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Cacophony (Ability)

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Cacophony そうおん
Flavor text
Generation III
Avoids sound-based moves.

Cacophony (Japanese: そうおん Noise) is an Ability introduced in Generation III (unused and thus dropped in Generation IV), that avoids sound moves. This Ability is identical to Soundproof, but only usable in Generation III games.

Cacophony is an Ability coded in the Generation III games, but no Pokémon have it. It cannot be acquired by normal means, hence it was removed in Generation IV.

Due to its use on the Exploud released in Great Encounters, it is possible that this Ability was initially intended to be that of the Whismur family. The reason for the change is unknown; however, several other Abilities are equivalent in effect to another (such as Air Lock and Cloud Nine).

Sound moves

Pokémon with the Ability Cacophony would be immune to the following moves.

Move Type Cat.
GrassWhistle  Grass  Status {{{3}}}
Growl  Normal  Status {{{3}}}
Heal Bell  Normal  Status {{{3}}}
Hyper Voice  Normal  Physical {{{3}}}
Metal Sound  Steel  Status {{{3}}}
Perish Song  Normal  Status {{{3}}}
Roar  Normal  Status {{{3}}}
Screech  Normal  Status {{{3}}}
Sing  Normal  Status {{{3}}}
Snore  Normal  Physical {{{3}}}
Supersonic  Normal  Status {{{3}}}
Uproar  Normal  Physical {{{3}}}

Pokémon with Cacophony

Single Ability

No Pokémon have Cacophony as their only Ability.

Dual Ability

No Pokémon have Cacophony as one of their two Abilities.

Variations of the Ability Soundproof

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.