From Bulbapedia, the community-driven Pokémon encyclopedia.
- If you were looking for the move called Charge in Japanese, see Take Down.
Charge (Japanese: じゅうでん Charge) is a non-damaging Electric-type move introduced in Generation III.
If the user's next move is Electric-type, it will deal twice the usual amount of damage.
The effects of Charge are the same as the previous generation; however, Charge also raises the user's Special Defense by one stat level until the end of the turn.
If the user's next move is Electric-type, its base power will be doubled. Charge also raises the user's Special Defense by one stat level.
|| Charges power to boost the electric move used next.
|| The user charges power to boost the Electric move it uses next.
|| The user boosts the power of the Electric move it uses next. It also raises the user’s Sp. Def stat.
|| The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
|| The user gains the Charging status. It boosts the power of the Electric-type move to be used next.
|| Gives the user a Charging status, which boosts the power of any Electric-type move used on the next turn. It also boosts the user's Special Defense by 1 level.
In the anime
In the manga
In the Pokémon Adventures manga
In the Pokémon Diamond and Pearl Adventure! manga
In other generations
In other languages