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Difference between revisions of "Contest combination"

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(Tables cleanup, and style upgrade)
(Sorted by categories.)
Line 10: Line 10:
 
<!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo's Official Guide for Ruby/Sapphire.-->
 
<!--When adding to this list, make sure it is a real combo that works! Most of these were added directly from Nintendo's Official Guide for Ruby/Sapphire.-->
   
  +
===Lead Move Category: Cute===
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 29: Line 30:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Rest}}
 
|style="text-align: center;" |{{m|Rest}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
Line 42: Line 43:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 51: Line 52:
 
|-
 
|-
 
!First Turn
 
!First Turn
|{{m|Calm Mind}}
+
|style="text-align: center;" |{{m|Charm}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
|0
+
|1
|Prevents the user from receiving counter appeal points once during the current round.
+
|Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Confusion}}
+
|style="text-align: center;" |{{m|Flatter}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
|3
+
|0
|Startles the Pokémon that appealed before the user.
+
|Makes all Pokémon after the user nervous.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Dream Eater}}
+
|style="text-align: center;" |{{m|Growl}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
|2
 
|Startles all Pokémon that have done their appeals.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Future Sight}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|3
 
 
|0
 
|0
|Temporarily stops the crowd from growing excited.
+
|The appeal works great if performed last.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Light Screen}}
+
|style="text-align: center;" |{{m|Rest}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cute color light}}; text-align: center;" | Cute
|1
+
| 2
|0
+
| 0
|Can avoid being startled by others.
+
| Can avoid being startled by others once.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Luster Purge}}
+
|style="text-align: center;" |{{m|Sweet Kiss}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
|3
 
|Startles the Pokémon that appealed before the user.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Meditate}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|1
 
 
|0
 
|0
|Ups the user's condition. Helps prevent nervousness.
+
|Makes all Pokémon after the user nervous.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Mist Ball}}
+
|style="text-align: center;" |{{m|Tail Whip}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|1
 
|4
 
|Badly startles the Pokémon in front.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Psybeam}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|3
 
|0
 
|Scrambles the order of appeals on the next turn.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Psychic}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|1
 
|3
 
|Badly startles those that have made appeals.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Psywave}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
 
|2
 
|2
|1
 
|Badly startles all Pokémon that made good appeals.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Reflect}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|1
 
 
|0
 
|0
|Can avoid being startled by others.
+
|The appeal works great if used last
 
|}
 
|}
   
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|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 133: Line 110:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Charge}}
+
|style="text-align: center;" |{{m|Defense Curl}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
 
|0
 
|0
|If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points.
+
|Can avoid being startled by others once.
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Shock Wave}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|2
 
|0
 
|The appeal works great if performed first.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Spark}}
+
|style="text-align: center;" |{{m|Rollout}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|1
+
|3
|4
 
|Badly startles the Pokémon in front.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Thunder}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|2
 
|2
 
|Startles all Pokémon that have already appealed.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Thunder Wave}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|2
 
|1
 
|Badly startles all Pokémon that made good appeals.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Thunderbolt}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
 
|0
 
|0
|A highly appealing move.
+
|Temporarily stops the crowd from growing excited.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|ThunderPunch}}
+
|style="text-align: center;" |{{m|Tackle}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|4
 
|0
 
|A highly appealing move.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|ThunderShock}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
 
|4
 
|4
 
|0
 
|0
Line 160: Line 137:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 169: Line 146:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Charm}}
+
|style="text-align: center;" |{{m|Dive}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
 
|1
 
|Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Flatter}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
 
|2
 
|2
 
|0
 
|0
|Makes all Pokémon after the user nervous.
+
|Can avoid being startled by others once.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Growl}}
+
|style="text-align: center;" |{{m|Surf}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
+
|3
 
|0
 
|0
|The appeal works great if performed last.
+
|Affected by how well the appeal in front goes.
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Rest}}
 
|style="background: #{{cute color light}};" | Cute
 
| 2
 
| 0
 
| Can avoid being startled by others once.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Sweet Kiss}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|0
 
|Makes all Pokémon after the user nervous.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Tail Whip}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|0
 
|The appeal works great if used last
 
 
|}
 
|}
   
Line 188: Line 165:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 197: Line 174:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Confusion}}
+
|style="text-align: center;" |{{m|Fake Out}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
|3
+
|1
|Startles the Pokémon that appealed before the user.
+
|Startles Pokémon that made Cute appeals earlier in the same round.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Future Sight}}
+
|style="text-align: center;" |{{m|Arm Thrust}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|3
+
|2
|0
 
|Temporarily stops the crowd from growing excited.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Teleport}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
 
|1
 
|1
|0
+
|Startles the Pokémon that has the judge's attention.
|Can avoid being startled by others.
 
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Shock Wave}}
+
|style="text-align: center;" |{{m|Faint Attack}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
 
|0
 
|0
|The appeal works great if performed first.
+
|The appeal works great if performed first.
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Spark}}
+
|style="text-align: center;" |{{m|Knock Off}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|1
 
|1
 
|4
 
|4
Line 226: Line 203:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Thunder}}
+
|style="text-align: center;" |{{m|Seismic Toss}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|2
 
|2
 
|Startles all Pokémon that have already appealed.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Thunder Wave}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
 
|2
 
|2
 
|1
 
|1
|Badly startles all Pokémon that made good appeals.
+
|Startles Pokémon that made a Tough-type appeal earlier in the same turn.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Thunderbolt}}
+
|style="text-align: center;" |{{m|Vital Throw}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|3
 
|0
 
|0
|A highly appealing move.
+
|The user will appeal later in the next turn.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|ThunderPunch}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|0
 
|A highly appealing move.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|ThunderShock}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|0
 
|A highly appealing move.
 
 
|}
 
|}
   
Line 246: Line 223:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 255: Line 232:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Curse}}
+
|style="text-align: center;" |{{m|Mud Sport}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|3
+
|4
 
|0
 
|0
|The next appeal can be made later next turn.
+
|A highly appealing move.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Destiny Bond}}
+
|style="text-align: center;" |{{m|Mud-Slap}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|8
+
|2
|0
 
|Makes a great appeal, but allows no more to the end.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Grudge}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
 
|1
 
|1
|0
+
|Startles the Pokémon that has the Judge's attention.
|The appeal works better the later it is performed.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Mean Look}}
+
|style="text-align: center;" |{{m|Water Gun}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|2
+
|4
 
|0
 
|0
|Makes all Pokémon after the user nervous.
+
|A highly appealing move.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Spite}}
+
|style="text-align: center;" |{{m|Water Sport}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|1
+
|4
 
|0
 
|0
|The appeal works better the later it is performed.
+
|A highly appealing move.
 
|}
 
|}
   
Line 290: Line 267:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 299: Line 276:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Defense Curl}}
+
|style="text-align: center;" |{{m|Mud-Slap}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
|0
+
|1
|Can avoid being startled by others once.
+
|Startles the Pokémon that has the Judge's attention.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Rollout}}
+
|style="text-align: center;" |{{m|Mud Sport}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|3
 
|0
 
|Temporarily stops the crowd from growing excited.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Tackle}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
 
|4
 
|4
 
|0
 
|0
 
|A highly appealing move.
 
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Sand-Attack}}
  +
|style="background: #{{cute color light}}; text-align: center;" |Cute
  +
|2
  +
|1
  +
|Startles the Pokémon that has the judge's attention.
 
|}
 
|}
   
Line 318: Line 303:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 327: Line 312:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Dive}}
+
|style="text-align: center;" |{{m|Rest}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cute color light}}; text-align: center;" | Cute
|2
+
| 2
|0
+
| 0
|Can avoid being startled by others once.
+
| Can avoid being startled by others once.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Surf}}
+
|style="text-align: center;" |{{m|Sleep Talk}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|3
 
|3
 
|0
 
|0
|Affected by how well the appeal in front goes.
+
|Can be repeatedly used without boring the Judge.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Snore}}
  +
|style="background: #{{cute color light}}; text-align: center;" |Cute
  +
|4
  +
|0
  +
|A highly appealing move.
 
|}
 
|}
   
Line 346: Line 331:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 355: Line 340:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Double Team}}
+
|style="text-align: center;" |{{m|Sand-Attack}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
|0
+
|1
|Can avoid being startled by other once.
+
|Startles the Pokémon that has the judge's attention.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Agility}}
+
|style="text-align: center;" |{{m|Mud-Slap}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|3
+
|2
|0
 
|Turns the next round to the first round of appeals.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Quick Attack}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|3
 
|0
 
|The user's appeal can be made earlier on the next turn.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Teleport}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
 
|1
 
|1
|0
+
|Startles the Pokémon that has the Judge's attention.
|Can avoid being startled by others.
 
 
|}
 
|}
   
Line 374: Line 359:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 383: Line 368:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Dragon Dance}}
+
|style="text-align: center;" |{{m|Sing}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|1
+
|2
 
|0
 
|0
|Ups the user's condition. Helps prevent nervousness.
+
|Makes all Pokémon after the user nervous.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|DragonBreath}}
+
|style="text-align: center;" |{{m|Perish Song}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|1
 
|3
 
|Badly startles those that have made appeals.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Dragon Claw}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
 
|2
 
|2
 
|1
 
|1
|Startles Pokémon that made a same-type appeal.
+
|Badly startles all Pokémon that made good appeals.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Dragon Rage}}
+
|style="text-align: center;" |{{m|Refresh}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|1
 
|1
 
|0
 
|0
|The appeal works better the later it is performed.
+
|Ups the user's condition. Helps prevent nervousness.
 
