Capsule Monsters: Difference between revisions

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[[File:Capsule Monsters Logo.png|thumb|200px|Capsule Monsters logo]]
[[File:Capsule Monsters Logo.png|thumb|200px|Capsule Monsters logo]]


'''Capsule Monsters''' (Japanese: '''カプセルモンスター''' ''Capsule Monsters'') was [[Satoshi Tajiri]]'s early design concept of [[Pokémon]], first proposed to [[Nintendo]] as early as 1990. According to the book ''[[Pikachu's Global Adventure]]'', this early concept traces all the way back to Tajiri's childhood years, during which he had enjoyed bug collecting.
'''Capsule Monsters''' (Japanese: '''カプセルモンスター''' ''Capsule Monsters'') was [[Satoshi Tajiri]]'s early design concept of [[Pokémon]], first proposed to [[Nintendo]] as early as 1990. According to the book ''[[Pikachu's Global Adventure]]'', this early concept traces all the way back to Tajiri's childhood years, during which he had enjoyed bug collecting.
 
The name "Capsule Monsters" is inspired by Japanese {{wp|gashapon}} machines.<ref>[http://bivio.web.fc2.com/column_poke_10th.html Pokémon 10th Anniversary Commemoration Column (Japanese)]</ref> Apparently, Tajiri had trouble trademarking the name "Capsule Monsters" so he changed it first to '''カプモン''' ''CapuMon'' and then later "[[Pokémon|Pocket Monsters]]".


Various Pokémon are known or believed to have originated from this early concept work, such as the well known battling foes {{p|Nidorino}} and {{p|Gengar}}. A few others include {{p|Lapras}}, {{p|Rhydon}}, and {{p|Slowbro}}, though many of the concept sketches included generic looking creatures such as simple dragon and apelike figures that may have eventually been developed into many of the existing Pokémon.
Various Pokémon are known or believed to have originated from this early concept work, such as the well known battling foes {{p|Nidorino}} and {{p|Gengar}}. A few others include {{p|Lapras}}, {{p|Rhydon}}, and {{p|Slowbro}}, though many of the concept sketches included generic looking creatures such as simple dragon and apelike figures that may have eventually been developed into many of the existing Pokémon.


The name "Capsule Monsters" is inspired by Japanese {{wp|gashapon}} machines.<ref name="ref1">[http://bivio.web.fc2.com/column_poke_10th.html Pokémon 10th Anniversary Commemoration Column (Japanese)]</ref> Apparently, Tajiri had trouble trademarking the name "Capsule Monsters" so he changed it first to "CapuMon" and then later "[[Pocket Monsters]]".
Presumably, the gameplay of Capsule Monsters wasn't about catching monsters like the final Pokémon mechanics. Instead, the Trainer had a Charisma stat that had to be raised to entice wild monsters to join them.<ref>[http://www.glitterberri.com/pokemon-red-blue/early-concept-art/2/ Glitterberri - Early Concept Art Page 2]</ref> The Trainer may have been able to participate in combat himself, indicating that several Trainers that are depicted with the whips were the leftovers of the mechanics. The Trainer may restore their monster's health by staying at the hotel, which provided healing devices in rooms, similar to a [[Pokémon Center]].


A game of the same name also appeared in the Yu-Gi-Oh manga and anime series, though with different creatures and concepts.
In addition, some concept art shows Trainers buying monsters in a pet-store like setting, probably a similar concept to purchasing Pokémon at the [[Celadon Game Corner|Game Corner]] or from the [[Magikarp salesman]]. The original pitch also did not include [[core series|the paired games]] with the [[version-exclusive Pokémon|version-exclusive concept]]; instead, [[trade|trading]] would be encouraged by "Mirage Monsters", creatures with a very low encounter rate.


===Artwork===
===Artwork===
<gallery>
<gallery>
File:Capsule Monsters Cover.jpg|The cover of the Capsule Monsters Manga, featuring early {{p|Nidorino}} and {{p|Gengar}}.
File:Capsule Monsters Cover.jpg|The cover of the Capsule Monsters Manga, featuring early {{p|Nidorino}} and {{p|Gengar}}
File:Capsule Monsters map.jpg|An early design of the map of [[Kanto]], also showing an alternate logo.
File:Capsule Monsters map.jpg|An early design of the map of [[Kanto]], also showing an alternate logo
File:Poké Ball sketch.png|An early [[Poké Ball]].
File:Poké Ball sketch.png|An early [[Poké Ball]]
File:Early Red and Rhydon sketch.jpg|The proposed player character and an early {{p|Rhydon}}.
File:Early Red and Rhydon sketch.jpg|The proposed player character and an early {{p|Rhydon}}
File:Mart Sketch.jpg| A [[Poké Mart]] concept.
File:Mart Sketch.jpg| A [[Poké Mart]] concept
File:Capsule Monsters Town.jpg‎|A town.
File:Capsule Monsters Town.jpg‎|A town
File:Capsule Monsters Bedroom.jpg|A Trainer's bedroom.
File:Capsule Monsters Bedroom.jpg|A Trainer's bedroom
File:Capsule Monsters Hotel.jpg|A Hotel, possibly a precursor to the [[Celadon Hotel]] or the [[Pokémon Center]].
File:Capsule Monsters Hotel.jpg|A Hotel, possibly a precursor to the [[Celadon Hotel]] or the [[Pokémon Center]]
File:Capsule Monsters Route.jpg|Interaction on a [[Route]].
File:Capsule Monsters Route.jpg|Interaction on a [[Route]]
</gallery>
</gallery>
==Trivia==
* A game called "Capsule Monsters" also appeared in the earlier {{wp|Yu-Gi-Oh!}} series, though with different creatures and concepts.


==References==
==References==
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==External links==
==External links==
* [http://web.archive.org/web/20120228074233/http://web.me.com/celebi23/Capsule_Monsters/Main.html Information on Capsule Monsters] (externally archived page)
* [http://web.archive.org/web/20120228074233/http://web.me.com/celebi23/Capsule_Monsters/Main.html Information on Capsule Monsters] (archive)
* [http://allabout.co.jp/gm/gc/215584/#2 Capsule Monster displays]
* [http://allabout.co.jp/gm/gc/215584/#2 Capsule Monster displays]


{{stub}}
[[Category:Pokémon meta]]
[[Category:Pokémon meta]]


[[it:Capsule Monsters]]
[[it:Capsule Monsters]]
== Concept and Gameplay ==
The gameplay of Capsule Monsters wasn't about catching monsters like today's Pokémon mechanics. Instead, the player had to save up money from [[battling]] other [[Trainer]]'s monsters with a starter obtained in the beginning of the game. When the player had saved enough money, he or she would go to the [[Mart]] to buy a new CapuMon, possibly give it a name, and use it to help earn more money.

Revision as of 19:31, 24 August 2015

Capsule Monsters logo

Capsule Monsters (Japanese: カプセルモンスター Capsule Monsters) was Satoshi Tajiri's early design concept of Pokémon, first proposed to Nintendo as early as 1990. According to the book Pikachu's Global Adventure, this early concept traces all the way back to Tajiri's childhood years, during which he had enjoyed bug collecting.

The name "Capsule Monsters" is inspired by Japanese gashapon machines.[1] Apparently, Tajiri had trouble trademarking the name "Capsule Monsters" so he changed it first to カプモン CapuMon and then later "Pocket Monsters".

Various Pokémon are known or believed to have originated from this early concept work, such as the well known battling foes Nidorino and Gengar. A few others include Lapras, Rhydon, and Slowbro, though many of the concept sketches included generic looking creatures such as simple dragon and apelike figures that may have eventually been developed into many of the existing Pokémon.

Presumably, the gameplay of Capsule Monsters wasn't about catching monsters like the final Pokémon mechanics. Instead, the Trainer had a Charisma stat that had to be raised to entice wild monsters to join them.[2] The Trainer may have been able to participate in combat himself, indicating that several Trainers that are depicted with the whips were the leftovers of the mechanics. The Trainer may restore their monster's health by staying at the hotel, which provided healing devices in rooms, similar to a Pokémon Center.

In addition, some concept art shows Trainers buying monsters in a pet-store like setting, probably a similar concept to purchasing Pokémon at the Game Corner or from the Magikarp salesman. The original pitch also did not include the paired games with the version-exclusive concept; instead, trading would be encouraged by "Mirage Monsters", creatures with a very low encounter rate.

Artwork

Trivia

  • A game called "Capsule Monsters" also appeared in the earlier Yu-Gi-Oh! series, though with different creatures and concepts.

References

External links