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Bulbapedia:Sandbox

From Bulbapedia, the community-driven Pokémon encyclopedia.
Revision as of 00:09, 1 November 2009 by 16961095 (Talk | contribs)

Jump to: navigation, search
Welcome to the Bulbapedia sandbox!
Anyone can use this to test things, particularly beginners.
Anything may be placed in here, with the exception of things that break the rules (flaming, swearing etc.)
Please read the Manual of style before contributing to pages.
Apricorn Image Name Area Pokéthlon
Bag Wht Apricorn Sprite.png Wht Apricorn Bag Fast Ball Sprite.png Fast Ball
(スピードボール Speed Ball)
Azalea Town Unknown
Bag Red Apricorn Sprite.png Red Apricorn Bag Level Ball Sprite.png Level Ball
(レベルボール Level Ball)
Route 37 Unknown
Bag Blu Apricorn Sprite.png Blu Apricorn Bag Lure Ball Sprite.png Lure Ball
(ルアーボール Lure Ball)
Route 37 Unknown
Bag Blk Apricorn Sprite.png Blk Apricorn Bag Heavy Ball Sprite.png Heavy Ball
(ヘビーボール Heavy Ball)
Route 37 Unknown
Bag Pnk Apricorn Sprite.png Pnk Apricorn Bag Love Ball Sprite.png Love Ball
(ラブラブボール Love Love Ball)
Route 42 Unknown
Bag Grn Apricorn Sprite.png Grn Apricorn Bag Friend Ball Sprite.png Friend Ball
(フレンドボール Friend Ball)
Route 42 Unknown
Bag Ylw Apricorn Sprite.png Ylw Apricorn Bag Moon Ball Sprite.png Moon Ball
(ムーンボール Moon Ball)
Route 42 Unknown


a{|border="1" style="border: 1px solid #000; border-collapse: collapse;" width=400px cellspacing="0" |- | align=center colspan=4| 004.png005.png006.png
Soul | align=center colspan=3| 215 f.pngSpr 4p 461 f.png
Nails | align=center colspan=3 | 307.png308.png
Jedi | align=center colspan=3| 123.png212.png
Edge |- | align=center colspan=4| 387.png388.png389.png
Ock | align=center colspan=3 | 446.png143.png
Bulk | align=center | Spr 4d 170 s.png
Shine |- | align=center colspan=5|File:DPEgg.png399.png400.pngFile:Flying Bibarel.png
Clam |}

With Prof. Ock

226.png
Seabreeze
074.png
Slate
023.png
Cleo
443.png444.png445.png
Fin
353.png
String

Electric Tale of Pikachu Chracter Navbox

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
None GameShark
Yellow
None Becomes ?????????? in Pokémon Ruby

Main characters
Ash KetchumGary OakRitchieMay OakProfessor OakDelia KetchumJessieJamesMeowth (Team Rocket)
Gym Leaders
BrockMistyKogaSabrinaGiovanniRudyDrake (Orange League)
Other
A.J.AyaBillDamianDarioDuplicaEevee brothersGiselleJoe (Kanto)Lara LaramieMelanieMikeySamuraiTommy (Kanto)


Test for TypeColor rounding...

To lazy to make subpage of my own Sandbox.

<span style="background: #{{{{{1}}} color}}; -moz-border-radius: 15px;">[[{{{1}}} (type)|{{color|{{{2|FFFFFF}}}| {{{1}}}}} ]]</span>

Should give me:  Grass 

SD Sig Test

[[User:Solar Dragon|<span style="color:Blue">Solar</span> <span style="color:red">Dragon</span>]] (<span style="color:gold">[[User talk:Solar Dragon|Talk</span>]]) 17:45, 16 September 2009 (UTC)

Solar Dragon (Talk)
[[User:Solar Dragon|<span style="color:blue">Solar</span> <span style="color:red">Dragon</span>]] ([[User talk:Solar Dragon|Talk]]) 18:13, 16 September 2009 (UTC)

[[User:Solar Dragon|<span style="color:blue">Solar</span> <span style="color:red">Dragon</span>]] (<span style="color:gold">[[User talk:Solar Dragon|Talk</span>]]) 18:15, 16 September 2009 (UTC)

Gender test

m


Hugs

color}}; background: #{{Arceus color}}; border-radius: 60px; -moz-border-radius: 60px; -webkit-border-radius: 60px; -khtml-border-radius: 60px; -icab-border-radius: 60px; -o-border-radius: 60px;" cellspacing="0" cellpadding="0"
style="background: #{{Normal
color}};  border-radius: 60px; -moz-border-radius: 60px; -webkit-border-radius: 60px; -khtml-border-radius: 60px; -icab-border-radius: 60px; -o-border-radius: 60px;" | [[Image:026.png
60px]] style="color: #{{Black
color}}" | This user likes
[[wp:Hug
Hugs

]]

I am NOT evolving my Dragonair. Dragonite is ugly.

