Confusion (move): Difference between revisions

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Line 7: Line 7:
jtranslit=Nenriki |
jtranslit=Nenriki |
jtrans=Mindpower |
jtrans=Mindpower |
gameimage=Confusion V.png |
gameimage=Confusion.png |
gameimagewidth=300 |
type=Psychic |
type=Psychic |
damagecategory=Special |
damagecategory=Special |
Line 22: Line 23:
appealsc=3 |
appealsc=3 |
scdesc=A basic performance using a move known by the Pokémon. |
scdesc=A basic performance using a move known by the Pokémon. |
category6=Clever|
appeal6=4|
jam6=0|
cdesc6=Quite an appealing move.|
pokefordex=confusion |
pokefordex=confusion |
touches=no |
touches=no |
Line 37: Line 42:


==Effect==
==Effect==
Confusion does damage and has a 10% chance of {{status|Confusion|confusing}} the target.  
Confusion does damage and has a 10% chance of {{status|Confusion|confusing}} the target.
 
==Description==
==Description==
{{movedesc|Psychic}}
{{movedesc|Psychic}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|A <sc>Psychic</sc>-type attack. Has a one-in-ten chance of leaving the target confused.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A <sc>Psychic</sc>-type attack. Has a one-in-ten chance of leaving the target confused.}}
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may cause confusion.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may cause confusion.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|A psychic attack that may cause confusion.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|A psychic attack that may cause confusion.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A weak telekinetic attack that may also leave the foe confused.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A weak telekinetic attack that may also leave the foe confused.}}
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Inflicts damage on the target. It may also leave the target confused.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is hit by a weak telekinetic force. It may also leave the foe confused.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The foe is hit by a weak telekinetic force. It may also leave the foe confused.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The target is hit by a weak telekinetic force. It may also leave the target confused.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}{{color2|000|Pokémon Conquest|Conq}}|The target is hit by a weak telekinetic force. It may also leave the target confused.}}
{{movedescentry|{{gameabbrev6|XYORAS}}|The target is hit by a weak telekinetic force. This may also confuse the target.}}
{{movedescentry|{{gameabbrev3|XY}}|The target is hit by a weak telekinetic force. This may also confuse the target.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 54: Line 59:
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Psychic|1}}
{{Moveheader/Level|Psychic|1}}
{{Moveentry/Level1|012|Butterfree|2|Bug|Flying|12|Y=10|--, 10|--, 10|--, 10|--, 10|--, 10}}
{{Moveentry/Level1|012|Butterfree|2|Bug|Flying|1, 12|Y=1, 10|1, 10|1, 10|1, 10|1, 10|1, 10}}
{{Moveentry/Level1|048|Venonat|2|Bug|Poison|no|Y=19|17|17|11|11|11}}
{{Moveentry/Level1|048|Venonat|2|Bug|Poison|no|Y=19|17|17|11|11|11}}
{{Moveentry/Level1|049|Venomoth|2|Bug|Poison|no|Y=--|17|17|11|11|11}}
{{Moveentry/Level1|049|Venomoth|2|Bug|Poison|no|Y=1|17|17|11|11|11}}
{{Moveentry/Level1|054|Psyduck|1|Water|Water|36|16|16|18|18|B2W2=15|15}}
{{Moveentry/Level1|054|Psyduck|1|Water|Water|36|16|16|18|18|B2W2=15|{{tt|15|XY}}<br>{{tt|11|ORAS}}}}
{{Moveentry/Level1|055|Golduck|1|Water|Water|39|--, 16|16|18|18|B2W2=15|15}}
{{Moveentry/Level1|055|Golduck|1|Water|Water|39|1, 16|16|18|18|B2W2=15|{{tt|15|XY}}<br>{{tt|11|ORAS}}}}
{{Moveentry/Level1|064|Kadabra|1|Psychic|Psychic|--, 16|Y=16|--, 16|--, 16|--, 16|--, 16|--, 16|STAB='''}}
{{Moveentry/Level1|064|Kadabra|1|Psychic|Psychic|1, 16|Y=16|1, 16|1, 16|1, 16|1, 16|1, 16|STAB='''}}
{{Moveentry/Level1|065|Alakazam|1|Psychic|Psychic|--, 16|Y=16|--, 16|--, 16|--, 16|--, 16|--, 16|STAB='''}}
{{Moveentry/Level1|065|Alakazam|1|Psychic|Psychic|1, 16|Y=16|1, 16|1, 16|1, 16|1, 16|1, 16|STAB='''}}
{{Moveentry/Level1|079|Slowpoke|2|Water|Psychic|--|20|20|FRLG=17|15|14|14|STAB='''}}
{{Moveentry/Level1|079|Slowpoke|2|Water|Psychic|1|20|20|FRLG=17|15|14|14|STAB='''}}
{{Moveentry/Level1|080|Slowbro|2|Water|Psychic|--|20|20|FRLG=17|15|14|14|STAB='''}}
{{Moveentry/Level1|080|Slowbro|2|Water|Psychic|1|20|20|FRLG=17|15|14|14|STAB='''}}
{{Moveentry/Level1|096|Drowzee|1|Psychic|Psychic|17|18|18|FRLG=11|9|9|9|STAB='''}}
{{Moveentry/Level1|096|Drowzee|1|Psychic|Psychic|17|18|18|FRLG=11|9|9|9|STAB='''}}
{{Moveentry/Level1|097|Hypno|1|Psychic|Psychic|--, 17|--, 18|--, 18|FRLG=--, 11|--, 9|--, 9|--, 9|STAB='''}}
{{Moveentry/Level1|097|Hypno|1|Psychic|Psychic|1, 17|1, 18|1, 18|FRLG=1, 11|1, 9|1, 9|1, 9|STAB='''}}
{{Moveentry/Level1|102|Exeggcute|2|Grass|Psychic|no|19|19|27|27|27|STAB='''}}
{{Moveentry/Level1|102|Exeggcute|2|Grass|Psychic|no|19|19|27|27|27|STAB='''}}
{{Moveentry/Level1|103|Exeggutor|2|Grass|Psychic|no|--|--|--|--|--|STAB='''}}
{{Moveentry/Level1|103|Exeggutor|2|Grass|Psychic|no|1|1|1|1|1|STAB='''}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|15|6|5|--|--|--|STAB='''}}
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|1, 15|6|5|1|1|1|STAB='''}}
{{Moveentry/Level1|150|Mewtwo|1|Psychic|Psychic|--|--|--|--|--|--|STAB='''}}
{{Moveentry/Level1|150|Mewtwo|1|Psychic|Psychic|1|1|1|1|1|1|STAB='''}}
{{Moveentry/Level1|163|Hoothoot|2|Normal|Flying|no|34|34|21|21|21}}
{{Moveentry/Level1|163|Hoothoot|2|Normal|Flying|no|34|34|21|21|21}}
{{Moveentry/Level1|164|Noctowl|2|Normal|Flying|no|41|41|22|22|22}}
{{Moveentry/Level1|164|Noctowl|2|Normal|Flying|no|41|41|22|22|22}}
{{Moveentry/Level1|196|Espeon|1|Psychic|Psychic|no|16|16|15|15|B2W2=9|9|STAB='''}}
{{Moveentry/Level1|196|Espeon|1|Psychic|Psychic|no|16|16|15|15|B2W2=9|9|STAB='''}}
{{Moveentry/Level1|199|Slowking|2|Water|Psychic|no|20|20|FRLG=17|15|14|14|STAB='''}}
{{Moveentry/Level1|199|Slowking|2|Water|Psychic|no|20|20|FRLG=17|15|14|14|STAB='''}}
{{Moveentry/Level1|203|Girafarig|2|Normal|Psychic|no|--, 7|13|--|--|--|STAB='''}}
{{Moveentry/Level1|203|Girafarig|2|Normal|Psychic|no|1, 7|13|1|1|1|STAB='''}}
{{Moveentry/Level1|238|Smoochum|2|Ice|Psychic|no|21|21|15|15|15|STAB='''}}
{{Moveentry/Level1|238|Smoochum|2|Ice|Psychic|no|21|21|15|15|15|STAB='''}}
