Contact: Difference between revisions
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'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a | '''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a property of [[move]]s in the [[Pokémon games]] that was introduced in [[Generation III]]. Making contact occurs when a Pokémon physically touches the target when using a move in {{pkmn|battle}}. Moves that make contact are affected by and can trigger various [[item]]s and {{Abilities}}, such as {{a|Tough Claws}} and the [[Sticky Barb]]. | ||
Whether a move makes contact is independent of its [[damage category]]. However, most moves that make contact are [[physical move]]s, whereas most [[special move]]s do not make contact; no [[status move]]s make contact. All moves that make contact only target a single Pokémon. | |||
Hitting a {{m|substitute}} does not make contact with the Pokémon behind it. While {{status|confusion}} damage is physical, it does not make contact. | |||
==Moves involving contact== | |||
The moves {{m|Ancient Power}} and {{m|Overheat}} make contact in [[Generation III]] only. | |||
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{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid # | {| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | ||
|- style="background: # | |- style="background: #ddf;" | ||
! {{color2|000|Move}} | ! {{color2|000|Move}} | ||
! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
{{movelist| | ! {{color2|000|Damage category|Category}} | ||
{{movelist| | {{movelist|Acrobatics|Flying|cat=Physical}} | ||
{{movelist| | {{movelist|Aerial Ace|Flying|cat=Physical}} | ||
{{movelist| | {{movelist|Aqua Jet|Water|cat=Physical}} | ||
{{movelist| | {{movelist|Aqua Tail|Water|cat=Physical}} | ||
{{movelist| | {{movelist|Arm Thrust|Fighting|cat=Physical}} | ||
{{movelist| | {{movelist|Assurance|Dark|cat=Physical}} | ||
{{movelist| | {{movelist|Astonish|Ghost|cat=Physical}} | ||
{{movelist| | {{movelist|Avalanche|Ice|cat=Physical}} | ||
{{movelist| | {{movelist|Bide|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Bind|Normal|cat=Physical}} | ||
{{movelist|Feint|Normal}} | {{movelist|Bite|Dark|cat=Physical}} | ||
{{movelist| | {{movelist|Blaze Kick|Fire|cat=Physical}} | ||
{{movelist| | {{movelist|Body Slam|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Bolt Strike|Electric|cat=Physical}} | ||
{{movelist| | {{movelist|Bounce|Flying|cat=Physical}} | ||
{{movelist| | {{movelist|Brave Bird|Flying|cat=Physical}} | ||
{{movelist|Ice | {{movelist|Brick Break|Fighting|cat=Physical}} | ||
{{movelist| | {{movelist|Bug Bite|Bug|cat=Physical}} | ||
{{movelist| | {{movelist|Bullet Punch|Steel|cat=Physical}} | ||
{{movelist| | {{movelist|Chip Away|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Circle Throw|Fighting|cat=Physical}} | ||
{{movelist|Metal | {{movelist|Clamp|Water|cat=Physical}} | ||
{{movelist| | {{movelist|Close Combat|Fighting|cat=Physical}} | ||
{{movelist| | {{movelist|Comet Punch|Normal|cat=Physical}} | ||
{{movelist|Petal | {{movelist|Constrict|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Counter|Fighting|cat=Physical}} | ||
{{movelist|Poison | {{movelist|Covet|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Crabhammer|Water|cat=Physical}} | ||
{{movelist| | {{movelist|Cross Chop|Fighting|cat=Physical}} | ||
{{movelist| | {{movelist|Cross Poison|Poison|cat=Physical}} | ||
{{movelist|Razor | {{movelist|Crunch|Dark|cat=Physical}} | ||
{{movelist|Rock | {{movelist|Crush Claw|Normal|cat=Physical}} | ||
{{movelist|Rock | {{movelist|Crush Grip|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Cut|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Dig|Ground|cat=Physical}} | ||
{{movelist| | {{movelist|Dive|Water|cat=Physical}} | ||
