Contact: Difference between revisions
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'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]]. | '''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]]. | ||
Whether a move makes contact is independent of its [[damage category]]. | Whether a move makes contact is independent of its [[damage category]]. Most [[physical move]]s do make contact and make up the majority of contact moves. Most [[special move]]s do not make contact, and no [[status move]]s make contact. Prior to [[Generation VII]], all moves that make contact only target a single Pokémon. | ||
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact. | Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact. | ||
==Moves involving contact== | ==Moves involving contact== | ||
In Generation III only, {{m|AncientPower}} and {{m|Overheat}} make contact, while {{m|Covet}}, {{m|Faint Attack}} and {{m|Fake Out}} do not. | |||
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | {| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;" | ||
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! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
! {{color2|000|Damage category|Category}} | ! {{color2|000|Damage category|Category}} | ||
{{movelist|Accelerock|Rock|cat=Physical}} | |||
{{movelist|Acrobatics|Flying|cat=Physical}} | {{movelist|Acrobatics|Flying|cat=Physical}} | ||
{{movelist|Aerial Ace|Flying|cat=Physical}} | {{movelist|Aerial Ace|Flying|cat=Physical}} | ||
{{movelist|Anchor Shot|Steel|cat=Physical}} | |||
{{movelist|Aqua Jet|Water|cat=Physical}} | {{movelist|Aqua Jet|Water|cat=Physical}} | ||
{{movelist|Aqua Tail|Water|cat=Physical}} | {{movelist|Aqua Tail|Water|cat=Physical}} | ||
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{{movelist|Brave Bird|Flying|cat=Physical}} | {{movelist|Brave Bird|Flying|cat=Physical}} | ||
{{movelist|Brick Break|Fighting|cat=Physical}} | {{movelist|Brick Break|Fighting|cat=Physical}} | ||
{{movelist|Brutal Swing|Dark|cat=Physical}} | |||
{{movelist|Bug Bite|Bug|cat=Physical}} | {{movelist|Bug Bite|Bug|cat=Physical}} | ||
{{movelist|Bullet Punch|Steel|cat=Physical}} | {{movelist|Bullet Punch|Steel|cat=Physical}} | ||
{{movelist|Catastropika|Electric|cat=Physical}} | |||
{{movelist|Chip Away|Normal|cat=Physical}} | {{movelist|Chip Away|Normal|cat=Physical}} | ||
{{movelist|Circle Throw|Fighting|cat=Physical}} | {{movelist|Circle Throw|Fighting|cat=Physical}} | ||
Line 50: | Line 54: | ||
{{movelist|Crush Grip|Normal|cat=Physical}} | {{movelist|Crush Grip|Normal|cat=Physical}} | ||
{{movelist|Cut|Normal|cat=Physical}} | {{movelist|Cut|Normal|cat=Physical}} | ||
{{movelist|Darkest Lariat|Dark|cat=Physical}} | |||
{{movelist|Dig|Ground|cat=Physical}} | {{movelist|Dig|Ground|cat=Physical}} | ||
{{movelist|Dive|Water|cat=Physical}} | {{movelist|Dive|Water|cat=Physical}} | ||
Line 59: | Line 64: | ||
{{movelist|Dragon Ascent|Flying|cat=Physical}} | {{movelist|Dragon Ascent|Flying|cat=Physical}} | ||
{{movelist|Dragon Claw|Dragon|cat=Physical}} | {{movelist|Dragon Claw|Dragon|cat=Physical}} | ||
{{movelist|Dragon Hammer|Dragon|cat=Physical}} | |||
{{movelist|Dragon Rush|Dragon|cat=Physical}} | {{movelist|Dragon Rush|Dragon|cat=Physical}} | ||
{{movelist|Dragon Tail|Dragon|cat=Physical}} | {{movelist|Dragon Tail|Dragon|cat=Physical}} | ||
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{{movelist|Fell Stinger|Bug|cat=Physical}} | {{movelist|Fell Stinger|Bug|cat=Physical}} | ||
