Contact: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
(Term and new Special attack. Term comes from NPC that gives you Rocky Helmet.)
(35 intermediate revisions by 18 users not shown)
Line 1: Line 1:
'''Contact''' or '''direct attack''' is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage.
'''Contact''' (Japanese: '''{{tt|接触|せっしょく}}''' ''contact'') or '''direct attack''' (Japanese: '''{{tt|直接攻撃|ちょくせつ こうげき}}''' ''direct attack'') is a term used to describe the condition when one Pokémon in a {{pkmn|battle}} physically touches the opponent in order to deal damage with a move. The distinction between moves that make contact and moves that do not was introduced in [[Generation III]].


Up until [[Generation IV]], [[move]]s that made contact could be either [[physical move|physical]] or [[special move|special]] with [[damage]] dealing for moves that made contact depending on the move's [[type]]. However, since the distinction between physical and special are no longer based on [[type]], most moves that make contact are physical. All [[status move]]s do not make contact. The use of contact-based moves can be affected directly by certain [[ability|Abilities]] of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}, and indirectly by certain attackers' Abilities, like {{a|Guts}}. The use of contact moves can also trigger several [[item]]s. Contact can also be used to spread [[Pokérus]].
Contact is distinct from whether a move is considered [[physical move|physical]] or [[special move|special]] in nature from [[Generation IV]] onwards, but most moves that make contact are physical moves, while most special moves do not make contact; [[status move]]s do not make contact in any case.


==List of physical moves that don't make contact==
The use of contact-based moves can trigger various [[item]]s or {{Abilities}} of the foe, such as {{a|Cute Charm}} and {{a|Effect Spore}}.
These are physical moves that '''do not''' make contact.


Hitting a {{m|substitute}} does not make contact with the Pokémon behind it.


{| class="roundy" style="margin:auto; background: #{{physical color light}}; border: 5px solid #{{physical color}};"
While {{status|confusion}} damage is physical, it does not make contact.
 
==Moves involving contact==
The moves {{m|Ancient Power}} and {{m|Overheat}} make contact in [[Generation III]] only.
 
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{physical color light}}; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #{{physical color light}};"
|- style="background: #ddf;"
! {{color2|000000|Move}}
! {{color2|000|Move}}
! {{color2|000000|Type}}
! {{color2|000|Type}}
{{movelist|Attack Order|Bug}}
! {{color2|000|Damage category|Category}}
{{movelist|Barrage|Normal}}
{{movelist|Acrobatics|Flying|cat=Physical}}
{{movelist|Beat Up|Dark}}
{{movelist|Aerial Ace|Flying|cat=Physical}}
{{movelist|Bonemerang|Ground}}
{{movelist|Aqua Jet|Water|cat=Physical}}
{{movelist|Bone Club|Ground}}
{{movelist|Aqua Tail|Water|cat=Physical}}
{{movelist|Bone Rush|Ground}}
{{movelist|Arm Thrust|Fighting|cat=Physical}}
{{movelist|Bulldoze|Ground}}
{{movelist|Assurance|Dark|cat=Physical}}
{{movelist|Bullet Seed|Grass}}
{{movelist|Astonish|Ghost|cat=Physical}}
{{movelist|Earthquake|Ground}}
{{movelist|Avalanche|Ice|cat=Physical}}
{{movelist|Egg Bomb|Normal}}
{{movelist|Bide|Normal|cat=Physical}}
{{movelist|Explosion|Normal}}
{{movelist|Bind|Normal|cat=Physical}}
{{movelist|Feint|Normal}}
{{movelist|Bite|Dark|cat=Physical}}
{{movelist|Fissure|Ground}}
{{movelist|Blaze Kick|Fire|cat=Physical}}
{{movelist|Fling|Dark}}
{{movelist|Body Slam|Normal|cat=Physical}}
{{movelist|Freeze Shock|Ice}}
{{movelist|Bolt Strike|Electric|cat=Physical}}
{{movelist|Fusion Bolt|Electric}}
{{movelist|Bounce|Flying|cat=Physical}}
{{movelist|Gear Grind|Steel}}
{{movelist|Brave Bird|Flying|cat=Physical}}
{{movelist|Gunk Shot|Poison}}
{{movelist|Brick Break|Fighting|cat=Physical}}
{{movelist|Ice Shard|Ice}}
{{movelist|Bug Bite|Bug|cat=Physical}}
{{movelist|Icicle Crash|Ice}}
{{movelist|Bullet Punch|Steel|cat=Physical}}
{{movelist|Icicle Spear|Ice}}
{{movelist|Chip Away|Normal|cat=Physical}}
{{movelist|Magnet Bomb|Steel}}
{{movelist|Circle Throw|Fighting|cat=Physical}}
{{movelist|Magnitude|Ground}}
{{movelist|Clamp|Water|cat=Physical}}
{{movelist|Metal Burst|Steel}}
{{movelist|Close Combat|Fighting|cat=Physical}}
{{movelist|Natural Gift|Normal}}
{{movelist|Comet Punch|Normal|cat=Physical}}
{{movelist|Pay Day|Normal}}
{{movelist|Constrict|Normal|cat=Physical}}
{{movelist|Poison Sting|Poison}}
{{movelist|Counter|Fighting|cat=Physical}}
{{movelist|Pin Missile|Bug}}
{{movelist|Covet|Normal|cat=Physical}}
{{movelist|Present|Normal}}
{{movelist|Crabhammer|Water|cat=Physical}}
{{movelist|Psycho Cut|Psychic}}
{{movelist|Cross Chop|Fighting|cat=Physical}}
{{movelist|Razor Leaf|Grass}}
{{movelist|Cross Poison|Poison|cat=Physical}}
{{movelist|Rock Blast|Rock}}
{{movelist|Crunch|Dark|cat=Physical}}
{{movelist|Rock Slide|Rock}}
{{movelist|Crush Claw|Normal|cat=Physical}}
{{movelist|Rock Throw|Rock}}
{{movelist|Crush Grip|Normal|cat=Physical}}
{{movelist|Rock Tomb|Rock}}
{{movelist|Cut|Normal|cat=Physical}}
{{movelist|Rock Wrecker|Rock}}
{{movelist|Dig|Ground|cat=Physical}}
{{movelist|Sacred Fire|Fire}}
{{movelist|Dive|Water|cat=Physical}}
{{movelist|Sand Tomb|Ground}}
{{movelist|Dizzy Punch|Normal|cat=Physical}}
{{movelist|Secret Power|Normal}}
{{movelist|Double Hit|Normal|cat=Physical}}
{{movelist|Seed Bomb|Grass}}
{{movelist|Double Kick|Fighting|cat=Physical}}
{{movelist|Sky Attack|Flying}}
{{movelist|Double Slap|Normal|cat=Physical}}
{{movelist|Spike Cannon|Normal}}
{{movelist|Double-Edge|Normal|cat=Physical}}
{{movelist|Selfdestruct|Normal}}
{{movelist|Dragon Ascent|Flying|cat=Physical}}
{{movelist|Smack Down|Rock}}
{{movelist|Dragon Claw|Dragon|cat=Physical}}
{{movelist|Stone Edge|Rock}}
{{movelist|Dragon Rush|Dragon|cat=Physical}}
{{movelist|Twineedle|Bug}}
{{movelist|Dragon Tail|Dragon|cat=Physical}}
{{movelist|Drain Punch|Fighting|cat=Physical}}
{{movelist|Draining Kiss|Fairy|cat=Special}}
{{movelist|Drill Peck|Flying|cat=Physical}}
{{movelist|Drill Run|Ground|cat=Physical}}
{{movelist|Dual Chop|Dragon|cat=Physical}}
{{movelist|Dynamic Punch|Fighting|cat=Physical}}
{{movelist|Endeavor|Normal|cat=Physical}}
{{movelist|Extreme Speed|Normal|cat=Physical}}
{{movelist|Facade|Normal|cat=Physical}}
{{movelist|Fake Out|Normal|cat=Physical}}
{{movelist|False Swipe|Normal|cat=Physical}}
{{movelist|Feint Attack|Dark|cat=Physical}}
{{movelist|Fell Stinger|Bug|cat=Physical}}
{{movelist|Fire Fang|Fire|cat=Physical}}
{{movelist|Fire Punch|Fire|cat=Physical}}
{{movelist|Flail|Normal|cat=Physical}}
{{movelist|Flame Charge|Fire|cat=Physical}}
{{movelist|Flame Wheel|Fire|cat=Physical}}
{{movelist|Flare Blitz|Fire|cat=Physical}}
{{movelist|Fly|Flying|cat=Physical}}
{{movelist|Flying Press|Fighting|cat=Physical}}
{{movelist|Focus Punch|Fighting|cat=Physical}}
{{movelist|Force Palm|Fighting|cat=Physical}}
{{movelist|Foul Play|Dark|cat=Physical}}
{{movelist|Frustration|Normal|cat=Physical}}
{{movelist|Fury Attack|Normal|cat=Physical}}
{{movelist|Fury Cutter|Bug|cat=Physical}}
{{movelist|Fury Swipes|Normal|cat=Physical}}
{{movelist|Gear Grind|Steel|cat=Physical}}
{{movelist|Giga Impact|Normal|cat=Physical}}
{{movelist|Grass Knot|Grass|cat=Special}}
{{movelist|Guillotine|Normal|cat=Physical}}
{{movelist|Gyro Ball|Steel|cat=Physical}}
{{movelist|Hammer Arm|Fighting|cat=Physical}}
{{movelist|Head Charge|Normal|cat=Physical}}
{{movelist|Head Smash|Rock|cat=Physical}}
{{movelist|Headbutt|Normal|cat=Physical}}
{{movelist|Heart Stamp|Psychic|cat=Physical}}
{{movelist|Heat Crash|Fire|cat=Physical}}
{{movelist|Heavy Slam|Steel|cat=Physical}}
{{movelist|High Jump Kick|Fighting|cat=Physical}}
{{movelist|Hold Back|Normal|cat=Physical}}
{{movelist|Horn Attack|Normal|cat=Physical}}
{{movelist|Horn Drill|Normal|cat=Physical}}
{{movelist|Horn Leech|Grass|cat=Physical}}
{{movelist|Hyper Fang|Normal|cat=Physical}}
{{movelist|Ice Ball|Ice|cat=Physical}}
{{movelist|Ice Fang|Ice|cat=Physical}}
{{movelist|Ice Punch|Ice|cat=Physical}}
{{movelist|Infestation|Bug|cat=Special}}
{{movelist|Iron Head|Steel|cat=Physical}}
{{movelist|Iron Tail|Steel|cat=Physical}}
{{movelist|Jump Kick|Fighting|cat=Physical}}
{{movelist|Karate Chop|Fighting|cat=Physical}}
{{movelist|Knock Off|Dark|cat=Physical}}
{{movelist|Last Resort|Normal|cat=Physical}}
{{movelist|Leaf Blade|Grass|cat=Physical}}
{{movelist|Leech Life|Bug|cat=Physical}}
{{movelist|Lick|Ghost|cat=Physical}}
{{movelist|Low Kick|Fighting|cat=Physical}}
{{movelist|Low Sweep|Fighting|cat=Physical}}
{{movelist|Mach Punch|Fighting|cat=Physical}}
{{movelist|Mega Kick|Normal|cat=Physical}}
{{movelist|Mega Punch|Normal|cat=Physical}}
{{movelist|Megahorn|Bug|cat=Physical}}
{{movelist|Metal Claw|Steel|cat=Physical}}
{{movelist|Meteor Mash|Steel|cat=Physical}}
{{movelist|Needle Arm|Grass|cat=Physical}}
{{movelist|Night Slash|Dark|cat=Physical}}
