Camouflage (move): Difference between revisions

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(→‎Generation VI: note that Volcano applies to both Mt. Chimney's crater and Jagged Pass, despite them having different backgrounds (but not Fiery Path))
(47 intermediate revisions by 23 users not shown)
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{{MoveInfobox|
{{bad picture|2=Should be replaced with Generation VII images}}
n=293 |
{{MoveInfobox
name=Camouflage |
|n=293
jname=ほごしょく |
|name=Camouflage
jtrans=Camouflage |
|jname=ほごしょく
jtranslit=Hogoshoku |
|jtrans=Camouflage
gameimage=Camouflage.png |
|jtranslit=Hogoshoku
gameimagewidth=300px |
|gameimage=Camouflage.png
type=Normal |
|gameimagewidth=300px
damagecategory=Status |
|type=Normal
basepp=20 |
|damagecategory=Status
maxpp=32 |
|basepp=20
power=— |
|maxpp=32
accuracy=— |
|power=—
bdesc=??? |
|accuracy=—
gen=III |
|gen=III
category=Smart |
|category=Smart
appeal=3 |
|appeal=3
jam=0 |
|jam=0
cdesc=Affected by how well the appeal in front goes. |
|cdesc=Affected by how well the appeal in front goes.
appealsc=2 |
|appealsc=2
scdesc=Prevents the Voltage from going up in the same turn. |
|scdesc=Prevents the Voltage from going up in the same turn.
pokefordex=camouflage |
|category6=Clever
touches=no |
|appeal6=1
protect=no |
|jam6=0
magiccoat=no |
|cdesc6=Show off the Pokemon's appeal about as well as all the moves before it this turn.
snatch=yes |
|touches=no
brightpowder=no |
|protect=no
kingsrock=no |
|magiccoat=no
flag7=yes |
|snatch=yes
flag8=no |
|mirrormove=no
sound=no |
|kingsrock=no
target=self |
|sound=no
footnotes= }}
|target=self
}}
'''Camouflage''' (Japanese: '''ほごしょく''' ''Camouflage'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Staryu}}.
'''Camouflage''' (Japanese: '''ほごしょく''' ''Camouflage'') is a non-damaging {{type|Normal}} [[move]] introduced in [[Generation III]]. Prior to [[Generation IV]], it was the [[signature move]] of {{p|Staryu}}.


==Effect==
==Effect==
{{incomplete|section|Confirm effects for XD}}
{{incomplete|section|Confirm effects for XD; type in Phenac Stadium}}
Camouflage changes the Pokémon's type to a type corresponding to the battlefield terrain. The type caused by each environment changes between games, as does the environments recognized.
Camouflage changes the Pokémon's type to a type corresponding to the battlefield terrain. The type caused by each environment changes between games, as do the environments recognized.


===Generation III===
===Generation III===
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| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
|-
|-
| style="background:#{{locationcolor/med|cave}}" |  {{color2|000|Pyrite Town}}, {{color2|000|Pyrite Cave}}, {{color2|000|The Under}}  
| style="background:#{{locationcolor/med|cave}}" |  {{color2|000|Pyrite Town}}, {{color2|000|Pyrite Cave}}, {{color2|000|The Under}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
|-
|-
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Agate Village}}
| style="{{roundybl|5px}}; background:#{{locationcolor/med|land}}" | {{color2|000|Agate Village}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="{{roundybr|5px}}; background:#{{grass color}}" | {{typecolor|Grass}}
|}{{left clear}}
|}{{left clear}}


Line 181: Line 182:
| style="background:#{{ground color}}" | {{typecolor|Ground}}
| style="background:#{{ground color}}" | {{typecolor|Ground}}
|-
|-
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}} and {{color2|000|underwater}}
| style="background:#{{water color}}" | {{typecolor|Water}}
| style="background:#{{water color}}" | {{typecolor|Water}}
|-
|-
Line 189: Line 190:
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}}
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
|-
| style="background:#{{locationcolor/med|ghost}}" | {{color|000|Burial ground}}
| style="background:#{{ghost color}}" | {{typecolor|Ghost}}
|-
| style="background:#{{locationcolor/med|flying}}" | {{color2|000|Soaring in the sky}} and {{color2|000|Sky Pillar}}
| style="background:#{{flying color}}" | {{typecolor|Flying}}
|-
| style="background:#{{locationcolor/med|space}}" | {{color|{{locationcolor/text|space}}|Space}}
| style="background:#{{dragon color}}" | {{typecolor|Dragon}}
|-
|-
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}} and {{mcolor|Grassy Terrain|000}}
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}} and {{mcolor|Grassy Terrain|000}}
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| style="{{roundybl|5px}}; background:#{{locationcolor/med|electric}}" | {{mcolor|Electric Terrain|000}}
| style="{{roundybl|5px}}; background:#{{locationcolor/med|electric}}" | {{mcolor|Electric Terrain|000}}
| style="{{roundybr|5px}}; background:#{{electric color}}" | {{typecolor|Electric}}
| style="{{roundybr|5px}}; background:#{{electric color}}" | {{typecolor|Electric}}
|}{{left clear}}
===Generation VII===
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Camouflage, the user's {{stat|evasion}} raises by one stage.
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}}; background: #{{normal color light}}" | Terrain
! style="{{roundytr|5px}}; background: #{{normal color light}}" | Type
|-
| style="background:#{{locationcolor/med|building}}" | Building, road, plain terrain, and link battles
| style="background:#{{normal color}}" | {{typecolor|Normal}}
|-
| style="background:#{{locationcolor/med|cave}}" | {{color2|000|Cave}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
|-
| style="background:#{{locationcolor/med|sand}}" | {{color2|000|Sand tile|Sand}}, dirt, and rock
| style="background:#{{ground color}}" | {{typecolor|Ground}}
|-
| style="background:#{{locationcolor/med|water}}" | {{color2|000|Water tile|Water}}
| style="background:#{{water color}}" | {{typecolor|Water}}
|-
| style="background:#{{locationcolor/med|snow}}" | {{color2|000|Snow tile|Snow}} and {{color2|000|Ice tile|ice}}
| style="background:#{{ice color}}" | {{typecolor|Ice}}
|-
| style="background:#{{locationcolor/med|volcano}}" | {{color|{{locationcolor/text|volcano}}|Volcano}}
| style="background:#{{fire color}}" | {{typecolor|Fire}}
|-
| style="background:#{{locationcolor/med|land}}" | {{color2|000|Tall grass|Grass}}, field, flowers and {{mcolor|Grassy Terrain|000}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
|-
| style="background:#{{locationcolor/med|fairy}}" | {{mcolor|Misty Terrain|000}}
| style="background:#{{fairy color}}" | {{typecolor|Fairy}}
|-
| style="background:#{{locationcolor/med|electric}}" | {{mcolor|Electric Terrain|000}}
| style="background:#{{electric color}}" | {{typecolor|Electric}}
|-
| style="{{roundybl|5px}}; background:#{{locationcolor/med|psychic}}" | {{mcolor|Psychic Terrain|000}} and {{color2|000|Ultra Space}}
| style="{{roundybr|5px}}; background:#{{psychic color}}" | {{typecolor|Psychic}}
|}{{left clear}}
|}{{left clear}}


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{{incomplete|section|XD description}}
{{incomplete|section|XD description}}
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}|Alters the <sc>Pokémon</sc>'s type depending on the location.}}
{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}|Alters the <sc>Pokémon</sc>'s type depending on the location.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Alters the user's type depending on the location's terrain.}}
{{movedescentry|{{gameabbrev3|FRLG}}|Alters the user's type depending on the location's terrain.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 211: Line 259:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|3}}
{{Movehead/Level|Normal|3}}
{{Moveentry/Level3|120|Staryu|1|Water|Water|19|19|19|B2W2=15|15}}
{{Moveentry/5|120|Staryu|type=Water|1|Water 3|Water 3|19|19|19{{sup/5|BW}}<br>15{{sup/5|B2W2}}|15{{sup/6|XY}}<br>22{{sup/6|ORAS}}|22}}
{{Moveentry/Level3|414|Mothim|2|Bug|Flying|no|35|35|35}}
{{Moveentry/5|352|Kecleon|type=Normal|1|Field|Field||||30{{sup/6|ORAS}}|30}}
{{Moveentry/Level3|585|Deerling|2|Normal|Grass|no|no|--|--}}
{{Moveentry/5|414|Mothim|type=Bug|type2=Flying|1|Bug|Bug||35|35|35|35}}
{{Moveentry/Level3|586|Sawsbuck|2|Normal|Grass|no|no|--|--}}
{{Moveentry/5|585|Deerling|type=Normal|type2=Grass|1|Field|Field|||1|1|1}}
{{Moveentry/Level3|618|Stunfisk|2|Ground|Electric|no|no|17|17}}
{{Moveentry/5|586|Sawsbuck|type=Normal|type2=Grass|1|Field|Field|||1|1|1}}
{{Moveentry/Level3|690|Skrelp|2|Poison|Water|no|no|no|19}}
{{Moveentry/5|618|Stunfisk|type=Ground|type2=Electric|2|Water 1|Amorphous|||17|17|17}}
{{Moveentry/Level3|691|Dragalge|2|Poison|Dragon|no|no|no|19}}
{{Moveentry/5|690|Skrelp|type=Poison|type2=Water|2|Water 1|Dragon||||19|19}}
{{Moveentry/Level3|718|Zygarde|2|Dragon|Ground|no|no|no|59}}
{{Moveentry/5|691|Dragalge|type=Poison|type2=Dragon|2|Water 1|Dragon||||19|19}}
{{Movefooter|Normal|3}}
{{Moveentry/5|718|Zygarde|type=Dragon|type2=Ground|1|Undiscovered|Undiscovered||||59|59}}
{{Movefoot|Normal|5}}


===By {{pkmn|breeding}}===
===By {{pkmn|breeding}}===
{{Moveheader/Breed|Normal|3}}
{{Movehead/Breed|Normal|3}}
{{Moveentry/Breed3|183|Marill|2|Water|Fairy|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}
{{Moveentry/5|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|||||}}
{{Moveentry/Breed3|222|Corsola|2|Water|Rock|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}
{{Moveentry/5|222|Corsola|type=Water|type2=Rock|2|Water 1|Water 3|||||}}
{{Moveentry/Breed3|298|Azurill|2|Normal|Fairy|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}
{{Moveentry/5|298|Azurill|type=Normal|type2=Fairy|2|Water 1|Fairy|||||}}
{{Moveentry/Breed3|352|Kecleon|1|Normal|Normal|no|no|no|{{MSP|585|Deerling}}{{MSP|586|Sawsbuck}}}}
{{Moveentry/5|352|Kecleon|type=Normal|1|Field|Field|||||}}
{{Moveentry/Breed3|540|Sewaddle|2|Bug|Grass|no|no|{{MSP|414|Mothim}}|{{MSP|414|Mothim}}}}
{{Moveentry/5|540|Sewaddle|type=Bug|type2=Grass|1|Bug|Bug|||||}}
{{Moveentry/Breed3|595|Joltik|2|Bug|Electric|no|no|no|{{MSP|414|Mothim}}}}
{{Moveentry/5|595|Joltik|type=Bug|type2=Electric|1|Bug|Bug|||||}}
{{Moveentry/Breed3|656|Froakie|1|Water|Water|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}
{{Moveentry/5|656|Froakie|type=Water|1|Water 1|Water 1|||||}}
{{Moveentry/Breed3|669|Flabébé|1|Fairy|Fairy|no|no|no|{{MSP|183|Marill}}|note=Chain breed}}
{{Moveentry/5|669|Flabébé|type=Fairy|1|Fairy|Fairy||||||note=Chain breed}}
{{Moveentry/Breed3|686|Inkay|2|Dark|Psychic|no|no|no|{{MSP|618|Stunfisk}}{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}
{{Moveentry/5|686|Inkay|type=Dark|type2=Psychic|2|Water 1|Water 2|||||}}
{{Moveentry/Breed3|694|Helioptile|2|Electric|Normal|no|no|no|{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}}}
{{Moveentry/5|694|Helioptile|type=Electric|type2=Normal|2|Monster|Dragon|||||}}
{{Movefooter|Normal|3}}
{{Movefoot|Normal|5}}


==In other games==
==In other games==
==={{pkmn|Mystery Dungeon}} series===
===[[Pokémon Mystery Dungeon series]]===
In [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]], the effect depends on the dungeon's current terrain.
The effect depends on the dungeon's current terrain.
 