|}
 
|}
   
Line 410: Line 395:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 419: Line 404:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Dragon Rage}}
+
|style="text-align: center;" |{{m|Sweet Scent}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|1
 
|1
  +
|3
  +
|Badly startles those that have made their appeals for this turn.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|PoisonPowder}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|3
 
|0
 
|0
|The appeal works better the later it is performed.
+
|Worsens the condition of those that made appeals.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|DragonBreath}}
+
|style="text-align: center;" |{{m|Sleep Powder}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|1
 
|1
 
|3
 
|3
Line 434: Line 427:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Dragon Claw}}
+
|style="text-align: center;" |{{m|Stun Spore}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
 
|1
 
|1
|Startles Pokémon that made a same-type appeal.
+
|Badly startles all Pokémon that made good appeals.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Dragon Dance}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|1
 
|0
 
|Ups the user's condition. Helps prevent nervousness.
 
 
|}
 
|}
   
Line 446: Line 439:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 455: Line 448:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Earthquake}}
+
|style="text-align: center;" |{{m|Water Sport}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|1
+
|4
|3
+
|0
|Badly startles those that have made appeals.
+
|A highly appealing move.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Eruption}}
+
|style="text-align: center;" |{{m|Mud Sport}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
  +
|4
  +
|0
  +
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Refresh}}
  +
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|1
 
|1
 
|0
 
|0
|The appeal works better the later it is performed.
+
|Ups the user's condition. Helps prevent nervousness.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Fissure}}
+
|style="text-align: center;" |{{m|Water Gun}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|2
+
|4
|1
+
|0
|Cuts in half the appeal points of all Pokémon that appealed before the user.
+
|A highly appealing move.
 
|}
 
|}
   
   
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
+
{| {{Bluetable|background: WhiteSmoke; margin: left; border: 2px solid #888}}
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 488: Line 481:
   
 
|-
 
|-
!First Turn
+
! First Turn
|style="text-align: center;" |{{m|Endure}}
+
|style="text-align: center;" |{{m|Yawn}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|2
 
|0
 
|0
|Avoids being startled once.
+
|Makes all Pokémon after the user nervous.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Flail}}
+
|style="text-align: center;" |{{m|Rest}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
|1
+
|2
 
|0
 
|0
|The appeal works better the later it is performed.
+
|Can avoid being startled by others once.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Reversal}}
+
|style="text-align: center;" |{{m|Slack Off}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|2
+
|1
 
|0
 
|0
|The appeal works great if performed last.
+
|It works better the later it is performed.
 
|}
 
|}
   
   
  +
===Lead Move Category: Smart===
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 523: Line 517:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Fake Out}}
+
|style="text-align: center;" |{{m|Calm Mind}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|1
 
|Startles Pokémon that made Cute appeals earlier in the same round.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Arm Thrust}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|2
 
|1
 
|Startles the Pokémon that has the judge's attention.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Faint Attack}}
 
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
 
|0
 
|0
|The appeal works great if performed first.
+
|Prevents the user from receiving counter appeal points once during the current round.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Knock Off}}
+
|style="text-align: center;" |{{m|Confusion}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
|1
+
|2
|4
+
|3
|Badly startles the Pokémon in front.
+
|Startles the Pokémon that appealed before the user.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Seismic Toss}}
+
|style="text-align: center;" |{{m|Dream Eater}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|2
 
|2
 
|2
|1
+
|Startles all Pokémon that have done their appeals.
|Startles Pokémon that made a Tough-type appeal earlier in the same turn.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Vital Throw}}
+
|style="text-align: center;" |{{m|Future Sight}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|3
 
|3
 
|0
 
|0
|The user will appeal later in the next turn.
+
|Temporarily stops the crowd from growing excited.
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Fire Punch}}
+
|style="text-align: center;" |{{m|Light Screen}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|4
+
|1
 
|0
 
|0
|A highly appealing move.
+
|Can avoid being startled by others.
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Ice Punch}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|0
 
|A highly appealing move.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|ThunderPunch}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|0
 
|A highly appealing move.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
   
 
|-
 
|-
!First Turn
+
!Second
|style="text-align: center;" |{{m|Focus Energy}}
+
|style="text-align: center;" |{{m|Luster Purge}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|1
+
|2
 
|3
 
|3
|Badly startles those that have made appeals earlier in the same turn.
+
|Startles the Pokémon that appealed before the user.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Arm Thrust}}
+
|style="text-align: center;" |{{m|Meditate}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
 
 
|1
 
|1
|Startles the Pokémon that has the judge's attention.
+
|0
  +
|Ups the user's condition. Helps prevent nervousness.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Brick Break}}
+
|style="text-align: center;" |{{m|Mist Ball}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|1
 
|1
 
|4
 
|4
Line 583: Line 577:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Cross Chop}}
+
|style="text-align: center;" |{{m|Psybeam}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|3
 
|3
 
|0
 
|0
|If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.)
+
|Scrambles the order of appeals on the next turn.
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Double-Edge}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|6
 
|0
 
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|DynamicPunch}}
+
|style="text-align: center;" |{{m|Psychic}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|2
 
 
|1
 
|1
|Startles the Pokémon that has the Judge's attention.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Focus Punch}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
 
|3
 
|3
|0
+
|Badly startles those that have made appeals.
|???
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Headbutt}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|2
 
|3
 
|Startles the Pokémon that appealed before the user.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Karate Chop}}
+
|style="text-align: center;" |{{m|Psywave}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|3
 
|0
 
|Affected by how well the appeal in front goes.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Sky Uppercut}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
 
|2
 
|2
 
|1
 
|1
|Startles Pokémon that made a same-type appeal.
+
|Badly startles all Pokémon that made good appeals.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Take Down}}
+
|style="text-align: center;" |{{m|Reflect}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|6
+
|1
 
|0
 
|0
|After this move, the user is more easily startled.
+
|Can avoid being startled by others.
 
|}
 
|}
   
Line 625: Line 613:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 634: Line 622:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Growth}}
+
|style="text-align: center;" |{{m|Charge}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|1
 
|0
 
|Ups the user's condition and helps prevent nervousness.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Absorb}}
 
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
|3
+
|0
|Subtracts 3 appeal points from the preceeding Pokémon.
+
|If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Bullet Seed}}
+
|style="text-align: center;" |{{m|Shock Wave}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|2
 
|1
 
|Badly startles all Pokémon that made good appeals.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Giga Drain}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|1
 
|Startles the Pokémon that has the judge's attention.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Magical Leaf}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
 
|2
 
|2
 
|0
 
|0
 
|The appeal works great if performed first.
 
|The appeal works great if performed first.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Mega Drain}}
+
|style="text-align: center;" |{{m|Spark}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|1
 
|1
 
|4
 
|4
|???
+
|Badly startles the Pokémon in front.
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Petal Dance}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|4
 
|Jams the others, and misses one turn of appeals.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Razor Leaf}}
+
|style="text-align: center;" |{{m|Thunder}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|3
+
|2
|0
+
|2
|Affected by how well the appeal in front goes.
+
|Startles all Pokémon that have already appealed.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|SolarBeam}}
+
|style="text-align: center;" |{{m|Thunder Wave}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|2
|0
 
|A highly appealing move.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
 
|-
 
!First Turn
 
|style="text-align: center;" |{{m|Hail}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
 
|1
 
|1
|3
+
|Badly startles all Pokémon that made good appeals.
|Badly startles those that have made appeals.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Blizzard}}
+
|style="text-align: center;" |{{m|Thunderbolt}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|4
 
|0
 
|0
Line 694: Line 668:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Powder Snow}}
+
|style="text-align: center;" |{{m|ThunderPunch}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|4
 
|0
 
|0
 
|A highly appealing move.
 
|A highly appealing move.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Weather Ball}}
+
|style="text-align: center;" |{{m|ThunderShock}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|4
 
|0
 
|0
Line 713: Line 688:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 722: Line 697:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Harden}}
+
|style="text-align: center;" |{{m|Confusion}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
|0
+
|3
|Can avoid being startled by other once.
+
|Startles the Pokémon that appealed before the user.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Double-Edge}}
+
|style="text-align: center;" |{{m|Future Sight}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|6
+
|3
 
|0
 
|0
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
+
|Temporarily stops the crowd from growing excited.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Protect}}
+
|style="text-align: center;" |{{m|Teleport}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|1
 
|1
 
|0
 
|0
Line 745: Line 720:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Rollout}}
+
|style="text-align: center;" |{{m|Shock Wave}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|3
+
|2
 
|0
 
|0
|Temporarily stops the crowd from growing excited.
+
|The appeal works great if performed first.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Tackle}}
+
|style="text-align: center;" |{{m|Spark}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
 
|4
 
|4
|0
+
|Badly startles the Pokémon in front.
|A highly appealing move.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Take Down}}
+
|style="text-align: center;" |{{m|Thunder}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|6
+
|2
|0
+
|2
|After this move, the user is more easily startled.
+
|Startles all Pokémon that have already appealed.
|}
 
   
+
|-
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
+
!Second
+
|style="text-align: center;" |{{m|Thunder Wave}}
|- style="background: #555;"
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
!Order
+
|2
!Attack
+
|1
!Category
+
|Badly startles all Pokémon that made good appeals.
!Appeal
 
!Jam
 
!Description
 
   
 
|-
 
|-
!First Turn
+
!Second
|style="text-align: center;" |{{m|Horn Attack}}
+
|style="text-align: center;" |{{m|Thunderbolt}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|4
Line 783: Line 758:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Fury Attack}}
+
|style="text-align: center;" |{{m|ThunderPunch}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|2
+
|4
|1
+
|0
|Startles the Pokémon that has the judge's attention.
+
|A highly appealing move.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Horn Drill}}
+
|style="text-align: center;" |{{m|ThunderShock}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|2
+
|4
|1
+
|0
|Badly startles all Pokémon that made good appeals.
+
|A highly appealing move.
 
|}
 
|}
   
Line 803: Line 778:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 818: Line 793:
 
|Badly startles those that have made appeals.
 
|Badly startles those that have made appeals.
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Dream Eater}}
 
|style="text-align: center;" |{{m|Dream Eater}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 830: Line 805:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Ice Punch}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|0
 
|A highly appealing move.
 
|-
 
!First Turn
 
|style="text-align: center;" |{{m|Fire Punch}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|0
 
|A highly appealing move.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|ThunderPunch}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|0
 
|A highly appealing move.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 845: Line 820:
 
|Temporarily stops the crowd from growing excited.
 
|Temporarily stops the crowd from growing excited.
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Confusion}}
 
|style="text-align: center;" |{{m|Confusion}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 853: Line 828:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Future Sight}}
 
|style="text-align: center;" |{{m|Future Sight}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 860: Line 835:
 
|Temporarily stops the crowd from growing excited.
 
|Temporarily stops the crowd from growing excited.
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Psychic}}
 
|style="text-align: center;" |{{m|Psychic}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 868: Line 843:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Teleport}}
 
|style="text-align: center;" |{{m|Teleport}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 880: Line 855:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
 
|-
 
!First Turn
 
|style="text-align: center;" |{{m|Leer}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|3
 
|0
 
|Temporarily stops the crowd from growing excited.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Bite}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|1
 
|3
 
|Badly startles those that have made appeals.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Faint Attack}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|0
 
|The appeal works great if performed first.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Glare}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|1
 
|3
 
|???
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Horn Attack}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|0
 
|A highly appealing move.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Scary Face}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|2
 
|1
 
|Startles the Pokémon that has the judge's attention.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Scratch}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|4
 
|0
 
|A highly appealing move.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Stomp}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|1
 
|4
 
|Badly startles the Pokémon in front.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Tackle}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|4
 
|0
 
|A highly appealing move.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 896: Line 871:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Superpower}}
 
|style="text-align: center;" |{{m|Superpower}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 904: Line 879:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Thunder}}
 
|style="text-align: center;" |{{m|Thunder}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 912: Line 887:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Tri Attack}}
 
|style="text-align: center;" |{{m|Tri Attack}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
Line 920: Line 895:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Zap Cannon}}
 
|style="text-align: center;" |{{m|Zap Cannon}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 932: Line 907:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
 
|-
 
!First Turn
 
|style="text-align: center;" |{{m|Mean Look}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|2
 
|0
 
|Makes all Pokémon after the user nervous.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Destiny Bond}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|8
 
|0
 
|Makes a great appeal, but allows no more to the end.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Perish Song}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|2
 
|1
 
|Badly startles all Pokémon that made good appeals.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 948: Line 923:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Metal Claw}}
 
|style="text-align: center;" |{{m|Metal Claw}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 960: Line 935:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 976: Line 951:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|DynamicPunch}}
 
|style="text-align: center;" |{{m|DynamicPunch}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 984: Line 959:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Hi Jump Kick}}
 
|style="text-align: center;" |{{m|Hi Jump Kick}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 992: Line 967:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Submission}}
 
|style="text-align: center;" |{{m|Submission}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 1,000: Line 975:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Superpower}}
 
|style="text-align: center;" |{{m|Superpower}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,012: Line 987:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,021: Line 996:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Mud Sport}}
+
|style="text-align: center;" |{{m|Psychic}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|4
+
|1
|0
+
|3
|A highly appealing move.
+
|Badly startles those that have made appeals.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Mud-Slap}}
+
|style="text-align: center;" |{{m|Confusion}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
|1
+
|3
|Startles the Pokémon that has the Judge's attention.
+
|Startles the Pokémon that appealed before the user.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Future Sight}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|3
  +
|0
  +
|Temporarily stops the crowd from growing excited.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Water Gun}}
+
|style="text-align: center;" |{{m|Kinesis}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|4
+
|3
 
|0
 
|0
|A highly appealing move.
+
|Temporarily stops the crowd from growing excited.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Water Sport}}
+
|style="text-align: center;" |{{m|Teleport}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|1
 
|0
 
|0
|A highly appealing move.
+
|Can avoid being startled by others.
 
|}
 
|}
   
Line 1,055: Line 1,030:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,064: Line 1,039:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Mud-Slap}}
+
|style="text-align: center;" |{{m|Taunt}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|2
 
|2
|1
+
|0
|Startles the Pokémon that has the Judge's attention.
+
|Makes all Pokémon after the user nervous.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Mud Sport}}
+
|style="text-align: center;" |{{m|Counter}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|4
+
|2
 
|0
 
|0
|A highly appealing move.
+
|Prevents user from receiving counter appeal points once during the current round.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Sand-Attack}}
+
|style="text-align: center;" |{{m|Detect}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|2
 
|2
|1
+
|0
|Startles the Pokémon that has the judge's attention.
+
|Can avoid being startled by others once.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Mirror Coat}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|2
  +
|0
  +
|Can avoid being startled by others once.
 
|}
 
|}
   
   
  +
===Lead Move Category: Tough===
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,100: Line 1,076:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Peck}}
+
|style="text-align: center;" |{{m|Curse}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|4
+
|3
 
|0
 
|0
|A highly appealing move.
+
|The next appeal can be made later next turn.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Drill Peck}}
+
|style="text-align: center;" |{{m|Destiny Bond}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|4
+
|8
 
|0
 
|0
|A highly appealing move.
+
|Makes a great appeal, but allows no more to the end.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Fury Attack}}
+
|style="text-align: center;" |{{m|Grudge}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|1
  +
|0
  +
|The appeal works better the later it is performed.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Mean Look}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|2
 
|2
  +
|0
  +
|Makes all Pokémon after the user nervous.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Spite}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|1
 
|1
|Startles the Pokémon that has the judge's attention.
+
|0
  +
|The appeal works better the later it is performed.
 
|}
 
|}
   
Line 1,127: Line 1,110:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,136: Line 1,119:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Pound}}
+
|style="text-align: center;" |{{m|Earthquake}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
|4
 
|0
 
|No additional effect.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|DoubleSlap}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|2
 
 
|1
 
|1
|Startles the Pokémon that has the judge's attention.
+
|3
  +
|Badly startles those that have made appeals.
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Faint Attack}}
+
|style="text-align: center;" |{{m|Eruption}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
+
|1
 
|0
 
|0
|The appeal works great if performed first.
+
|The appeal works better the later it is performed.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Slam}}
+
|style="text-align: center;" |{{m|Fissure}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|2
 
|2
 
|1
 
|1
|???
+
|Cuts in half the appeal points of all Pokémon that appealed before the user.
 
|}
 
|}
   
Line 1,169: Line 1,143:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,178: Line 1,152:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Powder Snow}}
+
|style="text-align: center;" |{{m|Endure}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|4
+
|2
 
|0
 
|0
|A highly appealing move.
+
|Avoids being startled once.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Blizzard}}
+
|style="text-align: center;" |{{m|Flail}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
|4
+
|1
 
|0
 
|0
|A highly appealing move.
+
|The appeal works better the later it is performed.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Reversal}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
  +
|0
  +
|The appeal works great if performed last.
 
|}
 
|}
   
Line 1,196: Line 1,170:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,205: Line 1,179:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Psychic}}
+
|style="text-align: center;" |{{m|Harden}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|1
 
|3
 
|Badly startles those that have made appeals.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Confusion}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
 
|2
 
|2
|3
+
|0
|Startles the Pokémon that appealed before the user.
+
|Can avoid being startled by other once.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Future Sight}}
+
|style="text-align: center;" |{{m|Double-Edge}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|3
+
|6
 
|0
 
|0
|Temporarily stops the crowd from growing excited.
+
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Kinesis}}
+
|style="text-align: center;" |{{m|Protect}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cute color light}}; text-align: center;" |Cute
  +
|1
  +
|0
  +
|Can avoid being startled by others.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Rollout}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|3
 
|3
 
|0
 
|0
Line 1,227: Line 1,201:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Teleport}}
+
|style="text-align: center;" |{{m|Tackle}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|1
+
|4
 
|0
 
|0
|Can avoid being startled by others.
+
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Take Down}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|6
  +
|0
  +
|After this move, the user is more easily startled.
 