{{movelist|Nuzzle|Electric|cat=Physical}}
{{movelist|Outrage|Dragon|cat=Physical}}
{{movelist|Payback|Dark|cat=Physical}}
{{movelist|Peck|Flying|cat=Physical}}
{{movelist|Petal Dance|Grass|cat=Special}}
{{movelist|Phantom Force|Ghost|cat=Physical}}
{{movelist|Play Rough|Fairy|cat=Physical}}
{{movelist|Pluck|Flying|cat=Physical}}
{{movelist|Poison Fang|Poison|cat=Physical}}
{{movelist|Poison Jab|Poison|cat=Physical}}
{{movelist|Poison Tail|Poison|cat=Physical}}
{{movelist|Pound|Normal|cat=Physical}}
{{movelist|Power Whip|Grass|cat=Physical}}
{{movelist|Power-Up Punch|Fighting|cat=Physical}}
{{movelist|Punishment|Dark|cat=Physical}}
{{movelist|Pursuit|Dark|cat=Physical}}
{{movelist|Quick Attack|Normal|cat=Physical}}
{{movelist|Rage|Normal|cat=Physical}}
{{movelist|Rapid Spin|Normal|cat=Physical}}
{{movelist|Razor Shell|Water|cat=Physical}}
{{movelist|Retaliate|Normal|cat=Physical}}
{{movelist|Return|Normal|cat=Physical}}
{{movelist|Revenge|Fighting|cat=Physical}}
{{movelist|Reversal|Fighting|cat=Physical}}
{{movelist|Rock Climb|Normal|cat=Physical}}
{{movelist|Rock Smash|Fighting|cat=Physical}}
{{movelist|Rolling Kick|Fighting|cat=Physical}}
{{movelist|Rollout|Rock|cat=Physical}}
{{movelist|Sacred Sword|Fighting|cat=Physical}}
{{movelist|Scratch|Normal|cat=Physical}}
{{movelist|Seismic Toss|Fighting|cat=Physical}}
{{movelist|Shadow Claw|Ghost|cat=Physical}}
{{movelist|Shadow Force|Ghost|cat=Physical}}
{{movelist|Shadow Punch|Ghost|cat=Physical}}
{{movelist|Shadow Sneak|Ghost|cat=Physical}}
{{movelist|Skull Bash|Normal|cat=Physical}}
{{movelist|Sky Drop|Flying|cat=Physical}}
{{movelist|Sky Uppercut|Fighting|cat=Physical}}
{{movelist|Slam|Normal|cat=Physical}}
{{movelist|Slash|Normal|cat=Physical}}
{{movelist|Smelling Salts|Normal|cat=Physical}}
{{movelist|Spark|Electric|cat=Physical}}
{{movelist|Steamroller|Bug|cat=Physical}}
{{movelist|Steel Wing|Steel|cat=Physical}}
{{movelist|Stomp|Normal|cat=Physical}}
{{movelist|Storm Throw|Fighting|cat=Physical}}
{{movelist|Strength|Normal|cat=Physical}}
{{movelist|Struggle|Normal|cat=Physical}}
{{movelist|Submission|Fighting|cat=Physical}}
{{movelist|Sucker Punch|Dark|cat=Physical}}
{{movelist|Super Fang|Normal|cat=Physical}}
{{movelist|Superpower|Fighting|cat=Physical}}
{{movelist|Tackle|Normal|cat=Physical}}
{{movelist|Tail Slap|Normal|cat=Physical}}
{{movelist|Take Down|Normal|cat=Physical}}
{{movelist|Thief|Dark|cat=Physical}}
{{movelist|Thrash|Normal|cat=Physical}}
{{movelist|Thunder Fang|Electric|cat=Physical}}
{{movelist|Thunder Punch|Electric|cat=Physical}}
{{movelist|Triple Kick|Fighting|cat=Physical}}
{{movelist|Trump Card|Normal|cat=Special}}
{{movelist|U-turn|Bug|cat=Physical}}
{{movelist|V-create|Fire|cat=Physical}}
{{movelist|Vice Grip|Normal|cat=Physical}}
{{movelist|Vine Whip|Grass|cat=Physical}}
{{movelist|Vital Throw|Fighting|cat=Physical}}
{{movelist|Volt Tackle|Electric|cat=Physical}}
{{movelist|Wake-Up Slap|Fighting|cat=Physical}}
{{movelist|Waterfall|Water|cat=Physical}}
{{movelist|Wild Charge|Electric|cat=Physical}}
{{movelist|Wing Attack|Flying|cat=Physical}}
{{movelist|Wood Hammer|Grass|cat=Physical}}
{{movelist|Wrap|Normal|cat=Physical}}
{{movelist|Wring Out|Normal|cat=Special}}
{{movelist|X-Scissor|Bug|cat=Physical}}
{{movelist|Zen Headbutt|Psychic|cat=Physical}}
|}
|}
|}
|}