{{Moveentry/Level1|251|Celebi|2|Psychic|Grass|no|--|--|--|--|--|STAB='''}}
{{Moveentry/Level1|251|Celebi|2|Psychic|Grass|no|1|1|1|1|1|STAB='''}}
{{Moveentry/Level1|269|Dustox|2|Bug|Poison|no|no|--, 10|--, 10|--, 10|--, 10}}
{{Moveentry/Level1|269|Dustox|2|Bug|Poison|no|no|1, 10|1, 10|1, 10|{{tt|1, 10|XY}}<br>{{tt|12|ORAS}}}}
{{Moveentry/Level1|280|Ralts|2|Psychic|Fairy|no|no|6|6|6|6|STAB='''}}
{{Moveentry/Level1|280|Ralts|2|Psychic|Fairy|no|no|6|6|6|{{tt|6|XY}}<br>{{tt|4|ORAS}}|STAB='''}}
{{Moveentry/Level1|281|Kirlia|2|Psychic|Fairy|no|no|--, 6|--, 6|--, 6|--, 6|STAB='''}}
{{Moveentry/Level1|281|Kirlia|2|Psychic|Fairy|no|no|1, 6|1, 6|1, 6|{{tt|1, 6|XY}}<br>{{tt|1, 4|ORAS}}|STAB='''}}
{{Moveentry/Level1|282|Gardevoir|2|Psychic|Fairy|no|no|--, 6|--, 6|--, 6|--, 6|STAB='''}}
{{Moveentry/Level1|282|Gardevoir|2|Psychic|Fairy|no|no|1, 6|1, 6|1, 6|{{tt|1, 6|XY}}<br>{{tt|1, 4|ORAS}}|STAB='''}}
{{Moveentry/Level1|307|Meditite|2|Fighting|Psychic|no|no|9|8|8|8|STAB='''}}
{{Moveentry/Level1|307|Meditite|2|Fighting|Psychic|no|no|9|8|8|{{tt|8|XY}}<br>{{tt|7|ORAS}}|STAB='''}}
{{Moveentry/Level1|308|Medicham|2|Fighting|Psychic|no|no|--, 9|--, 8|--, 8|--, 8|STAB='''}}
{{Moveentry/Level1|308|Medicham|2|Fighting|Psychic|no|no|1, 9|1, 8|1, 8|{{tt|1, 8|XY}}<br>{{tt|1, 7|ORAS}}|STAB='''}}
{{Moveentry/Level1|337|Lunatone|2|Rock|Psychic|no|no|7|--|--|--|STAB='''}}
{{Moveentry/Level1|337|Lunatone|2|Rock|Psychic|no|no|7|1|1|1|STAB='''}}
{{Moveentry/Level1|338|Solrock|2|Rock|Psychic|no|no|7|--|--|--|STAB='''}}
{{Moveentry/Level1|338|Solrock|2|Rock|Psychic|no|no|7|1|1|1|STAB='''}}
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|--|--|--|--|STAB='''}}
{{Moveentry/Level1|343|Baltoy|2|Ground|Psychic|no|no|1|1|1|1|STAB='''}}
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|--|--|--|--|STAB='''}}
{{Moveentry/Level1|344|Claydol|2|Ground|Psychic|no|no|1|1|1|1|STAB='''}}
{{Moveentry/Level1|358|Chimecho|1|Psychic|Psychic|no|no|14|14|14|14|STAB='''}}
{{Moveentry/Level1|358|Chimecho|1|Psychic|Psychic|no|no|14|14|14|{{tt|14|XY}}<br>{{tt|1, 10|ORAS}}|STAB='''}}
{{Moveentry/Level1|368|Gorebyss|1|Water|Water|no|no|8|6|6|6}}
{{Moveentry/Level1|368|Gorebyss|1|Water|Water|no|no|8|6|6|{{tt|6|XY}}<br>{{tt|1|ORAS}}}}
{{Moveentry/Level1|375|Metang|2|Steel|Psychic|no|no|20|--, 20|--, 20|--, 20|STAB='''}}
{{Moveentry/Level1|375|Metang|2|Steel|Psychic|no|no|20|1, 20|1, 20|1, 20|STAB='''}}
{{Moveentry/Level1|376|Metagross|2|Steel|Psychic|no|no|--, 20|--, 20|--, 20|--, 20|STAB='''}}
{{Moveentry/Level1|376|Metagross|2|Steel|Psychic|no|no|1, 20|1, 20|1, 20|1, 20|STAB='''}}
{{Moveentry/Level1|385|Jirachi|2|Steel|Psychic|no|no|--|--|--|--|STAB='''}}
{{Moveentry/Level1|385|Jirachi|2|Steel|Psychic|no|no|1|1|1|1|STAB='''}}
{{Moveentry/Level1|413|Wormadam|2|Bug|Grass|no|no|no|23|23|23}}
{{Moveentry/Level1|413|Wormadam|2|Bug|Grass|no|no|no|23|23|23}}
{{Moveentry/Level1|414|Mothim|2|Bug|Flying|no|no|no|23|23|23}}
{{Moveentry/Level1|414|Mothim|2|Bug|Flying|no|no|no|23|23|23}}
{{Moveentry/Level1|433|Chingling|1|Psychic|Psychic|no|no|no|14|14|14|STAB='''}}
{{Moveentry/Level1|433|Chingling|1|Psychic|Psychic|no|no|no|14|14|{{tt|14|XY}}<br>{{tt|10|ORAS}}|STAB='''}}
{{Moveentry/Level1|436|Bronzor|2|Steel|Psychic|no|no|no|--|--|--|STAB='''}}
{{Moveentry/Level1|436|Bronzor|2|Steel|Psychic|no|no|no|1|1|1|STAB='''}}
{{Moveentry/Level1|437|Bronzong|2|Steel|Psychic|no|no|no|--|--|--|STAB='''}}
{{Moveentry/Level1|437|Bronzong|2|Steel|Psychic|no|no|no|1|1|1|STAB='''}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|--|--|--|STAB='''}}
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|1|1|1|STAB='''}}
{{Moveentry/Level1|475|Gallade|2|Psychic|Fighting|no|no|no|--, 6|--, 6|--, 6|STAB='''}}
{{Moveentry/Level1|475|Gallade|2|Psychic|Fighting|no|no|no|1, 6|1, 6|{{tt|1, 6|XY}}<br>{{tt|1, 4|ORAS}}|STAB='''}}
{{Moveentry/Level1|480|Uxie|1|Psychic|Psychic|no|no|no|21|PtHGSS=--|--|--|STAB='''}}
{{Moveentry/Level1|480|Uxie|1|Psychic|Psychic|no|no|no|21|PtHGSS=1|1|1|STAB='''}}
{{Moveentry/Level1|481|Mesprit|1|Psychic|Psychic|no|no|no|21|PtHGSS=--|--|--|STAB='''}}
{{Moveentry/Level1|481|Mesprit|1|Psychic|Psychic|no|no|no|21|PtHGSS=1|1|1|STAB='''}}
{{Moveentry/Level1|482|Azelf|1|Psychic|Psychic|no|no|no|21|PtHGSS=--|--|--|STAB='''}}
{{Moveentry/Level1|482|Azelf|1|Psychic|Psychic|no|no|no|21|PtHGSS=1|1|1|STAB='''}}
{{Moveentry/Level1|488|Cresselia|1|Psychic|Psychic|no|no|no|--|--|--|STAB='''}}
{{Moveentry/Level1|488|Cresselia|1|Psychic|Psychic|no|no|no|1|1|1|STAB='''}}
{{Moveentry/Level1|494|Victini|2|Psychic|Fire|no|no|no|no|--|--|STAB='''}}
{{Moveentry/Level1|494|Victini|2|Psychic|Fire|no|no|no|no|1|1|STAB='''}}
{{Moveentry/Level1|527|Woobat|2|Psychic|Flying|no|no|no|no|--|--|STAB='''}}
{{Moveentry/Level1|527|Woobat|2|Psychic|Flying|no|no|no|no|1|1|STAB='''}}
{{Moveentry/Level1|528|Swoobat|2|Psychic|Flying|no|no|no|no|--|--|STAB='''}}
{{Moveentry/Level1|528|Swoobat|2|Psychic|Flying|no|no|no|no|1|1|STAB='''}}
{{Moveentry/Level1|574|Gothita|1|Psychic|Psychic|no|no|no|no|3|3|STAB='''}}
{{Moveentry/Level1|574|Gothita|1|Psychic|Psychic|no|no|no|no|3|3|STAB='''}}
{{Moveentry/Level1|575|Gothorita|1|Psychic|Psychic|no|no|no|no|--, 3|--, 3|STAB='''}}
{{Moveentry/Level1|575|Gothorita|1|Psychic|Psychic|no|no|no|no|1, 3|1, 3|STAB='''}}
{{Moveentry/Level1|576|Gothitelle|1|Psychic|Psychic|no|no|no|no|--, 3|--, 3|STAB='''}}
{{Moveentry/Level1|576|Gothitelle|1|Psychic|Psychic|no|no|no|no|1, 3|1, 3|STAB='''}}
{{Moveentry/Level1|605|Elgyem|1|Psychic|Psychic|no|no|no|no|--|15|STAB='''}}
{{Moveentry/Level1|605|Elgyem|1|Psychic|Psychic|no|no|no|no|1|1|STAB='''}}
{{Moveentry/Level1|606|Beheeyem|1|Psychic|Psychic|no|no|no|no|--|--|STAB='''}}
{{Moveentry/Level1|606|Beheeyem|1|Psychic|Psychic|no|no|no|no|1|1|STAB='''}}
{{Moveentry/Level1|648|Meloetta|2|Normal|Psychic|no|no|no|no|11|11|STAB='''}}
{{Moveentry/Level1|648|Meloetta|2|Normal|Psychic|no|no|no|no|11|11|STAB='''}}
{{Moveentry/Level1|677|Espurr|1|Psychic|Psychic|no|no|no|no|no|9|STAB='''}}
{{Moveentry/Level1|677|Espurr|1|Psychic|Psychic|no|no|no|no|no|9|STAB='''}}
{{Moveentry/Level1|678|Meowstic|1|Psychic|Psychic|no|no|no|no|no|9|STAB='''}}
{{Moveentry/Level1|678|Meowstic|1|Psychic|Psychic|no|no|no|no|no|9|STAB='''}}
{{Moveentry/Level1|720|Hoopa|2|Psychic|Ghost|no|no|no|no|no|1|form=Confined|STAB='''}}
{{Moveentry/Level1|720|Hoopa|2|Psychic|Dark|no|no|no|no|no|1|form=Unbound|STAB='''}}
{{Movefooter|Psychic|1}}
{{Movefooter|Psychic|1}}