|}
 
|}
   
Line 1,239: Line 1,213:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,248: Line 1,222:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Rage}}
+
|style="text-align: center;" |{{m|Pound}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|3
+
|4
 
|0
 
|0
|Can be repeatedly used without boring the judge.
+
|No additional effect.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Leer}}
+
|style="text-align: center;" |{{m|DoubleSlap}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|3
 
|0
 
|Temporarily stops the crowd from growing excited.
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Scary Face}}
 
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|2
 
|2
 
|1
 
|1
 
|Startles the Pokémon that has the judge's attention.
 
|Startles the Pokémon that has the judge's attention.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Faint Attack}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|2
  +
|0
  +
|The appeal works great if performed first.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Thrash}}
+
|style="text-align: center;" |{{m|Slam}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
|4
+
|2
|4
+
|1
 
|???
 
|???
 
|}
 
|}
Line 1,275: Line 1,256:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,291: Line 1,272:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Bubble}}
 
|style="text-align: center;" |{{m|Bubble}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
Line 1,299: Line 1,280:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|BubbleBeam}}
 
|style="text-align: center;" |{{m|BubbleBeam}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
Line 1,307: Line 1,288:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Clamp}}
 
|style="text-align: center;" |{{m|Clamp}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,315: Line 1,296:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Crabhammer}}
 
|style="text-align: center;" |{{m|Crabhammer}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,322: Line 1,303:
 
|?
 
|?
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Dive}}
 
|style="text-align: center;" |{{m|Dive}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
Line 1,330: Line 1,311:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Hydro Pump}}
 
|style="text-align: center;" |{{m|Hydro Pump}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
Line 1,338: Line 1,319:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Muddy Water}}
 
|style="text-align: center;" |{{m|Muddy Water}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,345: Line 1,326:
 
|???
 
|???
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Surf}}
 
|style="text-align: center;" |{{m|Surf}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
Line 1,353: Line 1,334:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Thunder}}
 
|style="text-align: center;" |{{m|Thunder}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 1,361: Line 1,342:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Water Gun}}
 
|style="text-align: center;" |{{m|Water Gun}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
Line 1,369: Line 1,350:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Water Pulse}}
 
|style="text-align: center;" |{{m|Water Pulse}}
 
|style="background:;" |
 
|style="background:;" |
Line 1,376: Line 1,357:
 
|
 
|
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Water Sport}}
 
|style="text-align: center;" |{{m|Water Sport}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
Line 1,384: Line 1,365:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Water Spout}}
 
|style="text-align: center;" |{{m|Water Spout}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
Line 1,392: Line 1,373:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Waterfall}}
 
|style="text-align: center;" |{{m|Waterfall}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,400: Line 1,381:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Weather Ball}}
 
|style="text-align: center;" |{{m|Weather Ball}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 1,408: Line 1,389:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Whirlpool}}
 
|style="text-align: center;" |{{m|Whirlpool}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
Line 1,420: Line 1,401:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
 
|-
 
!First Turn
 
|style="text-align: center;" |{{m|Rest}}
 
|style="background: #{{cute color light}};" | Cute
 
| 2
 
| 0
 
| Can avoid being startled by others once.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Sleep Talk}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|3
 
|0
 
|Can be repeatedly used without boring the Judge.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Snore}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|4
 
|0
 
|A highly appealing move.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,436: Line 1,417:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Rock Slide}}
 
|style="text-align: center;" |{{m|Rock Slide}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,443: Line 1,424:
 
|???
 
|???
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Rock Tomb}}
 
|style="text-align: center;" |{{m|Rock Tomb}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 1,455: Line 1,436:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
 
|-
 
!First Turn
 
|style="text-align: center;" |{{m|Sand-Attack}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|1
 
|Startles the Pokémon that has the judge's attention.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Mud-Slap}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|1
 
|Startles the Pokémon that has the Judge's attention.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,471: Line 1,452:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Mud-Slap}}
 
|style="text-align: center;" |{{m|Mud-Slap}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
Line 1,479: Line 1,460:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Sand Tomb}}
 
|style="text-align: center;" |{{m|Sand Tomb}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 1,487: Line 1,468:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Sand-Attack}}
 
|style="text-align: center;" |{{m|Sand-Attack}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
Line 1,495: Line 1,476:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Weather Ball}}
 
|style="text-align: center;" |{{m|Weather Ball}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 1,507: Line 1,488:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,523: Line 1,504:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Bite}}
 
|style="text-align: center;" |{{m|Bite}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,531: Line 1,512:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Crunch}}
 
|style="text-align: center;" |{{m|Crunch}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,539: Line 1,520:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Leer}}
 
|style="text-align: center;" |{{m|Leer}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 1,551: Line 1,532:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,567: Line 1,548:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Fury Swipes}}
 
|style="text-align: center;" |{{m|Fury Swipes}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,575: Line 1,556:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Slash}}
 
|style="text-align: center;" |{{m|Slash}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
Line 1,587: Line 1,568:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
!Attack
 
!Category
 
!Appeal
 
!Jam
 
!Description
 
 
|-
 
!First Turn
 
|style="text-align: center;" |{{m|Sing}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|2
 
|0
 
|Makes all Pokémon after the user nervous.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Perish Song}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|2
 
|1
 
|Badly startles all Pokémon that made good appeals.
 
 
|-
 
!Follow Up
 
|style="text-align: center;" |{{m|Refresh}}
 
|style="background: #{{cute color light}}; text-align: center;" |Cute
 
|1
 
|0
 
|Ups the user's condition. Helps prevent nervousness.
 
|}
 
 
 
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
 
 
|- style="background: #555;"
 
!Order
 
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,603: Line 1,584:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Sludge Bomb}}
 
|style="text-align: center;" |{{m|Sludge Bomb}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,615: Line 1,596:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,631: Line 1,612:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Sludge}}
 
|style="text-align: center;" |{{m|Sludge}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,643: Line 1,624:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,659: Line 1,640:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|SmokeScreen}}
 
|style="text-align: center;" |{{m|SmokeScreen}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
Line 1,671: Line 1,652:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,687: Line 1,668:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Spit Up}}
 
|style="text-align: center;" |{{m|Spit Up}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,695: Line 1,676:
   
 
|-
 
|-
!Follow Up
+
!Second
 
|style="text-align: center;" |{{m|Swallow}}
 
|style="text-align: center;" |{{m|Swallow}}
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|style="background: #{{tough color light}}; text-align: center;" |Tough
Line 1,707: Line 1,688:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,716: Line 1,697:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Sunny Day}}
+
|style="text-align: center;" |{{m|ViceGrip}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|4
  +
|0
  +
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Bind}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|3
  +
|0
  +
|Temporarily stops the crowd from getting excited.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Guillotine}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
 
|1
 
|1
  +
|Badly startles all Pokémon that made good appeals.
  +
|}
  +
  +
  +
===Lead Move Category: Cool===
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
  +
  +
|-
  +
!First Turn
  +
|style="text-align: center;" |{{m|Double Team}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
 
|0
 
|0
|The appeal works the best the more the crowd is excited.
+
|Can avoid being startled by other once.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Blaze Kick}}
+
|style="text-align: center;" |{{m|Agility}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|3
 
|0
 
|0
|A highly appealing move.
+
|Turns the next round to the first round of appeals.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Ember}}
+
|style="text-align: center;" |{{m|Quick Attack}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|3
 
|0
 
|0
|A highly appealing move.
+
|The user's appeal can be made earlier on the next turn.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Eruption}}
+
|style="text-align: center;" |{{m|Teleport}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|1
 
|1
 
|0
 
|0
|The appeal works better the later it is performed.
+
|Can avoid being startled by others.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
   
 
|-
 
|-
!Follow Up
+
!First Turn
|style="text-align: center;" |{{m|Fire Blast}}
+
|style="text-align: center;" |{{m|Dragon Dance}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|1
 
|0
 
|0
|A highly appealing move.
+
|Ups the user's condition. Helps prevent nervousness.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|DragonBreath}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
  +
|3
  +
|Badly startles those that have made appeals.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Dragon Claw}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
  +
|1
  +
|Startles Pokémon that made a same-type appeal.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Dragon Rage}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
  +
|0
  +
|The appeal works better the later it is performed.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
  +
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Fire Punch}}
+
|style="text-align: center;" |{{m|Dragon Rage}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|1
 
|0
 
|0
|A highly appealing move.
+
|The appeal works better the later it is performed.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Fire Spin}}
+
|style="text-align: center;" |{{m|DragonBreath}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
 
|3
 
|3
|0
+
|Badly startles those that have made appeals.
|Temporarily stops the crowd from growing excited.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Flamethrower}}
+
|style="text-align: center;" |{{m|Dragon Claw}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|4
+
|2
  +
|1
  +
|Startles Pokémon that made a same-type appeal.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Dragon Dance}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
 
|0
 
|0
|A highly appealing move.
+
|Ups the user's condition. Helps prevent nervousness.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
   
 
|-
 
|-
!Follow Up
+
!First Turn
|style="text-align: center;" |{{m|Heat Wave}}
+
|style="text-align: center;" |{{m|Focus Energy}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
  +
|3
  +
|Badly startles those that have made appeals earlier in the same turn.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Arm Thrust}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|2
  +
|1
  +
|Startles the Pokémon that has the judge's attention.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Brick Break}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
 
|4
 
|4
  +
|Badly startles the Pokémon in front.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Cross Chop}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|3
 
|0
 
|0
|A highly appealing move.
+
|If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.)
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Double-Edge}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|6
  +
|0
  +
|If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Moonlight}}
+
|style="text-align: center;" |{{m|DynamicPunch}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
 
|1
 
|1
  +
|Startles the Pokémon that has the Judge's attention.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Focus Punch}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|3
 
|0
 
|0
|The appeal's quality varies depending on its timing.
+
|???
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Headbutt}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|2
  +
|3
  +
|Startles the Pokémon that appealed before the user.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Morning Sun}}
+
|style="text-align: center;" |{{m|Karate Chop}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|1
+
|3
 
|0
 
|0
|The appeal's quality varies depending on its timing.
+
|Affected by how well the appeal in front goes.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Overheat}}
+
|style="text-align: center;" |{{m|Sky Uppercut}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
  +
|1
  +
|Startles Pokémon that made a same-type appeal.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Take Down}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|6
 
|6
 
|0
 
|0
 
|After this move, the user is more easily startled.
 
