Bulk Up (move): Difference between revisions
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{{bad picture|2=Should be replaced with Generation VI images}} | |||
{{MoveInfobox| | {{MoveInfobox| | ||
n=339 | | n=339 | | ||
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appealsc=0 | | appealsc=0 | | ||
scdesc=Earn double the score in the next turn. | | scdesc=Earn double the score in the next turn. | | ||
category6=Cool | | |||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. | | |||
pokefordex=Bulk%20Up | | pokefordex=Bulk%20Up | | ||
touches=no | | touches=no | | ||
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{{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its <sc>Attack</sc> and <sc>Defense</sc> stats.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user bulks up its body to boost both its <sc>Attack</sc> and <sc>Defense</sc> stats.}} | ||
{{movedescentry|{{gameabbrev3|XD}}|Raises <sc>Attack</sc> and <sc>Defense</sc> 1 level.}} | {{movedescentry|{{gameabbrev3|XD}}|Raises <sc>Attack</sc> and <sc>Defense</sc> 1 level.}} | ||
{{movedescentry|PMD{{color2|{{md red color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|R}}{{color2|{{md blue color}}|Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|B}}|Raises the user's Attack and Defense by one level.}} | |||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}|The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.}} | ||
{{movedescentry|{{gameabbrev3|XY}}|The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.}} | {{movedescentry|{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Fighting|3}} | {{Moveheader/Level|Fighting|3}} | ||
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28|28}} | {{Moveentry/Level3|066|Machop|1|Fighting|Fighting|no|no|no|{{tt|37|ORAS}}}} | ||
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28|28}} | {{Moveentry/Level3|067|Machoke|1|Fighting|Fighting|no|no|no|{{tt|43|ORAS}}}} | ||
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60}} | {{Moveentry/Level3|068|Machamp|1|Fighting|Fighting|no|no|no|{{tt|43|ORAS}}}} | ||
{{Moveentry/Level3|256|Combusken|2|Fire|Fighting|28|28|28|{{tt|28|XY}}<br>{{tt|31|ORAS}}}} | |||
{{Moveentry/Level3|257|Blaziken|2|Fire|Fighting|28|28|28|{{tt|28|XY}}<br>{{tt|31|ORAS}}}} | |||
{{Moveentry/Level3|383|Groudon|1|Ground|Ground|30|30|HGSS=60|60|{{tt|60|XY}}<br>{{tt|50|ORAS}}}} | |||
{{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28|28}} | {{Moveentry/Level3|532|Timburr|1|Fighting|Fighting|no|no|28|28}} | ||
{{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29|29}} | {{Moveentry/Level3|533|Gurdurr|1|Fighting|Fighting|no|no|29|29}} | ||
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===By [[TM]]=== | ===By [[TM]]=== | ||
{{Moveheader/TM|Fighting|3|TM08|TM08|TM08|TM08}} | {{Moveheader/TM|Fighting|3|TM08|TM08|TM08|TM08}} | ||
{{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes}} | {{Moveentry/TM3|056|Mankey|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes}} | {{Moveentry/TM3|057|Primeape|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|062|Poliwrath|2|Water|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|066|Machop|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|067|Machoke|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|068|Machamp|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes}} | {{Moveentry/TM3|106|Hitmonlee|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes}} | {{Moveentry/TM3|107|Hitmonchan|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes|yes}} | {{Moveentry/TM3|127|Pinsir|1|Bug|Bug|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes}} | {{Moveentry/TM3|150|Mewtwo|1|Psychic|Psychic|yes|yes|yes|yes}} | ||
Line 92: | Line 101: | ||
