Comet Punch (move): Difference between revisions
mNo edit summary |
|||
(18 intermediate revisions by 15 users not shown) | |||
Line 1: | Line 1: | ||
:''If you were looking for the move that is known as Comet Punch in Japanese, see {{m|Meteor Mash}}.'' | :''If you were looking for the move that is known as Comet Punch in Japanese, see {{m|Meteor Mash}}.'' | ||
---- | ---- | ||
{{MoveInfobox| | {{MoveInfobox| | ||
n=4 | | n=4 | | ||
Line 8: | Line 7: | ||
jtranslit=Renzoku Panchi | | jtranslit=Renzoku Panchi | | ||
jtrans=Consecutive Punch | | jtrans=Consecutive Punch | | ||
gameimage=Comet Punch | gameimage=Comet Punch.png | | ||
gameimage2=Comet Punch 2.png | | |||
gameimagewidth=300 | | |||
type=Normal | | type=Normal | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
Line 22: | Line 23: | ||
appealsc=2 | | appealsc=2 | | ||
scdesc=Allows performance of the same move twice in a row. | | scdesc=Allows performance of the same move twice in a row. | | ||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Effectiveness varies depending on when it is used. | | |||
pokefordex=Comet%20Punch | | pokefordex=Comet%20Punch | | ||
touches=yes | | touches=yes | | ||
Line 44: | Line 48: | ||
Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If Comet Punch activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out. | Each strike has an independent chance of being a critical hit, as well as activating a {{DL|Evolution-inducing held item|King's Rock}}. If Comet Punch activates a target's {{DL|In-battle effect item|Focus Band}}, no subsequent hits can knock it out. | ||
=== | ===Generations III and IV=== | ||
Comet Punch may now continue attacking after breaking a substitute. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}} or a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's {{DL|In-battle effect item|Focus Sash}} or {{a|Sturdy}}, no subsequent hits can knock it out. | Comet Punch may now continue attacking after breaking a substitute. Each strike has an independent chance of activating a {{DL|Evolution-inducing held item|Razor Fang}} or a {{DL|Contact|Abilities|contact Ability}}. If {{a|Effect Spore}} causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's {{DL|In-battle effect item|Focus Sash}} or {{a|Sturdy}}, no subsequent hits can knock it out. | ||
=== | ===Generations V and VI=== | ||
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 57 | There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 57. | ||
If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each individual strike will activate {{a|Weak Armor}} or a {{DL|In-battle effect item|Rocky Helmet}}. {{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} does not activate when using Comet Punch. | If a {{DL|In-battle effect item|Focus Sash}}, {{DL|In-battle effect item|Focus Band}}, or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each individual strike will activate {{a|Weak Armor}} or a {{DL|In-battle effect item|Rocky Helmet}}. {{m|Spiky Shield}} and {{m|King's Shield}} only activate once. {{a|Parental Bond}} does not activate when using Comet Punch. | ||
Line 54: | Line 58: | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Although each slap is weak, this attack hits the target two to five times in succession.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Repeatedly punches 2-5 times.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}|Repeatedly punches the foe 2 to 5 times.}} | {{movedescentry|{{gameabbrev3|RSE}}|Repeatedly punches the foe 2 to 5 times.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The foe is hit with a flurry of punches that strike two to five times.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Repeatedly punches the target 2 to 5 times.}} | ||
{{movedescentry| | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The foe is hit with a flurry of punches that strike two to five times in a row. }} | ||
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The target is hit with a flurry of punches that strike two to five times in a row.}} | |||
{{movedescentry|{{ | |||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
Line 68: | Line 71: | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Normal|1}} | {{Moveheader/Level|Normal|1}} | ||
{{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting| | {{Moveentry/Level1|107|Hitmonchan|1|Fighting|Fighting|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|115|Kangaskhan|1|Normal|Normal| | {{Moveentry/Level1|115|Kangaskhan|1|Normal|Normal|1|1|1|1|1|1|STAB='''}} | ||
{{Moveentry/Level1|165|Ledyba|2|Bug|Flying|no|15|15|9|9|9}} | {{Moveentry/Level1|165|Ledyba|2|Bug|Flying|no|15|15|9|9|9}} | ||
{{Moveentry/Level1|166|Ledian|2|Bug|Flying|no|15|15|9| | {{Moveentry/Level1|166|Ledian|2|Bug|Flying|no|15|15|9|1, 9|1, 9}} | ||
{{Moveentry/Level1|674|Pancham|1|Fighting|Fighting|no|no|no|no|no|15}} | {{Moveentry/Level1|674|Pancham|1|Fighting|Fighting|no|no|no|no|no|15}} | ||
{{Moveentry/Level1|675|Pangoro|2|Fighting|Dark|no|no|no|no|no|15}} | {{Moveentry/Level1|675|Pangoro|2|Fighting|Dark|no|no|no|no|no|15}} | ||
Line 80: | Line 83: | ||
{{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}|{{MSP|107|Hitmonchan}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}} | {{Moveentry/Breed2|532|Timburr|1|Fighting|Fighting|no|no|no|{{MSP|107|Hitmonchan}}|{{MSP|107|Hitmonchan}}{{MSP|674|Pancham}}{{MSP|675|Pangoro}}}} | ||
{{Movefooter|Normal|2}} | {{Movefooter|Normal|2}} | ||
==In other games== | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It hits two to five times in succession.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}} | {{moveanime|type=normal|exp=yes|gen=The foe is hit with a flurry of punches.|image1=Kyle Hitmonchan Comet Punch.png|image1p=Hitmonchan|image2=Ledian Comet Punch.png|image2p=Ledian}} | ||
{{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with its fist.}} | {{movep|type=normal|ms=107|pkmn=Hitmonchan|method=Hitmonchan repeatedly jabs the opponent with its fist.}} | ||
{{movemid|type=normal|user=Anthony ( | {{movemid|type=normal|user=Anthony (EP029)|user1=Anthony's Hitmonchan|startcode=EP029|startname=The Punchy Pokémon|notes=Debut}} | ||
{{movemid|type=normal|user=Kiyo|user1=Kiyo's Hitmonchan|startcode=EP233|startname=A Tyrogue Full of Trouble}} | |||
{{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}} | {{movemid|type=normal|user=Kyle Hamm|user1=Kyle Hamm's Hitmonchan|startcode=AG145|startname=Pasta La Vista!}} | ||
{{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}} | {{movep|type=normal|ms=166|pkmn=Ledian|method=Ledian repeatedly punches the opponent.}} | ||
{{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}} | {{movebtm|type=normal|user=Ledian (Pokémon)|user1=Unknown Trainer's Ledian|startcode=AG176|startname=The Ole' Berate and Switch!}} | ||
* In ''[[EP172|Mountain Time]]'', [[Benji]]'s {{p|Ledian}} was commanded to use Comet Punch, but could not execute the move. | |||
==In the manga== | ==In the manga== | ||
===In the Let's Play the Pokémon Card Game XY! manga=== | |||
{{movemanga|type=normal|exp=yes|gen=The user hits the opponent with swift punches.|image1=Hiroshi Pancham Comet Punch.png|image1p=Pancham}} | |||
{{movep|type=tcg fighting|ms=674|pkmn=Pancham|method=Pancham repeatedly hits the opponent with swift punches.}} | |||
{{movebtmManga|type=tcg fighting|user=Hiroshi Uratane|user1=Hiroshi's Pancham|startcode=CXY02|notes=Debut}} | |||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan}} | {{movemanga|type=normal|exp=yes|gen=The user repeatedly punches the opponent.|image1=Bruno Hitmonchan Hitmonlee Comet Punch Rolling Kick Adventures.png|image1p=Hitmonchan}} | ||
Line 116: | Line 134: | ||
{{Movegen| | {{Movegen| | ||
type=Normal| | type=Normal| | ||
genV=Comet Punch V| | |||
PMDRB=Comet Punch PMD RB| | PMDRB=Comet Punch PMD RB| | ||
}} | }} | ||
Line 122: | Line 141: | ||
Stad=Comet Punch Stad| | Stad=Comet Punch Stad| | ||
Stad2=Comet Punch Stad2| | Stad2=Comet Punch Stad2| | ||
Colo=Comet Punch Colo| | |||
}} | }} | ||
Line 132: | Line 152: | ||
|da=Kometslag<!--source: Danish version of The Official Pokémon Handbook--> | |da=Kometslag<!--source: Danish version of The Official Pokémon Handbook--> | ||
|nl=Komeetslag | |nl=Komeetslag | ||
|fi=Komeettamäjäys | |fi=Komeettaisku ([[EP172]])<br>Komeettamäjäys ([[AG145]]) | ||
|fr=Poing Comète | |fr=Poing Comète | ||
|de=Kometenhieb | |de=Kometenhieb | ||
Line 151: | Line 171: | ||
[[de:Kometenhieb]] | [[de:Kometenhieb]] | ||
[[fr:Poing Comète]] | [[fr:Poing Comète]] | ||
[[it:Cometapugno (mossa)]] | [[it:Cometapugno (mossa)]] | ||
[[ja:れんぞくパンチ]] | [[ja:れんぞくパンチ]] | ||
[[pl:Comet Punch]] | [[pl:Comet Punch]] | ||
[[zh:连续拳(技能)]] | [[zh:连续拳(技能)]] |
Revision as of 22:26, 19 March 2016
- If you were looking for the move that is known as Comet Punch in Japanese, see Meteor Mash.
Comet Punch れんぞくパンチ Consecutive Punch | ||||||||||||
| ||||||||||||
Target
| ||||||||||||
Availability
| ||||||||||||
| ||||||||||||
| ||||||||||||
| ||||||||||||
Comet Punch (Japanese: れんぞくパンチ Consecutive Punch) is a damage-dealing Normal-type multi-strike move introduced in Generation I.
Effect
Generation I
Comet Punch inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Ignoring the possibility of missing, it will hit 3 times on average, giving it an average power of 54. Although only the first strike can be a critical hit, each successive one will deal the same amount of damage. Comet Punch will end instantly upon breaking a substitute. Bide and Counter deal damage based on the last strike alone.
Generation II
Each strike has an independent chance of being a critical hit, as well as activating a King's Rock. If Comet Punch activates a target's Focus Band, no subsequent hits can knock it out.
Generations III and IV
Comet Punch may now continue attacking after breaking a substitute. Each strike has an independent chance of activating a Razor Fang or a contact Ability. If Effect Spore causes the attacker to fall asleep, the move will end immediately. If Comet Punch activates the target's Focus Sash or Sturdy, no subsequent hits can knock it out.
Generations V and VI
There is now a 33.3% chance that it will hit 2 times, a 33.3% chance it will hit 3 times, a 16.7% chance it will hit 4 times, and a 16.7% chance it will hit 5 times. Ignoring the possibility of missing, it will hit 3.168 times on average, giving it an average power of 57.
If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one. Each individual strike will activate Weak Armor or a Rocky Helmet. Spiky Shield and King's Shield only activate once. Parental Bond does not activate when using Comet Punch.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
107 | Hitmonchan | Fighting | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||
115 | Kangaskhan | Normal | 1 | 1 | 1 | 1 | 1 | 1 | ||||||||
165 | Ledyba | Bug | Flying | 15 | 15 | 9 | 9 | 9 | ||||||||
166 | Ledian | Bug | Flying | 15 | 15 | 9 | 1, 9 | 1, 9 | ||||||||
674 | Pancham | Fighting | 15 | |||||||||||||
675 | Pangoro | Fighting | Dark | 15 | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
532 | Timburr | Fighting | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Description
|
In the anime
The foe is hit with a flurry of punches. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Hitmonchan repeatedly jabs the opponent with its fist. | |||
Anthony's Hitmonchan | The Punchy Pokémon | Debut | |
Kiyo's Hitmonchan | A Tyrogue Full of Trouble | None | |
Kyle Hamm's Hitmonchan | Pasta La Vista! | None | |
Ledian repeatedly punches the opponent. | |||
Unknown Trainer's Ledian | The Ole' Berate and Switch! | None |
- In Mountain Time, Benji's Ledian was commanded to use Comet Punch, but could not execute the move.
In the manga
In the Let's Play the Pokémon Card Game XY! manga
The user hits the opponent with swift punches. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Pancham repeatedly hits the opponent with swift punches. | |||
Hiroshi's Pancham | CXY02 | Debut |
In the Pokémon Adventures manga
The user repeatedly punches the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Clefable repeatedly pounds the opponent with both hands. | |||
Green's Clefy | The Winged Legends | Debut Used via Metronome | |
Hitmonchan repeatedly punches the opponent with both of its hands. | |||
Bruno's Hitmonchan | Electrode's Big Shock! | None |
In the Pokémon Pocket Monsters manga
The user repeatedly punches the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Hitmonchan moves its fists in a swift fashion and punches the opponent with them. | |||
Giovanni's Hitmonchan | Finish Off Team Rocket!! | Debut | |
Machamp repeatedly punches the opponent in a swift fashion. | |||
Green's Machamp | The Pokémon Banana League (Part 2) | Machamp cannot legally learn Comet Punch | |
Ledyba repeatedly punches the opponent using its hands. | |||
Giovanni's Ledyba | Showdown at the Radio Tower!! | None |
In other generations
Trivia
- Meteor Mash is called コメットパンチ Comet Punch in Japanese versions.
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |