Chinchou (Pokémon): Difference between revisions

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{{PokémonPrevNext | type=water | type2=electric | prevnum=169 | nextnum=171 | prev=Crobat | next=Lanturn }}
{{PokémonPrevNext/Head|type=Water|type2=Electric}}
{{Pokémon Infobox |
{{PokémonPrevNext/GO|species=Chinchou}}
name=Chinchou |
{{PokémonPrevNext/Pokémon|type=Water|prevnum=169|prev=Crobat|nextnum=171|next=Lanturn|roundleft=bl|roundright=br}}
jname=チョンチー |
|}
jtranslit=Chonchī |
{{Pokémon Infobox
tmname=Chonchie |
|name=Chinchou
ndex=170 |
|jname=チョンチー
oldjdex=174 |
|jtranslit=Chonchī
jdex=176 |
|tmname=Chonchie
hdex=181 |
|ndex=170
hdex6=190 |
|oldjdex=174
karea=Coastal |
|jdex=176
kdex=147 |
|hdex=181
abrow=088 |
|hdex6=190
obrow=060 |
|karea=Coastal
color=Blue |
|kdex=147
typebox=1 |
|adex=201
type1=Water |
|abrow=088
type2=Electric |
|obrow=060
species=Angler |
|color=Blue
height-ftin=1'08" |
|typebox=1
height-m=0.5 |
|type1=Water
weight-lbs=26.5 |
|type2=Electric
weight-kg=12.0 |
|category=Angler
abilityn=d |
|height-ftin=1'08"
ability1=Volt Absorb |
|height-m=0.5
ability2=Illuminate |
|weight-lbs=26.5
abilityd=Water Absorb |
|weight-kg=12.0
egggroupn=1 |
|abilityn=d
egggroup1=Water 2 |
|ability1=Volt Absorb
eggcycles=21 |
|ability2=Illuminate
evtotal=1 |
|abilityd=Water Absorb
evhp=1 |
|egggroupn=1
expyield=66 |
|egggroup1=Water 2
oldexp=90 |
|eggcycles=21
lv100exp=1,250,000 |
|evtotal=1
gendercode=127 |
|evhp=1
catchrate=190 |
|expyield=66
body=03 |
|oldexp=90
pokefordex=chinchou |
|lv100exp=1,250,000
generation=2 |
|gendercode=127
friendship=70 |
|catchrate=190
|body=03
|pokefordex=chinchou
|generation=2
|friendship=70
}}
}}
'''Chinchou''' ([[List of Japanese Pokémon names|Japanese]]: '''チョンチー''' ''Chonchie'') is a dual-type {{2t|Water|Electric}} Pokémon.
'''Chinchou''' ([[List of Japanese Pokémon names|Japanese]]: '''チョンチー''' ''Chonchie'') is a dual-type {{2t|Water|Electric}} {{OBP|Pokémon|species}} introduced in [[Generation II]].


It [[Evolution|evolve]]s into {{p|Lanturn}} starting at [[level]] 27.
It [[Evolution|evolve]]s into {{p|Lanturn}} starting at [[level]] 27.


==Biology==
==Biology==
Chinchou is a small, round, blue fish-like Pokémon with a pair of tiny white fins and two small blue feet. Chinchou's eyes have unique pupils that are shaped like plus signs. It has two antennae that are positioned on its rear like two tails. There is a yellow teardrop-shaped orb at the end of each antenna. The electricity-generating cells in these antennae create so much electrical power that they even make Chinchou tingle slightly. Chinchou charges up its electric attacks by absorbing energy through its two antennae, and flashes its electric lights to exchange signals with others. Chinchou tends to lurk on the dark {{DL|List of Pokémon by habitat|Sea Pokémon|ocean floors}}, rarely ever coming up to the surface. However, it does have the ability to walk on land.
Chinchou is a small, round, blue fish-like Pokémon with a pair of tiny white fins and two small blue feet. Chinchou's eyes have unique pupils that are shaped like plus signs. It has two antennae that are positioned on its rear like two tails. There is a yellow teardrop-shaped orb at the end of each antenna. The electricity-generating cells in these antennae create so much electrical power that they even make Chinchou tingle slightly. Chinchou charges up its electric attacks by absorbing energy through its two antennae, and flashes its electric lights to exchange signals with others. Chinchou tends to lurk on the dark {{DL|List of Pokémon by habitat|Sea Pokémon|ocean floors}}, rarely ever coming up to the surface. However, it [[EP212|has demonstrated]] the ability to walk on land.


==In the anime==
==In the anime==
[[File:Dayton Bright.png|thumb|left|200px|Chinchou in the anime]]
===In the main series===
[[File:Chinchou Egg.png|thumb|150px|left|A Chinchou {{pkmn|Egg}} in the anime]]
[[File:Dayton Bright.png|thumb|left|200px|Chinchou in the {{pkmn|anime}}]]
===Major appearances===
[[File:Chinchou Egg.png|thumb|150px|left|A Chinchou {{pkmn|Egg}} in the {{pkmn|anime}}]]
====Major appearances====
Chinchou's first major appearance was in ''[[EP212|Takin' it on the Chinchou]]'', under the ownership of [[Dayton]].
Chinchou's first major appearance was in ''[[EP212|Takin' it on the Chinchou]]'', under the ownership of [[Dayton]].


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Multiple Chinchou also appeared in ''[[M09|Pokémon Ranger and the Temple of the Sea]]''.
Multiple Chinchou also appeared in ''[[M09|Pokémon Ranger and the Temple of the Sea]]''.


===Minor appearances===
====Minor appearances====
Chinchou first appeared in ''[[PK07|Pikachu And Pichu]]''.
Chinchou first appeared in ''[[PK07|Pikachu And Pichu]]''.


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Multiple Chinchou appeared in ''[[XY001|Kalos, Where Dreams and Adventures Begin!]].
Multiple Chinchou appeared in ''[[XY001|Kalos, Where Dreams and Adventures Begin!]].


Multiple Chinchou appeared in ''[[XY024|An Undersea Place to Call Home!]]''.
Multiple Chinchou appeared in ''[[XY024|An Undersea Place to Call Home!]]''. They were among the Pokémon who made their home in the wreck of the [[S.S. Cussler]].
 
Three Chinchou appeared in ''[[SM001|Alola to New Adventure!]]''.


===Pokédex entries===
A Chinchou appeared in ''[[SM005|Yo, Ho, Ho! Go, Popplio!]]'', in a fantasy.
 
A Chinchou appeared in [[SM012]].
 
