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Cherrim (Pokémon)

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Revision as of 18:25, 30 November 2012 by Yvnr (Talk | contribs) (Intro)

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Cherubi #420: Cherubi
Pokémon
#422: Shellos Shellos
Cherrim
チェリム Cherrim
#421
421Cherrim-Sunny.png
Sunshine Form art by Ken Sugimori from Diamond and Pearl
Type
Grass Unknown
Category
Blossom Pokémon
Ability
Flower Gift
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Sinnoh
#059
Regional Browser numbers
Almia
R-048
Oblivia
R-132
Height
1'08"
Imperial
0.5 m
Metric
Weight
20.5 lbs.
Imperial
9.3 kg
Metric
Dex color
Pink
Catch rate
75 (9.8%)
Body style
Body07.png
Footprint
 F421.png 
Gender ratio
50% male, 50% female
Breeding
Fairy and
Grass groups
21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 133 Battle Exp.: 1331*

Cherrim (Japanese: チェリム Cherrim) is a Grass-type Pokémon.

It evolves from Cherubi starting at level 25.

Cherrim changes appearance in sunny weather.

Biology

Physiology

Cherrim has two different forms, both of which are dependent on the weather (a trait that is also found in Castform). This is a clear representation of plants which follow phototropism, and react directly to sunlight intensity. During normal weather conditions, it appears as two crossing purple petals with a short purple stem, a green leafy sepal covering, and two deep pink feet; its eyes appear to be near its legs in this form. When there is strong sunlight, it appears to have a skirt and "hair" made of pink cherry-blossom petals, radiating outward from a yellow sphere on the back of its head that resembles the center of a flower, along with a small triangular patch of green on its neck. Additionally, two berry-like orbs, resembling cherry-shaped hair ornaments, adorn its head. It has stubby limbs, with the arms being pink and the legs being yellow.

Gender differences

None.

Special abilities

Cherrim, like many other Grass-types, can utilize the sun in order to use moves like Synthesis and SolarBeam. Cherrim is also able to learn seed-based moves like Leech Seed and Worry Seed, with supporting moves such as Growth, Helping Hand, and Lucky Chant.

Behavior

Cherrim is said to release all of its pent up anger when it opens. Because of this, it is continuously happy until it closes again.

Habitat

Cherrim have been seen many times resting on top of tree branches, waiting for a beam of sunlight so they may change form.

Diet

Main article: Pokémon food

Cherrim's reactions to sunlight suggest that it is also photosynthetic.

In the anime

Sunshine Form Cherrim in the anime

Major appearances

Cherrim made its anime debut appearance in Battling the Generation Gap! under the ownership of Lila.

Three Cherrim appeared in The Lonely Snover!.

Minor appearances

Cherrim made its first appearance in the movie The Rise of Darkrai, where several of them appeared.

Multiple Cherrim made a brief appearance in Coming Full-Festival Circle!.

Pokédex entries

Episode Pokémon Source Entry
DP095 Cherrim Ash's Pokédex Cherrim, the Blossom Pokémon. Cherrim stays quiet until its flowers bloom when it becomes quite excitable.
This concludes the entries from the Diamond & Pearl series.

In the manga

Sunshine Form Cherrim in Pokémon Adventures

In the Pokémon Adventures manga

In the Pokémon Adventures manga, Platinum received a Cherrim from Gardenia during the climax of the Diamond & Pearl chapter.

In the TCG

Main article: Cherrim (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It blooms during times of strong sunlight. It tries to make up for everything it endured as a bud.
Pearl It is docile as a bud, but turns cheerful when it blooms. It folds back into a bud if sunlight wanes.
Platinum If it senses strong sunlight, it opens its folded petals to absorb the sun's rays with its whole body.
HeartGold During times of strong sunlight, its bud blooms, its petals open fully, and it becomes very active.
SoulSilver
Generation V
Black If it senses strong sunlight, it opens its folded petals to absorb the sun's rays with its whole body.
White
Black 2 If it senses strong sunlight, it opens its folded petals to absorb the sun's rays with its whole body.
White 2
Generation VI
X Unknown
Y Unknown

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Cherubi
Platinum
None Evolve Cherubi
HeartGold SoulSilver
None Evolve Cherubi
Pal Park
None
Pokéwalker
None
Generation V
Black White
Rare Route 12
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade


In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Treeshroud Forest (1F-9F)
Pokémon Ranger:
Shadows of Almia
Peril Cliffs
Pokémon Ranger:
Guardian Signs
Latolato Trail
Pokémon Rumble Windy Prairie‎
Pokémon Rumble Blast Forest: Everspring Valley (Overcast), Shimmering Lake (Sunshine)

Held items

Game Held Item(s)
Black White Miracle Seed Miracle Seed (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 60
58 - 123 112 - 240
Defense: 70
67 - 134 130 - 262
Sp.Atk: 87
82 - 152 161 - 300
Sp.Def: 78
74 - 143 144 - 280
Speed: 85
81 - 150 157 - 295
Total: 450   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/4 ★★☆☆
Jump
3/3 ★★★
Total
14/19 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Weak to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Immune to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground ½×
Rock
Bug
Ghost
Steel
Fire
Water ½×
Grass ½×
Electric ½×
Psychic
Ice
Dragon
Dark
None

Learnset

By leveling up

Generation V
Other generations:
IV - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Morning Sun Normal Status 0000 —% 5
00Start Tackle Normal Physical 05050 100100% 35
00Start Growth Normal Status 0000 —% 40
077 Growth Normal Status 0000 —% 40
1010 Leech Seed Grass Status 0000 09090% 10
1313 Helping Hand Normal Status 0000 —% 20
1919 Magical Leaf Grass Special 06060 —% 20
2222 Sunny Day Fire Status 0000 —% 5
2525 Petal Dance Grass Special 120120 100100% 10
3030 Worry Seed Grass Status 0000 100100% 10
3535 Take Down Normal Physical 09090 08585% 20
4343 SolarBeam Grass Special 120120 100100% 10
4848 Lucky Chant Normal Status 0000 —% 30
  • A level of "Start" indicates a move that will be known by a Cherrim obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 30
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
VileplumeParasParasectChikoritaBayleefMeganium
RoseliaRoserade
Aromatherapy Grass Status —% 5
ClefairyClefableJigglypuffWigglytuffMarillAzumarill Defense Curl Normal Status —% 40
SunkernSunfloraRoseliaRoseradeSnoverAbomasnow GrassWhistle Grass Status 55% 15
Audino Heal Pulse Psychic Status —% 10
ClefairyClefable Healing Wish Psychic Status —% 10
OddishGloomVileplumeBellossomTangelaTangrowth
ChikoritaBayleefMeganiumLotadLombreLudicolo
Tropius
Natural Gift Normal Physical 100% 15
LotadLombreLudicoloSeedotNuzleafShiftry Nature Power Normal Status —% 20
BulbasaurIvysaurVenusaurBellsproutWeepinbellVictreebel
ChikoritaBayleefMeganiumSunkernSunfloraNuzleaf
ShiftryTropiusTurtwigGrotleTorterraSnover
AbomasnowCottoneeWhimsicott
Razor Leaf Grass Physical 55 95% 25
JigglypuffWigglytuffMarillAzumarillFerroseedFerrothorn Rollout Rock Physical 30 90% 20
BulbasaurExeggutorSunkernShroomishBreloom Seed Bomb Grass Physical 80 100% 15
BulbasaurIvysaurVenusaurOddishGloomVileplume
BellossomBellsproutWeepinbellVictreebelChikoritaBayleef
MeganiumMawileRoseliaRoseradeTropiusMaractus
FoongusAmoonguss
Sweet Scent Normal Status 100% 20
TangelaTangrowth Tickle Normal Status 100% 20
CastformRoserade Weather Ball Normal Special 50 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Cherrim in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cherrim in that game.
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Giga Drain Grass Special 75 100% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Seed Bomb Grass Physical 80 100% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Synthesis Grass Status —% 5
B W B2 W2 Worry Seed Grass Status 100% 10
  • A black abbreviation in a colored box indicates that Cherrim can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cherrim cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Cherrim
  • Italic indicates a move that gets STAB only when used by an evolution of Cherrim
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP421.png Body size: 2
Recruit rate: 1.5%
IQ group: B
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Grass  Poké Assist: Grass PA.png
( Grass )
Field move: Tackle 2 field move.png
(Tackle ×2)
Browser entry  
It scatters leaves and seeds to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Grass  Grass Assist.png
( Grass )
Past
Electric Assist.png
( Normal )
Cut 2 field move.png
(Cut ×2)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
It launches leaf blades around itself.
Attack ●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●●
Defense ●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution


Cherubi
Unevolved
Cherubi
 Grass 
Rare Candy
Level 25


Sunshine Form
Cherrim
First evolution
Cherrim
 Grass 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 421.png Spr 4p 421.png Spr 4p 421.png Spr b 4d 421.png
Spr 4d 421S.png Spr 4p 421S.png Spr 4p 421S.png Spr b 4d 421S.png
Spr 4d 421 s.png Spr 4p 421 s.png Spr 4p 421 s.png Spr b 4d 421 s.png
Spr 4d 421S s.png Spr 4p 421S s.png Spr 4p 421S s.png Spr b 4d 421S s.png
V Black White Black 2 White 2 Back
Spr 5b 421.png Spr 5b 421.png Spr b 5b 421.png
Spr 5b 421S.png Spr 5b 421S.png Spr b 5b 421S.png
Spr 5b 421 s.png Spr 5b 421 s.png Spr b 5b 421 s.png
Spr 5b 421S s.png Spr 5b 421S s.png Spr b 5b 421S s.png
CherrimCherrim For other sprites and images, please see Cherrim images on Bulbagarden Archives.

Trivia

  • Cherrim is one of the only two Pokémon to change its form depending on the weather, the other being Castform.
  • Cherrim is the one of two Pokémon able to change into an alternative form, while its pre-evolutionary form cannot. The other is Darmanitan, which is also part of a two stage evolutionary line.
  • Sunshine Cherrim still seems to remain in a state of euphoria even in its fainting animation in Pokémon Battle Revolution.
  • Although the Pokédex in Diamond, Pearl, and Platinum allows different forms of a Pokémon to be viewed, Cherrim is the only Pokémon whose alternate form cannot be viewed. Only the Overcast Form and its gender differences (although it does not have any) are available.
    • The game does not even state that Cherrim is in Overcast Form while viewing its Pokédex entry. The game only states its gender differences.
    • However it became available for viewing from Pokémon HeartGold and SoulSilver onwards.

Origin

It appears that Cherrim is based on cherry blossoms. Cherry blossoms are flowers that symbolize Japan.

Name origin

Cherrim is a combination of cherry and cherubim or blossom. It may also involve cherimoya (a fruit-bearing tree) or tirim (Irish for dry, as in dry weather).

In other languages

Language Title Meaning
Japan Flag.png Japanese チェリム Cherrim From cherry and cherubim or blossom. May also from cherimoya (a fruit-bearing tree) or tirim (Irish for dry, as in dry weather).
France Flag.png French Ceriflor From cerise and flore
Spain Flag.png Spanish Cherrim Same as English name
Germany Flag.png German Kinoso From Kirsche, Knospe, and Sonne
Italy Flag.png Italian Cherrim Same as English name
South Korea Flag.png Korean 체리꼬 Cherikkou From 체리 and kkout


External links

Cherubi #420: Cherubi
Pokémon
#422: Shellos Shellos


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.