==List of special moves that make contact==
==Effects involving contact==
These are special moves that '''do''' make contact.
===Moves===
 
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
{| class="roundy" style="margin:auto; background: #{{special color light}}; border: 5px solid #{{special color}};"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #FFFFFF; border:1px solid #{{special color light}}; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #{{special color light}};"
|- style="background: #ddf;"
! {{color2|000000|Move}}
! Name
! {{color2|000000|Type}}
! Effect
{{movelist|Final Gambit|Fighting}}
|-
{{movelist|Grass Knot|Grass}}
| {{m|King's Shield}}
{{movelist|Infestation|Bug}}
| Decreases an attacker's {{stat|Attack}} two stages if it attempts a contact move.
{{movelist|Petal Dance|Grass}}
|-
{{movelist|Trump Card|Normal}}
| {{m|Spiky Shield}}
{{movelist|Wring Out|Normal}}
| Damages an attacker for 1/8 of its max HP if it attempts a contact move.
{{movelist|Draining Kiss|Fairy}}
|}
|}
|}
|}


==List of Abilities which have effects involving contact==
===Abilities===
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
{| class="roundy" style="margin:auto; background: #ddf; border: 5px solid #ccf;"
|-
|-
|
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;"
|- style="background: #ddf;"
|- style="background: #ddf;"
! Name
! Name
Line 93: Line 241:
|-
|-
| {{a|Aftermath}}
| {{a|Aftermath}}
| If a contact-based move faints a Pokémon with this Ability, the attacker loses 1/4 of their max HP.
| An attacker loses 1/4 of its max HP if this Pokémon faints from its contact move.
|-
|-
| {{a|Cute Charm}}
| {{a|Cute Charm}}
Line 99: Line 247:
|-
|-
| {{a|Effect Spore}}
| {{a|Effect Spore}}
| Has a 30% chance of inducing either {{status|Poison}}, {{status|Paralysis}}, or {{status|Sleep}} in an attacker on contact.
| Has a 30% chance of inducing {{status|poison}}, {{status|paralysis}}, or {{status|sleep}} in an attacker on contact.
|-
|-
| {{a|Flame Body}}
| {{a|Flame Body}}
| Has a 30% chance of {{status|burning}} an attacker on contact.
| Has a 30% chance of {{status|burn}}ing an attacker on contact.
|-
| {{a|Fluffy}}
| Halves damage taken from contact moves, but doubles damage taken from {{type|Fire}} [[move]]s.
|-
|-
| {{a|Gooey}}
| {{a|Gooey}}
| Lowers the attacker's {{stat|Speed}} by one stage on contact.
| Decreases an attacker's {{stat|Speed}} by one stage on contact.
|-
|-
| {{a|Iron Barbs}}
| {{a|Iron Barbs}}
| Damages an attacker for 1/8 of their max HP on contact.
| Damages an attacker for 1/8 of its max HP on contact.
|-
|-
| {{a|Mummy}}
| {{a|Mummy}}
| Replaces the attacker's Ability with Mummy until returned.
| Replaces an attacker's Ability with Mummy on contact.
|-
|-
| {{a|Pickpocket}}
| {{a|Pickpocket}}
| Steals the attacker's held item on contact.
| Steals an attacker's held item on contact if the defending Pokémon has none.
|-
|-
| {{a|Poison Point}}
| {{a|Poison Point}}
Line 120: Line 271:
|-
|-
| {{a|Poison Touch}}
| {{a|Poison Touch}}
| Each contact-based hit from a Pokémon with this Ability has a {{tt|30|20 in the Japanese versions of Black and White}}% chance of {{status|poisoning}} the target.
| Has a {{tt|30%|20% in the Japanese versions of Black and White}} chance of {{status|poisoning}} a target on contact.
|-
|-
| {{a|Rough Skin}}
| {{a|Rough Skin}}
| Damages an attacker for {{tt|1/8|1/16 in Generation III}} of their max HP on contact.
| Damages an attacker for {{tt|1/8|1/16 in Generation III}} of its max HP on contact.
|-
|-
| {{a|Static}}
| {{a|Static}}
Line 129: Line 280:
|-
|-
| {{a|Tough Claws}}
| {{a|Tough Claws}}
| Boosts the power of contact moves.
| Boosts the power of contact moves used by this Pokémon by 33%.
|}
|}
|}
|}