====Pokédex entries====
{{Animedexheader|Johto}}
{{Animedexheader|Johto}}
{{Animedexbody|EP212|Chinchou|Ash's Pokédex|Chinchou, the Angler Pokémon, have the ability to conduct electrical currents from their two tentacles which flow positive from one end and negative to the other. Chinchou can also communicate underwater by {{a|Illuminate|flashing its tentacles}}.}}
{{Animedexbody|EP212|Chinchou|Ash's Pokédex|Chinchou, the Angler Pokémon, have the ability to conduct electrical currents from their two tentacles which flow positive from one end and negative to the other. Chinchou can also communicate underwater by flashing its tentacles.}}
{{Animedexfooter/Pokémon|original|Johto}}
{{Animedexfooter/Pokémon|original|Johto}}
===In Pokémon Generations===
[[File:Relicanth Chinchou PG.png|thumb|200px|Chinchou in [[Pokémon Generations]]]]
Two wild Chinchou appeared in the waters that surrounded the [[Seafloor Cavern]] in ''[[PG08|The Cavern]]''.
{{-}}


==In the manga==
==In the manga==
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Chinchou were first seen in ''[[PS096|Number One Donphan]]'', encountered by {{adv|Gold}} during his search for his {{p|Poliwag}}, where he caught multiple of them to avoid being electrocuted and later released them.
Chinchou were first seen in ''[[PS096|Number One Donphan]]'', encountered by {{adv|Gold}} during his search for his {{p|Poliwag}}, where he caught multiple of them to avoid being electrocuted and later released them.


In ''[[PS101|Teddiursa's Picnic]]'' a Chinchou appeared in its Pokéball after the wild Granbull had spitted out all the Pokéballs it stole to get attention about its dislocated jaw, it was later returned to its owner by [[Wilton]] afterwards.
In ''[[PS101|Teddiursa's Picnic]]'' a Chinchou appeared in its Poké Ball after the wild Granbull had spit out all the Poké Balls it stole to get attention about its dislocated jaw, it was later returned to its owner by [[Wilton]] afterwards.


[[Misty]] is later seen with a Chinchou in ''[[PS150|Chinchou in Charge]]'', using it to light up the area behind the [[Tohjo Falls]].
[[Misty]] is later seen with a Chinchou in ''[[PS150|Chinchou in Charge]]'', using it to light up the area behind the [[Tohjo Falls]].


A Chinchou was one of the [[Rental Pokémon|rental pokémon]] used by {{adv|Emerald}} in his [[Battle Factory|Factory]] challenge.
A Chinchou is seen as one of the aquarium Pokémon seen in [[Archie]]'s collection in ''[[PS192|Stick This in Your Craw, Crawdaunt I]]''.
 
A Chinchou was one of the [[Rental Pokémon]] used by {{adv|Emerald}} in his [[Battle Factory]] challenge in ''[[PS306|Pinsir Me, I Must Be Dreaming]]''.
 
A Chinchou appeared in ''[[PS315|Skirting Around Surskit I]]'' as a rental Pokémon that [[Guile Hideout]] stole.


==In the TCG==
==In the TCG==
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===Pokédex entries===
===Pokédex entries===
{{Dex/Header|type=water|type2=electric}}
{{Dex/Header|type=Water|type2=Electric}}
{{Dex/NA|gen=II}}
{{Dex/NA|gen=II}}
{{Dex/Gen|gen=II}}
{{Dex/Gen|gen=II}}
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{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.}}
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.}}
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.}}
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.}}
|}
|}
{{Dex/Gen|gen=VII}}
{{Dex/Entry1|v=Sun|entry=Its two antennae were originally fins. It discharges electricity to stun its prey before attacking.}}
{{Dex/Entry1|v=Moon|entry=It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.}}
|}
|}
|}
|}
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===Game locations===
===Game locations===
{{Availability/Header|type=water|type2=electric}}
{{Availability/Header|type=Water|type2=Electric}}
{{Availability/NA|gen=II}}
{{Availability/NA|gen=II}}
{{Availability/Gen|gen=II}}
{{Availability/Gen|gen=II}}
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Route]]s {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|26|Kanto}}, {{rtn|27|Kanto}} and {{rtn|41|Johto}}, [[Olivine City]]{{tt|*|Harbor}}, [[Vermilion City]]{{tt|*|City and Harbor}}, [[Cinnabar Island]], [[Pallet Town]], [[New Bark Town]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}
{{Availability/Entry2|v=Gold|v2=Silver|area=[[Route]]s {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|26|Kanto}}, {{rtn|27|Kanto}}, and {{rtn|41|Johto}}, [[Olivine City]]{{tt|*|Harbor}}, [[Vermilion City]]{{tt|*|City and Harbor}}, [[Cinnabar Island]], [[Pallet Town]], [[New Bark Town]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}
{{Availability/Entry1|v=Crystal|area=[[Route]]s {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|26|Kanto}}, {{rtn|27|Kanto}} and {{rtn|41|Johto}}, [[Olivine City]]{{tt|*|Harbor}}, [[Vermilion City]]{{tt|*|City and Harbor}}, [[Cinnabar Island]], [[Pallet Town]], [[New Bark Town]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}
{{Availability/Entry1|v=Crystal|area=[[Route]]s {{rtn|20|Kanto}}, {{rtn|21|Kanto}}, {{rtn|26|Kanto}}, {{rtn|27|Kanto}}, and {{rtn|41|Johto}}, [[Olivine City]]{{tt|*|Harbor}}, [[Vermilion City]]{{tt|*|City and Harbor}}, [[Cinnabar Island]], [[Pallet Town]], [[New Bark Town]] ({{DL|Fishing|Good Rod}} or {{DL|Fishing|Super Rod}})}}
|}
|}
|}
|}
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{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Azure Bay]], [[Shalour City]] ({{DL|Fishing|Good Rod}})}}
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Azure Bay]], [[Shalour City]] ({{DL|Fishing|Good Rod}})}}
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|107|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, and {{rtn|130|Hoenn}} ([[Underwater]])}}
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Route]]s {{rtn|107|Hoenn}}, {{rtn|124|Hoenn}}, {{rtn|126|Hoenn}}, {{rtn|128|Hoenn}}, {{rtn|129|Hoenn}}, and {{rtn|130|Hoenn}} ([[Underwater]])}}
|}
|}
{{Availability/Gen|gen=VII}}
{{Availability/Entry2|v=Sun|v2=Moon|area={{rt|8|Alola}}, [[Akala Outskirts]]}}
|}
|}
|}
|}
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{{Availability/Gen|gen=VI}}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Friday Stage 1|Safari Jungle: Stage 1]]{{dotw|Fr}}}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Friday Stage 1|Safari Jungle: Stage 1]]{{dotw|Fr}}}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Roseus Center|Roseus Center: Stage 282]]}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Moonlit Island|Pearl Marsh: Moonlit Island]] <small>(All Areas)</small>, [[Origin Hideaway#Secret Cove|Origin Hideaway: Secret Cove]] <small>(All Areas)</small>}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Pearl Marsh#Moonlit Island|Pearl Marsh: Moonlit Island]] <small>(All Areas)</small>, [[Origin Hideaway#Secret Cove|Origin Hideaway: Secret Cove]] <small>(All Areas)</small>}}
|}
|}
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====In events====
====In events====
{{eventAvail/h|type=water|type2=electric}}
{{eventAvail/h|type=Water|type2=Electric}}
{{eventAvail|{{gameabbrev3|GSC}}|Gotta Catch 'Em All Station! Light Screen Chinchou|English|United States|5|July 12 to August 8, 2002|link=List of Gotta Catch 'Em All event Pokémon#Light Screen Chinchou}}
{{eventAvail|{{gameabbrev2|GSC}}|Gotta Catch 'Em All Station! Light Screen Chinchou|English|United States|5|July 12 to August 8, 2002|link=List of Gotta Catch 'Em All event Pokémon#Light Screen Chinchou}}
|}
|}