{{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes|yes}} | {{Moveentry/TM3|216|Teddiursa|1|Normal|Normal|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes|yes}} | {{Moveentry/TM3|217|Ursaring|1|Normal|Normal|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes}} | {{Moveentry/TM3|236|Tyrogue|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes}} | {{Moveentry/TM3|237|Hitmontop|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|256|Combusken|2|Fire|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|257|Blaziken|2|Fire|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes}} | {{Moveentry/TM3|286|Breloom|2|Grass|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes}} | {{Moveentry/TM3|287|Slakoth|1|Normal|Normal|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes}} | {{Moveentry/TM3|288|Vigoroth|1|Normal|Normal|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes}} | {{Moveentry/TM3|289|Slaking|1|Normal|Normal|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|296|Makuhita|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes|yes}} | {{Moveentry/TM3|297|Hariyama|1|Fighting|Fighting|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes|yes}} | {{Moveentry/TM3|307|Meditite|2|Fighting|Psychic|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes|yes}} | {{Moveentry/TM3|308|Medicham|2|Fighting|Psychic|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes}} | {{Moveentry/TM3|383|Groudon|1|Ground|Ground|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes}} | {{Moveentry/TM3|384|Rayquaza|2|Dragon|Flying|yes|yes|yes|yes}} | ||
{{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes}} | {{Moveentry/TM3|390|Chimchar|1|Fire|Fire|no|yes|yes|yes}} | ||
{{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes}} | {{Moveentry/TM3|391|Monferno|2|Fire|Fighting|no|yes|yes|yes}} | ||
{{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes}} | {{Moveentry/TM3|392|Infernape|2|Fire|Fighting|no|yes|yes|yes}} | ||
{{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes|yes}} | {{Moveentry/TM3|418|Buizel|1|Water|Water|no|yes|yes|yes}} | ||
{{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes|yes}} | {{Moveentry/TM3|419|Floatzel|1|Water|Water|no|yes|yes|yes}} | ||
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{{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes|yes}} | {{Moveentry/TM3|454|Toxicroak|2|Poison|Fighting|no|yes|yes|yes}} | ||
{{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes|yes}} | {{Moveentry/TM3|475|Gallade|2|Psychic|Fighting|no|yes|yes|yes}} | ||
{{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes}} | {{Moveentry/TM3|483|Dialga|2|Steel|Dragon|no|yes|yes|yes}} | ||
{{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes|yes}} | {{Moveentry/TM3|484|Palkia|2|Water|Dragon|no|yes|yes|yes}} | ||
{{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes}} | {{Moveentry/TM3|500|Emboar|2|Fire|Fighting|no|no|yes|yes}} | ||
{{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes|yes}} | {{Moveentry/TM3|532|Timburr|1|Fighting|Fighting|no|no|yes|yes}} | ||
{{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes|yes}} | {{Moveentry/TM3|533|Gurdurr|1|Fighting|Fighting|no|no|yes|yes}} | ||
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{{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes|yes}} | {{Moveentry/TM3|539|Sawk|1|Fighting|Fighting|no|no|yes|yes}} | ||
{{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes|yes}} | {{Moveentry/TM3|553|Krookodile|2|Ground|Dark|no|no|yes|yes}} | ||
{{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes}} | {{Moveentry/TM3|555|Darmanitan|1|Fire|Fire|no|no|yes|yes}} | ||
{{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes|yes}} | {{Moveentry/TM3|559|Scraggy|2|Dark|Fighting|no|no|yes|yes}} | ||
{{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes|yes}} | {{Moveentry/TM3|560|Scrafty|2|Dark|Fighting|no|no|yes|yes}} | ||
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{{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes|yes}} | {{Moveentry/TM3|619|Mienfoo|1|Fighting|Fighting|no|no|yes|yes}} | ||
{{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes|yes}} | {{Moveentry/TM3|620|Mienshao|1|Fighting|Fighting|no|no|yes|yes}} | ||
{{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes}} | {{Moveentry/TM3|627|Rufflet|2|Normal|Flying|no|no|yes|yes}} | ||
{{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes}} | {{Moveentry/TM3|628|Braviary|2|Normal|Flying|no|no|yes|yes}} | ||
{{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes}} | {{Moveentry/TM3|641|Tornadus|1|Flying|Flying|no|no|yes|yes}} | ||
{{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes}} | {{Moveentry/TM3|642|Thundurus|2|Electric|Flying|no|no|yes|yes}} | ||
{{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes}} | {{Moveentry/TM3|645|Landorus|2|Ground|Flying|no|no|yes|yes}} | ||
{{Moveentry/TM3|650|Chespin|1|Grass|Grass|no|no|no|yes}} | {{Moveentry/TM3|650|Chespin|1|Grass|Grass|no|no|no|yes}} | ||
{{Moveentry/TM3|651|Quilladin|1|Grass|Grass|no|no|no|yes}} | {{Moveentry/TM3|651|Quilladin|1|Grass|Grass|no|no|no|yes}} | ||
Line 158: | Line 167: | ||
{{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk's body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}} | {{movep|type=fighting|ms=539|pkmn=Sawk|method=Sawk's body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}} | ||
{{movemid|type=fighting|user=Stephan's Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}} | {{movemid|type=fighting|user=Stephan's Sawk|startcode=BW041|startname=The Club Battle Hearts of Fury: Emolga Versus Sawk!}} | ||
{{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr's body becomes surrounded in | {{movep|type=fighting|ms=534|pkmn=Conkeldurr|method=Conkeldurr's body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments.}} | ||
{{movebtm|type=fighting|user=Trip's Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}} | {{movebtm|type=fighting|user=Trip's Conkeldurr|startcode=BW071|startname=Search for the Clubultimate!}} | ||
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{{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}} | {{movemanga|type=fighting|exp=yes|gen=The user increases their attack and defense power by buffing itself up.|image1=Norman Slaking Bulk Up Adventures.png|image1p=Slaking}} | ||
{{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}} | {{movep|type=fighting|ms=289|pkmn=Slaking|method=Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically.}} | ||
{{movebtmManga|type=fighting|user=Norman's Slaking|startcode=PS210|startname= | {{movebtmManga|type=fighting|user=Norman's Slaking|startcode=PS210|startname=Hanging Around With Slaking II|notes=Debut}} | ||
==In other generations== | ==In other generations== | ||
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genIII=Bulk Up III| | genIII=Bulk Up III| | ||
genIV=Bulk Up IV| | genIV=Bulk Up IV| | ||
}} | |||
{{Movegen| | |||
type=Fighting| | |||
Colo=Bulk Up Colo| | |||
}} | |||
{{Movegen| | |||
type=Fighting| | |||
PMDRB=Bulk Up PMD RB| | |||
}} | }} | ||
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|it=Granfisico | |it=Granfisico | ||
|ko=벌크업 ''Build-Up'' | |ko=벌크업 ''Build-Up'' | ||
|pl= | |pl=Megamasa | ||
|pt_br=Aumento de Massa | |pt_br=Aumento de Massa | ||
|pt_eu=Corpulência<br>Acumulador (Best Wishes) | |pt_eu=Corpulência<br>Acumulador (Best Wishes) | ||
|es_la= Corpulencia | |es_la=Aumentar ([[DP083]])<br/>Corpulencia ([[DP132]]-present) | ||
|es_eu=Corpulencia | |es_eu=Corpulencia | ||
|sr=Povećanje Mase | |sr=Povećanje Mase | ||
|ro=Îngrămădirea}} | |ro=Îngrămădirea | ||
|tr=Kas Şişirme}} | |||
{{Bulk Up}} | {{Bulk Up}} |
Revision as of 15:25, 16 August 2015
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VI images |
Bulk Up ビルドアップ Build-up | ||||||||||||
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Target
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Availability
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Bulk Up (Japanese: ビルドアップ Build-up) is a non-damaging Fighting-type move introduced in Generation III. It has been TM08 since Generation III.
