Bullet Punch (move): Difference between revisions

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{{Learnlist/footer/breeding}}
{{Learnlist/footer/breeding}}
====Special move====
{{Learnlistspecial|Steel}}
{{Moveentry|066|Machop|1|Fighting||[[Pokéwalker]] -<br>{{pw|Scary Cave}}}}
{{Learnlist/footer}}


==In the anime==
==In the anime==

Revision as of 02:27, 16 April 2010

Bullet Punch
バレットパンチ Bullet Punch
[[File:|center]]
Type  Steel
Category  Physical
PP  30 (max. 48)
Power  40
Accuracy  100%
Priority  +1
Target
Foe Foe Foe
Self Ally Ally
May affect anyone but the user
Availability
Introduced  Generation IV
Condition  Smart
Appeal  0  
Jam  0  
Condition  Smart
Appeal  2 ♥♥
Enables the user to perform first in the next turn.
Condition  Smart
Appeal  0  
Jamming  0  

Bullet Punch (Japanese: バレットパンチ Bullet Punch) is a damage-dealing Template:Type2 move introduced in Generation IV.

Effect

Bullet Punch does damage, and is an increased priority move. If the target does not use an increased priority move during the round that it is used, Bullet Punch will go first regardless of the user's or target's speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Bullet Punch, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Bullet Punch is (or attempts to be) used, Bullet Punch's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.

Learnset

Generation IV

By leveling up

#   Pokémon Type Level
0107 Hitmonchan Hitmonchan
Fighting 16
0212 Scizor Scizor
Bug Steel --
0375 Metang Metang
Steel Psychic 32
0376 Metagross Metagross
Steel Psychic 32
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


By breeding

Template:Breedlist |- | style="background: #FFF; font-family:monospace,monospace" | 0066 | style="background: #FFF; text-align: center;" | Machop | style="background: #FFF" | Machop
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Hitmonchan |- | style="background: #FFF; font-family:monospace,monospace" | 0236 | style="background: #FFF; text-align: center;" | Tyrogue | style="background: #FFF" | Tyrogue
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Hitmonchan |- | style="background: #FFF; font-family:monospace,monospace" | 0296 | style="background: #FFF; text-align: center;" | Makuhita | style="background: #FFF" | Makuhita
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Hitmonchan |- | style="background: #FFF; font-family:monospace,monospace" | 0307 | style="background: #FFF; text-align: center;" | Meditite | style="background: #FFF" | Meditite
| colspan="1" style="background:#FF8000; text-align: center;" | Fighting || style="background:#EF4179" align="center" colspan="1" rowspan="1" | Psychic | style="background: #FFF" | Hitmonchan |- | style="background: #FFF; font-family:monospace,monospace" | 0447 | style="background: #FFF; text-align: center;" | Riolu | style="background: #FFF" | Riolu
| colspan="2" style="background:#FF8000; text-align: center;" | Fighting | style="background: #FFF" | Machop, Machoke, Machamp
Hitmonlee, Hitmonchan, Hitmontop
Makuhita, Hariyama
Meditite, Medicham
Croagunk, Toxicroak |- | style="background: #FFF; font-family:monospace,monospace" | 0453 | style="background: #FFF; text-align: center;" | Croagunk | style="background: #FFF" | Croagunk
| colspan="1" style="background:#9141CB; text-align: center;" | Poison || style="background:#FF8000" align="center" colspan="1" rowspan="1" | Fighting | style="background: #FFF" | Hitmonchan

|- | colspan="6" | Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.
|} |}

Special move

#   Pokémon Type Obtained with
0066 Machop Machop
Fighting Pokéwalker -
Scary Cave
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.


In the anime

The user's arms glow and it punches the opponent.
Pokémon Method
User First Used In Notes
Metagross Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.
Unknown Trainer's Metagross Glory Blaze! Debut
A wild Metagross DP158 None


In other languages

  • Spanish: Puño Bala
  • German: Patronenhieb
  • Italian: Pugnoscarica
  • Dutch: Kogel Slag


Variations of the move Quick Attack
PhysicalIC HOME.png Quick AttackMach PunchBullet Punch
Ice ShardShadow Sneak
SpecialIC HOME.png Vacuum Wave

Template:Project MoveDex notice