Test

Just to make sure underscores work in template names, even if not used in replacing every space...

F5AC78

F5AC78

F5AC78

F5AC78

for Template:PokéWalker

PokéWalker Courses
pre-National Pokedex:
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
post-National Pokedex:
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Special:
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.
Lucky Ash didn't get shot, or else we'd have a scene way too intense for youngsters... This page contains material that may not be suitable for young readers.
Viewer discretion is advised.

Animation test

201A 201B 201C 201D 201E 201F 201G 201H 201I 201J 201K 201L 201M 201N 201O 201P 201Q 201R 201S 201T 201U 201V 201W 201X 201Y 201Z 201? 201! 412G 412S 413G 413S 422E 423E 479O 479W 479R 479F 479L

Shaymin #492: Shaymin
Pokémon
#001: Bulbasaur Bulbasaur
Missingno.
けつばん Ketsuban
#???
001Bulbasaur.png
Art by Ken Sugimori from Red and Green
Type
Unknown Unknown
Category
Glitch Pokémon
Ability
-----
Exp. at Lv. 100
Unknown
Regional Pokédex numbers
Not in any regional Pokédex
Regional Browser numbers
Height
0'0"
Imperial
0.0 m
Metric
Weight
0.0 lbs.
Imperial
0.0 kg
Metric
Dex color
Unknown
Catch rate
Unknown
Body style
BodyUnknown.png
Footprint
 F426.png 
Gender ratio
Genderless
Breeding
Undiscovered group
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 0 Battle Exp.: 1*
{{Links/{{{generation}}}|pokefordex={{{pokefordex}}}|ndex={{{ndex}}}|name={{{tmname}}} }}

[[Category:{{{type1}}}-type Pokémon|{{{ndex}}}]] Arceus (Japanese: アルセウス Arceus) is a Template:Type2 legendary Pokémon.

It is currently the final Pokémon in the National Pokédex. Like Darkrai and Shaymin before it, Arceus was not officially recognized by Nintendo until February, 2009, the year of its debut movie. It was later revealed by the official site on August 3rd, 2009, making all Pokémon in the games officially revealed.

Arceus is known as "The Original One," as it is said that it created the Pokémon universe and the lake guardians and the dragon trio. The only legitimate way to get Arceus is with the Azure Flute or through a Nintendo event.

Biology

Physiology

Arceus is an equine being similar to a Qilin or Centaur. Its body is white with a gray underside, and its four pointed feet are tipped with gold hooves. Its mane is quite long and its face is gray with green eyes with red pupils. It also has a golden cross-like wheel attached to its body, which changes color along with its eyes and hooves based on Arceus's current type. The wheel also has four jewels attached to it.

Gender differences

Arceus is genderless.

Special abilities

An animation displaying Arceus's different colorings while holding plates

According to legend, Arceus created the universe, Dialga, Palkia, Giratina, and the lake guardians.

While Arceus is normally a pure Template:Type2, it has the ability to change its type and appearance when in contact with special plates.

Arceus also has the unique ability to call down shots of light on its foes. Arceus can also use many attacks of various types, but to a lesser extent than Smeargle or Mew.

Arceus is the only non-Dragon type Pokémon other than Smeargle who can learn Draco Meteor, although it must become a Template:Type2 (by holding a Draco Plate) in order to learn it.

Behavior

Habitat

Arceus lives at the Hall of Origin, which can only be accessed by use of the Azure Flute at Spear Pillar.

Diet

It is possible that it does not eat at all given its exceptional form of existence and the fact that it has no visible mouth.

Main article: Pokémon food

In the anime

Arceus made its debut in Arceus and the Jewel of Life. It was angry at the people of Michina Town for Damos's unwitting betrayal of it in ancient times, and so attempted to destroy the land. When Ash and his friends are teleported by Dialga to ancient times, they directly influence the event, changing the future for the better so that Arceus will stop its destruction.

In a future episode, Cyrus wraps Dialga and Palkia in a ring that's similar to the one that surrounds Arceus' own body.

In the manga

Arceus appears as a central character in the Movie 12 manga adaptation, reprising its role from the film. After Arceus saved the world from a meteor, Damos took care of it. It gave Damos the Jewel of Life to make the land of Michīna rich and fertile. Damos then betrayed Arceus, and it has been outraged ever since.

In the TCG

Main article: Arceus (TCG)

Arceus appears in the TCG in all nine elemental types, and a player can have as many Arceus cards in their deck as they like, unlike all other cards in the game (besides Basic Energy cards). Cards based on Arceus first appeared in the Arceus expansion set.

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond It is described in mythology as the Pokémon that shaped the universe with its 1,000 arms.
Pearl It is told in mythology that this Pokémon was born before the universe even existed.
Platinum It is said to have emerged from an egg in a place where there was nothing, then shaped the world.
HeartGold タマゴから すがたを あらわして せかいの すべてを うみだしたと シンオウしんわに かたられている。
SoulSilver タマゴから すがたを あらわして せかいの すべてを うみだしたと シンオウしんわに かたられている。
Generation V
Black {{{blackdex}}}
White {{{whitedex}}}
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown

Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
One Hall of Origin (requires Azure Flute)
Platinum
One Hall of Origin (requires Azure Flute)
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
None Trade
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade


In side games

Arceus hasn't appeared in any side games as of yet, although a statue of it can be found in Pokémon Mystery Dungeon: Explorers of Sky.

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 120
180 - 227 350 - 444
Attack: 120
112 - 189 220 - 372
Defense: 120
112 - 189 220 - 372
Sp.Atk: 120
112 - 189 220 - 372
Sp.Def: 120
112 - 189 220 - 372
Speed: 120
112 - 189 220 - 372
Total: 720   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Pokéthlon stats

Speed
5/1 ★★★★★
Power
5/1 ★★★★★
Skill
5/1 ★★★★★
Stamina
5/1 ★★★★★
Jump
5/1 ★★★★★
Total
25/5 ★★★★★


Type effectiveness

With Mind Plate

Template:DP type effectiveness


Learnset

Arceus is capable of learning the following moves:

Moves in bold get STAB for the Template:Type2, meaning that Arceus must be holding the Mind Plate. Judgment, the type of which is dependent on the plate Arceus is holding (or lack thereof) will always receive STAB, while damaging moves of other types can receive STAB depending on which plate Arceus holds.

By leveling up

|- style="text-align:center" | style="text-align:left" | arceus | style="background:#F85888" |  arceus  | style="display:none; background:#8C888C" | Status | style=" background:#FFF"| 4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By TM/HM

Template:Movelisttm Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Mlentry4 Template:Movelist/note

By tutoring

Template:Tutor Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a Template:Mtentry4a |- style="background:#FA92B2" | colspan="13" | Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution or alternate form of this Pokémon
Arceus must be holding the Draco Plate when Draco Meteor is taught.
|} |}


Evolution

Template:Evobox/0formes17

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back

Template:Sprite/4/18formes

V Black White Black 2 White 2 Back
Spr 5b 493-Psychic.png Spr b 5b 493-Psychic.png
Spr 5b 493-Psychic s.png Spr b 5b 493-Psychic s.png
ArceusMind Plate For other sprites and images, please see Arceus images on Bulbagarden Archives.

Trivia

Normal-color sprite for Template:Type2 Arceus
Shiny sprite for Template:Type2 Arceus
  • At level 80, Arceus is the second highest level non-glitch Pokémon available for capture. The highest is Magikarp which can be caught at up to level 100 in Pokémon Platinum. It is, however, still the highest level legendary Pokémon available for capture.
  • Arceus's English name has had three different pronunciations. Before it was officially revealed, fans pronounced it as "AR-see-oos", as does Pokémon Battle Revolution. Then, a promotional trailer for Arceus and the Jewel of Life pronounced it as "Ar-SAY-us". Its official pronunciation was then revealed in a Pokémon.com mailbag as "ARK-ee-us".
  • Arceus's base stat total is 720, higher than any other Pokémon. Previous Pokémon, among them Mewtwo, have only had a maximum total of 680.
  • Arceus has the highest base experience yield of all Pokémon, tied with Happiny, Chansey, and Blissey. That means an Arceus would yield 13,933 experience points when defeated if it is at level 100 and belongs to a Trainer.
  • The code for Diamond and Pearl has sprites for Arceus using its Multitype ability with all 18 types, including Template:Type2. It is disputed whether the ???-type Arceus is obtainable, as there is no plate in the code that can be used for this. It is possible this sprite was programmed in to prevent game crashes caused by tampering with Arceus's type.
  • Arceus's signature move, Judgment, is the only move that Arceus is guaranteed STAB for, as it is always the same type as Arceus itself. However, on the battle screen, Judgment is always displayed as a Template:Type2 attack.
  • Even though it is said that Arceus created the world with its thousand arms, it is not shown to have any arms at all, nor can it learn hand and arm based moves such as the elemental punches.
  • Holding the Sky Plate, Arceus is the only Pokémon able to become a pure Template:Type2 outside of battle (other Pokémon can do so in battle through the use of Conversion, Conversion 2, and Color Change).
  • With the appropriate plate, Arceus is the only legendary Poison-, Bug-, or Template:Type2 Pokémon.
  • Earth Power is the only move with a fixed base power, besides Judgment, that Arceus learns by level-up which can receive STAB with a plate attached.
  • Arceus is the only trio master not catchable by typical in-game mechanics, instead needing an event item (the Azure Flute) to be catchable in-game.
  • Arceus is the only Pokémon to never officially receive a DPBP number, although it or one of its forms probably would have been assigned DPBP#532 had that system continued to be used.
  • The ring around Arceus's body appears to have a malevolent counterpart in the embodiment of the Red Chain, as a red version of it is shown to ring Dialga and Palkia around the middle when Cyrus takes control of them in DP152.
  • The Arceus event that takes place in HeartGold and SoulSilver includes real life pictures in the game. This is a first for an event within a game and a first in the Pokémon games franchise.
  • Arceus can learn all of the HM moves, including ones which no longer have that status.

Origin

Arceus may be a reference to the Chinese mythical creature, the Qilin. Its myth is nearly identical to that of the Pangu, the Chinese creation deity.

Arceus may also be inspired by (or a representation of) Avalokiteśvara who, in Buddhism, is either pictured with eleven heads and one thousand arms (the latter of which is mentioned in Arceus's flavor text) or in a white four-armed manifestation (which could look similar to Arceus's Normal form).

Some inspiration may have come from a horse, because of its Platinum sprite and attack movements in Pokémon Battle Revolution.

Name origin

Arceus's name may come from the words arch (highest) and deus, which is Latin and Greek for god. It may also have a root in the Latin word arcanus, which means secret; sacred mystery. Or Arceus's name which was pronounced as (Arh-keus) maybe a combination of "Arch" and a mispronounced word "Chaos".

Arceus's name may also come from the word archaic (ancient), which comes from the Greek arkhaios, and is derived from the ancient Greek word for "beginning", arkhē. It could have also come from the Latin word archetypus (original). Alternatively, Arceus's name can be seen as a portmanteau of Zeus, the most powerful of Greek gods and arch (highest).

In other languages

Notes

Kanto: ArticunoZapdosMoltresMewtwoMew
Johto: RaikouEnteiSuicuneLugiaHo-OhCelebi
Hoenn: RegirockRegiceRegisteelLatiasLatios
KyogreGroudonRayquazaJirachiDeoxys
Sinnoh: UxieMespritAzelfDialgaPalkiaHeatranRegigigas
GiratinaCresseliaPhione*ManaphyDarkraiShayminArceus
Unova: VictiniCobalionTerrakionVirizionTornadusThundurus
ReshiramZekromLandorusKyuremKeldeoMeloettaGenesect
Kalos: XerneasYveltalZygardeDiancieHoopaVolcanion


Event distributions
Standard event Pokémon distributions
Generation I: JapaneseEuropean language
Generation II: JapaneseEuropean language
Generation III: JapaneseEnglishGermanSpanishFrenchItalian
Generation IV: Japanese (local | Wi-Fi) • English (local | Wi-Fi) • German (local | Wi-Fi)
Spanish (local | Wi-Fi) • French (local | Wi-Fi) • Italian (local | Wi-Fi) • Korean (local | Wi-Fi)
Trading (GTS)
Generation V: Japanese (local | Wi-Fi) • English (local | Wi-Fi) • German (local | Wi-Fi)
Spanish (local | Wi-Fi) • French (local | Wi-Fi) • Italian (local | Wi-Fi) • Korean (local | Wi-Fi)
Global Link promotions
Generation VI: Japanese region (Nintendo Network | serial code) • American region (Nintendo Network | serial code)
PAL region (Nintendo Network | serial code) • Korean region (Nintendo Network | serial code)
Taiwanese region (Nintendo Network | serial code)
LocalTrading
Specific events: Gather More Pokémon! Campaign
PCNY (Gen II | Gen III) • Trade and Battle DayJourney Across AmericaParty of the Decade
Special Pokémon from games
In-game: Gen IGen IIGen IIIGen IVGen VGen VIIn-game trades (Hayley's trades)
Game-based: Gen IGen IIGen IIIGen IVGen VI
Other: Undistributed
Non-Pokémon event distributions
Gen IIIGen IVGen VGen VI
Global Link
Gen VGen VI
Shaymin #492: Shaymin
Pokémon
#001: Bulbasaur Bulbasaur
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.