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Difference between revisions of "Calm Mind (move)"

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* {{p|Meditite}} at Lv.28
* {{p|Meditite}} at Lv.28
* {{p|Medicham}} at Lv.28
* {{p|Medicham}} at Lv.28
* {{p|Kyogre}} at Lv.30
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Revision as of 23:01, 31 August 2006

Calm Mind
めいそう ???
Type  Psychic
Category  uncategorized
PP  20 (max. 32)
Power  –
Accuracy  –%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by King's Rock
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Introduced  [[Generation {{{gen}}}]]
Condition  Smart
Appeal  2 ♥♥
Jam  0  
Condition  Smart
Appeal  0  
Condition  Smart
Appeal  0  
Jamming  0  

Calm Mind is a non-damaging Psychic-type move introduced in Generation III. Template:Project MoveDex autoarticle notice

In other languages

French: plenitude, German: gedankengut, Italian: calmamente, Spanish: paz mental, Portuguese: Mente Calma.


Generation III

By leveling up


In Generation III, Calm Mind is TM04.

By breeding

Template:Project MoveDex notice