{{movelist|Fire Fang|Fire|cat=Physical}} | {{movelist|Fire Fang|Fire|cat=Physical}} | ||
{{movelist|Fire Lash|Fire|cat=Physical}} | |||
{{movelist|Fire Punch|Fire|cat=Physical}} | {{movelist|Fire Punch|Fire|cat=Physical}} | ||
{{movelist|First Impression|Bug|cat=Physical}} | |||
{{movelist|Flail|Normal|cat=Physical}} | {{movelist|Flail|Normal|cat=Physical}} | ||
{{movelist|Flame Charge|Fire|cat=Physical}} | {{movelist|Flame Charge|Fire|cat=Physical}} | ||
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{{movelist|Heat Crash|Fire|cat=Physical}} | {{movelist|Heat Crash|Fire|cat=Physical}} | ||
{{movelist|Heavy Slam|Steel|cat=Physical}} | {{movelist|Heavy Slam|Steel|cat=Physical}} | ||
{{movelist|High Horsepower|Ground|cat=Physical}} | |||
{{movelist|High Jump Kick|Fighting|cat=Physical}} | {{movelist|High Jump Kick|Fighting|cat=Physical}} | ||
{{movelist|Hold Back|Normal|cat=Physical}} | {{movelist|Hold Back|Normal|cat=Physical}} | ||
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{{movelist|Ice Ball|Ice|cat=Physical}} | {{movelist|Ice Ball|Ice|cat=Physical}} | ||
{{movelist|Ice Fang|Ice|cat=Physical}} | {{movelist|Ice Fang|Ice|cat=Physical}} | ||
{{movelist|Ice Hammer|Ice|cat=Physical}} | |||
{{movelist|Ice Punch|Ice|cat=Physical}} | {{movelist|Ice Punch|Ice|cat=Physical}} | ||
{{movelist|Infestation|Bug|cat=Special}} | {{movelist|Infestation|Bug|cat=Special}} | ||
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{{movelist|Leech Life|Bug|cat=Physical}} | {{movelist|Leech Life|Bug|cat=Physical}} | ||
{{movelist|Lick|Ghost|cat=Physical}} | {{movelist|Lick|Ghost|cat=Physical}} | ||
{{movelist|Liquidation|Water|cat=Physical}} | |||
{{movelist|Low Kick|Fighting|cat=Physical}} | {{movelist|Low Kick|Fighting|cat=Physical}} | ||
{{movelist|Low Sweep|Fighting|cat=Physical}} | {{movelist|Low Sweep|Fighting|cat=Physical}} | ||
{{movelist|Lunge|Bug|cat=Physical}} | |||
{{movelist|Mach Punch|Fighting|cat=Physical}} | {{movelist|Mach Punch|Fighting|cat=Physical}} | ||
{{movelist|Malicious Moonsault|Dark|cat=Physical}} | |||
{{movelist|Mega Kick|Normal|cat=Physical}} | {{movelist|Mega Kick|Normal|cat=Physical}} | ||
{{movelist|Mega Punch|Normal|cat=Physical}} | {{movelist|Mega Punch|Normal|cat=Physical}} | ||
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{{movelist|Metal Claw|Steel|cat=Physical}} | {{movelist|Metal Claw|Steel|cat=Physical}} | ||
{{movelist|Meteor Mash|Steel|cat=Physical}} | {{movelist|Meteor Mash|Steel|cat=Physical}} | ||
{{movelist|Multi-Attack|Normal|cat=Physical}} | |||
{{movelist|Needle Arm|Grass|cat=Physical}} | {{movelist|Needle Arm|Grass|cat=Physical}} | ||
{{movelist|Night Slash|Dark|cat=Physical}} | {{movelist|Night Slash|Dark|cat=Physical}} | ||
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{{movelist|Poison Tail|Poison|cat=Physical}} | {{movelist|Poison Tail|Poison|cat=Physical}} | ||
{{movelist|Pound|Normal|cat=Physical}} | {{movelist|Pound|Normal|cat=Physical}} | ||
{{movelist|Power Trip|Dark|cat=Physical}} | |||
{{movelist|Power Whip|Grass|cat=Physical}} | {{movelist|Power Whip|Grass|cat=Physical}} | ||
{{movelist|Power-Up Punch|Fighting|cat=Physical}} | {{movelist|Power-Up Punch|Fighting|cat=Physical}} | ||
{{movelist|Psychic Fangs|Psychic|cat=Physical}} | |||
{{movelist|Pulverizing Pancake|Normal|cat=Physical}} | |||
{{movelist|Punishment|Dark|cat=Physical}} | {{movelist|Punishment|Dark|cat=Physical}} | ||
{{movelist|Pursuit|Dark|cat=Physical}} | {{movelist|Pursuit|Dark|cat=Physical}} | ||
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{{movelist|Slam|Normal|cat=Physical}} | {{movelist|Slam|Normal|cat=Physical}} | ||
{{movelist|Slash|Normal|cat=Physical}} | {{movelist|Slash|Normal|cat=Physical}} | ||
{{movelist|Smart Strike|Steel|cat=Physical}} | |||
{{movelist|Smelling Salts|Normal|cat=Physical}} | {{movelist|Smelling Salts|Normal|cat=Physical}} | ||
{{movelist|Solar Blade|Grass|cat=Physical}} | |||
{{movelist|Soul-Stealing 7-Star Strike|Ghost|cat=Physical}} | |||
{{movelist|Spark|Electric|cat=Physical}} | {{movelist|Spark|Electric|cat=Physical}} | ||
{{movelist|Spectral Thief|Ghost|cat=Physical}} | |||
{{movelist|Steamroller|Bug|cat=Physical}} | {{movelist|Steamroller|Bug|cat=Physical}} | ||
{{movelist|Steel Wing|Steel|cat=Physical}} | {{movelist|Steel Wing|Steel|cat=Physical}} | ||
{{movelist|Stomp|Normal|cat=Physical}} | {{movelist|Stomp|Normal|cat=Physical}} | ||
{{movelist|Stomping Tantrum|Ground|cat=Physical}} | |||
{{movelist|Storm Throw|Fighting|cat=Physical}} | {{movelist|Storm Throw|Fighting|cat=Physical}} | ||
{{movelist|Strength|Normal|cat=Physical}} | {{movelist|Strength|Normal|cat=Physical}} | ||
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{{movelist|Submission|Fighting|cat=Physical}} | {{movelist|Submission|Fighting|cat=Physical}} | ||
{{movelist|Sucker Punch|Dark|cat=Physical}} | {{movelist|Sucker Punch|Dark|cat=Physical}} | ||
{{movelist|Sunsteel Strike|Steel|cat=Physical}} | |||
{{movelist|Super Fang|Normal|cat=Physical}} | {{movelist|Super Fang|Normal|cat=Physical}} | ||
{{movelist|Superpower|Fighting|cat=Physical}} | {{movelist|Superpower|Fighting|cat=Physical}} | ||
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{{movelist|Thief|Dark|cat=Physical}} | {{movelist|Thief|Dark|cat=Physical}} | ||
{{movelist|Thrash|Normal|cat=Physical}} | {{movelist|Thrash|Normal|cat=Physical}} | ||
{{movelist|Throat Chop|Dark|cat=Physical}} | |||
{{movelist|Thunder Fang|Electric|cat=Physical}} | {{movelist|Thunder Fang|Electric|cat=Physical}} | ||
{{movelist|Thunder Punch|Electric|cat=Physical}} | {{movelist|Thunder Punch|Electric|cat=Physical}} | ||
{{movelist|Triple Kick|Fighting|cat=Physical}} | {{movelist|Triple Kick|Fighting|cat=Physical}} | ||
{{movelist|Trop Kick|Grass|cat=Physical}} | |||
{{movelist|Trump Card|Normal|cat=Special}} | {{movelist|Trump Card|Normal|cat=Special}} | ||
{{movelist|U-turn|Bug|cat=Physical}} | {{movelist|U-turn|Bug|cat=Physical}} | ||
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{{movelist|X-Scissor|Bug|cat=Physical}} | {{movelist|X-Scissor|Bug|cat=Physical}} | ||
{{movelist|Zen Headbutt|Psychic|cat=Physical}} | {{movelist|Zen Headbutt|Psychic|cat=Physical}} | ||
{{movelist|Zing Zap|Electric|cat=Physical}} | |||
|} | |} | ||
|} | |} | ||
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! Name | ! Name | ||
! Effect | ! Effect | ||
|- | |||
| {{m|Baneful Bunker}} | |||
| {{status|Poison}}s an attacker if it attempts a contact move on the user. | |||
|- | |||
| {{m|Beak Blast}} | |||
| {{status|Burn}}s an attacker if it uses a contact move on the user before executing the move. | |||
|- | |- | ||
| {{m|King's Shield}} | | {{m|King's Shield}} | ||
| Decreases an attacker's {{stat|Attack}} two stages if it attempts a contact move. | | Decreases an attacker's {{stat|Attack}} two stages if it attempts a contact move on the user. | ||
|- | |- | ||
| {{m|Spiky Shield}} | | {{m|Spiky Shield}} | ||
| Damages an attacker for 1/8 of its max HP if it attempts a contact move. | | Damages an attacker for 1/8 of its max HP if it attempts a contact move on the user. | ||
|} | |} | ||
|} | |} | ||
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| {{a|Iron Barbs}} | | {{a|Iron Barbs}} | ||
| Damages an attacker for 1/8 of its max HP on contact. | | Damages an attacker for 1/8 of its max HP on contact. | ||
|- | |||
| {{a|Long Reach}} | |||
| Contact moves from the user will not trigger effects caused by contact. | |||
|- | |- | ||
| {{a|Mummy}} | | {{a|Mummy}} | ||
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| {{a|Static}} | | {{a|Static}} | ||
| Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact. | | Has a 30% chance of {{status|Paralysis|paralyzing}} an attacker on contact. | ||
|- | |||
| {{a|Tangling Hair}} | |||
| Decreases an attacker's {{stat|Speed}} by one stage on contact. | |||
|- | |- | ||
| {{a|Tough Claws}} | | {{a|Tough Claws}} | ||
| Boosts the power of contact moves used by this Pokémon by | | Boosts the power of contact moves used by this Pokémon by 30%. | ||
|} | |} | ||
|} | |} | ||
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| {{DL|In-battle effect item|Sticky Barb}} | | {{DL|In-battle effect item|Sticky Barb}} | ||
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact. | | Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact. | ||
|- | |||
! [[File:Bag Protective Pads Sprite.png]] | |||
| {{DL|In-battle effect item|Protective Pads}} | |||
| Protects the holder from effects caused by using moves that make contact with the target. | |||
|} | |} | ||
|} | |} | ||
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[[it:Contatto]] | [[it:Contatto]] | ||
[[ja:直接攻撃]] | [[ja:直接攻撃]] | ||
[[zh:给予接受到自己的对手伤害的招式]] |
Revision as of 14:31, 18 April 2017
Contact (Japanese: 接触 contact) or direct attack (Japanese: 直接攻撃 direct attack) is a property of moves in the Pokémon games that was introduced in Generation III. Making contact occurs when a Pokémon physically touches the target when using a move in battle. Moves that make contact are affected by and can trigger various items and Abilities, such as Tough Claws and the Sticky Barb.
Whether a move makes contact is independent of its damage category. Most physical moves do make contact and make up the majority of contact moves. Most special moves do not make contact, and no status moves make contact. Prior to Generation VII, all moves that make contact only target a single Pokémon.
Hitting a substitute does not make contact with the Pokémon behind it. While confusion damage is physical, it does not make contact.
Moves involving contact
In Generation III only, AncientPower and Overheat make contact, while Covet, Faint Attack and Fake Out do not.
These Shadow moves also make contact.
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Effects involving contact
Moves
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Abilities
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Items
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Trivia
- In Pokémon Colosseum and XD: Gale of Darkness, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the Stadium series, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.
In other languages
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |