Clever (condition)

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The Smart Contest is one of five different Pokémon Contest categories, the other four being Cute, Beauty, Cool and Tough. Many Smart moves are Ghost, Psychic, Grass or Poison types, but other types may be Smart as well. During a Smart Contest, the following moves will excite the crowd:

The Smart condition is raised by Poffin or Pokéblocks made with bitter-flavored Berries. Pokémon with natures that boost Special Defense - Calm, Gentle, Sassy, and Careful - get the most benefit from bitter Berries, so they will be the easiest to raise for a Smart Contest.

Smart moves

Move Hoenn Appeal Hoenn Jam Hoenn Description Sinnoh Appeal Sinnoh Description Combat Type
Absorb 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the preceding Pokémon. 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Acid 1 4 ♥♥♥♥ Subtracts four appeal points from the preceeding Pokémon. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Poison
Aromatherapy 2 ♥♥ 0 The appeal works great if performed last. 0 Increased Voltage is added to the performance score. Grass
Astonish 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ghost
Attack Order n/a n/a n/a 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Bug
Beat Up 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 2 ♥♥ Allows performance of the same move twice in a row. Dark
Brine -- -- -- 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Water
Bullet Punch -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Steel
Calm Mind 2 ♥♥ 0 Can avoid being startled once 0 Earn double the score in the next turn. Psychic
Camouflage 3 ♥♥♥ 0 Affected by how well the appeal in front goes. 2 ♥♥ Prevents the Voltage from going up in the same turn. Normal
Charge 2 ♥♥ 0 If the Pokémon who appealed right before the user used the same type of move, the user gets triple the points. 0 Earn double the score in the next turn. Electric
Chatter -- -- -- 1 Earn +3 if the Pokémon gets the lowest score. Flying
Close Combat -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Fighting
Confuse Ray 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Lowers the Voltage of all Judges by one each. Ghost
Confusion 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Psychic
Dark Void -- -- -- 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Defend Order n/a n/a n/a 0 Earn double the score in the next turn. Bug
Destiny Bond 8 ♥♥♥♥♥♥♥♥ 0 The user cannot make anymore appeals after this 0 Earn +15 if all the Pokémon choose the same Judge. Ghost
Dig 1 0 User cannot be startled for the rest of the round 1 Earn +3 if no other Pokémon has chosen the same Judge. Ground
Disable 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Double Hit -- -- -- 2 ♥♥ Allows performance of the same move twice in a row. Normal
Draco Meteor -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max voltage. Dragon
Dragon Pulse -- -- -- 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Dragon
Dream Eater 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Psychic
Earth Power -- -- -- ♥♥ Earn +2 if the Pokémon performs last in the turn. Ground
Faint Attack 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Dark
Fake Tears 2 ♥♥ 0 Works well if it's the same type as the one before it. 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Flare Blitz -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Fire
Flash Cannon -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Steel
Flatter 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going down in the same turn. Dark
Fly 1 0 Can avoid being startled by others. 1 Earn +3 if no other Pokémon has chosen the same Judge. Flying
Foresight 3 ♥♥♥ 0 Worsens the condition of those that have made their appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Future Sight 3 ♥♥♥ 0 Prevents the audience from becoming excited for the rest of the round. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Psychic
Giga Drain 2 ♥♥ 1 ♥ Startles the Pokémon that has the judge's attention. 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Grass Knot -- -- -- 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Grass
GrassWhistle 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
Gust 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Flying
Heal Order n/a n/a n/a 0 Increased Voltage is added to the performance score. Bug
Helping Hand 2 ♥♥ 0 Makes all Pokémon after the user nervous. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Hidden Power 3 ♥♥♥ 0 Can be repeatedly used without boring the judge. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Hypnosis 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Psychic
Imprison 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Psychic
Ingrain 1 0 Can avoid being startled by others. 0 Earn a higher score the later the Pokémon performs. Grass
Judgment -- -- -- 2 ♥♥ Makes the order of contestants random in the next turn. Electric
Kinesis 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn double the score in the next turn. Psychic
Knock Off 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Dark
Leech Life 2 ♥♥ 3 ♥♥♥ Subtracts 3 appeal points from the preceding Pokémon. 1 Earn +3 if two Pokémon raise the Voltage in a row. Bug
Leech Seed 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 0 Earn a higher score the later the Pokémon performs. Grass
Lock-On 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Luster Purge 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Mega Drain 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 1 Earn +3 if two Pokémon raise the Voltage in a row. Grass
Metal Sound 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Lowers the Voltage of all Judges by one each. 16File:SteelIC.gif16
Mind Reader 3 ♥♥♥ 0 Temporarily stops the crowd from getting excited. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Mirror Move 1 0 Makes the appeal as good as the one before it. 2 ♥♥ Earns double the score on the final performance. Flying
Mist Ball 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Mud Bomb -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Ground
Needle Arm 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Grass
Night Shade 2 ♥♥ 1 ♥ Startles Pokémon that made a same-type appeal. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ghost
Nightmare 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Ghost
Odor Sleuth 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Normal
Ominous Wind -- -- -- 0 Earn double the score in the next turn. Ghost
Pain Split 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Pay Day 1 0 The appeal works best the more the crowd is excited. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Poison Fang 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Poison
Poison Gas 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Poison
Poison Jab n/a n/a n/a 2 ♥♥ Increases judge's voltage by 2. Poison
Poison Sting 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appeals before the user. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Poison Tail 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Poison
PoisonPowder 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Psych Up 2 ♥♥ 0 Works well if it's the same type as before. 0 Earn double the score in the next turn. Normal
Psychic 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Psychic
Psycho Boost 6 ♥♥♥♥♥♥ 0 After this move, the user is more easily startled. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Psychic
Psywave 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Psychic
Punishment -- -- -- 1 Earn +3 if the Pokémon gets the lowest score. Dark
Pursuit 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 1 Earn +3 if two Pokémon raise the Voltage in a row. Dark
Recover 2 ♥♥ 1 ♥ Startles Pokémon that made a same-type appeal. 0 Increased Voltage is added to the performance score. Normal
Recycle 3 ♥♥♥ 0 Can be repeatedly used without boring the Judge. 0 Steals the Voltage of the Pokémon that just went. Normal
Reflect 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. Psychic
Rock Tomb 3 ♥♥♥ 0 Prevents the audience from becoming excited for the rest of the round 2 ♥♥ Enables the user to perform last in the next turn. Rock
Sand Tomb 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn a higher score the later the Pokémon performs. Ground
Screech 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Secret Power 1 0 The appeal works well if the user's condition is good. 2 ♥♥ Makes the order of contestants random in the next turn. Normal
Seed Bomb -- -- -- 3 ♥♥♥ A basic performance using a move known by the Pokémon. Grass
Shadow Ball 3 ♥♥♥ 0 Shifts the judge's attention from others. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ghost
Shadow Force -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Ghost
Shadow Punch 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ghost
Shadow Sneak -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Ghost
Sketch 1 0 Identical to appeal made prior to this one. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Skill Swap 1 0 Make the appeal as good as those before it. 0 Steals the Voltage of the Pokémon that just went. Psychic
Sleep Powder 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
SmellingSalt 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 0 Raises the score if the Voltage is low. Normal
SmokeScreen 3 ♥♥♥ 0 Shift the judge's attention from others. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Snatch 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 0 Steals the Voltage of the Pokémon that just went. Dark
Spider Web 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going up in the same turn. Bug
Spikes 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Prevents the Voltage from going up in the same turn. Ground
String Shot 2 ♥♥ 3 ♥♥♥ Startles the Pokémon that appealed before the user. 2 ♥♥ Prevents the Voltage from going down in the same turn. Bug
Stun Spore 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
Subsitute 2 ♥♥ 0 Can avoid being startled by others once. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Sucker Punch -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Dark
Supersonic 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Synthesis 1 0 Changes the appeal points to 1, 2, 4, 6 or 8. 0 Increased Voltage is added to the performance score. Grass
Tailwind n/a n/a n/a 2 ♥♥ Enables the user to perform first in the next turn. Flying
Taunt 2 ♥♥ 0 Makes all Pokémon after the user nervous. 0 Raises the score if the Voltage is low. Dark
Thunder Fang n/a n/a n/a 3 ♥♥♥ A basic performance using a move known by the Pokémon. Electric
Toxic 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Poison
Toxic Spikes -- -- -- 2 ♥♥ Prevents the Voltage from going up in the same turn. Poison
Transform 3 ♥♥♥ 0 Can be repeatedly used without boring the Judge. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Trick 2 ♥♥ 0 Works well if it's the same type as the one before. 0 Steals the Voltage of the Pokémon that just went. Psychic
Vacuum Wave -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Fighting
Wake-Up Slap -- -- -- 0 Raises the score if the Voltage is low Fighting
Weather Ball 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Normal
Whirlwind 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 0 Earn +15 if all the Pokémon choose the same Judge. Normal
Wring Out -- -- -- 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Normal


DawnChallenge.png Pokémon Contests VSFantina.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup