Bullet Punch (move): Difference between revisions
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{{bad image|reason=Should be replaced with Generation VII image}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=418 | | n=418 | | ||
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jtrans=Bullet Punch | | jtrans=Bullet Punch | | ||
jtranslit=Baretto Panchi | | jtranslit=Baretto Panchi | | ||
gameimage=Bullet Punch | gameimage=Bullet Punch.png | | ||
gameimagewidth=300 | | |||
type=Steel | | type=Steel | | ||
damagecategory=Physical | | damagecategory=Physical | | ||
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target=anyadjacent| | target=anyadjacent| | ||
scdesc=Enables the user to perform first in the next turn. | | scdesc=Enables the user to perform first in the next turn. | | ||
category6=Tough | | |||
appeal6=3 | | |||
jam6=0 | | |||
cdesc6=Causes the user to move earlier on the next turn. | | |||
pokefordex=Bullet%20Punch | | pokefordex=Bullet%20Punch | | ||
touches=yes | | touches=yes | | ||
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==Effect== | ==Effect== | ||
Bullet Punch does damage, and is an increased [[priority]] move. If the target does not use an increased priority move during the round that it is used, Bullet Punch will go first regardless of the user's or target's speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Bullet Punch, the attack order of the users will be determined normally. If the user is put to {{Status|sleep}} or {{status|freeze|frozen}} during the round that Bullet Punch is (or attempts to be) used, Bullet Punch's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out. | Bullet Punch does damage, and is an increased [[priority]] move. If the target does not use an increased priority move during the round that it is used, Bullet Punch will go first regardless of the user's or target's speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Bullet Punch, the attack order of the users will be determined normally. If the user is put to {{Status|sleep}} or {{status|freeze|frozen}} during the round that Bullet Punch is (or attempts to be) used, Bullet Punch's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out. | ||
==Description== | ==Description== | ||
{{movedesc|Steel}} | {{movedesc|Steel}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}|The user strikes with a tough punch as fast as a bullet. This move always goes first.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user strikes the target with tough punches as fast as bullets. This move always goes first.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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==Learnset== | ==Learnset== | ||
===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{ | {{Movehead/Level|Steel|4}} | ||
{{Moveentry/ | {{Moveentry/4|107|Hitmonchan|1|Human-Like|Human-Like|16|16|16|16}} | ||
{{Moveentry/ | {{Moveentry/4|212|Scizor|1|Bug|Bug|1{{sup/4|PtHGSS}}|1|1|1|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|375|Metang|1|Mineral|Mineral|32|32|32{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26|STAB='''}} | ||
{{Moveentry/ | {{Moveentry/4|376|Metagross|1|Mineral|Mineral|32|32|32{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26|STAB='''}} | ||
{{ | {{Moveentry/4|675|Pangoro|2|Field|Human-Like||||1}} | ||
{{Movefoot|Steel}} | |||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{ | {{Movehead/Breed|Steel|4}} | ||
{{Moveentry/ | {{Moveentry/4|066|Machop|1|Human-Like|Human-Like|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|236|Tyrogue|1|Undiscovered|Undiscovered|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|296|Makuhita|1|Human-Like|Human-Like|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|307|Meditite|1|Human-Like|Human-Like|✔|✔|✔|✔}} | ||
{{Moveentry/ | {{Moveentry/4|447|Riolu|1|Undiscovered|Undiscovered|✔|✔|✔|✔|STAB=''}} | ||
{{Moveentry/ | {{Moveentry/4|453|Croagunk|1|Human-Like|Human-Like|✔|✔|✔|✔}} | ||
{{ | {{Movefoot|Steel}} | ||
===Special move=== | ===Special move=== | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{ | {{Movehead/Special|Steel}} | ||
{{ | {{Moveentry/1|066|Machop|1|Human-Like|Human-Like|[[Pokéwalker]] - {{pw|Scary Cave}}}} | ||
{{ | {{Moveentry/1|447|Riolu|1|Undiscovered|Undiscovered|[[Pokémon Ranger: Shadows of Almia]] - ''[[Ranger Net#Rescue Kidnapped Riolu!|Rescue Kidnapped Riolu!]]''|STAB=''}} | ||
{{Movefoot|Steel}} | |||
====[[Generation V]]==== | |||
{{Movehead/Special|Steel}} | |||
{{Moveentry/1|066|Machop|1|Human-Like|Human-Like|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}}} | |||
{{Moveentry/1|447|Riolu|1|Undiscovered|Undiscovered|{{pkmn|Dream World}} - {{dwa|Rugged Mountain}}|STAB=''}} | |||
{{Movefoot|Steel}} | |||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
====[[Generation V]]==== | ====[[Generation V]]==== | ||
{{ | {{Movehead/Special|Steel}} | ||
{{ | {{Moveentry/1|448|Lucario|2|Field|Human-Like|[[List of Pokémon Global Link promotions/Pokémon#Lucario|Global Link]]<br>[[List of local Japanese event Pokémon distributions in Generation V#Lucario|Powerful Tag Pokémon]]|STAB='''}} | ||
{{Movefoot|Steel}} | |||
{{ | |||
==In other games== | ==In other games== | ||
===[[Pokémon Conquest]]=== | ===[[Pokémon Conquest]]=== | ||
Bullet Punch | {{Conquestmove | ||
|type=Steel | |||
|grid={{Conquestmove/Grid/columns}} | |||
|stars=2 | |||
|pow=26 | |||
|acc=100% | |||
|users={{CSP|375|Metang}} | |||
}} | |||
===[[Pokémon GO]]=== | |||
{{GoFastAttack | |||
|id=229 | |||
|move=Bullet Punch | |||
|image=no | |||
|type=Steel | |||
|pow=10 | |||
|energy=10 | |||
|duration=1.2 | |||
|users={{MSP|068|Machamp}}{{MSP|107|Hitmonchan}} | |||
}} | |||
Prior to an update to [[Niantic]]'s servers on July 30, Bullet Punch had an energy gain of 7%. | |||
===Description=== | |||
{{movedesc|Steel}} | |||
{{movedescentry|{{gameabbrevss|Conq}}|The user strikes the target with tough punches as fast as bullets.}} | |||
|} | |||
|}{{left clear}} | |||
==In the anime== | ==In the anime== | ||
{{moveanime|type=steel|exp=yes|gen=The user's arms glow and it punches the opponent.|image1=Psychic Metagross Bullet Punch glowing.png|image1p=Arms glowing|image2=Psychic Metagross Bullet Punch.png|image2p=Metagross}} | {{moveanime|type=steel|exp=yes|gen=The user's arms glow and it punches the opponent.|image1=Psychic Metagross Bullet Punch glowing.png|image1p=Arms glowing|image2=Psychic Metagross Bullet Punch.png|image2p=Metagross|image3=Trainer Scizor Bullet Punch.png|image3p=Scizor}} | ||
{{movep|type=steel|ms=376|pkmn=Metagross|method=Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.}} | {{movep|type=steel|ms=376|pkmn=Metagross|method=Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms.}} | ||
{{movemid|type=steel|user=Psychic (Trainer class)|user1=A Psychic's Metagross|startcode=DP051|startname=Glory Blaze!|notes=Debut}} | {{movemid|type=steel|user=Psychic (Trainer class)|user1=A Psychic's Metagross|startcode=DP051|startname=Glory Blaze!|notes=Debut}} | ||
{{ | {{movemid|type=steel|user=Metagross (Pokémon)|user1=A wild Metagross|startcode=DP158|startname=Regaining the Home Advantage!}} | ||
{{movep|type=steel|ms=212|pkmn=Scizor|method=One of Scizor's claws glows light-blue. It then repeatedly punches the opponent with its claw.}} | |||
{{movebtm|type=steel|user=Scizor (Pokémon)|user1=Unknown Trainer's Scizor|startcode=XY119|startname=A Full-Strength Battle Surprise!}} | |||
==In the manga== | ==In the manga== | ||
===In the Pokémon Adventures manga=== | ===In the Pokémon Adventures manga=== | ||
{{movemanga|type=steel|exp=yes|gen=The user quickly throws a punch at opponent.|image1=Maylene Meditite Bullet Punch Adventures.png|image1p=Meditite|image2=Chatler Mirror Move Bullet Punch.png|image2p=Chatot}} | {{movemanga|type=steel|exp=yes|gen=The user quickly throws a punch at opponent.|image1=Maylene Meditite Bullet Punch Adventures.png|image1p=Meditite|image2=Chatler Mirror Move Bullet Punch.png|image2p=Chatot|image3=Monlee Bullet Punch.png|image3p=Hitmonchan|image4=Korrina Mega Lucario Bullet Punch Adventures.png|image4p=Mega Lucario}} | ||
{{movep|type=steel|ms=307|pkmn=Meditite|method=Meditite quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists.}} | {{movep|type=steel|ms=307|pkmn=Meditite|method=Meditite quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists.}} | ||
{{movemid|type=steel|user=Maylene|user1=Maylene's Meditite|startcode=PS357|startname=Magnificent Meditite & Really Riolu II|notes=Debut}} | {{movemid|type=steel|user=Maylene|user1=Maylene's Meditite|startcode=PS357|startname=Magnificent Meditite & Really Riolu II|notes=Debut}} | ||
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{{movemid|type=steel|user=Chatler|user1=Pearl's Chatler|startcode=PS357|startname=Magnificent Meditite & Really Riolu II|notes=Used via {{color2|{{steel color dark}}|Mirror Move (move)|Mirror Move}}}} | {{movemid|type=steel|user=Chatler|user1=Pearl's Chatler|startcode=PS357|startname=Magnificent Meditite & Really Riolu II|notes=Used via {{color2|{{steel color dark}}|Mirror Move (move)|Mirror Move}}}} | ||
{{movep|type=steel|ms=107|pkmn=Hitmonchan|method=Hitmonchan quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists.}} | {{movep|type=steel|ms=107|pkmn=Hitmonchan|method=Hitmonchan quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists.}} | ||
{{ | {{movemid|type=steel|user=Monlee|user1=Crystal's Monlee|startcode=PS450|startname=With a Little Help From Hitmonchan}} | ||
{{movep|type=steel|ms=448M|pkmn=Lucario|method=Mega Lucario quickly rushes up to the opponent and in a blink of an eye, repeatedly punches it with its fists.}} | |||
{{movebtmManga|type=steel|user=Korrina's Lucario|startcode=PAXY21|startname=Surrounding Braixen}} | |||
==In other generations== | ==In other generations== | ||
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type=Steel| | type=Steel| | ||
genIV=Bullet Punch IV| | genIV=Bullet Punch IV| | ||
genV=Bullet Punch V| | |||
}} | }} | ||
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{{Langtable|color={{steel color}}|bordercolor={{steel color light}} | {{Langtable|color={{steel color}}|bordercolor={{steel color light}} | ||
|zh_cmn=飛彈拳 ''{{tt|Fēidàn Quán|Missile Punch}}'' | |zh_cmn=飛彈拳 ''{{tt|Fēidàn Quán|Missile Punch}}'' | ||
|nl= | |nl=Kogelslag | ||
|fr=Pisto-Poing | |fr=Pisto-Poing | ||
|de=Patronenhieb | |de=Patronenhieb | ||
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|it=Pugnoscarica | |it=Pugnoscarica | ||
|ko=불릿펀치 ''Bullet Punch'' | |ko=불릿펀치 ''Bullet Punch'' | ||
|pt_br=Soco | |pl=Kulocios | ||
|pt_br=Soco Bala<br>Soco Projétil (TCG) | |||
|pt_eu=Soco Bala | |pt_eu=Soco Bala | ||
| | |es=Puño Bala | ||
}} | |||
{{-}} | |||
{{Quick Attack|Steel}} | {{Quick Attack|Steel}} | ||
{{-}} | |||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Punching moves]] | [[Category:Punching moves]] | ||
[[de:Patronenhieb]] | [[de:Patronenhieb]] | ||
[[fr:Pisto-Poing]] | [[fr:Pisto-Poing]] | ||
[[it:Pugnoscarica (mossa)]] | |||
[[ja:バレットパンチ]] | [[ja:バレットパンチ]] | ||
[[pl:Bullet Punch]] | [[pl:Bullet Punch]] | ||
[[zh: | [[zh:飞弹拳(招式)]] |
Revision as of 02:09, 7 December 2016
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII image |
Bullet Punch バレットパンチ Bullet Punch | ||||||||||||||
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Target
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Availability
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Bullet Punch (Japanese: バレットパンチ Bullet Punch) is a damage-dealing Steel-type move introduced in Generation IV.
Effect
Bullet Punch does damage, and is an increased priority move. If the target does not use an increased priority move during the round that it is used, Bullet Punch will go first regardless of the user's or target's speed. If the target also uses a move with an increased priority of +1 during the same round that the user uses Bullet Punch, the attack order of the users will be determined normally. If the user is put to sleep or frozen during the round that Bullet Punch is (or attempts to be) used, Bullet Punch's increased speed priority will not be reset. Subsequently, it will only be reset on the turn after the user wakes up or is defrosted, or if the user switches out.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0107 | Human-Like | 16 | 16 | 16 | 16 | ||||||
0212 | Bug | 1PtHGSS | 1 | 1 | 1 | ||||||
0375 | Mineral | 32 | 32 | 32XY 26ORAS |
26 | ||||||
0376 | Mineral | 32 | 32 | 32XY 26ORAS |
26 | ||||||
0675 | Field | Human-Like | 1 | ||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
IV | V | VI | VII | VIII | IX | ||||||
0066 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0236 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | |||||
0296 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0307 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
0447 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | ✔ | ✔ | ✔ | ✔ | |||||
0453 | Human-Like | ✔ | ✔ | ✔ | ✔ | ||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0066 | Human-Like | Pokéwalker - Scary Cave | ||||
0447 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Pokémon Ranger: Shadows of Almia - Rescue Kidnapped Riolu! | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0066 | Human-Like | Dream World - Rugged Mountain | ||||
0447 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | Dream World - Rugged Mountain | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation V
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0448 | Field | Human-Like | Global Link Powerful Tag Pokémon | |||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Conquest
> | ||||
Stars: ★★
Power: 26
Accuracy: 100%
|
Effect: None |
Users: |
Orange squares indicate spaces that are hit.
Red squares indicate the knockback on hit Pokémon.
A blue square indicates the user's position after performing the move.
Pokémon GO
Bullet Punch | ||||||||||
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Fast Attack | ||||||||||
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Eligible Pokémon: | ||||||||||
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Prior to an update to Niantic's servers on July 30, Bullet Punch had an energy gain of 7%.
Description
|
In the anime
The user's arms glow and it punches the opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Metagross's arms glow red and it spins on its side, hitting the opponent repeatedly with its arms. | |||
A Psychic's Metagross | Glory Blaze! | Debut | |
A wild Metagross | Regaining the Home Advantage! | None | |
One of Scizor's claws glows light-blue. It then repeatedly punches the opponent with its claw. | |||
Unknown Trainer's Scizor | A Full-Strength Battle Surprise! | None |
In the manga
In the Pokémon Adventures manga
The user quickly throws a punch at opponent. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Meditite quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists. | |||
Maylene's Meditite | Magnificent Meditite & Really Riolu II | Debut | |
Chatot quickly rushes up to the opponent and in a blink of an eye, slaps it with one of its wings. | |||
Pearl's Chatler | Magnificent Meditite & Really Riolu II | Used via Mirror Move | |
Hitmonchan quickly rushes up to the opponent and in a blink of an eye, punches it with one of its fists. | |||
Crystal's Monlee | With a Little Help From Hitmonchan | None | |
Mega Lucario quickly rushes up to the opponent and in a blink of an eye, repeatedly punches it with its fists. | |||
Korrina's Lucario | Surrounding Braixen | None |
In other generations
In other languages
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Variations of the move Quick Attack | ||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |