Cave tile: Difference between revisions

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[[File:Chargestone Cave BW.png|thumb|200px|{{ga|Hilbert}} exploring [[Chargestone Cave]]]]  
[[File:Chargestone Cave BW.png|thumb|200px|{{ga|Hilbert}} exploring [[Chargestone Cave]]]]
'''Cave tile''' is a type of tile in the Pokémon [[core series]] that is the habitat for many species of [[wild Pokémon]]. Upon entering a [[cave]], the player is immediately at risk of encountering a [[wild Pokémon]]. It shares many common qualities with [[tall grass]].
'''Cave tile''' is a type of tile in the Pokémon [[core series]] that is the habitat for many species of [[wild Pokémon]]. Upon entering a [[cave]], the player is immediately at risk of encountering a [[wild Pokémon]]. It shares many common qualities with [[tall grass]].


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{| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
{| class="roundy" style="background: #{{kanto color light}}; border: 1px solid #{{kanto color}};"
|-
|-
| colspan="2" class="roundy" style="background: #eee;" |{{gameabbrev3|RBY}}
| colspan="2" class="roundy" style="background: #eee;" |{{gameabbrev1|RBY}}
|-
|-
| class="roundy" style="background: #eee;" | [[File:RBY Cave Tile 1.png]]
| class="roundy" style="background: #eee;" | [[File:RBY Cave Tile 1.png]]
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{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
|-
|-
| class="roundy" style="background: #eee;" |{{gameabbrev3|GSC}}
| class="roundy" style="background: #eee;" |{{gameabbrev2|GSC}}
|-
|-
| class="roundy" style="background: #eee;" |[[File:GSC Cave Tile.png]]
| class="roundy" style="background: #eee;" |[[File:GSC Cave Tile.png]]
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{| class="roundy" style="background: #{{sinnoh color light}}; border: 1px solid #{{sinnoh color}};"
{| class="roundy" style="background: #{{sinnoh color light}}; border: 1px solid #{{sinnoh color}};"
|-
|-
| colspan="2" class="roundy" style="background: #eee;" |{{gameabbrev3|DPPt}}
| colspan="2" class="roundy" style="background: #eee;" |{{gameabbrev4|DPPt}}
|-
|-
| class="roundy" style="background: #eee;" |[[File:DPPt Cave Tile.png]]
| class="roundy" style="background: #eee;" |[[File:DPPt Cave Tile.png]]
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{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
{| class="roundy" style="background: #{{johto color light}}; border: 1px solid #{{johto color}};"
|-
|-
| colspan="2" class="roundy" style="background: #eee;" |{{gameabbrev3|HGSS}}
| colspan="2" class="roundy" style="background: #eee;" |{{gameabbrev4|HGSS}}
|-
|-
| class="roundy" style="background: #eee;" | [[File:HGSS Cave Tile.png]]
| class="roundy" style="background: #eee;" | [[File:HGSS Cave Tile.png]]
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{| class="roundy" style="background: #{{unova color light}}; border: 1px solid #{{unova color}};"
{| class="roundy" style="background: #{{unova color light}}; border: 1px solid #{{unova color}};"
|-
|-
| colspan="2" class="roundy" style="background: #eee;" | {{gameabbrev3|BWB2W2}}
| colspan="2" class="roundy" style="background: #eee;" | {{gameabbrev5|BWB2W2}}
|-
|-
| class="roundy" style="background: #eee;" | [[File:BW Cave Tile.png]]
| class="roundy" style="background: #eee;" | [[File:BW Cave Tile.png]]
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Let ''x'' equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.
Let ''x'' equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.


{| class="roundy" style="text-align:center; background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};"  
{| class="roundy" style="text-align:center; background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};"
|-  
|-
! colspan="2" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Encounter-rate table
! colspan="2" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Encounter-rate table
|- style="background: #{{locationcolor/med|cave}};"
|- style="background: #{{locationcolor/med|cave}};"
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| 6.75
| 6.75
|- style="background: #{{locationcolor/light|cave}};"
|- style="background: #{{locationcolor/light|cave}};"
| Rare  
| Rare
| 3.33
| 3.33
|-
|-
| style="background: #fff; {{roundybl|5px}}"|Very rare  
| style="background: #fff; {{roundybl|5px}}"|Very rare
| style="background: #fff; {{roundybr|5px}}"|1.25
| style="background: #fff; {{roundybr|5px}}"|1.25
|}
|}
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==Alternative areas==
==Alternative areas==
===Dust cloud===
===Dust cloud===
{{main|Phenomenon#Dust cloud|Dust cloud}}
{{main|Phenomenon#Dust cloud|Phenomenon → Dust cloud}}
[[File:Chargestone Cave Dust cloud BW.png|thumb|175px|A dust cloud in [[Chargestone Cave]]]]  
[[File:Chargestone Cave Dust cloud BW.png|thumb|175px|A dust cloud in [[Chargestone Cave]]]]
Dust clouds were introduced in [[Generation V]], a [[phenomenon]] likely caused by air currents passing through the cave. It occasionally appears in caves in the Unova region, and may reveal held items, [[evolutionary stone]]s, or {{pkmn2|wild}} {{p|Drilbur}} and {{p|Excadrill}}.
Dust clouds were introduced in [[Generation V]], a [[phenomenon]] likely caused by air currents passing through the cave. It occasionally appears in caves in the Unova region, and may reveal held items, [[evolutionary stone]]s, or {{pkmn2|wild}} {{p|Drilbur}} and {{p|Excadrill}}.


====Pokémon Black and White====
====Pokémon Black and White====
{| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};"  
{| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};"
|-  
|-
! colspan="4" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Possible encounters
! colspan="4" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Possible encounters
|- style="background: #fff;"
|- style="background: #fff;"
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| {{color2|000|Gem#Water Gem|Water Gem}}
| {{color2|000|Gem#Water Gem|Water Gem}}
| [[File:Bag Everstone Sprite.png]]
| [[File:Bag Everstone Sprite.png]]
| {{color2|000|Evolutionary stone#Everstone|Everstone}}
| {{color2|000|Out-of-battle effect item#Everstone|Everstone}}
|- style="background: #fff;"
|- style="background: #fff;"
| [[File:Bag Electric Gem Sprite.png]]
| [[File:Bag Electric Gem Sprite.png]]
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| style="background: #{{locationcolor/light|cave}}; {{roundybl|5px}}" |  [[File:Bag Steel Gem Sprite.png]]
| style="background: #{{locationcolor/light|cave}}; {{roundybl|5px}}" |  [[File:Bag Steel Gem Sprite.png]]
| style="background: #{{locationcolor/light|cave}};" | {{color2|000|Gem#Steel Gem|Steel Gem}}
| style="background: #{{locationcolor/light|cave}};" | {{color2|000|Gem#Steel Gem|Steel Gem}}
| style="background: #{{locationcolor/light|cave}};" |  
| style="background: #{{locationcolor/light|cave}};" |
| style="background: #{{locationcolor/light|cave}}; {{roundybr|5px}}" |  
| style="background: #{{locationcolor/light|cave}}; {{roundybr|5px}}" |
|}
|}


====Pokémon Black and White 2====
====Pokémon Black and White 2====
{| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};"  
{| class="roundy" style="background: #{{locationcolor/dark|cave}}; border:3px solid #{{locationcolor/light|cave}};"
|-  
|-
! colspan="4" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Possible encounters
! colspan="4" style="{{roundytop|5px}} background: #{{locationcolor/med|cave}}"|Possible encounters
|- style="background: #fff;"
|- style="background: #fff;"
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| [[File:Bag Leaf Stone Sprite.png]]
| [[File:Bag Leaf Stone Sprite.png]]
| {{color2|000|Evolutionary stone#Leaf Stone|Leaf Stone}}
| {{color2|000|Evolutionary stone#Leaf Stone|Leaf Stone}}
|- style="background: #{{locationcolor/light|cave}};"  
|- style="background: #{{locationcolor/light|cave}};"
| [[File:Bag Ground Gem Sprite.png]]
| [[File:Bag Ground Gem Sprite.png]]
| {{color2|000|Gem#Ground Gem|Ground Gem}}
| {{color2|000|Gem#Ground Gem|Ground Gem}}
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| {{color2|000|Gem#Ghost Gem|Ghost Gem}}
| {{color2|000|Gem#Ghost Gem|Ghost Gem}}
| [[File:Bag Everstone Sprite.png]]
| [[File:Bag Everstone Sprite.png]]
| {{color2|000|Evolutionary stone#Everstone|Everstone}}
| {{color2|000|Out-of-battle effect item#Everstone|Everstone}}
|- style="background: #{{locationcolor/light|cave}};"
|- style="background: #{{locationcolor/light|cave}};"
| [[File:Bag Dragon Gem Sprite.png]]
| [[File:Bag Dragon Gem Sprite.png]]
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| [[File:Bag Dark Gem Sprite.png]]
| [[File:Bag Dark Gem Sprite.png]]
| {{color2|000|Gem#Dark Gem|Dark Gem}}
| {{color2|000|Gem#Dark Gem|Dark Gem}}
| {{MSP|095|Onix}}
| {{MSP|095|Onix}}
| {{pcolor|Onix|000}}
| {{pcolor|Onix|000}}
|- style="background: #{{locationcolor/light|cave}};"
|- style="background: #{{locationcolor/light|cave}};"
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| [[File:Bag Normal Gem Sprite.png]]
| [[File:Bag Normal Gem Sprite.png]]
| {{color2|000|Gem#Normal Gem|Normal Gem}}
| {{color2|000|Gem#Normal Gem|Normal Gem}}
| {{MSP|529|Drilbur}}  
| {{MSP|529|Drilbur}}
| {{pcolor|Drilbur|000}}
| {{pcolor|Drilbur|000}}
|-  
|-
| style="background: #{{locationcolor/light|cave}}; {{roundybl|5px}}" |
| style="background: #{{locationcolor/light|cave}}; {{roundybl|5px}}" |
| style="background: #{{locationcolor/light|cave}};" |
| style="background: #{{locationcolor/light|cave}};" |
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==In battle==
==In battle==
In Generation III, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Bite}}; it causes {{m|Nature Power}} to become {{m|Shadow Ball}}.
Certain moves have special effects when used in a battle on a cave tile.
 
In Generation IV onwards, cave terrain gives {{m|Secret Power}} a 30% chance of causing the target to {{status|flinch}} and gives it the appearance of {{m|Rock Throw}}. It also causes {{m|Nature Power}} to become {{m|Rock Slide}} in Generation IV and V, and {{m|Power Gem}} in Generation VI.


{{m|Camouflage}} makes the user {{type|Rock}} when used in a cave.
*{{m|Secret Power}}
**In Generation III: has a 30% chance of causing the target to {{status|flinch}} and the appearance of {{m|Bite}}
**In Generation IV onwards: has a 30% chance of causing the target to {{status|flinch}} and the appearance of {{m|Rock Throw}}
*{{m|Nature Power}}
**In Generation III: turns into {{m|Shadow Ball}}
**In Generations IV and V: turns into {{m|Rock Slide}}
**In Generations VI and VII: turns into {{m|Power Gem}}
*{{m|Camouflage}}: makes the user {{type|Rock}}


{{-}}
{{-}}

Revision as of 11:53, 26 February 2017

Cave tile is a type of tile in the Pokémon core series that is the habitat for many species of wild Pokémon. Upon entering a cave, the player is immediately at risk of encountering a wild Pokémon. It shares many common qualities with tall grass.

Like the name states, cave tiles are found in caves and some dungeons of the Pokémon world. It is always possible to run into a Pokémon while in a cave, whether it is lit or not.

Changes between generations

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Images from XY
RBY
RBY Cave Tile 1.png RBY Cave Tile 2.png
GSC
GSC Cave Tile.png
RSE
RSE Cave Tile.png
FRLG
FRLG Mt Moon Cave Tile.png FRLG Cerulean Cave Tile.png FRLG Seafoam Cave Tile.png FRLG Cave Tile.png
DPPt
DPPt Cave Tile.png DPPt Turnback Cave Tile.png
HGSS
HGSS Cave Tile.png HGSS Ice Cave Tile.png
BWB2W2
BW Cave Tile.png BW Chargestone Cave Tile.png


Technical mechanics

Determining the rate of encounter

The rate of Pokémon encounter is determined from a simple mathematical formula:

1 in (187.5 / ( x )) per step

Let x equal the a value which determines how rare the Pokémon is. The higher the encounter rate, the more common the Pokémon is.

Encounter-rate table
Encounter type Encounter rate
Very common 10
Common 8.5
Semi-rare 6.75
Rare 3.33
Very rare 1.25

Alternative areas

Dust cloud

Main article: Phenomenon → Dust cloud
A dust cloud in Chargestone Cave

Dust clouds were introduced in Generation V, a phenomenon likely caused by air currents passing through the cave. It occasionally appears in caves in the Unova region, and may reveal held items, evolutionary stones, or wild Drilbur and Excadrill.

Pokémon Black and White

Possible encounters
Bag Fire Gem Sprite.png Fire Gem Bag Normal Gem Sprite.png Normal Gem
Bag Water Gem Sprite.png Water Gem Bag Everstone Sprite.png Everstone
Bag Electric Gem Sprite.png Electric Gem Bag Moon Stone Sprite.png Moon Stone
Bag Grass Gem Sprite.png Grass Gem Bag Sun Stone Sprite.png Sun Stone
Bag Ice Gem Sprite.png Ice Gem Bag Fire Stone Sprite.png Fire Stone
Bag Fighting Gem Sprite.png Fighting Gem Bag Water Stone Sprite.png Water Stone
Bag Poison Gem Sprite.png Poison Gem Bag Thunder Stone Sprite.png Thunderstone
Bag Ground Gem Sprite.png Ground Gem Bag Leaf Stone Sprite.png Leaf Stone
Bag Flying Gem Sprite.png Flying Gem Bag Shiny Stone Sprite.png Shiny Stone
Bag Psychic Gem Sprite.png Psychic Gem Bag Dusk Stone Sprite.png Dusk Stone
Bag Bug Gem Sprite.png Bug Gem Bag Dawn Stone Sprite.png Dawn Stone
Bag Rock Gem Sprite.png Rock Gem Bag Hard Stone Sprite.png Hard Stone
Bag Ghost Gem Sprite.png Ghost Gem Bag Oval Stone Sprite.png Oval Stone
Bag Dragon Gem Sprite.png Dragon Gem Drilbur Drilbur
Bag Dark Gem Sprite.png Dark Gem Excadrill Excadrill
Bag Steel Gem Sprite.png Steel Gem

Pokémon Black and White 2

Possible encounters
Bag Fire Gem Sprite.png Fire Gem Bag Red Shard Sprite.png Red Shard
Bag Water Gem Sprite.png Water Gem Bag Blue Shard Sprite.png Blue Shard
Bag Electric Gem Sprite.png Electric Gem Bag Yellow Shard Sprite.png Yellow Shard
Bag Grass Gem Sprite.png Grass Gem Bag Green Shard Sprite.png Green Shard
Bag Ice Gem Sprite.png Ice Gem Bag Fire Stone Sprite.png Fire Stone
Bag Fighting Gem Sprite.png Fighting Gem Bag Thunder Stone Sprite.png Thunderstone
Bag Poison Gem Sprite.png Poison Gem Bag Leaf Stone Sprite.png Leaf Stone
Bag Ground Gem Sprite.png Ground Gem Bag Moon Stone Sprite.png Moon Stone
Bag Flying Gem Sprite.png Flying Gem Bag Sun Stone Sprite.png Sun Stone
Bag Psychic Gem Sprite.png Psychic Gem Bag Shiny Stone Sprite.png Shiny Stone
Bag Bug Gem Sprite.png Bug Gem Bag Dusk Stone Sprite.png Dusk Stone
Bag Rock Gem Sprite.png Rock Gem Bag Dawn Stone Sprite.png Dawn Stone
Bag Ghost Gem Sprite.png Ghost Gem Bag Everstone Sprite.png Everstone
Bag Dragon Gem Sprite.png Dragon Gem Bag Oval Stone Sprite.png Oval Stone
Bag Dark Gem Sprite.png Dark Gem Onix Onix
Bag Steel Gem Sprite.png Steel Gem Steelix Steelix
Bag Normal Gem Sprite.png Normal Gem Drilbur Drilbur
Excadrill Excadrill

In battle

Certain moves have special effects when used in a battle on a cave tile.


Special tiles in the Pokémon games
Cave tileHoleIce tileLedgeMarsh tilePuddleSand tileSnow tile
Spin tileSoft soilTall grassTrapWarp tileWater tile
Dungeon tile


Project Games logo.png This game mechanic article is part of Project Games, a Bulbapedia project that aims to write comprehensive articles on the Pokémon games.