Bulbapedia:Project Moves and Abilities: Difference between revisions

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{{Project leader|{{u|Jioruji Derako}}}}
{{Project leader|{{u|Jioruji Derako}}}}


[[File:Project Moves tolAbilities logo.png|right|200px]]
[[File:Project Moves and Abilities logo.png|right|200px]]
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about '''moves''' and '''abilities'''. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[Bulbapedia:Project Moves and Abilities/To-do list|To-do list]].
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about '''moves''' and '''abilities'''. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[Bulbapedia:Project Moves and Abilities/To-do list|To-do list]].



Revision as of 23:15, 28 March 2014

FireRed LeafGreen Giovanni.png Jioruji Derako is the leader of this project. Please direct any questions about Project Moves and Abilities or its actions to this user.
Project Moves and Abilities logo.png

Some Bulbapedia members have formed a project to better organize efforts to write and improve articles about moves and abilities. If you would like to help, please inquire on the talk page or the Bulbapedia forum and see the To-do list.

Project Moves and Abilities

Scope and aims

Project Moves and Abilities covers two kinds of articles which are closely related.

  • Pokémon moves (also known as "techniques" or "skills")
  • Pokémon abilities from the third generation onwards

Due to the overwhelming amount of moves invented for non-game canon, the Project only encompasses moves that exist in the Game Boy and Nintendo DS games. Moves that exist only in the Trading Card Game, the anime, or in any other offshoots of the main franchise are not covered by this Project. They are instead run by Project TCG and Project Anime.

Participants

To join the project, simply add your name to the bottom of this list.

Structure for move articles

Examples: Volt Tackle, Aerial Ace

==Effect==
A description of the move's effect. If the move's effect varies between generations, differences should be specified in subsections titled with the generation (for instance, ===Generation III===). If other moves have similar or identical effects, try to keep the wording consistent between all of them. For moves that have an effect outside of battle, please add: ===In battle=== and ===Out of battle===. If applicable, place them under the correct Generation.

==Learnset==

===[[Generation #]]===
====By [[Level|leveling up]]====

A table containing the Pokémon that can learn the move via leveling up.

====By [[TM##]]==== or ====By [[HM##]]====

A table containing the Pokémon that can learn the move via a TM or HM.

====By {{pkmn|breeding}}====

A table containing the Pokémon that can learn the move via breeding.

====By [[Move tutor|tutoring]]====

A table containing the Pokémon that can learn the move via move tutors.

Any other method of learning the move goes below those. For example:

====By [[Event Pokémon|events]]====

A table containing the Pokémon that can learn the move via Nintendo Events. Please use {{Learnlistspecial}}.

====By [[purification]]====

A table containing the Pokémon that can learn the move via purification.

==In other games==
To be used for information on the move in other games, like Super Smash Bros. Brawl and Pokémon Mystery Dungeon.

==In the anime==
For information on the move's usage in the anime. Please use {{Moveanime}}, {{Movep}}, {{Movemid}} and {{Movebtm}}.

==Trivia==
For any trivia on the move. Please use bullet points.

==In other languages==
The names of the move in other languages.

==Related articles==
A list of related articles.

Abbreviated

==Effect==
===[[Generation #]]===
====In battle====
====Out of battle====
==Learnset==
===[[Generation #]]===
====By [[Level|leveling up]]====
====By [[TM##]]==== or ====By [[HM##]]====
====By {{pkmn|breeding}}====
====By [[Move tutor|tutoring]]====
====By [[Event Pokémon|events]]====
====By [[purification]]====
==In other games==
==In the anime==
==Trivia==
==In other languages==
==Related articles==

Structure for ability articles

Examples: Overgrow, Static

==Effect=='''

===In battle==='''

A description of what the ability causes in battle.

===Outside of battle==='''

A description (if any) of what the ability causes outside of battle.

===Pokémon Mystery Dungeon==='''

A description of what the ability causes in the [[Pokémon My
stery Dungeon]] series.

==Pokémon with [ability]=='''

===Single ability==='''

A list of Pokémon that can only have this ability.

===Double ability==='''

A list of Pokémon that can have this or another ability.

==In the anime==
For information on the ability's usage in the anime.

==Trivia==
For any trivia on the ability. Please use bullet points.

==In other languages==
The names of the ability in other languages.

==Related articles==
A list of related articles.

Abbreviated

==Effect==
===In battle===
===Outside of battle===
===Pokémon Mystery Dungeon===
==Pokémon with [abiility]==
===Single ability===
===Double ability===
==In the anime==
==Trivia==
==In other languages==
==Related articles==

Infoboxes

Volt Tackle
ボルテッカー Volteccer
Volt Tackle B2W2.png
[[File:|center]]
Type  Electric
Category  Physical
PP  15 (max. 24)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Does not affect any Pokémon*
Availability
Introduced  Generation III
Condition  Cool
Appeal  6 ♥♥♥♥♥♥
Jam  0  
User will be more easily startled afterwards.
Condition  Cool
Appeal  2 ♥♥
Earn +3 if the Pokémon that just went hit max Voltage.
Condition  Cool
Appeal  0  
Jamming  0  

To make the infobox at the right appear in the article, paste this into it:

{{MoveInfobox|
n= |
name= |
jname= |
jtrans= |
desc= |
gameimage= |
type= |
damagecategory= |
basepp= |
maxpp= |
power= |
accuracy= |
category= |
appeal= |
jam= |
gen= |
cdesc= |
appealsc= |
scdesc= |
pokefordex= |
touches= |
protect= |
magiccoat= |
snatch= |
brightpowder= |
kingsrock= |
flag7= |
flag8= |
sound= |
footnotes= }}


Static せいでんき
Static Electricity
Flavor text
Generation III
Paralyzes on contact.
Generation IV
Contact with the Pokémon may cause paralysis.
Generation V
Currently unknown

To make the infobox at the right appear in the article, paste this into it:

{{AbilityInfobox
|name=
|jpname=
|jptrans=
|jptranslit=
|colorscheme=
|gen=
|text3=
|text4=
}}

To have custom colorschemes, replace the "colorscheme" parameter with three separate parameters "bordercolor", "bgcolor" and "headercolor".

Other templates

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.
Project Moves and Abilities logo.png This user is a member of Project Moves and Abilities.


Other projects

Parent project

Subprojects

No subprojects have been defined.

Related projects