====[[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red Rescue Team and Blue Rescue Team]]====
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}}; background: #{{normal color light}}" | Dungeons
! style="{{roundytl|5px}}; background: #{{normal color light}}" | Dungeons
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| style="background:#{{grass color}}" | {{typecolor|Grass}}
| style="background:#{{grass color}}" | {{typecolor|Grass}}
|- style="background:#FFF"
|- style="background:#FFF"
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], [[Rock Path]], [[Mt. Blaze]], [[Magma Cavern]], [[Howling Forest]] (8-15F), [[Silver Trench]] (70-98F), [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Western Cave]] (40-99F), [[Northern Range]] (1-16F, 25F), [[Pitfall Valley]], [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-69F), [[Murky Cave]], [[Southern Cavern]] (1-23F), [[Solar Cave]] (7-20F), [[Unown Relic]], and [[Remains Island]]
| [[Mt. Steel]], [[Silent Chasm]], [[Mt. Thunder]], {{OBP|Rock Path|Red and Blue Rescue Team}}, [[Mt. Blaze]], [[Magma Cavern]], [[Howling Forest]] (8-15F), [[Silver Trench]] (70-98F), [[Meteor Cave]], [[Fiery Field]], [[Northwind Field]] (20-30F), [[Western Cave]] (40-99F), [[Northern Range]] (1-16F, 25F), [[Pitfall Valley]], [[Buried Relic]] (21-99F), [[Wish Cave]] (1-29F, 40-69F), [[Murky Cave]], [[Southern Cavern]] (1-23F), [[Solar Cave]] (7-20F), [[Unown Relic]], and [[Remains Island]]
| style="background:#{{rock color}}" | {{typecolor|Rock}}
| style="background:#{{rock color}}" | {{typecolor|Rock}}
|- style="background:#FFF"
|- style="background:#FFF"
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| style="{{roundybl|5px}}; background:#FFF" | [[Stormy Sea]], [[Silver Trench]] (1-69F, 99F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Purity Forest]] (13-20F), [[Marvelous Sea]], and [[Fantasy Strait]]
| style="{{roundybl|5px}}; background:#FFF" | [[Stormy Sea]], [[Silver Trench]] (1-69F, 99F), [[Grand Sea]], [[Far-off Sea]] (1-15F, 33-50F), [[Purity Forest]] (13-20F), [[Marvelous Sea]], and [[Fantasy Strait]]
| style="{{roundybr|5px}}; background:#{{water color}}" | {{typecolor|Water}}
| style="{{roundybr|5px}}; background:#{{water color}}" | {{typecolor|Water}}
|}
====[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]====
{| class="sortable" style="text-align:center; border: 1px solid #{{normal color dark}}; background: #{{normal color}}; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
! style="{{roundytl|5px}}; background: #{{normal color light}}" | Dungeons
! style="{{roundytr|5px}}; background: #{{normal color light}}" | Type
|- style="background:#FFF"
| [[Beach Cave]], [[Drenched Bluff]], [[Mt. Bristle]], [[Waterfall Cave]], [[Craggy Coast]], [[Side Path]], [[Mt. Horn]], {{OBP|Rock Path|Explorers of Time, Darkness, and Sky}}, [[Amp Plains]], [[Quicksand Cave]]{{tt|*|boss}}, [[Chasm Cave]], [[Dark Hill]], [[Sealed Ruin]], [[Brine Cave]]{{tt|*|boss}}, [[Aegis Cave]]{{tt|*|except Regigigas chamber}}, [[Mt. Travail]], [[Landslide Cave]], [[Labyrinth Cave]], [[Mt. Mistral]], [[Shimmer Hill]], [[Zero Isle North]] (35-75), [[Zero Isle East]] (1-7F), [[Zero Isle South]] (4-7F; 13-20F), [[Zero Isle West]] (20-29F), [[Sky Peak Mountain Path]] 3, 6 and 9, [[Zero Isle Center]] (28-30F), [[Destiny Tower]] (4-7F; 13-20F), and [[Inferno Cave]]
| style="background:#{{rock color}}" | {{typecolor|Rock}}
|- style="background:#FFF"
| [[Apple Woods]], [[Forest Path]], [[Foggy Forest]], [[Dusk Forest]], [[Deep Dusk Forest]], [[Treeshroud Forest]], [[Hidden Land]]{{tt|*|except boss}}, [[Mystifying Forest]]{{tt|*|except boss}}, [[Marine Resort]], [[Mystery Jungle]]{{tt|*|except boss}}, [[Lush Prairie]], [[Tiny Meadow]], [[Oran Forest]], [[Midnight Forest]], [[Zero Isle North]] (1-34F), [[Zero Isle South]] (44-60F), [[Zero Isle West]] (10-19F), [[Sky Peak Mountain Path]] 1, 2, 4, 5, and boss, [[Zero Isle Center]] (8-13F; 17-27F; 31-32F; 36-42F), [[Destiny Tower]] (44-60F), and [[Oblivion Forest]]
| style="background:#{{grass color}}" | {{typecolor|Grass}}
|- style="background:#FFF"
| [[Northern Desert]], [[Quicksand Cave]]{{tt|*|except boss}}, [[Brine Cave]]{{tt|*|except boss}}, [[Temporal Tower]]{{tt|*|boss}}, [[Mystifying Forest]]{{tt|*|boss}}, [[Spacial Rift]], [[Dark Crater]], [[Shimmer Desert]], [[Giant Volcano]], [[World Abyss]], [[Mystery Jungle]]{{tt|*|boss}}, [[Lost Wilderness]], [[Zero Isle Center]] (33-35F), and [[Southeastern Islands]]
| style="background:#{{ground color}}" | {{typecolor|Ground}}
|- style="background:#FFF"
| [[Crystal Cave]], [[Crystal Crossing]], [[Blizzard Island]], [[Crevice Cave]], [[Mt. Avalanche]], [[Sky Stairway]], [[Zero Isle East]] (15-40F), [[Zero Isle South]] (1-3F), [[Zero Isle West]] (20-29F), [[Sky Peak Mountain Path]] 7 and 8, [[Star Cave]],  [[Zero Isle Center]] (1-7F; 14-16F), [[Destiny Tower]] (1-3F), and [[Treacherous Waters]] (1-15F)
| style="background:#{{ice color}}" | {{typecolor|Ice}}
|- style="background:#FFF"
| [[Hidden Land]]{{tt|*|boss}}, [[Temporal Tower]]{{tt|*|except boss}}, [[Aegis Cave]]{{tt|*|Regigigas chamber}}, [[Concealed Ruins]], [[Happy Outlook]], [[Zero Isle Center]] (43-45F), and [[Destiny Tower]] (96-99F)
| style="background:#{{normal color}}" | {{typecolor|Normal}}
|-
| style="{{roundybl|5px}}; background:#FFF" | [[Surrounded Sea]], [[Miracle Sea]], [[Bottomless Sea]], [[Serenity River]], [[Lake Afar]], and [[Treacherous Waters]] (16-30F)
| style="{{roundybr|5px}}; background:#{{water color}}" | {{typecolor|Water}}
|}
{{left clear}}
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|The user's type changes to match the terrain.}}
|}
|}{{left clear}}
|}{{left clear}}


Line 269: Line 351:
==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
{{movemanga|type=normal|exp=yes|gen=The user blends in with its surroundings.|image1=Sird Starmie Camouflage.png|image1p=Starmie}}
{{movemanga|type=normal|exp=yes|gen=The user blends in with its surroundings.|image1=Sird Starmie Camouflage.png|image1p=Starmie|image2=Zygarde Camouflage Adventures.png|image2p=Zygarde 50% Forme}}
{{movep|type=normal|ms=121|pkmn=Starmie|method=Starmie blends in with its surroundings.}}
{{movep|type=normal|ms=121|pkmn=Starmie|method=Starmie blends in with its surroundings, making it hard for the opponent to see it.}}
{{movebtmManga|type=normal|user=Sird|user1=Sird's Starmie|startcode=PS280|startname=Some Things Are Better Left Unown|notes=Debut}}
{{movemid|type=normal|user=Sird|user1=Sird's Starmie|startcode=PS280|startname=Some Things Are Better Left Unown|notes=Debut}}
{{movep|type=normal|ms=718|pkmn=Zygarde|method=Zygarde 50% Forme blends in with its surroundings, making it hard for the opponent to see it.}}
{{movebtmManga|type=normal|user=Zygarde (Adventures)|user1=Lysandre's Zygarde|startcode=PAXY36|startname=PAXY36}}


==In other generations==
==In other generations==
{{movegen|
===Core series games===
type=Normal|
{{movegen
genIII=Camouflage III|
|type=Normal
genIV=Camouflage IV|
|genIII=Camouflage III
genV=Camouflage V|
|genIV=Camouflage IV
|genV=Camouflage V
}}
}}
{{movegen|
===Spin-off series games===
type=Normal|
{{movegen
PMDRB=Camouflage PMD RB|
|type=Normal
|Colo=Camouflage Colo
|XD=Camouflage XD
|PBR=Camouflage PBR
}}
{{movegen
|type=Normal
|PMDRB=Camouflage PMD RB
}}
}}
==Trivia==
* In [[Generation]]s {{gen|IV}}, {{gen|VI}} and {{gen|VII}}, Camouflage makes the user the same type as the move called by {{m|Nature Power}} in that environment.


==In other languages==
==In other languages==
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
{{Langtable|color={{normal color}}|bordercolor={{normal color light}}
|zh_cmn=保護色 ''{{tt|Bǎohù-sè|Protective Coloration}}''
|zh_yue=保護色 ''{{tt|Bóuwuh-sīk|Protective Coloration}}''
|zh_cmn=保護色 / 保护色 ''{{tt|Bǎohù-sè|Protective Coloration}}''
|fr=Camouflage
|fr=Camouflage
|de=Tarnung
|de=Tarnung
Line 296: Line 392:
|ko=보호색 ''Bohosaek''
|ko=보호색 ''Bohosaek''
|es=Camuflaje
|es=Camuflaje
|sr=Kamuflaža}}
|sr=Kamuflaža
|vi=Đòn Ngụy Trang
}}
{{-}}
{{-}}
{{Camouflage}}
{{Camouflage}}
Line 305: Line 403:


[[de:Tarnung]]
[[de:Tarnung]]
[[es:Camuflaje]]
[[fr:Camouflage]]
[[fr:Camouflage]]
[[it:Camuffamento (mossa)]]
[[it:Camuffamento (mossa)]]
[[ja:ほごしょく]]
[[ja:ほごしょく]]
[[pl:Camouflage]]
[[pl:Camouflage]]
[[pt:Camouflage]]
[[zh:保护色(招式)]]
[[zh:保护色(技能)]]

Revision as of 02:58, 13 February 2017

Spr 1g 006.png The picture used in this article is unsatisfactory.
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Camouflage
ほごしょく Camouflage
[[File:|300pxpx|center]]
Type  Normal
Category  Status
PP  20 (max. 32)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation III
Condition  Smart
Appeal  3 ♥♥♥
Jam  0  
Affected by how well the appeal in front goes.
Condition  Smart
Appeal  2 ♥♥
Prevents the Voltage from going up in the same turn.
Condition  Clever
Appeal  1
Jamming  0  
Show off the Pokemon's appeal about as well as all the moves before it this turn.

Camouflage (Japanese: ほごしょく Camouflage) is a non-damaging Normal-type move introduced in Generation III. Prior to Generation IV, it was the signature move of Staryu.

Effect

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Confirm effects for XD; type in Phenac Stadium

Camouflage changes the Pokémon's type to a type corresponding to the battlefield terrain. The type caused by each environment changes between games, as do the environments recognized.

Generation III

Terrain Type
Building, plain terrain, and link battle  Normal 
Sand  Ground 
Cave and rock  Rock 
Tall grass  Grass 
Water  Water 


Pokémon Colosseum and XD

Area Type
Buildings  Normal 
Outskirt Stand, Phenac City  Ground 
Pyrite Town, Pyrite Cave, The Under  Rock 
Agate Village  Grass 


Generation IV

Terrain Type
Building, Distortion World, and link battle  Normal 
Sand, plain terrain, and puddles  Ground 
Cave and rock  Rock 
Tall grass  Grass 
Water  Water 
Snow and ice  Ice 


Pokémon Battle Revolution

In Pokémon Battle Revolution, the type depends on which Colosseum is being fought at:

Colosseum Type
Lagoon  Normal 
Gateway  Water 
Main Street  Normal 
Waterfall  Grass 
Neon  Normal 
Crystal  Rock 
Sunny Park  Grass 
Magma  Rock 
Sunset  Ground 
Courtyard  Normal 
Stargazer  Rock 


Generation V

Terrain Type
Building, plain terrain, and link battle  Normal 
Sand and puddles  Ground 
Cave and rock  Rock 
Tall grass  Grass 
Water  Water 
Snow and ice  Ice 


Generation VI

Terrain Type
Building, plain terrain, Sky Battles, and link battles  Normal 
Cave  Rock 
Sand, rock, swamp water and marsh  Ground 
Water and underwater  Water 
Snow and ice  Ice 
Volcano  Fire 
Burial ground  Ghost 
Soaring in the sky and Sky Pillar  Flying 
Space  Dragon 
Grass and Grassy Terrain  Grass 
Misty Terrain  Fairy 
Electric Terrain  Electric 


Generation VII

If powered up by a Normalium Z into Z-Camouflage, the user's evasion raises by one stage.

Terrain Type
Building, road, plain terrain, and link battles  Normal 
Cave  Rock 
Sand, dirt, and rock  Ground 
Water  Water 
Snow and ice  Ice 
Volcano  Fire 
Grass, field, flowers and Grassy Terrain  Grass 
Misty Terrain  Fairy 
Electric Terrain  Electric 
Psychic Terrain and Ultra Space  Psychic 


Description

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: XD description
Games Description
RSEColo. Alters the Pokémon's type depending on the location.
FRLG Alters the user's type depending on the location's terrain.
DPPtHGSSPBR
BWB2W2
XYORAS
SM
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0120 Staryu WaterIC Big.png Water 3 Water 3 19 19 19BW
15B2W2
15XY
22ORAS
22
0352 Kecleon NormalIC Big.png Field Field 30ORAS 30
0414 Mothim BugIC Big.png
FlyingIC Big.png
Bug Bug 35 35 35 35
0585 Deerling NormalIC Big.png
GrassIC Big.png
Field Field 1 1 1
0586 Sawsbuck NormalIC Big.png
GrassIC Big.png
Field Field 1 1 1
0618 Stunfisk GroundIC Big.png
ElectricIC Big.png
Water 1 Amorphous 17 17 17
0690 Skrelp PoisonIC Big.png
WaterIC Big.png
Water 1 Dragon 19 19
0691 Dragalge PoisonIC Big.png
DragonIC Big.png
Water 1 Dragon 19 19
0718 Zygarde DragonIC Big.png
GroundIC Big.png
style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 59 59
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0183 Marill WaterIC Big.png
FairyIC Big.png
Water 1 Fairy
0222 Corsola WaterIC Big.png
RockIC Big.png
Water 1 Water 3
0298 Azurill NormalIC Big.png
FairyIC Big.png
Water 1 Fairy
0352 Kecleon NormalIC Big.png Field Field
0540 Sewaddle BugIC Big.png
GrassIC Big.png
Bug Bug
0595 Joltik BugIC Big.png
ElectricIC Big.png
Bug Bug
0656 Froakie WaterIC Big.png Water 1 Water 1
0669 Flabébé FairyIC Big.png Fairy Fairy
0686 Inkay DarkIC Big.png
PsychicIC Big.png
Water 1 Water 2
0694 Helioptile ElectricIC Big.png
NormalIC Big.png
Monster Dragon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

The effect depends on the dungeon's current terrain.

Red Rescue Team and Blue Rescue Team

Dungeons Type
Tiny Woods, Thunderwave Cave, Sinister Woods, Howling Forest (1-7F), Lightning Field, Buried Relic (1-20F), Wyvern Hill, Purity Forest (1-3F, 8-12F, 30-98F), and Oddity Cave (1-5F)  Grass 
Mt. Steel, Silent Chasm, Mt. Thunder, Rock Path, Mt. Blaze, Magma Cavern, Howling Forest (8-15F), Silver Trench (70-98F), Meteor Cave, Fiery Field, Northwind Field (20-30F), Western Cave (40-99F), Northern Range (1-16F, 25F), Pitfall Valley, Buried Relic (21-99F), Wish Cave (1-29F, 40-69F), Murky Cave, Southern Cavern (1-23F), Solar Cave (7-20F), Unown Relic, and Remains Island  Rock 
Great Canyon, Uproar Forest, Desert Region, and Purity Forest (4-7F, 21-29F)  Ground 
Lapis Cave, Frosty Grotto 5F, Sky Tower, Western Cave (1-39F), Wish Cave (30-39F, 70-99F), Southern Cavern (24-50F), Darknight Relic, Waterfall Pond, Joyous Tower, and Far-off Sea (16-32F)  Normal 
Frosty Forest, Frosty Grotto (1-4F), Snow Path, Mt. Freeze, Northwind Field (1-19F), Mt. Faraway, Northern Range (17-24F), and Oddity Cave (6-15F)  Ice 
Stormy Sea, Silver Trench (1-69F, 99F), Grand Sea, Far-off Sea (1-15F, 33-50F), Purity Forest (13-20F), Marvelous Sea, and Fantasy Strait  Water 

