From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
|
|
Line 1: |
Line 1: |
| {{pokelinkback|351{{#switch: {{#expr: {{#time: H}} mod 4}}|1=S|2=R|3=H}}|Castform|4}} | | {{pokelinkback|351{{#switch: {{#expr: {{#time: H}} mod 4}}|1=S|2=R|3=H}}|Castform|3}} |
| ====By [[level|leveling up]]==== | | ====By [[level|leveling up]]==== |
| {{learnlist/levelh|Castform|{{#switch: {{#expr: {{#time: H}} mod 4}}|0=Normal|1=Fire|2=Water|3=Ice}}|{{#switch: {{#expr: {{#time: H}} mod 4}}|0=Normal|1=Fire|2=Water|3=Ice}}|3|3}} | | {{learnlist/levelh|Castform|{{#switch: {{#expr: {{#time: H}} mod 4}}|0=Normal|1=Fire|2=Water|3=Ice}}|{{#switch: {{#expr: {{#time: H}} mod 4}}|0=Normal|1=Fire|2=Water|3=Ice}}|3|3}} |
Revision as of 12:17, 26 November 2012
← Castform
|
|
- Bold indicates a move that gets STAB when used by Castform
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Castform
- Click on the generation numbers at the top to see level-up moves from other generations
|
|
Father |
Move |
Type |
Pwr. |
Acc. |
PP |
Contest |
Appeal |
Jamming
|
|
Future Sight
|
Psychic
|
80
|
90%
|
15
|
Smart
|
3 ♥♥♥
|
0
|
|
Psych Up*
|
Normal
|
—
|
—%
|
10
|
Smart
|
2 ♥♥
|
0
|
- Moves marked with an asterisk (*) must be chain bred onto Castform in Generation III
- Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
- Moves marked with a superscript game abbreviation can only be bred onto Castform in that game.
- Bold indicates a move that gets STAB when used by Castform
- Italic indicates a move that gets STAB only when used by an evolution or alternate form of Castform
- Click on the generation numbers at the top to see Egg moves from other generations
|