===Held items===
===Held items===
{{HeldItems
{{HeldItems
|type=water|type2=electric
|type=Water|type2=Electric
|rse1=Yellow Shard|rse1type=Shard|rse1rar=5
|rse1=Yellow Shard|rse1type=Shard|rse1rar=5
|dppt1=DeepSeaScale|dppt1type=Evolution-inducing held item|dppt1rar=5
|dppt1=DeepSeaScale|dppt1type=Evolution-inducing held item|dppt1rar=5
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|bw1=DeepSeaScale|bw1type=Evolution-inducing held item|bw1rar=5
|bw1=DeepSeaScale|bw1type=Evolution-inducing held item|bw1rar=5
|b2w21=DeepSeaScale|b2w21type=Evolution-inducing held item|b2w21rar=5
|b2w21=DeepSeaScale|b2w21type=Evolution-inducing held item|b2w21rar=5
|xy1=DeepSeaScale|xy1type=Evolution-inducing held item|xy1rar=5
|xy1=Deep Sea Scale|xy1type=Evolution-inducing held item|xy1rar=5
|oras1=DeepSeaScale|oras1type=Evolution-inducing held item|oras1rar=5
|oras1=Deep Sea Scale|oras1type=Evolution-inducing held item|oras1rar=5
|sm1=Deep Sea Scale|sm1type=Evolution-inducing held item|sm1rar=5
}}
}}


===Stats===
===Stats===
====Base stats====
====Base stats====
{{BaseStats|
{{BaseStats
type=water|
|type=Water
type2=electric|
|type2=Electric
HP=75|
|HP=75
Attack=38|
|Attack=38
Defense=38|
|Defense=38
SpAtk=56|
|SpAtk=56
SpDef=56|
|SpDef=56
Speed=67}}
|Speed=67}}


====Pokéathlon stats====
====Pokéathlon stats====
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===Type effectiveness===
===Type effectiveness===
{{TypeEffectiveness|
{{TypeEffectiveness
type1=water|
|type1=Water
type2=electric|
|type2=Electric
Normal=  100 |
|Normal=  100
Fighting=100 |
|Fighting=100
Flying=  50 |
|Flying=  50
Poison=  100 |
|Poison=  100
Ground=  200 |
|Ground=  200
Rock=    100 |
|Rock=    100
Bug=    100 |
|Bug=    100
Ghost=  100 |
|Ghost=  100
Steel=    25 |
|Steel=    25
 
|Fire=    50
Fire=    50 |
|Water=    50
Water=    50 |
|Grass=  200
Grass=  200 |
|Electric=100
Electric=100 |
|Psychic= 100
Psychic= 100 |
|Ice=      50
Ice=      50 |
|Dragon=  100
Dragon=  100 |
|Dark=    100
Dark=    100 |
|Fairy=  100
Fairy=  100 |
|notes=yes
 
|voltabsorb=maybe
notes=yes|
|waterabsorb=maybe}}
voltabsorb=maybe|
waterabsorb=maybe}}


