #{{contest color light}}"
| '''Docile'''
| -
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
| '''Relaxed'''
| -
| -
| Hard
| -
| Easy
|- style="background: #{{contest color light}}"
| '''Impish'''
| -
| Hard
| -
| -
| Easy
|- style="background: #{{contest color light}}"
| '''Lax'''
| -
| -
| -
| Hard
| Easy
|- style="background: #{{contest color light}}"
| '''Timid'''
| Hard
| -
| Easy
| -
| -
|- style="background: #{{contest color light}}"
| '''Hasty'''
| -
| -
| Easy
| -
| Hard
|- style="background: #{{contest color light}}"
| '''Serious'''
| -
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
| '''Jolly'''
| -
| Hard
| Easy
| -
| -
|- style="background: #{{contest color light}}"
| '''Naive'''
| -
| -
| Easy
| Hard
| -
|- style="background: #{{contest color light}}"
| '''Modest'''
| Hard
| Easy
| -
| -
| -
|- style="background: #{{contest color light}}"
| '''Mild'''
| -
| Easy
| -
| -
| Hard
|- style="background: #{{contest color light}}"
| '''Quiet'''
| -
| Easy
| Hard
| -
| -
|- style="background: #{{contest color light}}"
| '''Bashful'''
| -
| -
| -
| -
| -
|- style="background: #{{contest color light}}"
| '''Rash'''
| -
| Easy
| -
| Hard
| -
|- style="background: #{{contest color light}}"
| '''Calm'''
| Hard
| -
| -
| Easy
| -
|- style="background: #{{contest color light}}"
| '''Gentle'''
| -
| -
| -
| Easy
| Hard
|- style="background: #{{contest color light}}"
| '''Sassy'''
| -
| -
| Hard
| Easy
| -
|- style="background: #{{contest color light}}"
| '''Careful'''
| -
| Hard
| -
| Easy
| -
|-
| style="background: #{{contest color light}}; {{roundybl|5px}}" | '''Quirky'''
| style="background: #{{contest color light}}" | -
| style="background: #{{contest color light}}" | -
| style="background: #{{contest color light}}" | -
| style="background: #{{contest color light}}" | -
| style="background: #{{contest color light}}; {{roundybr|5px}}" | -
|}{{-}}


{{Stub|Game}}<br>
==In other languages==
{{contest}}
{{langtable|color={{contest color light}}|bordercolor={{contest color dark}}
{{Project Games notice}}
|de=Eigenschaft
|es=Cualidad
|fr=Condition
|it=Virtù
|ko=컨디션 ''condition''
}}


==See also==
* [[Performance]]
{{-}}
{{contest}}<br>
{{Project Games notice|game mechanic}}
[[Category:Contest conditions|*]]
[[Category:Pokémon world]]
[[Category:Pokémon world]]
[[Category:Game mechanics]]
[[Category:Game mechanics]]
Line 51: Line 327:
[[Category:Pokémon Diamond and Pearl]]
[[Category:Pokémon Diamond and Pearl]]
[[Category:Pokémon Platinum]]
[[Category:Pokémon Platinum]]
[[Category:Pokémon Omega Ruby and Alpha Sapphire]]
[[it:Virtù Gara]]
[[ja:コンディション]]
[[zh:状态]]

Revision as of 16:58, 28 February 2015

018Pidgeot.png It has been suggested that this article be moved to Condition.
Please discuss whether or not to move it on its talk page.

Conditions
Cool
Beautiful
Cute
Clever
Tough

A Pokémon's condition (Japanese: コンディション condition) is made up of stats that exist for use in Pokémon Contests, Super Contests, and Contest Spectaculars. There are five different condition stats; Coolness, Beauty, Cuteness, Cleverness, and Toughness.

For each of these five conditions, there are individual contest categories where Pokémon are judged by how developed they are in the relevant stat. In order to improve a condition stat, Pokémon can be given Pokéblocks and Poffins made from Berries.

Characteristics

A Pokémon with an enhanced condition stat will score higher when competing in a contest with the same title as that condition. A Pokémon's condition will be judged in the following rounds:

This can also be assisted with the use of scarves. A Pokémon holding a scarf corresponding to the category of the contest entered will gain bonus points in the final score.

Every move that a Pokémon can learn is associated with one of the five conditions, and the audience reaction to a move's condition influences the excitement in the hall, as shown below.

Excitement Indifference Discontent
Coolness Cool icon.png Beautiful icon.png and Tough icon.png Clever icon.png and Cute icon.png
Beauty Beautiful icon.png Cool icon.png and Cute icon.png Clever icon.png and Tough icon.png
Cuteness Cute icon.png Beautiful icon.png and Clever icon.png Cool icon.png and Tough icon.png
Cleverness Clever icon.png Cute icon.png and Tough icon.png Beautiful icon.png and Cool icon.png
Toughness Tough icon.png Clever icon.png and Cool icon.png Beautiful icon.png and Cute icon.png


The audience reaction affects the amount of points an appeal earns. If a move excites the audience, the Pokémon will gain one extra point, but if a move bores the audience, the Pokémon will lose one of its points. The audience indifference to a move will not affect the excitement in the hall nor the Pokémon's score.

Checking condition

In Pokémon Ruby, Sapphire, and Emerald, a Pokémon's condition is viewable from the PokéNav. In Pokémon Diamond, Pearl, and Platinum, as well as in Pokémon Omega Ruby and Alpha Sapphire, condition stats are shown in the Pokémon's Summary screen.

Condition3.png Condition4.png ConditionORAS.png
RSE


Feebas's evolution

See also: Feebas and Milotic

If Feebas's Beauty condition is 170 points or more, it will evolve into Milotic when it is leveled up. Prior to the introduction of the Prism Scale in Generation V, this was the only way to evolve Feebas; however, even in games that include the Prism Scale, Feebas can evolve by level up if its Beauty condition is high enough.

Berries

Each Berry flavor and color represent a specific condition stat, as shown below.

Conditions
Condition Flavor Color Enhancement
Coolness Spicy Red Attack
Beauty Dry Blue Special Attack
Cuteness Sweet Pink Speed
Cleverness Bitter Green Special Defense
Toughness Sour Yellow Defense


Natures

In a similar fashion to its effect on battle stats, a Pokémon's Nature has an effect on the ability to raise a specific condition stat, as shown below.

Conditions
Nature Coolness Beauty Cuteness Cleverness Toughness
Hardy - - - - -
Lonely Easy - Hard - -
Brave Easy Hard - - -
Adamant Easy - - - Hard
Naughty Easy - - Hard -
Bold Hard - - - Easy
Docile - - - - -
Relaxed - - Hard - Easy
Impish - Hard - - Easy
Lax - - - Hard Easy
Timid Hard - Easy - -
Hasty - - Easy - Hard
Serious - - - - -
Jolly - Hard Easy - -
Naive - - Easy Hard -
Modest Hard Easy - - -
Mild - Easy - - Hard
Quiet - Easy Hard - -
Bashful - - - - -
Rash - Easy - Hard -
Calm Hard - - Easy -
Gentle - - - Easy Hard
Sassy - - Hard Easy -
Careful - Hard - Easy -
Quirky - - - - -


In other languages

Language Title
France Flag.png French Condition
Germany Flag.png German Eigenschaft
Italy Flag.png Italian Virtù
South Korea Flag.png Korean 컨디션 condition
Spain Flag.png Spanish Cualidad

See also



LucasChallenge.png Pokémon Contests VSJasmine.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.