|After this move, the user is more easily startled.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
   
 
|-
 
|-
!Follow Up
+
!First Turn
|style="text-align: center;" |{{m|SolarBeam}}
+
|style="text-align: center;" |{{m|Horn Attack}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|4
Line 1,815: Line 1,842:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Synthesis}}
+
|style="text-align: center;" |{{m|Fury Attack}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
  +
|1
  +
|Startles the Pokémon that has the judge's attention.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Horn Drill}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
  +
|1
  +
|Badly startles all Pokémon that made good appeals.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
  +
  +
|-
  +
!First Turn
  +
|style="text-align: center;" |{{m|Leer}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|3
  +
|0
  +
|Temporarily stops the crowd from growing excited.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Bite}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|1
  +
|3
  +
|Badly startles those that have made appeals.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Faint Attack}}
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|2
  +
|0
  +
|The appeal works great if performed first.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Glare}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|1
 
|1
  +
|3
  +
|???
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Horn Attack}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|4
 
|0
 
|0
|Changes the appeal points to 1, 2, 4, 6 or 8.
+
|A highly appealing move.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Weather Ball}}
+
|style="text-align: center;" |{{m|Scary Face}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|2
  +
|1
  +
|Startles the Pokémon that has the judge's attention.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Scratch}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|4
 
|4
 
|0
 
|0
Line 1,831: Line 1,873:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Will-O-Wisp}}
+
|style="text-align: center;" |{{m|Stomp}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
 
|1
 
|1
 
|4
 
|4
 
|Badly startles the Pokémon in front.
 
|Badly startles the Pokémon in front.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Tackle}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|4
  +
|0
  +
|A highly appealing move.
 
|}
 
|}
   
Line 1,843: Line 1,893:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,852: Line 1,902:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Surf}}
+
|style="text-align: center;" |{{m|Peck}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|3
+
|4
 
|0
 
|0
|Affected by how well the appeal in front goes.
+
|A highly appealing move.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Dive}}
+
|style="text-align: center;" |{{m|Drill Peck}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|2
+
|4
 
|0
 
|0
|Can avoid being startled by others once.
+
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Fury Attack}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
  +
|1
  +
|Startles the Pokémon that has the judge's attention.
 
|}
 
|}
   
Line 1,871: Line 1,921:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,880: Line 1,930:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Sweet Scent}}
+
|style="text-align: center;" |{{m|Rage}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
|1
 
 
|3
 
|3
|Badly startles those that have made their appeals for this turn.
+
|0
  +
|Can be repeatedly used without boring the judge.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|PoisonPowder}}
+
|style="text-align: center;" |{{m|Leer}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|3
 
|3
 
|0
 
|0
|Worsens the condition of those that made appeals.
+
|Temporarily stops the crowd from growing excited.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Sleep Powder}}
+
|style="text-align: center;" |{{m|Scary Face}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|2
 
|1
 
|1
|3
+
|Startles the Pokémon that has the judge's attention.
|Badly startles those that have made appeals.
 
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Stun Spore}}
+
|style="text-align: center;" |{{m|Thrash}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{tough color light}}; text-align: center;" |Tough
|2
+
|4
|1
+
|4
|Badly startles all Pokémon that made good appeals.
+
|???
 
|}
 
|}
   
Line 1,912: Line 1,962:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,921: Line 1,971:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Swords Dance}}
+
|style="text-align: center;" |{{m|ThunderPunch}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|4
  +
|0
  +
|A highly appealing move.
  +
|-
  +
!First Turn
  +
|style="text-align: center;" |{{m|Fire Punch}}
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|1
+
|4
 
|0
 
|0
|Ups the user's condition and helps prevent nervousness.
+
|A highly appealing move.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Ice Punch}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|0
  +
|A highly appealing move.
  +
|}
  +
  +
  +
===Lead Move Category: Beauty===
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
   
 
|-
 
|-
!Follow Up
+
!First
|style="text-align: center;" |{{m|Crabhammer}}
+
|style="text-align: center;" |{{m|Fire Punch}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|3
+
|4
 
|0
 
|0
|?
+
|A highly appealing move.
  +
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Crush Claw}}
+
|style="text-align: center;" |{{m|Ice Punch}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|0
  +
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|ThunderPunch}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|1
 
 
|4
 
|4
|Subtract 4 appeal points from the Pokémon who appealed right before the user.
+
|0
  +
|A highly appealing move.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
   
 
|-
 
|-
!Follow Up
+
!First Turn
|style="text-align: center;" |{{m|Cut}}
+
|style="text-align: center;" |{{m|Growth}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|1
  +
|0
  +
|Ups the user's condition and helps prevent nervousness.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Absorb}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|2
  +
|3
  +
|Subtracts 3 appeal points from the preceeding Pokémon.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Bullet Seed}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|2
 
|2
 
|1
 
|1
 
|Badly startles all Pokémon that made good appeals.
 
|Badly startles all Pokémon that made good appeals.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Giga Drain}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|2
  +
|1
  +
|Startles the Pokémon that has the judge's attention.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|False Swipe}}
+
|style="text-align: center;" |{{m|Magical Leaf}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|2
  +
|0
  +
|The appeal works great if performed first.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Mega Drain}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
 
|1
 
|1
|3
+
|4
|Badly startles those that have made appeals.
+
|???
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Petal Dance}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|4
  +
|Jams the others, and misses one turn of appeals.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Fury Cutter}}
+
|style="text-align: center;" |{{m|Razor Leaf}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|3
 
|3
 
|0
 
|0
|Can be repeatedly used without boring the judge.
+
|Affected by how well the appeal in front goes.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Slash}}
+
|style="text-align: center;" |{{m|SolarBeam}}
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|style="background: #{{cool color light}}; text-align: center;" |Cool
|3
+
|4
 
|0
 
|0
|Affected by how well the appeal in front goes.
+
|A highly appealing move.
 
|}
 
|}
   
Line 1,979: Line 2,035:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 1,988: Line 2,044:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Taunt}}
+
|style="text-align: center;" |{{m|Hail}}
|style="background: #{{smart color light}}; text-align: center;" |Smart
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
+
|1
|0
+
|3
|Makes all Pokémon after the user nervous.
+
|Badly startles those that have made appeals.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Counter}}
+
|style="text-align: center;" |{{m|Blizzard}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
+
|4
 
|0
 
|0
|Prevents user from receiving counter appeal points once during the current round.
+
|A highly appealing move.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Detect}}
+
|style="text-align: center;" |{{m|Powder Snow}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
+
|4
 
|0
 
|0
|Can avoid being startled by others once.
+
|A highly appealing move.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Mirror Coat}}
+
|style="text-align: center;" |{{m|Weather Ball}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|2
+
|4
 
|0
 
|0
|Can avoid being startled by others once.
+
|A highly appealing move.
 
|}
 
|}
   
Line 2,022: Line 2,078:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 2,030: Line 2,086:
   
 
|-
 
|-
!First Turn
+
!Second
|style="text-align: center;" |{{m|ThunderPunch}}
+
|style="text-align: center;" |{{m|Ice Punch}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|4
 
|0
 
|0
|A highly appealing move.
+
|A highly appealing move.
 
|-
 
|-
 
!First Turn
 
!First Turn
Line 2,044: Line 2,100:
 
|A highly appealing move.
 
|A highly appealing move.
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Ice Punch}}
+
|style="text-align: center;" |{{m|ThunderPunch}}
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
+
|style="background: #{{cool color light}}; text-align: center;" |Cool
 
|4
 
|4
 
|0
 
|0
|A highly appealing move.
+
|A highly appealing move.
 
|}
 
|}
   
Line 2,056: Line 2,112:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 2,065: Line 2,121:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|ViceGrip}}
+
|style="text-align: center;" |{{m|Mean Look}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|4
+
|2
 
|0
 
|0
|A highly appealing move.
+
|Makes all Pokémon after the user nervous.
 
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Bind}}
+
|style="text-align: center;" |{{m|Destiny Bond}}
|style="background: #{{tough color light}}; text-align: center;" |Tough
+
|style="background: #{{smart color light}}; text-align: center;" |Smart
|3
+
|8
 
|0
 
|0
|Temporarily stops the crowd from getting excited.
+
|Makes a great appeal, but allows no more to the end.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Guillotine}}
+
|style="text-align: center;" |{{m|Perish Song}}
|style="background: #{{cool color light}}; text-align: center;" |Cool
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|2
 
|2
 
|1
 
|1
Line 2,091: Line 2,147:
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 2,100: Line 2,156:
 
|-
 
|-
 
!First Turn
 
!First Turn
|style="text-align: center;" |{{m|Water Sport}}
+
|style="text-align: center;" |{{m|Powder Snow}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|4
 
|0
 
|0
Line 2,107: Line 2,163:
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Mud Sport}}
+
|style="text-align: center;" |{{m|Blizzard}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|4
 
|0
 
|0
 
|A highly appealing move.
 
|A highly appealing move.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
   
 
|-
 
|-
!Follow Up
+
!First Turn
|style="text-align: center;" |{{m|Refresh}}
+
|style="text-align: center;" |{{m|Sunny Day}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|1
 
|1
 
|0
 
|0
|Ups the user's condition. Helps prevent nervousness.
+
|The appeal works the best the more the crowd is excited.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Water Gun}}
+
|style="text-align: center;" |{{m|Blaze Kick}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|4
 
|4
 
|0
 
|0
 
|A highly appealing move.
 
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Ember}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|0
  +
|A highly appealing move.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Eruption}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|1
  +
|0
  +
|The appeal works better the later it is performed.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Fire Blast}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|0
  +
|A highly appealing move.
  +
|-
  +
!First Turn
  +
|style="text-align: center;" |{{m|Fire Punch}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|0
  +
|A highly appealing move.
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Fire Spin}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|3
  +
|0
  +
|Temporarily stops the crowd from growing excited.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Flamethrower}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|0
  +
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Heat Wave}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|4
  +
|0
  +
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Moonlight}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|1
  +
|0
  +
|The appeal's quality varies depending on its timing.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Morning Sun}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|1
  +
|0
  +
|The appeal's quality varies depending on its timing.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Overheat}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|6
  +
|0
  +
|After this move, the user is more easily startled.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|SolarBeam}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|4
  +
|0
  +
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Synthesis}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|1
  +
|0
  +
|Changes the appeal points to 1, 2, 4, 6 or 8.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Weather Ball}}
  +
|style="background: #{{smart color light}}; text-align: center;" |Smart
  +
|4
  +
|0
  +
|A highly appealing move.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Will-O-Wisp}}
  +
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
  +
|1
  +
|4
  +
|Badly startles the Pokémon in front.
 
|}
 
|}
   
   
{| {{Bluetable|background: WhiteSmoke; margin: left; border: 2px solid #888}}
+
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
   
 
|- style="background: #555;"
 
|- style="background: #555;"
!Order
+
!Turn
 
!Attack
 
!Attack
 
!Category
 
!Category
Line 2,143: Line 2,320:
   
 
|-
 
|-
! First Turn
+
!First Turn
|style="text-align: center;" |{{m|Yawn}}
+
|style="text-align: center;" |{{m|Surf}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
|2
+
|3
 
|0
 
|0
|Makes all after Pokémon the user nervous.
+
|Affected by how well the appeal in front goes.
   
 
|-
 
|-
!Follow Up
+
!Second
|style="text-align: center;" |{{m|Rest}}
+
|style="text-align: center;" |{{m|Dive}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|2
 
|2
 
|0
 
|0
 
|Can avoid being startled by others once.
 
|Can avoid being startled by others once.
  +
|}
  +
  +
  +
{| {{Bluetable|background: #WhiteSmoke; margin: left; border: 2px solid #888}}
  +
  +
|- style="background: #555;"
  +
!Turn
  +
!Attack
  +
!Category
  +
!Appeal
  +
!Jam
  +
!Description
   
 
|-
 
|-
!Follow Up
+
!First Turn
|style="text-align: center;" |{{m|Slack Off}}
+
|style="text-align: center;" |{{m|Swords Dance}}
|style="background: #{{cute color light}}; text-align: center;" |Cute
+
|style="background: #{{beauty color light}}; text-align: center;" |Beauty
 
|1
 
|1
 
|0
 
|0
|It works better the later it is performed.
+
|Ups the user's condition and helps prevent nervousness.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Crabhammer}}
  +
|style="background: #{{tough color light}}; text-align: center;" |Tough
  +
|3
  +
|0
  +
|?
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Crush Claw}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
  +
|4
  +
|Subtract 4 appeal points from the Pokémon who appealed right before the user.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Cut}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|2
  +
|1
  +
|Badly startles all Pokémon that made good appeals.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|False Swipe}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|1
  +
|3
  +
|Badly startles those that have made appeals.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Fury Cutter}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|3
  +
|0
  +
|Can be repeatedly used without boring the judge.
  +
  +
|-
  +
!Second
  +
|style="text-align: center;" |{{m|Slash}}
  +
|style="background: #{{cool color light}}; text-align: center;" |Cool
  +
|3
  +
|0
  +
|Affected by how well the appeal in front goes.
 
|}
 
|}
  +
<!-- EOF -->
   
 
==Combinations in Super Contests==
 
==Combinations in Super Contests==

Revision as of 21:01, 5 August 2009

129Magikarp.png This article does not yet meet the quality standards of Bulbapedia. Please feel free to edit this article to make it conform to Bulbapedia norms and conventions.

A Contest combination is a group of several moves, which, when used in Contests and Super Contests, will form a specially recognized combination with another move used afterwards, gaining the user more appeal points.

Several of these combinations were actually introduced in Generation II before Contests as "combination attacks" which offered beneficial bonuses when used in battle, such as Defense Curl and Rollout.

Many moves are both a follow-up move for one combination while themselves able to be followed up by another move. This, however, is not allowed, and if a move is used as a follow-up move, it will not set up another move to follow it.

Combinations usable in Pokémon Contests

When the second move of any of the below are used it will receive double the appeal points it would have earned otherwise.

Lead Move Category: Cute

Turn Attack Category Appeal Jam Description
First Turn Belly Drum Cute 1 0 Ups the user's condition. Helps prevent nervousness.
Second Rest Cute 2 0 Can avoid being startled by others once.


Turn Attack Category Appeal Jam Description
First Turn Charm Cute 2 1 Subtract 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtract 1 point from any who did not use the same type of move.
Second Flatter Smart 2 0 Makes all Pokémon after the user nervous.
Second Growl Cute 2 0 The appeal works great if performed last.
Second Rest Cute 2 0 Can avoid being startled by others once.
Second Sweet Kiss Cute 2 0 Makes all Pokémon after the user nervous.
Second Tail Whip Cute 2 0 The appeal works great if used last


Turn Attack Category Appeal Jam Description
First Turn Defense Curl Cute 2 0 Can avoid being startled by others once.
Second Rollout Tough 3 0 Temporarily stops the crowd from growing excited.
Second Tackle Tough 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Dive Beauty 2 0 Can avoid being startled by others once.
Second Surf Beauty 3 0 Affected by how well the appeal in front goes.


Turn Attack Category Appeal Jam Description
First Turn Fake Out Cute 2 1 Startles Pokémon that made Cute appeals earlier in the same round.
Second Arm Thrust Tough 2 1 Startles the Pokémon that has the judge's attention.
Second Faint Attack Smart 2 0 The appeal works great if performed first.
Second Knock Off Smart 1 4 Badly startles the Pokémon in front.
Second Seismic Toss Tough 2 1 Startles Pokémon that made a Tough-type appeal earlier in the same turn.
Second Vital Throw Cool 3 0 The user will appeal later in the next turn.


Turn Attack Category Appeal Jam Description
First Turn Mud Sport Cute 4 0 A highly appealing move.
Second Mud-Slap Cute 2 1 Startles the Pokémon that has the Judge's attention.
Second Water Gun Cute 4 0 A highly appealing move.
Second Water Sport Cute 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Mud-Slap Cute 2 1 Startles the Pokémon that has the Judge's attention.
Second Mud Sport Cute 4 0 A highly appealing move.
Second Sand-Attack Cute 2 1 Startles the Pokémon that has the judge's attention.


Turn Attack Category Appeal Jam Description
First Turn Rest Cute 2 0 Can avoid being startled by others once.
Second Sleep Talk Cute 3 0 Can be repeatedly used without boring the Judge.
Second Snore Cute 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Sand-Attack Cute 2 1 Startles the Pokémon that has the judge's attention.
Second Mud-Slap Cute 2 1 Startles the Pokémon that has the Judge's attention.


Turn Attack Category Appeal Jam Description
First Turn Sing Cute 2 0 Makes all Pokémon after the user nervous.
Second Perish Song Beauty 2 1 Badly startles all Pokémon that made good appeals.
Second Refresh Cute 1 0 Ups the user's condition. Helps prevent nervousness.


Turn Attack Category Appeal Jam Description
First Turn Sweet Scent Cute 1 3 Badly startles those that have made their appeals for this turn.
Second PoisonPowder Smart 3 0 Worsens the condition of those that made appeals.
Second Sleep Powder Smart 1 3 Badly startles those that have made appeals.
Second Stun Spore Smart 2 1 Badly startles all Pokémon that made good appeals.


Turn Attack Category Appeal Jam Description
First Turn Water Sport Cute 4 0 A highly appealing move.
Second Mud Sport Cute 4 0 A highly appealing move.
Second Refresh Cute 1 0 Ups the user's condition. Helps prevent nervousness.
Second Water Gun Cute 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Yawn Cute 2 0 Makes all Pokémon after the user nervous.
Second Rest Cute 2 0 Can avoid being startled by others once.
Second Slack Off Cute 1 0 It works better the later it is performed.


Lead Move Category: Smart

Turn Attack Category Appeal Jam Description
First Turn Calm Mind Smart 2 0 Prevents the user from receiving counter appeal points once during the current round.
Second Confusion Smart 2 3 Startles the Pokémon that appealed before the user.
Second Dream Eater Smart 2 2 Startles all Pokémon that have done their appeals.
Second Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Second Light Screen Beauty 1 0 Can avoid being startled by others.
Second Luster Purge Smart 2 3 Startles the Pokémon that appealed before the user.
Second Meditate Beauty 1 0 Ups the user's condition. Helps prevent nervousness.
Second Mist Ball Smart 1 4 Badly startles the Pokémon in front.
Second Psybeam Beauty 3 0 Scrambles the order of appeals on the next turn.
Second Psychic Smart 1 3 Badly startles those that have made appeals.
Second Psywave Smart 2 1 Badly startles all Pokémon that made good appeals.
Second Reflect Smart 1 0 Can avoid being startled by others.


Turn Attack Category Appeal Jam Description
First Turn Charge Smart 2 0 If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points.
Second Shock Wave Cool 2 0 The appeal works great if performed first.
Second Spark Cool 1 4 Badly startles the Pokémon in front.
Second Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Second Thunder Wave Cool 2 1 Badly startles all Pokémon that made good appeals.
Second Thunderbolt Cool 4 0 A highly appealing move.
Second ThunderPunch Cool 4 0 A highly appealing move.
Second ThunderShock Cool 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Confusion Smart 2 3 Startles the Pokémon that appealed before the user.
Second Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Second Teleport Cool 1 0 Can avoid being startled by others.
Second Shock Wave Cool 2 0 The appeal works great if performed first.
Second Spark Cool 1 4 Badly startles the Pokémon in front.
Second Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Second Thunder Wave Cool 2 1 Badly startles all Pokémon that made good appeals.
Second Thunderbolt Cool 4 0 A highly appealing move.
Second ThunderPunch Cool 4 0 A highly appealing move.
Second ThunderShock Cool 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Hypnosis Smart 1 3 Badly startles those that have made appeals.
Second Dream Eater Smart 2 2 Startles all Pokémon that have done their appeals.


Turn Attack Category Appeal Jam Description
First Turn Kinesis Smart 3 0 Temporarily stops the crowd from growing excited.
Second Confusion Smart 2 3 Startles the Pokémon that appealed before the user.
Second Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Second Psychic Smart 1 3 Badly startles those that have made appeals.
Second Teleport Cool 1 0 Can avoid being startled by others.


Turn Attack Category Appeal Jam Description
First Turn Lock-On Smart 3 0 Temporarily stops the crowd from growing excited.
Second Superpower Tough 6 0 After this move, the user is more easily startled.
Second Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Second Tri Attack Beauty 2 2 Startles all Pokémon that have done their appeals.
Second Zap Cannon Cool 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Metal Sound Smart 1 3 Badly startles those that have made appeals.
Second Metal Claw Cool 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Mind Reader Smart 3 0 Temporarily stops the crowd from getting excited.
Second DynamicPunch Cool 2 1 Startles the Pokémon that has the Judge's attention.
Second Hi Jump Kick Cool 6 0 After this move the user is more easily startled.
Second Submission Cool 6 0 After this move, the user is more easily startled.
Second Superpower Tough 6 0 After this move, the user is more easily startled.


Turn Attack Category Appeal Jam Description
First Turn Psychic Smart 1 3 Badly startles those that have made appeals.
Second Confusion Smart 2 3 Startles the Pokémon that appealed before the user.
Second Future Sight Smart 3 0 Temporarily stops the crowd from growing excited.
Second Kinesis Smart 3 0 Temporarily stops the crowd from growing excited.
Second Teleport Cool 1 0 Can avoid being startled by others.


Turn Attack Category Appeal Jam Description
First Turn Taunt Smart 2 0 Makes all Pokémon after the user nervous.
Second Counter Tough 2 0 Prevents user from receiving counter appeal points once during the current round.
Second Detect Cool 2 0 Can avoid being startled by others once.
Second Mirror Coat Beauty 2 0 Can avoid being startled by others once.


Lead Move Category: Tough

Turn Attack Category Appeal Jam Description
First Turn Curse Tough 3 0 The next appeal can be made later next turn.
Second Destiny Bond Smart 8 0 Makes a great appeal, but allows no more to the end.
Second Grudge Tough 1 0 The appeal works better the later it is performed.
Second Mean Look Beauty 2 0 Makes all Pokémon after the user nervous.
Second Spite Tough 1 0 The appeal works better the later it is performed.


Turn Attack Category Appeal Jam Description
First Turn Earthquake Tough 1 3 Badly startles those that have made appeals.
Second Eruption Beauty 1 0 The appeal works better the later it is performed.
Second Fissure Tough 2 1 Cuts in half the appeal points of all Pokémon that appealed before the user.


Turn Attack Category Appeal Jam Description
First Turn Endure Tough 2 0 Avoids being startled once.
Second Flail Cute 1 0 The appeal works better the later it is performed.
Second Reversal Cool 2 0 The appeal works great if performed last.


Turn Attack Category Appeal Jam Description
First Turn Harden Tough 2 0 Can avoid being startled by other once.
Second Double-Edge Tough 6 0 If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
Second Protect Cute 1 0 Can avoid being startled by others.
Second Rollout Tough 3 0 Temporarily stops the crowd from growing excited.
Second Tackle Tough 4 0 A highly appealing move.
Second Take Down Tough 6 0 After this move, the user is more easily startled.


Turn Attack Category Appeal Jam Description
First Turn Pound Tough 4 0 No additional effect.
Second DoubleSlap Tough 2 1 Startles the Pokémon that has the judge's attention.
Second Faint Attack Smart 2 0 The appeal works great if performed first.
Second Slam Tough 2 1 ???


Turn Attack Category Appeal Jam Description
First Turn Rain Dance Tough 1 0 Works best if the crowd is excited.
Second Bubble Cute 2 2 Startles all Pokémon that have made their appeals for this turn.
Second BubbleBeam Beauty 1 3 Badly startles those who have made appeals.
Second Clamp Tough 3 0 When the user makes the appeal, the crowd's excitement continues until the end of the round.
Second Crabhammer Tough 3 0 ?
Second Dive Beauty 2 0 Can avoid being startled by others once.
Second Hydro Pump Beauty 4 0 A highly appealing move.
Second Muddy Water Tough 2 1 ???
Second Surf Beauty 3 0 Affected by how well the appeal in front goes.
Second Thunder Cool 2 2 Startles all Pokémon that have already appealed.
Second Water Gun Cute 4 0 A highly appealing move.
Second Water Pulse
Second Water Sport Cute 4 0 A highly appealing move.
Second Water Spout Beauty 1 0 The appeal works better the later it is performed.
Second Waterfall Tough 2 0 The appeal works great if performed last.
Second Weather Ball Smart 4 0 A highly appealing move.
Second Whirlpool Beauty 3 0 Temporarily stops the crowd from growing excited.


Turn Attack Category Appeal Jam Description
First Turn Rock Throw Tough 2 0 Works well if it's the same type as the one before.
Second Rock Slide Tough 1 3 ???
Second Rock Tomb Smart 3 0 Temporarily stops the crowd from growing excited.


Turn Attack Category Appeal Jam Description
First Turn Sandstorm Tough 3 0 Scrambles the order of appeals on the next turn.
Second Mud-Slap Cute 2 1 Startles the Pokémon that has the Judge's attention.
Second Sand Tomb Smart 3 0 Temporarily stops the crowd from growing excited.
Second Sand-Attack Cute 2 1 Startles the Pokémon that has the judge's attention.
Second Weather Ball Smart 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Scary Face Tough 2 1 Startles the Pokémon that has the judge's attention.
Second Bite Tough 1 3 Badly startles those that have made appeals.
Second Crunch Tough 1 4 Badly startles the Pokémon in front.
Second Leer Cool 3 0 Temporarily stops the crowd from growing excited.


Turn Attack Category Appeal Jam Description
First Turn Scratch Tough 4 0 A highly appealing move.
Second Fury Swipes Tough 2 1 Startles the Pokémon that has the judge's attention.
Second Slash Cool 3 0 Affected by how well the appeal in front goes.


Turn Attack Category Appeal Jam Description
First Turn Sludge Tough 1 4 Badly startles the Pokémon in front.
Second Sludge Bomb Tough 2 1 Startles the Pokémon that has the Judge's attention.


Turn Attack Category Appeal Jam Description
First Turn Sludge Bomb Tough 2 1 Startles the Pokémon that has the Judge's attention.
Second Sludge Tough 1 4 Badly startles the Pokémon in front.


Turn Attack Category Appeal Jam Description
First Turn Smog Tough 1 3 Badly startles those that have made appeals.
Second SmokeScreen Smart 3 0 Shift the judge's attention from others.


Turn Attack Category Appeal Jam Description
First Turn Stockpile Tough 2 0 Can avoid being startled by others once.
Second Spit Up Tough 4 0 A highly appealing move.
Second Swallow Tough 1 0 Ups the user's condition. Helps prevent nervousness.


Turn Attack Category Appeal Jam Description
First Turn ViceGrip Tough 4 0 A highly appealing move.
Second Bind Tough 3 0 Temporarily stops the crowd from getting excited.
Second Guillotine Cool 2 1 Badly startles all Pokémon that made good appeals.


Lead Move Category: Cool

Turn Attack Category Appeal Jam Description
First Turn Double Team Cool 2 0 Can avoid being startled by other once.
Second Agility Cool 3 0 Turns the next round to the first round of appeals.
Second Quick Attack Cool 3 0 The user's appeal can be made earlier on the next turn.
Second Teleport Cool 1 0 Can avoid being startled by others.


Turn Attack Category Appeal Jam Description
First Turn Dragon Dance Cool 1 0 Ups the user's condition. Helps prevent nervousness.
Second DragonBreath Cool 1 3 Badly startles those that have made appeals.
Second Dragon Claw Cool 2 1 Startles Pokémon that made a same-type appeal.
Second Dragon Rage Cool 1 0 The appeal works better the later it is performed.


Turn Attack Category Appeal Jam Description
First Turn Dragon Rage Cool 1 0 The appeal works better the later it is performed.
Second DragonBreath Cool 1 3 Badly startles those that have made appeals.
Second Dragon Claw Cool 2 1 Startles Pokémon that made a same-type appeal.
Second Dragon Dance Cool 1 0 Ups the user's condition. Helps prevent nervousness.


Turn Attack Category Appeal Jam Description
First Turn Focus Energy Cool 1 3 Badly startles those that have made appeals earlier in the same turn.
Second Arm Thrust Tough 2 1 Startles the Pokémon that has the judge's attention.
Second Brick Break Cool 1 4 Badly startles the Pokémon in front.
Second Cross Chop Cool 3 0 If the appeal points for the Pokémon who appealed right before the user were less than 3, the user gets double the appeal points. (If they were greater than 3, user gets 0 appeal points.)
Second Double-Edge Tough 6 0 If the user is jammed on the same turn after using this move, they lose twice as many hearts as usual.
Second DynamicPunch Cool 2 1 Startles the Pokémon that has the Judge's attention.
Second Focus Punch Tough 3 0 ???
Second Headbutt Tough 2 3 Startles the Pokémon that appealed before the user.
Second Karate Chop Tough 3 0 Affected by how well the appeal in front goes.
Second Sky Uppercut Cool 2 1 Startles Pokémon that made a same-type appeal.
Second Take Down Tough 6 0 After this move, the user is more easily startled.


Turn Attack Category Appeal Jam Description
First Turn Horn Attack Cool 4 0 A highly appealing move.
Second Fury Attack Cool 2 1 Startles the Pokémon that has the judge's attention.
Second Horn Drill Cool 2 1 Badly startles all Pokémon that made good appeals.


Turn Attack Category Appeal Jam Description
First Turn Leer Cool 3 0 Temporarily stops the crowd from growing excited.
Second Bite Tough 1 3 Badly startles those that have made appeals.
Second Faint Attack Smart 2 0 The appeal works great if performed first.
Second Glare Tough 1 3 ???
Second Horn Attack Cool 4 0 A highly appealing move.
Second Scary Face Tough 2 1 Startles the Pokémon that has the judge's attention.
Second Scratch Tough 4 0 A highly appealing move.
Second Stomp Tough 1 4 Badly startles the Pokémon in front.
Second Tackle Tough 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Peck Cool 4 0 A highly appealing move.
Second Drill Peck Cool 4 0 A highly appealing move.
Second Fury Attack Cool 2 1 Startles the Pokémon that has the judge's attention.


Turn Attack Category Appeal Jam Description
First Turn Rage Cool 3 0 Can be repeatedly used without boring the judge.
Second Leer Cool 3 0 Temporarily stops the crowd from growing excited.
Second Scary Face Tough 2 1 Startles the Pokémon that has the judge's attention.
Second Thrash Tough 4 4 ???


Turn Attack Category Appeal Jam Description
First Turn ThunderPunch Cool 4 0 A highly appealing move.
First Turn Fire Punch Beauty 4 0 A highly appealing move.
Second Ice Punch Beauty 4 0 A highly appealing move.


Lead Move Category: Beauty

Turn Attack Category Appeal Jam Description
First Fire Punch Beauty 4 0 A highly appealing move.
Second Ice Punch Beauty 4 0 A highly appealing move.
Second ThunderPunch Cool 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Growth Beauty 1 0 Ups the user's condition and helps prevent nervousness.
Second Absorb Smart 2 3 Subtracts 3 appeal points from the preceeding Pokémon.
Second Bullet Seed Cool 2 1 Badly startles all Pokémon that made good appeals.
Second Giga Drain Smart 2 1 Startles the Pokémon that has the judge's attention.
Second Magical Leaf Beauty 2 0 The appeal works great if performed first.
Second Mega Drain Smart 1 4 ???
Second Petal Dance Beauty 4 4 Jams the others, and misses one turn of appeals.
Second Razor Leaf Cool 3 0 Affected by how well the appeal in front goes.
Second SolarBeam Cool 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Hail Beauty 1 3 Badly startles those that have made appeals.
Second Blizzard Beauty 4 0 A highly appealing move.
Second Powder Snow Beauty 4 0 A highly appealing move.
Second Weather Ball Smart 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
Second Ice Punch Beauty 4 0 A highly appealing move.
First Turn Fire Punch Beauty 4 0 A highly appealing move.
Second ThunderPunch Cool 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Mean Look Beauty 2 0 Makes all Pokémon after the user nervous.
Second Destiny Bond Smart 8 0 Makes a great appeal, but allows no more to the end.
Second Perish Song Beauty 2 1 Badly startles all Pokémon that made good appeals.


Turn Attack Category Appeal Jam Description
First Turn Powder Snow Beauty 4 0 A highly appealing move.
Second Blizzard Beauty 4 0 A highly appealing move.


Turn Attack Category Appeal Jam Description
First Turn Sunny Day Beauty 1 0 The appeal works the best the more the crowd is excited.
Second Blaze Kick Beauty 4 0 A highly appealing move.
Second Ember Beauty 4 0 A highly appealing move.
Second Eruption Beauty 1 0 The appeal works better the later it is performed.
Second Fire Blast Beauty 4 0 A highly appealing move.
First Turn Fire Punch Beauty 4 0 A highly appealing move.
Second Fire Spin Beauty 3 0 Temporarily stops the crowd from growing excited.
Second Flamethrower Beauty 4 0 A highly appealing move.
Second Heat Wave Beauty 4 0 A highly appealing move.
Second Moonlight Beauty 1 0 The appeal's quality varies depending on its timing.
Second Morning Sun Beauty 1 0 The appeal's quality varies depending on its timing.
Second Overheat Beauty 6 0 After this move, the user is more easily startled.
Second SolarBeam Cool 4 0 A highly appealing move.
Second Synthesis Smart 1 0 Changes the appeal points to 1, 2, 4, 6 or 8.
Second Weather Ball Smart 4 0 A highly appealing move.
Second Will-O-Wisp Beauty 1 4 Badly startles the Pokémon in front.


Turn Attack Category Appeal Jam Description
First Turn Surf Beauty 3 0 Affected by how well the appeal in front goes.
Second Dive Beauty 2 0 Can avoid being startled by others once.


Turn Attack Category Appeal Jam Description
First Turn Swords Dance Beauty 1 0 Ups the user's condition and helps prevent nervousness.
Second Crabhammer Tough 3 0 ?
Second Crush Claw Cool 1 4 Subtract 4 appeal points from the Pokémon who appealed right before the user.
Second Cut Cool 2 1 Badly startles all Pokémon that made good appeals.
Second False Swipe Cool 1 3 Badly startles those that have made appeals.
Second Fury Cutter Cool 3 0 Can be repeatedly used without boring the judge.
Second Slash Cool 3 0 Affected by how well the appeal in front goes.

Combinations in Super Contests

Unlike in Hoenn region contests, Super Contest combos do not double the amount of appeal points of the second move, but instead add some amount. Additionally, many combos legal in Hoenn contests do nothing in Super Contests.

The following is a list of combinations in Sinnoh Super Contests:

First Turn: Charge
Follow Up: Thunder Fang


First Turn: Defense Curl
Follow Up: Rollout


First Turn: Focus Energy
Follow Up: Night Slash


First Turn: Growth
Follow Up: Magical Leaf


First Turn: Meditate
Follow Up: Hi Jump Kick


First Turn: Psych Up
Follow Up: Hydro Pump



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