Line 125: Line 132:
==In other games==
==In other games==
===[[Pokémon Conquest]]===
===[[Pokémon Conquest]]===
Confusion is the only move of {{p|Ralts}}, {{p|Chingling}}, and {{p|Gothita}}.
{{Conquestmove
{| style="margin:auto; background: #{{psychic color}}; border: 3px solid #{{psychic color dark}};" class="roundy"
|type=Psychic
|-
|grid={{Conquestmove/Grid/columns|dist=2}}
|
|stars=2
{| style="margin:auto; background: #ddf; border: 3px solid #{{psychic color dark}};" class="roundy"
|pow=29
|-
|acc=100%
|
|eff=10% chance to confuse the target
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #ddf; border-collapse:collapse;" cellpadding="2px"
|users={{CSP|280|Ralts}} &nbsp;&nbsp;{{CSP|433|Chingling}} &nbsp;&nbsp;{{CSP|574|Gothita}}
{| width="100%" style="margin:auto; text-align:center; background:#FFFFFF; border-collapse:collapse;"
}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
 
| style="background: #F8A040; border: 1px solid #000000; line-height:6px;" | &nbsp;
===[[Super Smash Bros.]] series===
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{SSB|Mewtwo}} uses Confusion as its side special move. The move acts as a grab, ignoring shields while flipping the opponent in midair. Additionally, the move is capable of reflecting projectiles, although they would not damage the initial user of the projectile in [[Super Smash Bros. Melee]]. This was fixed in [[Super Smash Bros. for Nintendo 3DS/Wii U]].
|-
 