{{movelist| | {{movelist|Dizzy Punch|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Double Hit|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Double Kick|Fighting|cat=Physical}} | ||
{{movelist| | {{movelist|Double Slap|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Double-Edge|Normal|cat=Physical}} | ||
{{movelist| | {{movelist|Dragon Ascent|Flying|cat=Physical}} | ||
{{movelist| | {{movelist|Dragon Claw|Dragon|cat=Physical}} | ||
{{movelist| | {{movelist|Dragon Rush|Dragon|cat=Physical}} | ||
{{movelist| | {{movelist|Dragon Tail|Dragon|cat=Physical}} | ||
{{movelist| | {{movelist|Drain Punch|Fighting|cat=Physical}} | ||
{{movelist|Draining Kiss|Fairy|cat=Special}} | |||
{{movelist|Drill Peck|Flying|cat=Physical}} | |||
{{movelist|Drill Run|Ground|cat=Physical}} | |||
{{movelist|Dual Chop|Dragon|cat=Physical}} | |||
{{movelist|Dynamic Punch|Fighting|cat=Physical}} | |||
{{movelist|Endeavor|Normal|cat=Physical}} | |||
{{movelist|Extreme Speed|Normal|cat=Physical}} | |||
{{movelist|Facade|Normal|cat=Physical}} | |||
{{movelist|Fake Out|Normal|cat=Physical}} | |||
{{movelist|False Swipe|Normal|cat=Physical}} | |||
{{movelist|Feint Attack|Dark|cat=Physical}} | |||
{{movelist|Fell Stinger|Bug|cat=Physical}} | |||
{{movelist|Fire Fang|Fire|cat=Physical}} | |||
{{movelist|Fire Punch|Fire|cat=Physical}} | |||
{{movelist|Flail|Normal|cat=Physical}} | |||
{{movelist|Flame Charge|Fire|cat=Physical}} | |||
{{movelist|Flame Wheel|Fire|cat=Physical}} | |||
{{movelist|Flare Blitz|Fire|cat=Physical}} | |||
{{movelist|Fly|Flying|cat=Physical}} | |||
{{movelist|Flying Press|Fighting|cat=Physical}} | |||
{{movelist|Focus Punch|Fighting|cat=Physical}} | |||
{{movelist|Force Palm|Fighting|cat=Physical}} | |||
{{movelist|Foul Play|Dark|cat=Physical}} | |||
{{movelist|Frustration|Normal|cat=Physical}} | |||
{{movelist|Fury Attack|Normal|cat=Physical}} | |||
{{movelist|Fury Cutter|Bug|cat=Physical}} | |||
{{movelist|Fury Swipes|Normal|cat=Physical}} | |||
{{movelist|Gear Grind|Steel|cat=Physical}} | |||
{{movelist|Giga Impact|Normal|cat=Physical}} | |||
{{movelist|Grass Knot|Grass|cat=Special}} | |||
{{movelist|Guillotine|Normal|cat=Physical}} | |||
{{movelist|Gyro Ball|Steel|cat=Physical}} | |||
{{movelist|Hammer Arm|Fighting|cat=Physical}} | |||
{{movelist|Head Charge|Normal|cat=Physical}} | |||
{{movelist|Head Smash|Rock|cat=Physical}} | |||
{{movelist|Headbutt|Normal|cat=Physical}} | |||
{{movelist|Heart Stamp|Psychic|cat=Physical}} | |||
{{movelist|Heat Crash|Fire|cat=Physical}} | |||
{{movelist|Heavy Slam|Steel|cat=Physical}} | |||
{{movelist|High Jump Kick|Fighting|cat=Physical}} | |||
{{movelist|Hold Back|Normal|cat=Physical}} | |||
{{movelist|Horn Attack|Normal|cat=Physical}} | |||
{{movelist|Horn Drill|Normal|cat=Physical}} | |||
{{movelist|Horn Leech|Grass|cat=Physical}} | |||
{{movelist|Hyper Fang|Normal|cat=Physical}} | |||
{{movelist|Ice Ball|Ice|cat=Physical}} | |||
{{movelist|Ice Fang|Ice|cat=Physical}} | |||
{{movelist|Ice Punch|Ice|cat=Physical}} | |||
{{movelist|Infestation|Bug|cat=Special}} | |||
{{movelist|Iron Head|Steel|cat=Physical}} | |||
{{movelist|Iron Tail|Steel|cat=Physical}} | |||
{{movelist|Jump Kick|Fighting|cat=Physical}} | |||
{{movelist|Karate Chop|Fighting|cat=Physical}} | |||
{{movelist|Knock Off|Dark|cat=Physical}} | |||
{{movelist|Last Resort|Normal|cat=Physical}} | |||
{{movelist|Leaf Blade|Grass|cat=Physical}} | |||
{{movelist|Leech Life|Bug|cat=Physical}} | |||
{{movelist|Lick|Ghost|cat=Physical}} | |||
{{movelist|Low Kick|Fighting|cat=Physical}} | |||
{{movelist|Low Sweep|Fighting|cat=Physical}} | |||
{{movelist|Mach Punch|Fighting|cat=Physical}} | |||
{{movelist|Mega Kick|Normal|cat=Physical}} | |||
{{movelist|Mega Punch|Normal|cat=Physical}} | |||
{{movelist|Megahorn|Bug|cat=Physical}} | |||
{{movelist|Metal Claw|Steel|cat=Physical}} | |||
{{movelist|Meteor Mash|Steel|cat=Physical}} | |||
{{movelist|Needle Arm|Grass|cat=Physical}} | |||
{{movelist|Night Slash|Dark|cat=Physical}} | |||
{{movelist|Nuzzle|Electric|cat=Physical}} | |||
{{movelist|Outrage|Dragon|cat=Physical}} | |||
{{movelist|Payback|Dark|cat=Physical}} | |||
{{movelist|Peck|Flying|cat=Physical}} | |||
{{movelist|Petal Dance|Grass|cat=Special}} | |||
{{movelist|Phantom Force|Ghost|cat=Physical}} | |||
{{movelist|Play Rough|Fairy|cat=Physical}} | |||
{{movelist|Pluck|Flying|cat=Physical}} | |||
{{movelist|Poison Fang|Poison|cat=Physical}} | |||
{{movelist|Poison Jab|Poison|cat=Physical}} | |||
{{movelist|Poison Tail|Poison|cat=Physical}} | |||
{{movelist|Pound|Normal|cat=Physical}} | |||
{{movelist|Power Whip|Grass|cat=Physical}} | |||
{{movelist|Power-Up Punch|Fighting|cat=Physical}} | |||
{{movelist|Punishment|Dark|cat=Physical}} | |||
{{movelist|Pursuit|Dark|cat=Physical}} | |||
{{movelist|Quick Attack|Normal|cat=Physical}} | |||
{{movelist|Rage|Normal|cat=Physical}} | |||
{{movelist|Rapid Spin|Normal|cat=Physical}} | |||
{{movelist|Razor Shell|Water|cat=Physical}} | |||
{{movelist|Retaliate|Normal|cat=Physical}} | |||
{{movelist|Return|Normal|cat=Physical}} | |||
{{movelist|Revenge|Fighting|cat=Physical}} | |||
{{movelist|Reversal|Fighting|cat=Physical}} | |||
{{movelist|Rock Climb|Normal|cat=Physical}} | |||
{{movelist|Rock Smash|Fighting|cat=Physical}} | |||
{{movelist|Rolling Kick|Fighting|cat=Physical}} | |||
{{movelist|Rollout|Rock|cat=Physical}} | |||
{{movelist|Sacred Sword|Fighting|cat=Physical}} | |||
{{movelist|Scratch|Normal|cat=Physical}} | |||
{{movelist|Seismic Toss|Fighting|cat=Physical}} | |||
{{movelist|Shadow Claw|Ghost|cat=Physical}} | |||
{{movelist|Shadow Force|Ghost|cat=Physical}} | |||
{{movelist|Shadow Punch|Ghost|cat=Physical}} | |||
{{movelist|Shadow Sneak|Ghost|cat=Physical}} | |||
{{movelist|Skull Bash|Normal|cat=Physical}} | |||
{{movelist|Sky Drop|Flying|cat=Physical}} | |||
{{movelist|Sky Uppercut|Fighting|cat=Physical}} | |||
{{movelist|Slam|Normal|cat=Physical}} | |||
{{movelist|Slash|Normal|cat=Physical}} | |||
{{movelist|Smelling Salts|Normal|cat=Physical}} | |||
{{movelist|Spark|Electric|cat=Physical}} | |||
{{movelist|Steamroller|Bug|cat=Physical}} | |||
{{movelist|Steel Wing|Steel|cat=Physical}} | |||
{{movelist|Stomp|Normal|cat=Physical}} | |||
{{movelist|Storm Throw|Fighting|cat=Physical}} | |||
{{movelist|Strength|Normal|cat=Physical}} | |||
{{movelist|Struggle|Normal|cat=Physical}} | |||
{{movelist|Submission|Fighting|cat=Physical}} | |||
{{movelist|Sucker Punch|Dark|cat=Physical}} | |||
{{movelist|Super Fang|Normal|cat=Physical}} | |||
{{movelist|Superpower|Fighting|cat=Physical}} | |||
{{movelist|Tackle|Normal|cat=Physical}} | |||
{{movelist|Tail Slap|Normal|cat=Physical}} | |||
{{movelist|Take Down|Normal|cat=Physical}} | |||
{{movelist|Thief|Dark|cat=Physical}} | |||
{{movelist|Thrash|Normal|cat=Physical}} | |||
{{movelist|Thunder Fang|Electric|cat=Physical}} | |||
{{movelist|Thunder Punch|Electric|cat=Physical}} | |||
{{movelist|Triple Kick|Fighting|cat=Physical}} | |||
{{movelist|Trump Card|Normal|cat=Special}} | |||
{{movelist|U-turn|Bug|cat=Physical}} | |||
{{movelist|V-create|Fire|cat=Physical}} | |||
{{movelist|Vice Grip|Normal|cat=Physical}} | |||
{{movelist|Vine Whip|Grass|cat=Physical}} | |||
{{movelist|Vital Throw|Fighting|cat=Physical}} | |||
{{movelist|Volt Tackle|Electric|cat=Physical}} | |||
{{movelist|Wake-Up Slap|Fighting|cat=Physical}} | |||
{{movelist|Waterfall|Water|cat=Physical}} | |||
{{movelist|Wild Charge|Electric|cat=Physical}} | |||
{{movelist|Wing Attack|Flying|cat=Physical}} | |||
{{movelist|Wood Hammer|Grass|cat=Physical}} | |||
{{movelist|Wrap|Normal|cat=Physical}} | |||
{{movelist|Wring Out|Normal|cat=Special}} | |||
{{movelist|X-Scissor|Bug|cat=Physical}} | |||
{{movelist|Zen Headbutt|Psychic|cat=Physical}} | |||
|} | |} | ||
|} | |} | ||
These Shadow moves also make contact. | |||
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These | |||
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{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid # | {| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;" | ||
|- style="background: # | |- style="background: #ddf;" | ||
! {{color2|000|Move}} | ! {{color2|000|Move}} | ||
! {{color2|000|Type}} | ! {{color2|000|Type}} | ||
{{ | ! {{color2|000|Damage category|Category}} | ||
{{movelist| | {{movelist|Shadow Blitz|Shadow|cat=Physical}} | ||
{{movelist| | {{movelist|Shadow Break|Shadow|cat=Physical}} | ||
{{movelist| | {{movelist|Shadow End|Shadow|cat=Physical}} | ||
{{movelist|Shadow Rush|Shadow|cat=Physical}} | |||
{{movelist| | |||
|} | |} | ||
|} | |} | ||
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|- | |- | ||
| {{a|Aftermath}} | | {{a|Aftermath}} | ||
| An attacker | | An attacker that knocks out this Pokémon with a contact move takes damage equal to 1/4 of its own max HP. | ||
|- | |- | ||
| {{a|Cute Charm}} | | {{a|Cute Charm}} | ||
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|- | |- | ||
| {{a|Effect Spore}} | | {{a|Effect Spore}} | ||
| Has a 30% chance of | | Has a 30% chance of afflicting an attacker with {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} on contact. | ||
|- | |- | ||
| {{a|Flame Body}} | | {{a|Flame Body}} | ||
| Has a 30% chance of {{status|burn}}ing an attacker on contact. | | Has a 30% chance of {{status|burn}}ing an attacker on contact. | ||
|- | |||
| {{a|Fluffy}} | |||
| Halves damage taken from contact moves, but doubles damage taken from {{type|Fire}} [[move]]s. | |||
|- | |- | ||
| {{a|Gooey}} | | {{a|Gooey}} | ||
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|ko=접촉 ''contact'' | |ko=접촉 ''contact'' | ||
}} | }} | ||
{{-}} | |||
{{Project Games notice|game mechanic}} | {{Project Games notice|game mechanic}} | ||
Revision as of 09:16, 17 October 2016
Contact (Japanese: 接触 contact) or direct attack (Japanese: 直接攻撃 direct attack) is a property of moves in the Pokémon games that was introduced in Generation III. Making contact occurs when a Pokémon physically touches the target when using a move in battle. Moves that make contact are affected by and can trigger various items and Abilities, such as Tough Claws and the Sticky Barb.
Whether a move makes contact is independent of its damage category. However, most moves that make contact are physical moves, whereas most special moves do not make contact; no status moves make contact. All moves that make contact only target a single Pokémon.
Hitting a substitute does not make contact with the Pokémon behind it. While confusion damage is physical, it does not make contact.
Moves involving contact
The moves Ancient Power and Overheat make contact in Generation III only.
These Shadow moves also make contact.
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Effects involving contact
Moves
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Abilities
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Items
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Trivia
- In Pokémon Colosseum and XD: Gale of Darkness, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the Stadium series, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.
In other languages
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This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games. |