==List of items which have effects involving contact==
===Items===
{| class="roundy" style="margin:auto; background: #{{items color light}}; border: 5px solid #{{items color}};"
{| class="roundy" style="margin:auto; background: #{{items color light}}; border: 5px solid #{{items color}};"
|-
|-
|
|
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #{{items color light}}; border-collapse:collapse;"
{| border=1 width="100%" style="margin:auto; background: #FFF; border:1px solid #{{items color light}}; border-collapse:collapse;"
|- style="background: #{{items color light}};"
|- style="background: #{{items color light}};"
! Spr
!  
! Name
! Name
! Effect
! Effect
|-
! [[File:Bag Eject Button Sprite.png]]
| {{DL|In-battle effect item|Eject Button}}
| Forces the holder to switch out when hit with a contact move.{{sup/5|BW}}{{sup/5|B2W2}}
|-  
|-  
! [[File:Bag Rocky Helmet Sprite.png]]  
! [[File:Bag Rocky Helmet Sprite.png]]  
| {{DL|In-battle effect item|Rocky Helmet}}
| {{DL|In-battle effect item|Rocky Helmet}}
| Damages the attacking Pokémon for 1/6 of their max HP on contact.
| Damages an attacker for 1/6 of its max HP on contact.
|-  
|-  
! [[File:Bag Sticky Barb Sprite.png]]  
! [[File:Bag Sticky Barb Sprite.png]]  
| {{DL|In-battle effect item|Sticky Barb}}
| {{DL|In-battle effect item|Sticky Barb}}
| Damages holder each turn for 1/8 of their max HP. May transfer to attacker when holder is hit by a contact move.
| Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact.
|}
|}
|}
|}


==Trivia==
==Trivia==
* In all of the console games except [[Pokémon Battle Revolution]], battle animations for moves that make contact don't show the attacking Pokémon hitting the defending one at all; however, in the handheld games, it differs from attack to attack.
* In {{g|Colosseum}} and {{pkmn|XD: Gale of Darkness}}, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the {{pkmn|Stadium series}}, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.
 
==See also==
* [[Special moves]]
* [[Physical moves]]
* {{cat|Physical moves|List of physical moves}}
* {{cat|Special moves|List of special moves}}


==In other languages==
{{langtable|color={{physical color light}}|bordercolor={{physical color dark}}
|de=Berührung
|es=Contacto
|fr=Contact
|it=Contatto
|ko=접촉 ''contact''
}}
{{-}}
{{Project Games notice|game mechanic}}
{{Project Games notice|game mechanic}}


Line 171: Line 321:


[[de:Kontakt]]
[[de:Kontakt]]
[[fr:Attaque directe]]
[[fr:Capacité directe]]
[[it:Contatto]]
[[it:Contatto]]
[[ja:直接攻撃]]
[[ja:直接攻撃]]

Revision as of 22:16, 19 July 2016

Contact (Japanese: 接触 contact) or direct attack (Japanese: 直接攻撃 direct attack) is a term used to describe the condition when one Pokémon in a battle physically touches the opponent in order to deal damage with a move. The distinction between moves that make contact and moves that do not was introduced in Generation III.

Contact is distinct from whether a move is considered physical or special in nature from Generation IV onwards, but most moves that make contact are physical moves, while most special moves do not make contact; status moves do not make contact in any case.

The use of contact-based moves can trigger various items or Abilities of the foe, such as Cute Charm and Effect Spore.

Hitting a substitute does not make contact with the Pokémon behind it.

While confusion damage is physical, it does not make contact.

Moves involving contact

The moves Ancient Power and Overheat make contact in Generation III only.

Move Type Category
Acrobatics  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Aerial Ace  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Aqua Jet  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Aqua Tail  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Arm Thrust  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Assurance  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Astonish  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Avalanche  Ice  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bide  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bind  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bite  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Blaze Kick  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Body Slam  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bolt Strike  Electric  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bounce  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Brave Bird  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Brick Break  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bug Bite  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Bullet Punch  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Chip Away  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Circle Throw  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Clamp  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Close Combat  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Comet Punch  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Constrict  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Counter  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Covet  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Crabhammer  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Cross Chop  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Cross Poison  Poison  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Crunch  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Crush Claw  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Crush Grip  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Cut  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dig  Ground  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dive  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dizzy Punch  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Double Hit  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Double Kick  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Double Slap  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Double-Edge  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dragon Ascent  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dragon Claw  Dragon  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dragon Rush  Dragon  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dragon Tail  Dragon  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Drain Punch  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Draining Kiss  Fairy  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Drill Peck  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Drill Run  Ground  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dual Chop  Dragon  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Dynamic Punch  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Endeavor  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Extreme Speed  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Facade  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fake Out  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
False Swipe  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Feint Attack  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fell Stinger  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fire Fang  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fire Punch  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Flail  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Flame Charge  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Flame Wheel  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Flare Blitz  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fly  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Flying Press  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Focus Punch  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Force Palm  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Foul Play  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Frustration  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fury Attack  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fury Cutter  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Fury Swipes  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Gear Grind  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Giga Impact  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Grass Knot  Grass  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Guillotine  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Gyro Ball  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hammer Arm  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Head Charge  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Head Smash  Rock  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Headbutt  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Heart Stamp  Psychic  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Heat Crash  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Heavy Slam  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
High Jump Kick  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hold Back  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Horn Attack  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Horn Drill  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Horn Leech  Grass  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Hyper Fang  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Ice Ball  Ice  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Ice Fang  Ice  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Ice Punch  Ice  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Infestation  Bug  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Iron Head  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Iron Tail  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Jump Kick  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Karate Chop  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Knock Off  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Last Resort  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Leaf Blade  Grass  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Leech Life  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Lick  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Low Kick  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Low Sweep  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Mach Punch  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Mega Kick  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Mega Punch  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Megahorn  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Metal Claw  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Meteor Mash  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Needle Arm  Grass  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Night Slash  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Nuzzle  Electric  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Outrage  Dragon  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Payback  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Peck  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Petal Dance  Grass  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Phantom Force  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Play Rough  Fairy  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Pluck  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Poison Fang  Poison  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Poison Jab  Poison  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Poison Tail  Poison  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Pound  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Power Whip  Grass  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Power-Up Punch  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Punishment  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Pursuit  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Quick Attack  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Rage  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Rapid Spin  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Razor Shell  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Retaliate  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Return  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Revenge  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Reversal  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Rock Climb  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Rock Smash  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Rolling Kick  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Rollout  Rock  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sacred Sword  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Scratch  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Seismic Toss  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Shadow Claw  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Shadow Force  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Shadow Punch  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Shadow Sneak  Ghost  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Skull Bash  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sky Drop  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sky Uppercut  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Slam  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Slash  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Smelling Salts  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Spark  Electric  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Steamroller  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Steel Wing  Steel  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Stomp  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Storm Throw  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Strength  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Struggle  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Submission  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Sucker Punch  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Super Fang  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Superpower  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tackle  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Tail Slap  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Take Down  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Thief  Dark  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Thrash  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Thunder Fang  Electric  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Thunder Punch  Electric  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Triple Kick  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Trump Card  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
U-turn  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
V-create  Fire  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Vice Grip  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Vine Whip  Grass  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Vital Throw  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Volt Tackle  Electric  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Wake-Up Slap  Fighting  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Waterfall  Water  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Wild Charge  Electric  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Wing Attack  Flying  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Wood Hammer  Grass  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Wrap  Normal  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Wring Out  Normal  Special {{{3}}} {{{4}}} {{{5}}} {{{6}}}
X-Scissor  Bug  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}
Zen Headbutt  Psychic  Physical {{{3}}} {{{4}}} {{{5}}} {{{6}}}

Effects involving contact

Moves

Name Effect
King's Shield Decreases an attacker's Attack two stages if it attempts a contact move.
Spiky Shield Damages an attacker for 1/8 of its max HP if it attempts a contact move.

Abilities

Name Effect
Aftermath An attacker loses 1/4 of its max HP if this Pokémon faints from its contact move.
Cute Charm Has a 30% chance of infatuating an attacker on contact.
Effect Spore Has a 30% chance of inducing poison, paralysis, or sleep in an attacker on contact.
Flame Body Has a 30% chance of burning an attacker on contact.
Fluffy Halves damage taken from contact moves, but doubles damage taken from Fire-type moves.
Gooey Decreases an attacker's Speed by one stage on contact.
Iron Barbs Damages an attacker for 1/8 of its max HP on contact.
Mummy Replaces an attacker's Ability with Mummy on contact.
Pickpocket Steals an attacker's held item on contact if the defending Pokémon has none.
Poison Point Has a 30% chance of poisoning an attacker on contact.
Poison Touch Has a 30% chance of poisoning a target on contact.
Rough Skin Damages an attacker for 1/8 of its max HP on contact.
Static Has a 30% chance of paralyzing an attacker on contact.
Tough Claws Boosts the power of contact moves used by this Pokémon by 33%.

Items

Name Effect
Bag Rocky Helmet Sprite.png Rocky Helmet Damages an attacker for 1/6 of its max HP on contact.
Bag Sticky Barb Sprite.png Sticky Barb Damages the holder each turn for 1/8 of their max HP. Transfers to an attacker on contact.

Trivia

  • In Pokémon Colosseum and XD: Gale of Darkness, battle animations for contact moves do not show the attacking Pokémon hitting the defending one at all. As in the Stadium series, physical blows usually utilize quick camera cuts between the attacking and defending Pokémon to imply direct contact.

In other languages

Language Title
France Flag.png French Contact
Germany Flag.png German Berührung
Italy Flag.png Italian Contatto
South Korea Flag.png Korean 접촉 contact
Spain Flag.png Spanish Contacto


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.