Effect
Bulk Up raises the user's Attack stat and Defense stat by one stage each.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
III | IV | V | VI | |||||||||
066 | Machop | Fighting | 37 | |||||||||
067 | Machoke | Fighting | 43 | |||||||||
068 | Machamp | Fighting | 43 | |||||||||
256 | Combusken | Fire | Fighting | 28 | 28 | 28 | 28 31 | |||||
257 | Blaziken | Fire | Fighting | 28 | 28 | 28 | 28 31 | |||||
383 | Groudon | Ground | 30 | 30 | 60 | 60 | 60 50 | |||||
532 | Timburr | Fighting | 28 | 28 | ||||||||
533 | Gurdurr | Fighting | 29 | 29 | ||||||||
534 | Conkeldurr | Fighting | 29 | 29 | ||||||||
538 | Throh | Fighting | 33 | 33 | ||||||||
539 | Sawk | Fighting | 33 | 33 | ||||||||
650 | Chespin | Grass | 39 | |||||||||
651 | Quilladin | Grass | 44 | |||||||||
652 | Chesnaught | Grass | Fighting | 44 | ||||||||
672 | Skiddo | Grass | 34 | |||||||||
673 | Gogoat | Grass | 34 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By TM
In the anime
The user glows a reddish color and flexes its arm muscles, raising its Attack and Defense stats. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Floatzel flexes its arms and its body becomes surrounded by a magenta aura. | |||
Crasher Wake's Floatzel | A Crasher Course in Power! | Debut | |
Ursaring flexes its arms and its body becomes surrounded in a crimson aura. | |||
Paul's Ursaring | Evolving Strategies! | None | |
Sawk's body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments. | |||
Stephan's Sawk | The Club Battle Hearts of Fury: Emolga Versus Sawk! | None | |
Conkeldurr's body becomes surrounded in a crimson aura and it flexes its body, causing its muscles to thicken for a few moments. | |||
Trip's Conkeldurr | Search for the Clubultimate! | None |
In the manga
In the Pokémon Adventures manga
The user increases their attack and defense power by buffing itself up. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Slaking roars loudly and flexes its muscles. Its muscles increase in size dramatically. | |||
Norman's Slaking | Hanging Around With Slaking II | Debut |
In other generations
Trivia
- Bulk Up is the only Fighting-type status move introduced in Generation III.
In other languages
|
Variations of the move Bulk Up | ||
---|---|---|
|
Generation III TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 | |
Generation III HMs | |
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08RSE |
Generation IV TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 | |
Generation IV HMs | |
01 • 02 • 03 • 04 • 05 (DPPt • HGSS) • 06 • 07 • 08 |
Generation V TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 • 53 • 54 • 55 • 56 • 57 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 77 • 78 • 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 • 95 | |
Generation V HMs | |
01 • 02 • 03 • 04 • 05 • 06 |
Generation VI TMs | |
---|---|
01 • 02 • 03 • 04 • 05 • 06 • 07 • 08 • 09 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 • 49 • 50 • 51 • 52 53 • 54 • 55 • 56 • 57 • 58 • 59 • 60 • 61 • 62 • 63 • 64 • 65 • 66 • 67 • 68 • 69 • 70 • 71 • 72 • 73 • 74 • 75 • 76 • 77 • 78 79 • 80 • 81 • 82 • 83 • 84 • 85 • 86 • 87 • 88 • 89 • 90 • 91 • 92 • 93 • 94 (XY • ORAS) • 95 • 96 • 97 • 98 • 99 • 100 | |
Generation VI HMs | |
01 • 02 • 03 • 04 • 05 • 06ORAS • 07ORAS |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
Categories:
- Articles needing better pictures
- Generation III TM moves
- Generation IV TM moves
- Generation V TM moves
- Generation VI TM moves
- Moves
- Moves that target the user
- Fighting-type moves
- Beauty moves
- Status moves
- Generation III moves
- Machine moves
- Moves that can raise the user's Attack
- Moves that can raise the user's Defense