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
===Description===
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedesc|Psychic}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also leave the target confused.}}
|-
{{movedescentry|{{gameabbrevss|Conq}}|The target is hit by a weak telekinetic force. It may also leave the target confused.}}
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | ^
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|-
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
| style="background: #FFFFFF; border: 1px solid #000000; line-height:6px;" | &nbsp;
|}
|}
| align="left"|★★
{| border=1 width="100%" style="margin:auto; background: #FFFFFF; border:1px solid #{{psychic color dark}}; border-collapse:collapse;" cellpadding="2px"
{| width="100%" style="margin:auto; text-align:center; background:#{{psychic color dark}}; border-collapse:collapse;"
|-
| style="background: #{{psychic color dark}}; border: 1px solid #000000; |<small>Orange squares indicate hit area.<br/>Blue squares indicate area Pokémon the Pokémon will need to move to perform the move.<br/>Red squares indicate the knockback on hit Pokémon.<br/> Table assumes the Pokémon is in the square marked by '''^'''.
|}
|}
|}
|}
|}
|}{{left clear}}


==In the anime==
==In the anime==
Line 172: Line 159:
{{movep|type=Psychic|ms=054|pkmn=Psyduck|method=Psyduck's eyes glow blue or purple and the opponent becomes outlined in the same color. It then uses psychic powers to move it.}}
{{movep|type=Psychic|ms=054|pkmn=Psyduck|method=Psyduck's eyes glow blue or purple and the opponent becomes outlined in the same color. It then uses psychic powers to move it.}}
{{movemid|type=psychic|user=Misty's Psyduck|startcode=EP032|startname=The Ninja Poké-Showdown}}
{{movemid|type=psychic|user=Misty's Psyduck|startcode=EP032|startname=The Ninja Poké-Showdown}}
{{movemid|type=psychic|user=Marina (Orange Islands)|user1=Marina's Psyduck|startcode=EP091|startname=Bye Bye Psyduck}}
{{movemid|type=psychic|user=Marina (EP091)|user1=Marina's Psyduck|startcode=EP091|startname=Bye Bye Psyduck}}
{{movemid|type=psychic|user=Emily (Kanto)|user1=Emily's Psyduck|startcode=AG140|startname=Sitting Psyduck}}
{{movemid|type=psychic|user=Emily (AG140)|user1=Emily's Psyduck|startcode=AG140|startname=Sitting Psyduck}}
{{movemid|type=psychic|user=Psyduck (Pokémon)|user1=Three wild Psyduck|startcode=DP087|startname=The Psyduck Stops Here!}}
{{movemid|type=psychic|user=Psyduck (Pokémon)|user1=Three wild Psyduck|startcode=DP087|startname=The Psyduck Stops Here!}}
{{movep|type=Psychic|ms=055|pkmn=Golduck|method=Golduck's eyes glow light blue and it can control the opponent with its mind. The opponent also glows light blue.}}
{{movep|type=Psychic|ms=055|pkmn=Golduck|method=Golduck's eyes glow light blue and it can control the opponent with its mind. The opponent also glows light blue.}}
{{movemid|type=psychic|user=Golduck (Pokémon)|user1=A wild Golduck|startcode=EP091|startname=Bye Bye Psyduck}}
{{movemid|type=psychic|user=Golduck (Pokémon)|user1=A wild Golduck|startcode=EP091|startname=Bye Bye Psyduck}}
{{movemid|type=psychic|user=Katie|user1=Katie's Golduck|startcode=AG129|startname=A Judgment Brawl}}
{{movemid|type=psychic|user=Katie (Hoenn)|user1=Katie's Golduck|startcode=AG129|startname=A Judgment Brawl}}
{{movep|type=Psychic|ms=203|pkmn=Girafarig|method=Girafarig's eyes glow light blue, and the opponent becomes outlined in blue. Girafarig can then control the target with its mind.}}
{{movep|type=Psychic|ms=203|pkmn=Girafarig|method=Girafarig's eyes glow light blue, and the opponent becomes outlined in blue. Girafarig can then control the target with its mind.}}
{{movemid|type=psychic|user=Cherry|user1=Cherry's Girafarig|startcode=EP156|startname=The Psychic Sidekicks!}}
{{movemid|type=psychic|user=Cherry|user1=Cherry's Girafarig|startcode=EP156|startname=The Psychic Sidekicks!}}
{{movep|type=Psychic|ms=164|pkmn=Noctowl|method=Noctowl's eyebrow tufts glow blue and they release a blue light toward the opponent or the opponent becomes surrounded in a blue outline and Noctowl can control the opponent with its mind.}}
{{movep|type=Psychic|ms=164s|pkmn=Noctowl|method=Noctowl's eyebrow tufts glow blue and they release a blue light toward the opponent or the opponent becomes surrounded in a blue outline and Noctowl can control the opponent with its mind.}}
{{movemid|type=psychic|user=Ash's Noctowl|startcode=EP182|startname=From Ghost to Ghost}}
{{movemid|type=psychic|user=Ash's Noctowl|startcode=EP182|startname=From Ghost to Ghost}}
{{movep|type=Psychic|ms=251|pkmn=Celebi|method=Celebi closes its eyes and an invisible wave of psychic energy knocks the opponent back.}}
{{movep|type=Psychic|ms=251|pkmn=Celebi|method=Celebi closes its eyes and an invisible wave of psychic energy knocks the opponent back.}}
Line 187: Line 174:
{{movemid|type=psychic|user=Eusine|user1=Eusine's Alakazam|startcode=EP227|startname=For Ho-Oh the Bells Toll!}}
{{movemid|type=psychic|user=Eusine|user1=Eusine's Alakazam|startcode=EP227|startname=For Ho-Oh the Bells Toll!}}
{{movep|type=psychic|ms=080|pkmn=Slowbro|method=Slowbro's eyes glow blue and it points at the opponent. The opponent becomes surrounded in a light blue outline and Slowbro can control it with its mind.}}
{{movep|type=psychic|ms=080|pkmn=Slowbro|method=Slowbro's eyes glow blue and it points at the opponent. The opponent becomes surrounded in a light blue outline and Slowbro can control it with its mind.}}
{{movemid|type=psychic|user=Madeleine|user1=Madeleine's Slowbro|startcode=EP244|startname=Enlighten Up!}}
{{movemid|type=psychic|user=Madeleine (EP244)|user1=Madeleine's Slowbro|startcode=EP244|startname=Enlighten Up!}}
