Difference between revisions of "Contact"

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(more descriptive entries, standardized wording, links to status conditions, etc.)
(List of items which have effects involving contact: Non-contact attacks also trigger Red Card.)
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|{{DL|In-battle effect item|Eject Button}}
|{{DL|In-battle effect item|Eject Button}}
| Forces the holder to switch out when hit with a contact move.
| Forces the holder to switch out when hit with a contact move.
| align=center | [[File:Bag Red Card Sprite.png]]
|{{DL|In-battle effect item|Red Card}}
| Forces the foe to switch the attacking Pokémon with a random one when the holder is hit with a contact move.
| align=center | [[File:Bag Rocky Helmet Sprite.png]]
| align=center | [[File:Bag Rocky Helmet Sprite.png]]

Revision as of 13:55, 2 April 2013

Contact is a term used to describe the condition when one Pokémon in a battle physically touches the opponent in order to deal damage.

Up until Generation IV, moves that made contact could be either physical or special with damage dealing for moves that made contact depending on the move's type. However, since the distinction between physical and special are no longer based on type, most moves that make contact are physical. All status moves do not make contact. The use of contact-based moves can be affected directly by certain Abilities of the foe, such as Cute Charm and Effect Spore, and indirectly by certain attackers' Abilities, like Guts. The use of contact moves can also trigger several items. Contact can also be used to spread Pokérus.

List of physical moves that don't make contact

These are physical moves that do not make contact.

Move Type
Attack Order  Bug  Status {{{3}}}
Barrage  Normal  Status {{{3}}}
Beat Up  Dark  Status {{{3}}}
Bonemerang  Ground  Status {{{3}}}
Bone Club  Ground  Status {{{3}}}
Bone Rush  Ground  Status {{{3}}}
Bulldoze  Ground  Status {{{3}}}
Bullet Seed  Grass  Status {{{3}}}
Earthquake  Ground  Status {{{3}}}
Egg Bomb  Normal  Status {{{3}}}
Explosion  Normal  Status {{{3}}}
Feint  Normal  Status {{{3}}}
Fissure  Ground  Status {{{3}}}
Fling  Dark  Status {{{3}}}
Freeze Shock  Ice  Status {{{3}}}
Fusion Bolt  Electric  Status {{{3}}}
Gear Grind  Steel  Status {{{3}}}
Gunk Shot  Poison  Status {{{3}}}
Ice Shard  Ice  Status {{{3}}}
Icicle Crash  Ice  Status {{{3}}}
Icicle Spear  Ice  Status {{{3}}}
Magnet Bomb  Steel  Status {{{3}}}
Magnitude  Ground  Status {{{3}}}
Metal Burst  Steel  Status {{{3}}}
Natural Gift  Normal  Status {{{3}}}
Pay Day  Normal  Status {{{3}}}
Poison Sting  Poison  Status {{{3}}}
Pin Missile  Bug  Status {{{3}}}
Present  Normal  Status {{{3}}}
Psycho Cut  Psychic  Status {{{3}}}
Razor Leaf  Grass  Status {{{3}}}
Rock Blast  Rock  Status {{{3}}}
Rock Slide  Rock  Status {{{3}}}
Rock Throw  Rock  Status {{{3}}}
Rock Tomb  Rock  Status {{{3}}}
Rock Wrecker  Rock  Status {{{3}}}
Sacred Fire  Fire  Status {{{3}}}
Sand Tomb  Ground  Status {{{3}}}
Secret Power  Normal  Status {{{3}}}
Seed Bomb  Grass  Status {{{3}}}
Sky Attack  Flying  Status {{{3}}}
Spike Cannon  Normal  Status {{{3}}}
Selfdestruct  Normal  Status {{{3}}}
Smack Down  Rock  Status {{{3}}}
Stone Edge  Rock  Status {{{3}}}
Twineedle  Bug  Status {{{3}}}

List of special moves that make contact

These are special moves that do make contact.

Move Type
Final Gambit  Fighting  Status {{{3}}}
Grass Knot  Grass  Status {{{3}}}
Petal Dance  Grass  Status {{{3}}}
Trump Card  Normal  Status {{{3}}}
Wring Out  Normal  Status {{{3}}}

List of Abilities which have effects involving contact

Name Effect
Aftermath If a contact-based move faints a Pokémon with this Ability, the attacker loses 1/4 of their max HP.
Cute Charm Has a 30% chance of infatuating an attacker on contact.
Effect Spore Has a 30% chance of inducing either Poison, Paralysis, or Sleep in an attacker on contact.
Flame Body Has a 30% chance of burning an attacker on contact.
Iron Barbs Damages an attacker for 1/8 of their max HP on contact.
Mummy Replaces the attacker's Ability with Mummy until returned.
Pickpocket Steals the attacker's held item on contact.
Poison Point Has a 30% chance of poisoning an attacker on contact.
Poison Touch Each contact-based hit from a Pokémon with this Ability has a 30% chance of poisoning the target.
Rough Skin Damages an attacker for 1/8 of their max HP on contact.
Static Has a 30% chance of paralyzing an attacker on contact.

List of items which have effects involving contact

Spr Name Effect
Bag Eject Button Sprite.png Eject Button Forces the holder to switch out when hit with a contact move.
Bag Rocky Helmet Sprite.png Rocky Helmet Damages the attacking Pokémon for 1/6 of their max HP on contact.
Bag Sticky Barb Sprite.png Sticky Barb Damages holder each turn for 1/8 of their max HP. May transfer to attacker when holder is hit by a contact move.


  • In all of the console games except Pokémon Battle Revolution, battle animations for moves that make contact don't show the attacking Pokémon hitting the defending one at all; however, in the handheld games, it differs from attack to attack.

See also

Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.