From Bulbapedia, the community-driven Pokémon encyclopedia.
- If you were looking for the move that is known as Comet Punch in Japanese, see Meteor Mash.
Comet Punch (Japanese: れんぞくパンチ Consecutive Punch) is a damage-dealing Normal-type multi-strike move introduced in Generation I.
Comet Punch inflicts damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. This gives the attack an average power of 54, ignoring the possibility of missing. Although only the first hit can be a critical hit, each successive hit will deal the same amount of damage.
Comet Punch will end immediately if it breaks a substitute. Bide and Counter will only acknowledge the last hit of this move.
Same as Generation I, but all hits will do damage independently, consequently enabling any of them to be critical.
If the target has an Ability which activates upon contact, each hit counts individually, enabling the Ability to activate multiple times.
Same as previous generations, except it will continue attacking after a substitute is broken.
Unlike previous generations, if Focus Sash, Focus Band, or Sturdy activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint; however, Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each hit will cause Weak Armor to activate.
If the target is holding a Rocky Helmet, the user is damaged for each hit.
|| Although each slap is weak, this attack hits the target two to five times in succession.
|| Repeatedly punches 2-5 times.
|| Repeatedly punches the foe 2 to 5 times.
|| The foe is hit with a flurry of punches that strike two to five times.
|| Repeatedly punches the target 2 to 5 times.
|| The foe is hit with a flurry of punches that strike two to five times in a row.
|| The target is hit with a flurry of punches that strike two to five times in a row.
|Bold indicates a Pokémon gains STAB from this move.|
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
In the anime
In the manga
In the Pokémon Adventures manga
In the Pokémon Pocket Monsters manga
In other generations
- Meteor Mash is called コメットパンチ Comet Punch in Japanese versions.
In other languages