{{movep|type=Psychic|ms=199|pkmn=Slowking|method=Slowking's eyes glow blue and Slowking can control the opponent with its mind, or Slowking releases blue waves of energy at the opponent.}}
{{movep|type=Psychic|ms=199|pkmn=Slowking|method=Slowking's eyes glow blue and Slowking can control the opponent with its mind, or Slowking releases blue waves of energy at the opponent.}}
{{movemid|type=psychic|user=Alice Telesu|user1=Alice Telesu's Arthur|startcode=EP260|startname=A Crowning Achievement}}
{{movemid|type=psychic|user=Alice Telesu|user1=Alice Telesu's Arthur|startcode=EP260|startname=A Crowning Achievement}}
{{movep|type=Psychic|ms=049|pkmn=Venomoth|method=Venomoth's eyes glow blue and it uses psychic powers to control the opponent.}}
{{movep|type=Psychic|ms=049|pkmn=Venomoth|method=Venomoth's eyes glow blue and it uses psychic powers to control the opponent.}}
{{movemid|type=psychic|user=Chaz|user1=Chaz's Venomoth|startcode=AG013|startname=All Things Bright and Beautifly!}}
{{movemid|type=psychic|user=Chaz (anime)|user1=Chaz's Venomoth|startcode=AG013|startname=All Things Bright and Beautifly!}}
{{movep|type=psychic|ms=308|pkmn=Medicham|method=Medicham holds out its hands and they becomes surrounded in light blue. The opponent becomes surrounded in light blue and Medicham can then control the opponent, or Medicham's eyes glow purple and the opponent becomes surrounded in purple. Medicham can then control the opponent.}}
{{movep|type=psychic|ms=308|pkmn=Medicham|method=Medicham holds out its hands and they becomes surrounded in light blue. The opponent becomes surrounded in light blue and Medicham can then control the opponent, or Medicham's eyes glow purple and the opponent becomes surrounded in purple. Medicham can then control the opponent.}}
{{movemid|type=psychic|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG051|startname=Come What May!}}
{{movemid|type=psychic|user=Grace (Hoenn)|user1=Grace's Medicham|startcode=AG051|startname=Come What May!}}
Line 200: Line 187:
{{movemid|type=psychic|user=Pyramid King Brandon|user1=Brandon's Solrock|startcode=AG190|startname=Pace - The Final Frontier!}}
{{movemid|type=psychic|user=Pyramid King Brandon|user1=Brandon's Solrock|startcode=AG190|startname=Pace - The Final Frontier!}}
{{movep|type=Psychic|ms=343|pkmn=Baltoy|method=Baltoy's eyes glow blue, then the opponent glows blue and it can move them with its mind. When all of its eyes glow blue and it can toss the opponent.}}
{{movep|type=Psychic|ms=343|pkmn=Baltoy|method=Baltoy's eyes glow blue, then the opponent glows blue and it can move them with its mind. When all of its eyes glow blue and it can toss the opponent.}}
{{movemid|type=psychic|user=Calista (Hoenn)|user1=Calista's Baltoy|startcode=AG076|startname=Me, Myself and Time}}
{{movemid|type=psychic|user=Calista (AG076)|user1=Calista's Baltoy|startcode=AG076|startname=Me, Myself and Time}}
{{movemid|type=psychic|user=Baltoy (Pokémon)|user1=Four Baltoys|startcode=AG099|startname=It's Still Rocket Roll to Me!}}
{{movemid|type=psychic|user=Baltoy (Pokémon)|user1=Four Baltoy|startcode=AG099|startname=It's Still Rocket Roll to Me!}}
{{movep|type=psychic|ms=376|pkmn=Metagross|method=Metagross's eyes glow red and its body becomes outlined in a light blue outline. The opponent becomes outlined in blue and Metagross can control it, or the 'X' on Metagross's face glows blue and the opponent becomes outlined in blue. Metagross can then control the opponent.}}
{{movep|type=psychic|ms=376|pkmn=Metagross|method=Metagross's eyes glow red and its body becomes outlined in a light blue outline. The opponent becomes outlined in blue and Metagross can control it, or the 'X' on Metagross's face glows blue and the opponent becomes outlined in blue. Metagross can then control the opponent.}}
{{movemid|type=psychic|user=Rebecca (movie)|user1=Rebecca's Metagross|startcode=M07|startname=Destiny Deoxys}}
{{movemid|type=psychic|user=Rebecca (M07)|user1=Rebecca's Metagross|startcode=M07|startname=Destiny Deoxys}}
{{movemid|type=psychic|user=Tyson (Hoenn)|user1=Tyson's Metagross|startcode=AG125|startname=Like a Meowth to a Flame}}
{{movemid|type=psychic|user=Tyson (Hoenn)|user1=Tyson's Metagross|startcode=AG125|startname=Like a Meowth to a Flame}}
{{movep|type=psychic|ms=368|pkmn=Gorebyss|method=Gorebyss's eyes glow light blue. The opponent becomes outlined in blue and Gorebyss can control it.}}
{{movep|type=psychic|ms=368|pkmn=Gorebyss|method=Gorebyss's eyes glow light blue. The opponent becomes outlined in blue and Gorebyss can control it.}}
Line 227: Line 214:
{{movep|type=psychic|ms=574|pkmn=Gothita|method=Gothita's eyes glow pale red and its body becomes outlined in pale red as well. The opponent's body becomes outlined in pale red and its body starts to glow the same color. Gothita can then control the opponent with its mind.}}
{{movep|type=psychic|ms=574|pkmn=Gothita|method=Gothita's eyes glow pale red and its body becomes outlined in pale red as well. The opponent's body becomes outlined in pale red and its body starts to glow the same color. Gothita can then control the opponent with its mind.}}
{{movebtm|type=psychic|user=Gothita (Pokémon)|user1=Unknown Trainer's Gothita|startcode=M14|startname=White—Victini and Zekrom<br>Black—Victini and Reshiram}}
{{movebtm|type=psychic|user=Gothita (Pokémon)|user1=Unknown Trainer's Gothita|startcode=M14|startname=White—Victini and Zekrom<br>Black—Victini and Reshiram}}
* In ''[[EP182|From Ghost to Ghost]]'', [[Morty]] told his {{p|Gastly}} to use Confusion, which it [[Anime move errors|cannot legally learn]]. This is a {{DL|Anime move errors|Dub only|dubbing error}}, as in the original Japanese version, no specific attack command was given.


====Pokédex entries====
====Pokédex entries====
Line 239: Line 228:


==In the manga==
==In the manga==
===In the Ash and Pikachu manga===
{{movemanga|type=psychic|exp=yes|gen=The user controls the opponent with its body.|image1=Calista Baltoy Confusion AP.png|image1p=Baltoy}}
{{movep|type=psychic|ms=343|pkmn=Baltoy|method=Baltoy's lifts its arm and controls the opponent with them.}}
{{movebtmManga|type=psychic|user=Calista (AG076)|user1=Calista's Baltoy|startcode=SP26|startname=Hunt For The Treasure Of The Universe!|notes=Debut}}
===In the How I Became a Pokémon Card manga===
{{movemanga|type=psychic|exp=yes|gen=The user uses its mind to control the opponent.|image1=Psyduck Confusion HIBAPC.png|image1p=Psyduck|image2=Slowpoke Confusion HIBAPC.png|image2p=Slowpoke|image3=Drowzee Confusion HIBAPC.png|image3p=Drowzee}}
{{movep|type=psychic|ms=054|pkmn=Psyduck|method=Psyduck uses its mind to control the opponent.}}
{{movemid|type=psychic|user=Psyduck (Pokémon)|user1=A wild Psyduck|startcode=PW13|notes=Debut}}
{{movep|type=psychic|ms=079|pkmn=Slowpoke|method=Slowpoke uses its mind to control the opponent.}}
{{movemid|type=psychic|user=Slowpoke (Pokémon)|user1=A wild Slowpoke|startcode=PW18}}
{{movep|type=psychic|ms=096|pkmn=Drowzee|method=Drowzee closes its eyes and uses its mind to control the opponent.}}
{{movebtmManga|type=psychic|user=Drowzee (Pokémon)|user1=A wild Drowzee|startcode=PW22}}
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=psychic|exp=yes|image1=Blue Golduck Confusion.png|image1p=Golduck|image2=Mewtwo Confusion Adventures.png|image2p=Mewtwo}}
{{movemanga|type=psychic|exp=yes|image1=Blue Golduck Confusion.png|image1p=Golduck|image2=Rara Confusion.png|image2p=Ralts|image3=Al Slowpoke Confusion Adentures.png|image3p=Slowpoke|image4=Sabrina Mr Mime Confusion.png|image4p=Mr. Mime}}
{{movep|type=psychic|ms=055|pkmn=Golduck|method=Golduck raises its hand and transmits an image of the surroundings to the Trainer's Pokédex, or Golduck fires a beam of psychic energy from the palm of one of its hand at the opponent.}}
{{movep|type=psychic|ms=055|pkmn=Golduck|method=Golduck raises its hand and transmits an image of the surroundings to the Trainer's Pokédex, or Golduck fires a beam of psychic energy from the palm of one of its hands at the opponent.}}
{{movemidManga|type=psychic|user=Blue's Golduck|startcode=PS028|startname=Peace of Mime|notes=Debut}}
{{movemidManga|type=psychic|user=Blue's Golduck|startcode=PS028|startname=Peace of Mime|notes=Debut}}
{{movep|type=psychic|ms=079|pkmn=Slowpoke|method=Slowpoke raises both of its front arms in the air and it can control the opponent.}}
{{movep|type=psychic|ms=079|pkmn=Slowpoke|method=Slowpoke raises both of its front arms in the air and it can control the opponent.}}
{{movemid|type=psychic|user=Team Rocket Elite Trio|user1=Al's Slowpoke|startcode=PS057|startname=Ekans the Ecstasy}}
{{movemid|type=psychic|user=Team Rocket Elite Trio|user1=Al's Slowpoke|startcode=PS056|startname=The Coming of Slowpoke (Eventually)}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime raises its index finger in the air and fires a beam of energy from the middle of its finger at the opponent.}}
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime raises its index finger in the air and fires a beam of energy from the middle of its finger at the opponent.}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}}
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}}
{{movep|type=psychic|ms=280|pkmn=Ralts|method=Ralts raises both of its arms in the air and it can control the opponent with its mind, or Ralts raises both of its arms and an electric-like beam of psychic energy comes out of its hands and hits the opponent.}}
{{movep|type=psychic|ms=280|pkmn=Ralts|method=Ralts raises both of its arms in the air and it can control the opponent with its mind, or Ralts raises both of its arms and an electric-like beam of psychic energy comes out of its hands and hits the opponent.}}
{{movemid|type=psychic|user=Ruby (Adventures)|user1=Ruby's Rara|startcode=PS181|startname=Creeping Past Cacnea}}
{{movebtmManga|type=psychic|user=Rara|user1=Ruby's Rara|startcode=PS181|startname=Creeping Past Cacnea}}
{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo raises one of its hands and releases a beam of psychic energy from the front of its hand at the opponent.}}
 
{{movebtmManga|type=psychic|user=Mewtwo (Adventures)|startcode=PS285|startname=Tower with Will}}
===In the Pokémon Colosseum Snatcher Leo manga===
{{movemanga|type=psychic|exp=yes|gen=Unknown.|image1=Wes Espeon Confusion CSL.png|image1p=Espeon}}
{{movep|type=psychic|ms=196|pkmn=Espeon|method=Unknown.}}
{{movebtmManga|type=psychic|user=Wes|user1=Wes's Espeon|startcode=Pokémon Colosseum Snatchers|notes=Debut}}
 
===In the Pokémon Gold & Silver: The Golden Boys manga===
{{movemanga|type=psychic|exp=yes|gen=The user uses its psychic powers from its mind.|image1=Psyduck Confusion Golden Boys.png|image1p=Psyduck}}
{{movep|type=psychic|ms=054|pkmn=Psyduck|method=Psyduck uses its psychic powers from its mind.}}
{{movebtmManga|type=psychic|user=Psyduck (Pokémon)|user1=A wild Psyduck|startcode=GB16|startname=The New Pokémon Is Hatched!!|notes=Debut}}
 
===In the Pokémon Gotta Catch 'Em All manga===
{{movemanga|type=psychic|exp=yes|gen=The user releases psychic energy at the opponent.|image1=Shu Slowpoke Confusion.png|image1p=Slowpoke}}
{{movep|type=psychic|ms=079|pkmn=Slowpoke|method=Slowpoke releases psychic energy at the opponent.}}
{{movebtmManga|type=psychic|user=Shu|user1=Shu's Slowpoke|startcode=GDZ26|notes=Debut}}


==In other generations==
==In other generations==
Line 259: Line 275:
genIII=Confusion III|
genIII=Confusion III|
genIV=Confusion IV|
genIV=Confusion IV|
}}
{{Movegen|
type=Psychic|
genV=Confusion V|
PMDRB=Confusion PMD RB|
}}
}}
{{movegen|
{{movegen|
Line 264: Line 285:
Stad=Confusion Stad|
Stad=Confusion Stad|
Stad2=Confusion Stad2|
Stad2=Confusion Stad2|
Colo=Confusion Colo|
XD=Confusion XD|
}}
}}


Line 269: Line 292:
* The English name of this move is semantically dissimilar to its Japanese name, ねんりき ''Nenriki'', which can be translated to mean ''mindpower''. This has been known to cause some confusion when depicted in the English dub of the anime.
* The English name of this move is semantically dissimilar to its Japanese name, ねんりき ''Nenriki'', which can be translated to mean ''mindpower''. This has been known to cause some confusion when depicted in the English dub of the anime.
* In the anime, Confusion seems to have exactly the same effect as the move {{m|Psychic}}.
* In the anime, Confusion seems to have exactly the same effect as the move {{m|Psychic}}.
* A majority of the times Confusion has been featured in the [[Pokémon Trading Card Game]], it can cause the Defending Pokémon to be {{TCG|Paralyzed}} rather than {{TCG|Confused}}.
* A majority of the time when Confusion is featured in the [[Pokémon Trading Card Game]], it causes the Defending Pokémon to be {{TCG|Paralyzed}} rather than {{TCG|Confused}}.


==In other languages==
==In other languages==
Line 285: Line 308:
|ko=염동력 ''Yeomdongryeok''
|ko=염동력 ''Yeomdongryeok''
|no=Forvirring
|no=Forvirring
|pl=Konfuzja
|pl=Zamęt<br>Konfuzja{{tt|*|AG013}}
|pt_br=Confusão
|pt_br=Confusão
|pt_eu=Confusão (Pokémon Chronicles)
|pt_eu=Confusão (Pokémon Chronicles)
Line 299: Line 322:


[[de:Konfusion]]
[[de:Konfusion]]
[[es:Confusión]]
[[fr:Choc Mental]]
[[fr:Choc Mental]]
[[it:Confusione (mossa)]]
[[it:Confusione (mossa)]]
[[ja:ねんりき]]
[[ja:ねんりき]]
[[pl:Confusion]]
[[pl:Confusion]]
[[pt:Confusion]]
[[zh:念力(招式)]]
[[zh:念力(技能)]]

Revision as of 20:59, 20 May 2016

This article is about the Pokémon move. For the status condition, see Status condition.

Confusion
ねんりき Mindpower
Confusion.png
[[File:|300px|center]]
Type  Psychic
Category  Special
PP  25 (max. 40)
Power  50
Accuracy  100%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Smart
Appeal  2 ♥♥
Jam  3 ♥♥♥
Startles the Pokémon that appealed before the user.
Condition  Smart
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Clever
Appeal  4 ♥♥♥♥
Jamming  0  
Quite an appealing move.

Confusion (Japanese: ねんりき Mindpower) is a damage-dealing Psychic-type move introduced in Generation I.

Effect

Confusion does damage and has a 10% chance of confusing the target.

Description

Games Description
StadStad2 A Psychic-type attack. Has a one-in-ten chance of leaving the target confused.
GSC An attack that may cause confusion.
RSEColo.XD A psychic attack that may cause confusion.
FRLG A weak telekinetic attack that may also leave the foe confused.
DPPtHGSS The foe is hit by a weak telekinetic force. It may also leave the foe confused.
BWB2W2 The target is hit by a weak telekinetic force. It may also leave the target confused.
XYORAS The target is hit by a weak telekinetic force. This may also confuse the target.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
012 Butterfree Butterfree Bug Flying 1, 12 1, 10 1, 10 1, 10 1, 10 1, 10 1, 10
048 Venonat Venonat Bug Poison   19 17 17 11 11 11
049 Venomoth Venomoth Bug Poison   1 17 17 11 11 11
054 Psyduck Psyduck Water Water 36 16 16 18 18 15 15
11
055 Golduck Golduck Water Water 39 1, 16 16 18 18 15 15
11
064 Kadabra Kadabra Psychic Psychic 1, 16 16 1, 16 1, 16 1, 16 1, 16 1, 16
065 Alakazam Alakazam Psychic Psychic 1, 16 16 1, 16 1, 16 1, 16 1, 16 1, 16
079 Slowpoke Slowpoke Water Psychic 1 20 20 17 15 14 14
080 Slowbro Slowbro Water Psychic 1 20 20 17 15 14 14
096 Drowzee Drowzee Psychic Psychic 17 18 18 11 9 9 9
097 Hypno Hypno Psychic Psychic 1, 17 1, 18 1, 18 1, 11 1, 9 1, 9 1, 9
102 Exeggcute Exeggcute Grass Psychic   19 19 27 27 27
103 Exeggutor Exeggutor Grass Psychic   1 1 1 1 1
122 Mr. Mime Mr. Mime Psychic Fairy 1, 15 6 5 1 1 1
150 Mewtwo Mewtwo Psychic Psychic 1 1 1 1 1 1
163 Hoothoot Hoothoot Normal Flying   34 34 21 21 21
164 Noctowl Noctowl Normal Flying   41 41 22 22 22
196 Espeon Espeon Psychic Psychic   16 16 15 15 9 9
199 Slowking Slowking Water Psychic   20 20 17 15 14 14
203 Girafarig Girafarig Normal Psychic   1, 7 13 1 1 1
238 Smoochum Smoochum Ice Psychic   21 21 15 15 15
251 Celebi Celebi Psychic Grass   1 1 1 1 1
269 Dustox Dustox Bug Poison     1, 10 1, 10 1, 10 1, 10
12
280 Ralts Ralts Psychic Fairy     6 6 6 6
4
281 Kirlia Kirlia Psychic Fairy     1, 6 1, 6 1, 6 1, 6
1, 4
282 Gardevoir Gardevoir Psychic Fairy     1, 6 1, 6 1, 6 1, 6
1, 4
307 Meditite Meditite Fighting Psychic     9 8 8 8
7
308 Medicham Medicham Fighting Psychic     1, 9 1, 8 1, 8 1, 8
1, 7
337 Lunatone Lunatone Rock Psychic     7 1 1 1
338 Solrock Solrock Rock Psychic     7 1 1 1
343 Baltoy Baltoy Ground Psychic     1 1 1 1
344 Claydol Claydol Ground Psychic     1 1 1 1
358 Chimecho Chimecho Psychic Psychic     14 14 14 14
1, 10
368 Gorebyss Gorebyss Water Water     8 6 6 6
1
375 Metang Metang Steel Psychic     20 1, 20 1, 20 1, 20
376 Metagross Metagross Steel Psychic     1, 20 1, 20 1, 20 1, 20
385 Jirachi Jirachi Steel Psychic     1 1 1 1
413 Wormadam Wormadam Bug Grass       23 23 23
414 Mothim Mothim Bug Flying       23 23 23
433 Chingling Chingling Psychic Psychic       14 14 14
10
436 Bronzor Bronzor Steel Psychic       1 1 1
437 Bronzong Bronzong Steel Psychic       1 1 1
439 Mime Jr. Mime Jr. Psychic Fairy       1 1 1
475 Gallade Gallade Psychic Fighting       1, 6 1, 6 1, 6
1, 4
480 Uxie Uxie Psychic Psychic       21 1 1 1
481 Mesprit Mesprit Psychic Psychic       21 1 1 1
482 Azelf Azelf Psychic Psychic       21 1 1 1
488 Cresselia Cresselia Psychic Psychic       1 1 1
494 Victini Victini Psychic Fire         1 1
527 Woobat Woobat Psychic Flying         1 1
528 Swoobat Swoobat Psychic Flying         1 1
574 Gothita Gothita Psychic Psychic         3 3
575 Gothorita Gothorita Psychic Psychic         1, 3 1, 3
576 Gothitelle Gothitelle Psychic Psychic         1, 3 1, 3
605 Elgyem Elgyem Psychic Psychic         1 1
606 Beheeyem Beheeyem Psychic Psychic         1 1
648 Meloetta Meloetta Normal Psychic         11 11
677 Espurr Espurr Psychic Psychic           9
678 Meowstic Meowstic Psychic Psychic           9
720 Hoopa Hoopa
Hoopa Confined
Psychic Ghost           1
720 Hoopa Hoopa
Hoopa Unbound
Psychic Dark           1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
007 Squirtle Squirtle Water Water PsyduckGolduckSlowpokeSlowbroSlowking      
032 Nidoran♂ Nidoran♂ Poison Water PsyduckGolduckSlowpokeSlowbroSlowkingEspeonGirafarig PsyduckGolduckSlowpokeSlowbroSlowkingEspeonGirafarig PsyduckGolduckSlowpokeSlowbroSlowkingEspeonGirafarig PsyduckGolduckSlowpokeSlowbroSlowkingEspeonGirafarigWoobatSwoobat PsyduckGolduckSlowpokeSlowbroSlowkingEspeonGirafarigWoobatSwoobatEspurrMeowstic
114 Tangela Tangela Grass Grass ExeggcuteExeggutor ExeggcuteExeggutor ExeggcuteExeggutor ExeggcuteExeggutor ExeggcuteExeggutor
187 Hoppip Hoppip Grass Flying ExeggcuteExeggutor ExeggcuteExeggutor ExeggcuteExeggutor ExeggcuteExeggutor ExeggcuteExeggutor
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Conquest

 
>
 
Stars: ★★
Power: 29
Accuracy: 100%
Effect: 10% chance to confuse the target
Users: Ralts   Chingling   Gothita
Grid assumes the user is in the square marked by > facing to the right.
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.

Super Smash Bros. series

Mewtwo uses Confusion as its side special move. The move acts as a grab, ignoring shields while flipping the opponent in midair. Additionally, the move is capable of reflecting projectiles, although they would not damage the initial user of the projectile in Super Smash Bros. Melee. This was fixed in Super Smash Bros. for Nintendo 3DS/Wii U.

Description

Games Description
MDRB Inflicts damage on the target. It may also leave the target confused.
Conq. The target is hit by a weak telekinetic force. It may also leave the target confused.


In the anime

In the main series


Pokédex entries

Episode Pokémon Source Entry
EP182 Confusion Ash's Pokédex Confusion. This powerful Psychic attack confuses an opponent and weakens it as well.

In Pokémon Origins


In the manga

In the Ash and Pikachu manga


In the How I Became a Pokémon Card manga


In the Pokémon Adventures manga


In the Pokémon Colosseum Snatcher Leo manga


In the Pokémon Gold & Silver: The Golden Boys manga


In the Pokémon Gotta Catch 'Em All manga


In other generations

Trivia

  • The English name of this move is semantically dissimilar to its Japanese name, ねんりき Nenriki, which can be translated to mean mindpower. This has been known to cause some confusion when depicted in the English dub of the anime.
  • In the anime, Confusion seems to have exactly the same effect as the move Psychic.
  • A majority of the time when Confusion is featured in the Pokémon Trading Card Game, it causes the Defending Pokémon to be Paralyzed rather than Confused.

In other languages

Language Title
Mandarin Chinese 念力 Niànlì
The Czech Republic Flag.png Czech Zmatení
Denmark Flag.png Danish Forvirring
The Netherlands Flag.png Dutch Verwarring
Finland Flag.png Finnish Sekaannus (Original Series)
Hämmennys (Advanced Generation)
France Flag.png French Choc Mental
Germany Flag.png German Konfusion
Greece Flag.png Greek Σύγχυση
India Flag.png Hindi चक्रादों Chakraado, Uljhan me daalna
Italy Flag.png Italian Confusione
South Korea Flag.png Korean 염동력 Yeomdongryeok
Norway Flag.png Norwegian Forvirring
Poland Flag.png Polish Zamęt
Konfuzja*
Portuguese Brazil Flag.png Brazil Confusão
Portugal Flag.png Portugal Confusão (Pokémon Chronicles)
Romania Flag.png Romanian Confuzie
Serbia Flag.png Serbian Zbunjivanje
Spain Flag.png Spanish Confusión


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.