===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/6|Chinchou|Water|Electric|2|XY|ORAS|xy=n}}
{{learnlist/levelh/7|Chinchou|Water|Electric|2}}
{{learnlist/levelVI|12|Start|Bubble|Water|Special|40|100|30||'''|Cute|4|0}}
{{learnlist/level7|1|Bubble|Water|Special|40|100|30||'''}}
{{learnlist/levelVI|Start|Start|Supersonic|Normal|Status|&mdash;|55|20|||Clever|3|0}}
{{learnlist/level7|1|Supersonic|Normal|Status|&mdash;|55|20}}
{{learnlist/levelVI|6|6|Thunder Wave|Electric|Status|&mdash;|100|20|||Cool|1|3}}
{{learnlist/level7|6|Thunder Wave|Electric|Status|&mdash;|90|20}}
{{learnlist/levelVI|28|9|Electro Ball|Electric|Special|&mdash;|100|10||'''|Cool|3|0}}
{{learnlist/level7|9|Electro Ball|Electric|Special|&mdash;|100|10||'''}}
{{learnlist/levelVI|Start|12|Water Gun|Water|Special|40|100|25||'''|Cute|4|0}}
{{learnlist/level7|12|Water Gun|Water|Special|40|100|25||'''}}
{{learnlist/levelVI|17|17|Confuse Ray|Ghost|Status|&mdash;|100|10|||Clever|2|1}}
{{learnlist/level7|17|Confuse Ray|Ghost|Status|&mdash;|100|10}}
{{learnlist/levelVI|31|20|Bubble Beam|Water|Special|65|100|20||'''|Beautiful|2|3}}
{{learnlist/level7|20|Bubble Beam|Water|Special|65|100|20||'''}}
{{learnlist/levelVI|20|23|Spark|Electric|Physical|65|100|20||'''|Cool|4|0}}
{{learnlist/level7|23|Spark|Electric|Physical|65|100|20||'''}}
{{learnlist/levelVI|34|28|Signal Beam|Bug|Special|75|100|15|||Beautiful|3|0}}
{{learnlist/level7|28|Signal Beam|Bug|Special|75|100|15}}
{{learnlist/levelVI|9|31|Flail|Normal|Physical|&mdash;|100|15|||Cute|1|0}}
{{learnlist/level7|31|Flail|Normal|Physical|&mdash;|100|15}}
{{learnlist/levelVI|39|34|Discharge|Electric|Special|80|100|15||'''|Beautiful|2|2}}
{{learnlist/level7|34|Discharge|Electric|Special|80|100|15||'''}}
{{learnlist/levelVI|23|39|Take Down|Normal|Physical|90|85|20|||Tough|6|0}}
{{learnlist/level7|39|Take Down|Normal|Physical|90|85|20}}
{{learnlist/levelVI|42|42|Aqua Ring|Water|Status|&mdash;|&mdash;|20|||Beautiful|1|0}}
{{learnlist/level7|42|Aqua Ring|Water|Status|&mdash;|&mdash;|20}}
{{learnlist/levelVI|45|45|Hydro Pump|Water|Special|110|80|5||'''|Beautiful|1|0}}
{{learnlist/level7|45|Hydro Pump|Water|Special|110|80|5||'''}}
{{learnlist/levelVI|47|47|Ion Deluge|Electric|Status|&mdash;|&mdash;|25|||Beautiful|3|0}}
{{learnlist/level7|47|Ion Deluge|Electric|Status|&mdash;|&mdash;|25}}
{{learnlist/levelVI|50|50|Charge|Electric|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{learnlist/level7|50|Charge|Electric|Status|&mdash;|&mdash;|20}}
{{learnlist/levelf/6|Chinchou|Water|Electric|5}}
{{learnlist/levelf/7|Chinchou|Water|Electric|2}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh/6|Chinchou|Water|Electric|2|xy=n}}
{{learnlist/tmh/7|Chinchou|Water|Electric|2}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|&mdash;|90|10|||Clever|3|0}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm6|TM07|Hail|Ice|Status|&mdash;|&mdash;|10|||Beautiful|2|1}}
{{learnlist/tm7|TM07|Hail|Ice|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10|||Beautiful|1|4}}
{{learnlist/tm7|TM13|Ice Beam|Ice|Special|90|100|10}}
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5|||Beautiful|1|3}}
{{learnlist/tm7|TM14|Blizzard|Ice|Special|110|70|5}}
{{learnlist/tm6|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm7|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&mdash;|100|20|||Cute|2|3}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15||'''|Cool|4|0}}
{{learnlist/tm7|TM24|Thunderbolt|Electric|Special|90|100|15||'''}}
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10||'''|Cool|1|0}}
{{learnlist/tm7|TM25|Thunder|Electric|Special|110|70|10||'''}}
{{learnlist/tm6|TM27|Return|Normal|Physical|&mdash;|100|20|||Cute|4|0}}
{{learnlist/tm7|TM27|Return|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|||Cool|1|0}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM45|Attract|Normal|Status|&mdash;|100|15|||Cute|2|0}}
{{learnlist/tm7|TM45|Attract|Normal|Status|&mdash;|100|15}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM55|Scald|Water|Special|80|100|15||'''|Tough|2|0}}
{{learnlist/tm7|TM55|Scald|Water|Special|80|100|15||'''}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10||'''|Beautiful|1|0}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10||'''}}
{{learnlist/tm6|TM70|Flash|Normal|Status|&mdash;|100|20|||Beautiful|3|0}}
{{learnlist/tm7|TM72|Volt Switch|Electric|Special|70|100|20||'''}}
{{learnlist/tm6|TM72|Volt Switch|Electric|Special|70|100|20||'''|Cool|4|0}}
{{learnlist/tm7|TM73|Thunder Wave|Electric|Status|&mdash;|90|20}}
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&mdash;|100|20|||Cool|1|3}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|&mdash;|85|15}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|&mdash;|90|15|||Cute|3|0}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm7|TM93|Wild Charge|Electric|Physical|90|100|15||'''}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm7|TM94|Surf|Water|Special|90|100|15||'''}}
{{learnlist/tm6|TM99|Dazzling Gleam|Fairy|Special|80|100|10|||Beautiful|4|0}}
{{learnlist/tm7|TM98|Waterfall|Water|Physical|80|100|15||'''}}
{{learnlist/tm6|TM100|Confide|Normal|Status|&mdash;|&mdash;|20|||Cute|3|0}}
{{learnlist/tm7|TM99|Dazzling Gleam|Fairy|Special|80|100|10}}
{{learnlist/tm6|HM03|Surf|Water|Special|90|100|15||'''|Beautiful|2|2}}
{{learnlist/tm7|TM100|Confide|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|HM05|Waterfall|Water|Physical|80|100|15||'''|Tough|4|0}}
{{learnlist/tmf/7|Chinchou|Water|Electric|2}}
{{learnlist/tm6|HM07|Dive|Water|Physical|80|100|10|{{sup/6|ORAS}}|'''|Beautiful|2|0}}
{{learnlist/tmf/6|Chinchou|Water|Electric|2}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Chinchou|Water|Electric|2|xy=n}}
{{learnlist/breedh/7|Chinchou|Water|Electric|2}}
{{learnlist/breed6|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|318|Carvanha}}{{MSP|319|Sharpedo}}{{MSP|370|Luvdisc}}|Agility|Psychic|Status|&mdash;|&mdash;|30|||Cool|3|0}}
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|318|Carvanha}}{{MSP|319|Sharpedo}}{{MSP|370|Luvdisc}}|Agility|Psychic|Status|&mdash;|&mdash;|30}}
{{learnlist/breed6|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|339|Barboach}}{{MSP|340|Whiscash}}|Amnesia|Psychic|Status|&mdash;|&mdash;|20|||Cute|1|0}}
{{learnlist/breed7|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|339|Barboach}}{{MSP|340|Whiscash}}|Amnesia|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/breed6|{{MSP|211|Qwilfish}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|594|Alomomola}}|Brine|Water|Special|65|100|10||'''|Tough|3|0}}
{{learnlist/breed7|{{MSP|211|Qwilfish}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|594|Alomomola}}{{MSP|746|Wishiwashi}}|Brine|Water|Special|65|100|10||'''}}
{{learnlist/breed6|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|129|Magikarp}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|370|Luvdisc}}<br>{{MSP|550|Basculin}}|Flail|Normal|Physical|&mdash;|100|15|||Cute|1|0}}
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|129|Magikarp}}{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|370|Luvdisc}}<br>{{MSP|550|Basculin}}|Flail|Normal|Physical|&mdash;|100|15}}
{{learnlist/breed6|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|Mist|Ice|Status|&mdash;|&mdash;|30|||Beautiful|1|0}}
{{learnlist/breed7|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}|Mist|Ice|Status|&mdash;|&mdash;|30}}
{{learnlist/breed6|{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|686|Inkay}}{{MSP|687|Malamar}}|Psybeam|Psychic|Special|65|100|20|||Beautiful|3|0}}
{{learnlist/breed7|{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|686|Inkay}}{{MSP|687|Malamar}}|Psybeam|Psychic|Special|65|100|20}}
{{learnlist/breed6|{{MSP|318|Carvanha}}{{MSP|319|Sharpedo}}|Screech|Normal|Status|&mdash;|85|40|||Clever|3|0}}
{{learnlist/breed7|{{MSP|318|Carvanha}}{{MSP|319|Sharpedo}}{{MSP|779|Bruxish}}|Screech|Normal|Status|&mdash;|85|40}}
{{learnlist/breed6|{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|211|Qwilfish}}|Shock Wave|Electric|Special|60|&mdash;|20|‡|'''|Cool|2|0}}
{{learnlist/breed7|{{MSP|170|Chinchou}}{{MSP|171|Lanturn}}{{MSP|211|Qwilfish}}|Shock Wave|Electric|Special|60|&mdash;|20|‡|'''}}
{{learnlist/breed6|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}} {{MSP|456|Finneon}}{{MSP|457|Lumineon}}<br>{{MSP|550|Basculin}}{{MSP|594|Alomomola}}|Soak|Water|Status|&mdash;|&mdash;|20|||Cute|2|1}}
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|321|Wailord}}{{MSP|370|Luvdisc}}<br>{{MSP|456|Finneon}}{{MSP|457|Lumineon}}{{MSP|550|Basculin}}{{MSP|594|Alomomola}}{{MSP|746|Wishiwashi}}|Soak|Water|Status|&mdash;|100|20}}
{{learnlist/breed6|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|223|Remoraid}}{{MSP|224|Octillery}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}<br>{{MSP|339|Barboach}}{{MSP|340|Whiscash}}{{MSP|370|Luvdisc}}{{MSP|456|Finneon}}{{MSP|457|Lumineon}}{{MSP|594|Alomomola}}|Water Pulse|Water|Special|60|100|20||'''|Beautiful|3|0}}
{{learnlist/breed7|{{MSP|118|Goldeen}}{{MSP|119|Seaking}}{{MSP|223|Remoraid}}{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|339|Barboach}}<br>{{MSP|340|Whiscash}}{{MSP|370|Luvdisc}}{{MSP|456|Finneon}}{{MSP|457|Lumineon}}{{MSP|594|Alomomola}}|Water Pulse|Water|Special|60|100|20||'''}}
{{learnlist/breed6|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|456|Finneon}}{{MSP|457|Lumineon}}|Whirlpool|Water|Special|35|85|15||'''|Beautiful|3|0}}
{{learnlist/breed7|{{MSP|320|Wailmer}}{{MSP|321|Wailord}}{{MSP|456|Finneon}}{{MSP|457|Lumineon}}{{MSP|594|Alomomola}}|Whirlpool|Water|Special|35|85|15||'''}}
{{learnlist/breedf/6|Chinchou|Water|Electric|2}}
{{learnlist/breedf/7|Chinchou|Water|Electric|2}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh/6|Chinchou|Water|Electric|2|xy=n}}
{{learnlist/tutorh/7|Chinchou|Water|Electric|2|7}}
{{learnlist/tutor6|Bounce|Flying|Physical|85|85|5|||no|yes|Cute|1|0}}
{{learnlist/tutor7null}}
{{learnlist/tutor6|Heal Bell|Normal|Status|&mdash;|&mdash;|5|||no|yes|Beautiful|1|0}}
{{learnlist/tutorf/7|Chinchou|Water|Electric|2|7}}
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&mdash;|20||'''|no|yes|Cool|2|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20||'''|no|yes|Beautiful|3|0}}
{{learnlist/tutorf/6|Chinchou|Water|Electric|2}}


===={{Trading Card Game}}-only moves====
===={{Trading Card Game}}-only moves====
{| class="roundy" style="margin:auto; background: #{{tcg lightning color light}}; border: 3px solid #{{tcg water color}}"
{| class="roundy" style="margin:auto; background:#{{tcg lightning color light}}; border:3px solid #{{tcg water color}}"
! Move
! Move
! Card
! Card
Line 381: Line 402:


===Side game data===
===Side game data===
{{Sidegame|
{{Spindata/Head|type=Water|type2=Electric}}
type=water |
{{Spindata/PinballRS|col=3|type=Water|ndex=170|acquisition=Hatch}}
type2=electric |
{{Spindata/Trozei|col=3|type=Water|ndex=170|rarity=Common}}
ndex=170 |
|-
pinballrs=Hatch |
{{Spindata/MDRB|col=6|type=Water|ndex=170
Trozei=yes |
|body=1
rarity=Common |
|rate=8.7
Dungeon=yes |
|area=Deep-Sea Floor
body=1 |
|P1=Want me to light you up from behind?
rate=8.7 |
|P2=What's up? Why's my health half gone?
area=Deep-Sea Floor |
|P3=I'm beat... My lamps are growing dim...
P1=Want me to light you up from behind? |
|PL=I leveled up! I think.
P2=What's up? Why's my health half gone? |
}}
P3=I'm beat... My lamps are growing dim... |
|-
PL=I leveled up! I think. |
{{Spindata/MDTDS|col=6|type=Water|ndex=170
Partner=no |
|body=1
Ranger=no |
|rate=8.2
Dungeon2=yes |
|IQ=A
body2=1 |
}}
rate2=8.2 |
|-
iq=A |
{{Spindata/Ranger SoA|col=6|type=Water
Ranger2=yes |
|group=Electric
group2=Electric |
|assist=Recharge
field2=Recharge |
|field=Recharge
field2power=2 |
|fieldpower=2
browser2=It attacks by shooting bolts of electricity. |
|browser=It attacks by shooting bolts of electricity.
Ranger3=yes |
}}
group3= Electric |
|-
Assist3=no |
{{Spindata/Ranger GS|col=6|type=Water
field3= Recharge |
|group=Electric
field3power=1 |
|assist=Recharge
browser3=It restores the Styler Energy a little. |
|field=Recharge
rumble2=yes|
|fieldpower=1
rumble2attack=2|
|past=NA
rumble2defense=2|
|browser=It restores the Styler Energy a little.
rumble2speed=3|
}}
|-
{{Spindata/RumbleBlast|col=6|type=Water
|att=2
|def=2
|speed=3
}}
|-
{{Spindata/Battle Trozei|col=3|type=Water|ndex=170|bttype=Electric
|power=1
}}
{{Spindata/Shuffle|col=3|type=Water|ndex=170|stype=Electric|num=394
|min=50
|max=70
|skill=Astonish
|skilldesc=Can delay your opponent's disruptions for a turn.
}}
|-
{{Spindata/GO|col=6|type=Water|ndex=170
|buddy=3
|evocandy=50
|stamina=150
|attack=106
|defense=106
|fast={{m|Bubble}}, {{m|Spark}}
|special={{m|Water Pulse}}, {{m|Thunderbolt}}, {{m|Bubble Beam}}
}}
}}
|}


===Evolution===
===Evolution===
Line 435: Line 482:


===Sprites===
===Sprites===
{{Spritebox/Header|type=water|type2=electric}}
{{Spritebox/Header|type=Water|type2=Electric}}
{{Spritebox/NA|gen=II}}
{{Spritebox/NA|gen=II}}
{{Spritebox/2|ndex=170}}
{{Spritebox/2|ndex=170}}
Line 453: Line 500:


====Name origin====
====Name origin====
Chinchou is a play on 提灯 ''chōchin'' ({{wp|lantern}}).  
Chinchou is a play on 提灯 ''chōchin'' ({{wp|lantern}}).


Chonchie is a corruption of 提灯 ''chōchin'' (lantern). Also, チョウチンアンコウ ''chōchin-ankō'' is the name of the ''footballfish'', a deep-sea fish similar to Chinchou's evolution, {{p|Lanturn}}. Notably, 調和 ''chōwa'' is Japanese for ''harmony'', describing the balance of Chinchou's water and electric types.
Chonchie is a corruption of 提灯 ''chōchin'' (lantern). Also, チョウチンアンコウ ''chōchin-ankō'' is the name of the ''footballfish'', a deep-sea fish similar to Chinchou's evolution, {{p|Lanturn}}. Notably, 調和 ''chōwa'' is Japanese for ''harmony'', describing the balance of Chinchou's water and electric types.


==In other languages==
==In other languages==
{{Other languages|type=water|type2=electric
{{Other languages|type=Water|type2=Electric
|ja=チョンチー ''Chonchie''|jameaning=From 提灯 ''chōchin'' (lantern), 提灯鮟鱇 ''chōchin-ankō'' ({{wp|footballfish}}), and 調和 ''chōwa'' (harmony).
|ja=チョンチー ''Chonchie''|jameaning=From 提灯 ''chōchin'' (lantern), 提灯鮟鱇 ''chōchin-ankō'' ({{wp|footballfish}}), and 調和 ''chōwa'' (harmony).
|fr=Loupio|frmeaning=From ''{{tt|loupiote|lamp}}''
|fr=Loupio|frmeaning=From ''{{tt|loupiote|lamp}}''
Line 466: Line 513:
|ko=초라기 ''Choragi''|komeaning=From {{tt|초롱 (燭籠) ''chorong''|lantern}} and {{tt|아귀 ''agwi''|angler fish}}
|ko=초라기 ''Choragi''|komeaning=From {{tt|초롱 (燭籠) ''chorong''|lantern}} and {{tt|아귀 ''agwi''|angler fish}}
|zh_cmn=燈籠魚 / 灯笼鱼 ''Dēnglóngyú''|zh_cmnmeaning=Literally "Lantern fish"
|zh_cmn=燈籠魚 / 灯笼鱼 ''Dēnglóngyú''|zh_cmnmeaning=Literally "Lantern fish"
|hi=चिंचोउ ''Chinchou''|himeaning=Transliteration of English name}}
|hi=चिंचोउ ''Chinchou''|himeaning=Transcription of English name
|ru=Чинчоу ''Chinchou''|rumeaning=Transcription of English name
}}
<br clear="left">
<br clear="left">
 
<!--
==Related articles==
 
==Notes==
==Notes==
<references/>
<references/>-->


==External links==
==External links==


{{PokémonPrevNext | type=water | type2=electric | prevnum=169 | nextnum=171 |prev=Crobat | next=Lanturn }}
{{-}}
{{-}}
{{PokémonPrevNext/Head|type=Water|type2=Electric}}
{{PokémonPrevNext/Pokémon|type=Water|prevnum=169|prev=Crobat|nextnum=171|next=Lanturn|round=yes}}
|}
{{Project Pokédex notice}}
{{Project Pokédex notice}}


[[de:Lampi]]
[[de:Lampi]]
[[es:Chinchou]]
[[fr:Loupio]]
[[fr:Loupio]]
[[it:Chinchou]]
[[it:Chinchou]]
[[ja:チョンチー]]
[[ja:チョンチー]]
[[pl:Chinchou]]
[[pl:Chinchou]]
[[pt:Chinchou (pokémon)]]
[[zh:灯笼鱼]]
[[zh:灯笼鱼]]

Revision as of 07:20, 22 March 2017

For Pokémon GO information on this species, see the game's section.
169MS.png #169: Crobat
Pokémon
#171: Lanturn 171MS.png
Chinchou
Angler Pokémon
チョンチー
Chonchie
#170
Chinchou



Images on the Bulbagarden Archives
Type
Water Electric
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Volt Absorb or Illuminate Cacophony
Cacophony
Water Absorb
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Unknown
50% male, 50% female
Catch rate
190 (35.2%)
Breeding
Egg Group
Water 2
Hatch time
21 cycles
Height
1'08" 0.5 m
Chinchou
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
26.5 lbs. 12.0 kg
Chinchou
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
90
Gen. II-IV
Unknown
IV
66
V+
Leveling rate
Slow
EV yield
Total: 1
Chinchou
1
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body03.png
Footprint
F170.png F000.png
{{{form2}}}
Pokédex color
Blue
Base friendship
70
External Links

Chinchou (Japanese: チョンチー Chonchie) is a dual-type Water/Electric Pokémon introduced in Generation II.

It evolves into Lanturn starting at level 27.

Biology

Chinchou is a small, round, blue fish-like Pokémon with a pair of tiny white fins and two small blue feet. Chinchou's eyes have unique pupils that are shaped like plus signs. It has two antennae that are positioned on its rear like two tails. There is a yellow teardrop-shaped orb at the end of each antenna. The electricity-generating cells in these antennae create so much electrical power that they even make Chinchou tingle slightly. Chinchou charges up its electric attacks by absorbing energy through its two antennae, and flashes its electric lights to exchange signals with others. Chinchou tends to lurk on the dark ocean floors, rarely ever coming up to the surface. However, it has demonstrated the ability to walk on land.

In the anime

In the main series

Chinchou in the anime
A Chinchou Egg in the anime

Major appearances

Chinchou's first major appearance was in Takin' it on the Chinchou, under the ownership of Dayton.

Trinity used a Chinchou in her battle against Misty in the Whirl Cup in The Perfect Match!. It reappeared in a flashback in Espeon, Not Included.

Multiple Chinchou also appeared in Pokémon Ranger and the Temple of the Sea.

Minor appearances

Chinchou first appeared in Pikachu And Pichu.

Two Chinchou appeared in The Legend of Thunder!. One was swimming in a lake, while the other one was swimming in a pool in a Pokémon Center.

Chinchou is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.

Multiple Chinchou were among the Pokémon living in Lake Slowpoke in Enlighten Up!.

A school of Chinchou appeared in Pokémon Heroes: Latios & Latias. Also, two Chinchou along with a Mantine escorted Latias over to Ash and his friends' boat and another one competed in the Tour de Alto Mare.

Multiple Chinchou appeared in the opening of Destiny Deoxys.

Juan has a Chinchou that appeared in The Great Eight Fate!.

A Chinchou also appeared in One Big Happiny Family! in Jessie's fantasy.

Multiple Chinchou made cameo appearances in Giratina and the Sky Warrior.

A Chinchou appeared in Up Close and Personable!.

Multiple Chinchou appeared in Kalos, Where Dreams and Adventures Begin!.

Multiple Chinchou appeared in An Undersea Place to Call Home!. They were among the Pokémon who made their home in the wreck of the S.S. Cussler.

Three Chinchou appeared in Alola to New Adventure!.

A Chinchou appeared in Yo, Ho, Ho! Go, Popplio!, in a fantasy.

A Chinchou appeared in SM012.

Pokédex entries

Episode Pokémon Source Entry
EP212 Chinchou Ash's Pokédex Chinchou, the Angler Pokémon, have the ability to conduct electrical currents from their two tentacles which flow positive from one end and negative to the other. Chinchou can also communicate underwater by flashing its tentacles.

In Pokémon Generations

Two wild Chinchou appeared in the waters that surrounded the Seafloor Cavern in The Cavern.

In the manga

In the Pokémon Adventures manga

Chinchou were first seen in Number One Donphan, encountered by Gold during his search for his Poliwag, where he caught multiple of them to avoid being electrocuted and later released them.

In Teddiursa's Picnic a Chinchou appeared in its Poké Ball after the wild Granbull had spit out all the Poké Balls it stole to get attention about its dislocated jaw, it was later returned to its owner by Wilton afterwards.

Misty is later seen with a Chinchou in Chinchou in Charge, using it to light up the area behind the Tohjo Falls.

A Chinchou is seen as one of the aquarium Pokémon seen in Archie's collection in Stick This in Your Craw, Crawdaunt I.

A Chinchou was one of the Rental Pokémon used by Emerald in his Battle Factory challenge in Pinsir Me, I Must Be Dreaming.

A Chinchou appeared in Skirting Around Surskit I as a rental Pokémon that Guile Hideout stole.

In the TCG

Main article: Chinchou (TCG)

Game data

NPC appearances

  • Pokémon Pinball: Ruby & Sapphire: Chinchou are the main bumpers on the Ruby Field. Hitting a nearby button will change the formation from three floating in place, to three moving around, to just the one moving around. They will occasionally disappear and be replaced by Lotad or Whiscash.

Pokédex entries

This Pokémon was unavailable prior to Generation II.
Generation II
Gold It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Silver On the dark ocean floor, its only means of communication is its constantly flashing lights.
Crystal Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
Stadium 2 It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Generation III
Ruby Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
Sapphire Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.
Emerald When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight's reach.
FireRed On the dark ocean floor, its only means of communication is its constantly flashing lights.
LeafGreen It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Generation IV
Diamond It discharges positive and negative electricity from its antenna tips to shock its foes.
Pearl
Platinum
HeartGold It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
SoulSilver On the dark ocean floor, its only means of communication is its constantly flashing lights.
Generation V
Black It discharges positive and negative electricity from its antenna tips to shock its foes.
White
Black 2 It discharges positive and negative electricity from its antenna tips to shock its foes.
White 2
Generation VI
X On the dark ocean floor, its only means of communication is its constantly flashing lights.
Y It shoots positive and negative electricity between the tips of its two antennae and zaps its enemies.
Omega Ruby Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
Alpha Sapphire Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.
Generation VII
Sun Its two antennae were originally fins. It discharges electricity to stun its prey before attacking.
Moon It lives in the depths beyond the reach of sunlight. It flashes lights on its antennae to communicate with others of its kind.


Game locations

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver
Routes 20, 21, 26, 27, and 41, Olivine City*, Vermilion City*, Cinnabar Island, Pallet Town, New Bark Town (Good Rod or Super Rod)
Crystal
Routes 20, 21, 26, 27, and 41, Olivine City*, Vermilion City*, Cinnabar Island, Pallet Town, New Bark Town (Good Rod or Super Rod)
Generation III
Ruby Sapphire
Underwater
Emerald
Underwater
FireRed LeafGreen
Trade
Colosseum
Trade
XD
Trade
Generation IV
Diamond Pearl
Route 220 (Super Rod)
Platinum
Route 220 (Super Rod)
HeartGold SoulSilver
Routes 20, 21, 26, 27, 41, and 47, New Bark Town, Pallet Town, Vermilion City, Cinnabar Island (Good Rod or Super Rod)
Pal Park
Sea
Pokéwalker
White Lake and Beyond the Sea
Generation V
Black White
Route 18, Driftveil City (Fishing)
Black 2 White 2
Undella Bay (Fishing)
Generation VI
X Y
Azure Bay, Shalour City (Good Rod)
Omega Ruby Alpha Sapphire
Routes 107, 124, 126, 128, 129, and 130 (Underwater)
Generation VII
Sun Moon
Route 8, Akala Outskirts


In side games

This Pokémon was unavailable prior to Generation II.
Generation II
This Pokémon is unavailable in Generation II side games.
Generation III
Pinball: R&S
Hatch from Egg
Trozei!
Secret Storage 12, Endless Level 9, Trozei Battle, Mr. Who's Den
MD Red MD Blue
Silver Trench (70F-79F)
Generation IV
MD Time MD Darkness
Miracle Sea (B1-B18, Deep Miracle Sea B1-B4)
MD Sky
Miracle Sea (B1-B18, Deep Miracle Sea B1-B4)
Ranger: SoA
Puel Sea
Ranger: GS
Coral Sea, Eastern Sea
Generation V
Rumble Blast
Beach: World Axle - B1F
Rumble U
Vehicle Gallery: The Electrifying Tynamo
Generation VI
Battle Trozei
Safari Jungle: Stage 1Fr
Shuffle
Roseus Center: Stage 282
Rumble World
Pearl Marsh: Moonlit Island (All Areas), Origin Hideaway: Secret Cove (All Areas)


In events

Games Event Language Location Level Distribution period
GSC Gotta Catch 'Em All Station! Light Screen Chinchou English United States 5 July 12 to August 8, 2002

Held items

Game Held Item(s)
Ruby Sapphire Yellow Shard Yellow Shard (5%)
Emerald
Diamond Pearl DeepSeaScale DeepSeaScale (5%)
Platinum
HeartGold SoulSilver DeepSeaScale DeepSeaScale (5%)
Black White DeepSeaScale DeepSeaScale (5%)
Black 2 White 2 DeepSeaScale DeepSeaScale (5%)
X Y Deep Sea Scale Deep Sea Scale (5%)
Omega Ruby Alpha Sapphire Deep Sea Scale Deep Sea Scale (5%)
Sun Moon Deep Sea Scale Deep Sea Scale (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
75
135 - 182 260 - 354
38
38 - 99 72 - 192
38
38 - 99 72 - 192
56
54 - 118 105 - 232
56
54 - 118 105 - 232
67
64 - 130 125 - 256
Total:
330
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
3/5 ★★★☆☆
Stamina
2/4 ★★☆☆
Jump
2/3 ★★
Total
12/19 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting
Flying ½×
Poison
Ground
Rock
Bug
Ghost
Steel ¼×
Fire ½×
Water ½×
Grass
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Bubble Water Special 04040 100100% 30
011 Supersonic Normal Status 0000 05555% 20
066 Thunder Wave Electric Status 0000 09090% 20
099 Electro Ball Electric Special 0000 100100% 10
1212 Water Gun Water Special 04040 100100% 25
1717 Confuse Ray Ghost Status 0000 100100% 10
2020 Bubble Beam Water Special 06565 100100% 20
2323 Spark Electric Physical 06565 100100% 20
2828 Signal Beam Bug Special 07575 100100% 15
3131 Flail Normal Physical 0000 100100% 15
3434 Discharge Electric Special 08080 100100% 15
3939 Take Down Normal Physical 09090 08585% 20
4242 Aqua Ring Water Status 0000 —% 20
4545 Hydro Pump Water Special 110110 08080% 5
4747 Ion Deluge Electric Status 0000 —% 25
5050 Charge Electric Status 0000 —% 20
  • Bold indicates a move that gets STAB when used by Chinchou
  • Italic indicates a move that gets STAB only when used by an evolution of Chinchou
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM07Bag TM Ice VI Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM13Bag TM Ice VI Sprite.png TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14Bag TM Ice VI Sprite.png TM14 Blizzard Ice Special 110110 070}}70% 5
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM24Bag TM Electric VI Sprite.png TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25Bag TM Electric VI Sprite.png TM25 Thunder Electric Special 110110 070}}70% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM45Bag TM Normal VI Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM55Bag TM Water VI Sprite.png TM55 Scald Water Special 08080 100}}100% 15
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM72Bag TM Electric VI Sprite.png TM72 Volt Switch Electric Special 07070 100}}100% 20
TM73Bag TM Electric VI Sprite.png TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM93Bag TM Electric VI Sprite.png TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM94Bag TM Water VI Sprite.png TM94 Surf Water Special 09090 100}}100% 15
TM98Bag TM Water VI Sprite.png TM98 Waterfall Water Physical 08080 100}}100% 15
TM99Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Chinchou
  • Italic indicates a move that gets STAB only when used by an evolution of Chinchou
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
GoldeenSeakingCarvanhaSharpedoLuvdisc
Agility Psychic Status —% 30
WailmerWailordBarboachWhiscash
Amnesia Psychic Status —% 20
QwilfishWailmerWailordAlomomolaWishiwashi
Brine Water Special 65 100% 10
GoldeenSeakingMagikarpChinchouLanturnLuvdisc
Basculin
Flail Normal Physical 100% 15
WailmerWailord
Mist Ice Status —% 30
RemoraidOctilleryInkayMalamar
Psybeam Psychic Special 65 100% 20
CarvanhaSharpedoBruxish
Screech Normal Status 85% 40
ChinchouLanturnQwilfish
Shock Wave Electric Special 60 —% 20
GoldeenSeakingRemoraidOctilleryWailordLuvdisc
FinneonLumineonBasculinAlomomolaWishiwashi
Soak Water Status 100% 20
GoldeenSeakingRemoraidWailmerWailordBarboach
WhiscashLuvdiscFinneonLumineonAlomomola
Water Pulse Water Special 60 100% 20
WailmerWailordFinneonLumineonAlomomola
Whirlpool Water Special 35 85% 15
  • Moves marked with an asterisk (*) must be chain bred onto Chinchou in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Chinchou in that game.
  • Bold indicates a move that gets STAB when used by Chinchou
  • Italic indicates a move that gets STAB only when used by an evolution of Chinchou
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Chinchou can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Chinchou cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Chinchou
  • Italic indicates a move that gets STAB only when used by an evolution of Chinchou
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

TCG-only moves

Move Card
Headbutt Chinchou (Aquapolis 70)
Pound Chinchou (EX Hidden Legends 56)

Side game data

Pokémon Pinball RS
PinRS170.png PinRSani170.png
Acquisition: Hatch
Pokémon Trozei!
Trozeiani170.png
Rarity: Common
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 8.7%
Friend Area: Deep-Sea Floor
Phrases
51%-100% HP Want me to light you up from behind?
26%-50% HP What's up? Why's my health half gone?
1%-25% HP I'm beat... My lamps are growing dim...
Level up I leveled up! I think.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 170.png Body size: 1
Recruit rate: 8.2%
IQ group: A
Pokémon Ranger: Shadows of Almia
Group:
Electric
Poké Assist: Recharge PA.png
Recharge
Field move: Recharge 2 field move.png
(Recharge ×2)
Browser entry R-000
It attacks by shooting bolts of electricity.
Pokémon Ranger: Guardian Signs
Group:
Electric
Poké Assist:
(present)
Recharge Assist.png
Recharge
Field move:
(present)
Recharge 1 field move.png
(Recharge ×1)
Not available in the past.
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It restores the Styler Energy a little.
Pokémon Rumble Blast
Attack ●●
Defense ●●
Speed ●●●
Pokémon Battle Trozei
Electric
Attack Power: ★★★★

BT170.png

Pokémon Shuffle
None Shuffle.png
Electric
None Shuffle.png Attack Power: 50 - 70 Raise Max Level.png 0

#394
Shuffle170.png

Astonish
Can delay your opponent's disruptions for a turn.


Pokémon GO
GO170.png Base HP: 150 Base Attack: 106 Base Defense: 106
Egg Distance: ? km Buddy Distance: 3 km Evolution Requirement: Candy 50
Fast Attacks: Bubble, Spark
Charged Attacks: Water Pulse, Thunderbolt, Bubble Beam

Evolution

170Chinchou.png
Unevolved
Chinchou
 Water  Electric 
Rare Candy
Level 27
171Lanturn.png
First evolution
Lanturn
 Water  Electric 


Sprites

This Pokémon was unavailable prior to Generation II.
Generation II
Gold Silver Crystal
Spr 2g 170.png Spr b 2g 170.png Spr 2s 170.png Spr b 2s 170.png Spr 2c 170.png Spr b 2c 170.png
Spr 2g 170 s.png Spr b 2g 170 s.png Spr 2s 170 s.png Spr b 2s 170 s.png Spr 2c 170 s.png Spr b 2c 170 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 170.png Spr b 3r 170.png Spr 3e 170.png Spr b 3e 170.png Spr 3f 170.png Spr b 3f 170.png
Spr 3r 170 s.png Spr b 3r 170 s.png Spr 3e 170 s.png Spr b 3e 170 s.png Spr 3f 170 s.png Spr b 3f 170 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 170.png Spr b 4d 170.png Spr 4p 170.png Spr b 4p 170.png Spr 4h 170.png Spr b 4h 170.png
Spr 4d 170 s.png Spr b 4d 170 s.png Spr 4p 170 s.png Spr b 4p 170 s.png Spr 4h 170 s.png Spr b 4h 170 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 170.png Spr b 5b 170.png Spr 5b2 170.png Spr b 5b2 170.png
Spr 5b 170 s.png Spr b 5b 170 s.png Spr 5b2 170 s.png Spr b 5b2 170 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 170.png
Spr b 6x 170.png
Spr 6o 170.png
Spr b 6o 170.png
Spr 6x 170 s.png
Spr b 6x 170 s.png
Spr 6o 170 s.png
Spr b 6o 170 s.png
Front Back Front Back
170MS.png For other sprites and images, please see Chinchou images on the Bulbagarden Archives.


Trivia

  • Although Chinchou is shown to have the ability to walk on land in the anime, in the games it can only be caught in water and it lacks a footprint.
  • The vowel sounds in Chinchou's English name are reverse of the vowels in its Japanese name.

Origin

Bulbanews
Bulbanews has an article related to this subject:

It is based on an anglerfish, more specifically the footballfish.

Name origin

Chinchou is a play on 提灯 chōchin (lantern).

Chonchie is a corruption of 提灯 chōchin (lantern). Also, チョウチンアンコウ chōchin-ankō is the name of the footballfish, a deep-sea fish similar to Chinchou's evolution, Lanturn. Notably, 調和 chōwa is Japanese for harmony, describing the balance of Chinchou's water and electric types.

In other languages

Language Title Meaning
Japan Flag.png Japanese チョンチー Chonchie From 提灯 chōchin (lantern), 提灯鮟鱇 chōchin-ankō (footballfish), and 調和 chōwa (harmony).
France Flag.png French Loupio From loupiote
Spain Flag.png Spanish Chinchou Same as English name
Germany Flag.png German Lampi From Lampion
Italy Flag.png Italian Chinchou Same as English name
South Korea Flag.png Korean 초라기 Choragi From 초롱 (燭籠) chorong and 아귀 agwi
China and Taiwan Flags.png Mandarin Chinese 燈籠魚 / 灯笼鱼 Dēnglóngyú Literally "Lantern fish"
Hong Kong Flag.png Cantonese Chinese


External links


169MS.png #169: Crobat
Pokémon
#171: Lanturn 171MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.