Explorers of Time, Darkness, and Sky

Dungeons Type
Beach Cave, Drenched Bluff, Mt. Bristle, Waterfall Cave, Craggy Coast, Side Path, Mt. Horn, Rock Path, Amp Plains, Quicksand Cave*, Chasm Cave, Dark Hill, Sealed Ruin, Brine Cave*, Aegis Cave*, Mt. Travail, Landslide Cave, Labyrinth Cave, Mt. Mistral, Shimmer Hill, Zero Isle North (35-75), Zero Isle East (1-7F), Zero Isle South (4-7F; 13-20F), Zero Isle West (20-29F), Sky Peak Mountain Path 3, 6 and 9, Zero Isle Center (28-30F), Destiny Tower (4-7F; 13-20F), and Inferno Cave  Rock 
Apple Woods, Forest Path, Foggy Forest, Dusk Forest, Deep Dusk Forest, Treeshroud Forest, Hidden Land*, Mystifying Forest*, Marine Resort, Mystery Jungle*, Lush Prairie, Tiny Meadow, Oran Forest, Midnight Forest, Zero Isle North (1-34F), Zero Isle South (44-60F), Zero Isle West (10-19F), Sky Peak Mountain Path 1, 2, 4, 5, and boss, Zero Isle Center (8-13F; 17-27F; 31-32F; 36-42F), Destiny Tower (44-60F), and Oblivion Forest  Grass 
Northern Desert, Quicksand Cave*, Brine Cave*, Temporal Tower*, Mystifying Forest*, Spacial Rift, Dark Crater, Shimmer Desert, Giant Volcano, World Abyss, Mystery Jungle*, Lost Wilderness, Zero Isle Center (33-35F), and Southeastern Islands  Ground 
Crystal Cave, Crystal Crossing, Blizzard Island, Crevice Cave, Mt. Avalanche, Sky Stairway, Zero Isle East (15-40F), Zero Isle South (1-3F), Zero Isle West (20-29F), Sky Peak Mountain Path 7 and 8, Star Cave, Zero Isle Center (1-7F; 14-16F), Destiny Tower (1-3F), and Treacherous Waters (1-15F)  Ice 
Hidden Land*, Temporal Tower*, Aegis Cave*, Concealed Ruins, Happy Outlook, Zero Isle Center (43-45F), and Destiny Tower (96-99F)  Normal 
Surrounded Sea, Miracle Sea, Bottomless Sea, Serenity River, Lake Afar, and Treacherous Waters (16-30F)  Water 


Description

Games Description
MDRB The user's type changes to match the terrain.


In the anime

Cilan Stunfisk Camouflage.png
Stunfisk


The user blends in with its surroundings.
Pokémon Method
User First Used In Notes
Stunfisk Stunfisk lays flat against the ground and closes its eyes. Its body then changes color to match the environment. When it opens its eyes again, its body returns to its usual color.
Cilan's Stunfisk Facing Fear with Eyes Wide Open! Debut


In the manga

In the Pokémon Adventures manga


In other generations

Core series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 保護色 Bóuwuh-sīk
Mandarin 保護色 / 保护色 Bǎohù-sè
France Flag.png French Camouflage
Germany Flag.png German Tarnung
Greece Flag.png Greek Παραλλαγή
Italy Flag.png Italian Camuffamento
South Korea Flag.png Korean 보호색 Bohosaek
Portuguese Brazil Flag.png Brazil Camuflagem
Portugal Flag.png Portugal Camuflagem
Serbia Flag.png Serbian Kamuflaža
Spain Flag.png Spanish Camuflaje
Vietnam Flag.png Vietnamese Đòn Ngụy Trang


Variations of the move Camouflage
StatusIC HOME.png CamouflageReflect Type


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.