Coil (move): Difference between revisions
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{{bad picture|2=Should be replaced with Generation VI images}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=489 | | n=489 | | ||
name=Coil | | name=Coil | | ||
jname=とぐろをまく | | jname=とぐろをまく | | ||
jtrans=Coil | jtrans=Coil Up | | ||
jtranslit=Toguro o Maku| | jtranslit=Toguro o Maku| | ||
gameimage=Coil V.png | | gameimage=Coil V.png | | ||
Line 10: | Line 11: | ||
basepp=20 | | basepp=20 | | ||
maxpp=32 | | maxpp=32 | | ||
category6=Tough | | |||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness too. | | |||
power=— | | power=— | | ||
accuracy=— | | accuracy=— | | ||
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target=self | | target=self | | ||
footnotes= }} | footnotes= }} | ||
'''Coil''' (Japanese: '''とぐろをまく''' ''Coil | '''Coil''' (Japanese: '''とぐろをまく''' ''Coil Up'') is a non-damaging {{type|Poison}} [[move]] introduced in [[Generation V]]. | ||
==Effect== | ==Effect== | ||
Coil raises the user's {{stat|Attack}}, {{stat|Defense}} and {{stat|accuracy}} stats by one stage each. | Coil raises the user's {{stat|Attack}}, {{stat|Defense}}, and {{stat|accuracy}} stats by one stage each. | ||
==Description== | ==Description== | ||
{{movedesc|poison}} | {{movedesc|poison}} | ||
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.}} | {{movedescentry|{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user coils up and concentrates. This raises its Attack and Defense stats as well as its accuracy.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/Level5|024|Arbok|1|Poison|Poison|53|56}} | {{Moveentry/Level5|024|Arbok|1|Poison|Poison|53|56}} | ||
{{Moveentry/Level5|206|Dunsparce|1|Normal|Normal|43|B2W2=37|37}} | {{Moveentry/Level5|206|Dunsparce|1|Normal|Normal|43|B2W2=37|37}} | ||
{{Moveentry/Level5|336|Seviper|1|Poison|Poison|64|B2W2=49|48}} | {{Moveentry/Level5|336|Seviper|1|Poison|Poison|64|B2W2=49|{{tt|48|XY}}<br>{{tt|46|ORAS}}}} | ||
{{Moveentry/Level5|495|Snivy|1|Grass|Grass|31}} | {{Moveentry/Level5|350|Milotic|1|Water|Water|no|{{tt|44|ORAS}}}} | ||
{{Moveentry/Level5|496|Servine|1|Grass|Grass|36}} | {{Moveentry/Level5|367|Huntail|1|Water|Water|no|{{tt|45|ORAS}}}} | ||
{{Moveentry/Level5|497|Serperior|1|Grass|Grass|38}} | {{Moveentry/Level5|368|Gorebyss|1|Water|Water|no|{{tt|45|ORAS}}}} | ||
{{Moveentry/Level5|603|Eelektrik|1|Electric|Electric|54}} | {{Moveentry/Level5|495|Snivy|1|Grass|Grass|31|31}} | ||
{{Moveentry/Level5|496|Servine|1|Grass|Grass|36|36}} | |||
{{Moveentry/Level5|497|Serperior|1|Grass|Grass|38|38}} | |||
{{Moveentry/Level5|603|Eelektrik|1|Electric|Electric|54|54}} | |||
{{Moveentry/Level5|604|Eelektross|1|Electric|Electric|no|1}} | |||
{{Moveentry/Level5|718|Zygarde|2|Dragon|Ground|no|80}} | {{Moveentry/Level5|718|Zygarde|2|Dragon|Ground|no|80}} | ||
{{Movefooter|Poison|5}} | {{Movefooter|Poison|5}} | ||
==Trivia== | ==Trivia== | ||
* Coil, along with {{m|Quiver Dance}} and {{m|Shell Smash}}, are the only moves that raise three stats at once. | * Coil, along with {{m|Quiver Dance}}, {{m|Geomancy}}, and {{m|Shell Smash}}, are the only moves that raise three stats at once. | ||
* This move, along with {{m|Hone Claws}} and {{m|Acupressure}}, are the only moves that raise the {{stat|accuracy}} stat. | * This move, along with {{m|Hone Claws}} and {{m|Acupressure}}, are the only moves that raise the {{stat|accuracy}} stat. | ||
* This is the only Poison-type status move that doesn't include any poison-related words in its name. | |||
==In other languages== | ==In other languages== | ||
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[[de:Einrollen]] | [[de:Einrollen]] | ||
[[fr:Enroulement]] | [[fr:Enroulement]] | ||
[[it:Arrotola (mossa)]] | [[it:Arrotola (mossa)]] | ||
[[ja:とぐろをまく]] | [[ja:とぐろをまく]] | ||
[[zh:盘卷(技能)]] | [[zh:盘卷(技能)]] |
Revision as of 11:30, 10 January 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Coil とぐろをまく Coil Up | ||||||||||||
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Target
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Availability
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Coil (Japanese: とぐろをまく Coil Up) is a non-damaging Poison-type move introduced in Generation V.
Effect
Coil raises the user's Attack, Defense, and accuracy stats by one stage each.
Description
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|
V | VI | |||||||||
023 | Ekans | Poison | 44 | 44 | ||||||
024 | Arbok | Poison | 53 | 56 | ||||||
206 | Dunsparce | Normal | 43 | 37 | 37 | |||||
336 | Seviper | Poison | 64 | 49 | 48 46 | |||||
350 | Milotic | Water | 44 | |||||||
367 | Huntail | Water | 45 | |||||||
368 | Gorebyss | Water | 45 | |||||||
495 | Snivy | Grass | 31 | 31 | ||||||
496 | Servine | Grass | 36 | 36 | ||||||
497 | Serperior | Grass | 38 | 38 | ||||||
603 | Eelektrik | Electric | 54 | 54 | ||||||
604 | Eelektross | Electric | 1 | |||||||
718 | Zygarde | Dragon | Ground | 80 | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Trivia
- Coil, along with Quiver Dance, Geomancy, and Shell Smash, are the only moves that raise three stats at once.
- This move, along with Hone Claws and Acupressure, are the only moves that raise the accuracy stat.
- This is the only Poison-type status move that doesn't include any poison-related words in its name.
In other languages
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Variations of the move Quiver Dance | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |