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Circle Throw (move)

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Revision as of 22:25, 4 January 2011 by Galladeon (Talk | contribs) (Effect)

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Overhead Throw
ともえなげ Overhead Throw
[[File:|center]]
Type  Fighting
Category  Physical
PP  10 (max. 16)
Power  60
Accuracy  90%
Priority  -6
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation V
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jam  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Condition  [[{{{category}}} (condition)|{{{category}}}]]
Appeal  0  
Jamming  0  

(Japanese: ともえなげ Overhead Throw) is a damage-dealing Template:Type2 move introduced in Generation V.

Effect

Overhead Throw inflicts damage. Additionally, it will automatically end wild Pokémon battles or, in a Trainer battle, it will switch out the opposing Pokémon to the next Pokémon in line that has not fainted. It also has decreased priority.

Overhead Throw will fail to end wild Pokémon battles or switch out the opposing Trainer's Pokémon if it has the ability Suction Cups, is under the effects of Ingrain, or has Substitute set up. In a Trainer battle, it will also fail to switch out the opposing Pokémon if there isn't another to take its place.

Learnset

Generation V

#   Pokémon Type Level
062 062 Poliwrath Water Fighting 53
538 538 Nageki Fighting 37
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

Template:Breedlist

|- | style="background: #FFF" | 115 | style="background: #FFF" | 115 | style="background: #FFF" | Kangaskhan* | colspan="2" style="background:#A8A878; text-align:center" | Normal | style="background: #FFF" | Whismur, Loudred, Exploud

|- | style="background: #FFF" | 293 | style="background: #FFF" | 293 | style="background: #FFF" | Whismur* | colspan="2" style="background:#A8A878; text-align:center" | Normal | style="background: #FFF" | Buneary, Lopunny
Lucario

|- | style="background: #FFF" | 427 | style="background: #FFF" | 427 | style="background: #FFF" | Buneary | colspan="2" style="background:#A8A878; text-align:center" | Normal | style="background: #FFF" | Nageki

|- | style="background: #FFF" | 447 | style="background: #FFF" | 447 | style="background: #FFF" | Riolu | colspan="2" style="background:#C03028; text-align:center" | Fighting | style="background: #FFF" | Nageki

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

In other language

Variations of the move Dragon Tail
Physical Dragon TailCircle Throw


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.