Bulbapedia:Project GlitchDex: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
mNo edit summary
 
(539 intermediate revisions by more than 100 users not shown)
Line 1: Line 1:
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organise efforts to write and improve articles about glitch Pokémon. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[{{NAMESPACE}}:{{PAGENAME}}/To-do list]].
__NOTOC__
{| style="width: 100%"
| colspan="3" |
{{ProjectHeader|GlitchDex|
Project GlitchDex is a {{bp|Projects|Bulbapedia project}} which aims to create and expand articles on [[glitch]]es and [[glitch Pokémon]]. If you have any questions about how to contribute, make sure to drop a line on the [[Bulbapedia talk:Project GlitchDex|Project talk page]] and we'll help you out!


=Project title=
|{{color2|000|#Scope and aims|Scope and aims}} • {{color2|000|#Goals for {{#time: F}}|Goals for {{#time: F}}}} • {{color2|000|#Contacts|Contacts}} • {{color2|000|#Structure|Structure}} • {{color2|000|#Key templates|Key templates}} • {{color2|000|#Images|Images}}}}
==Scope and aims==
|-
Project Glitch Pokémon covers all articles about glitch Pokémon.
{{ProjectBox|width=30%|Scope and aims|
Project GlitchDex covers all articles about [[glitch]]es and [[glitch Pokémon]]. The aims of this project are to write and improve articles on glitches in the [[Pokémon games]] and on glitch Pokémon. Glitch Pokémon articles should include specifics on how to obtain them, base stats, type effectiveness, learnable moves, evolution, and sprites.


The aims of this project are to write comprehensive articles on glitch Pokémon (and greatly improve existing articles on glitch Pokémon), including specifics on how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites. Our main sources of information will be [http://www.glitchcity.info] and [http://www.trsrockin.com].
The goal of Project GlitchDex is to write comprehensive articles on glitch Pokémon, excluding Generation I Pokémon only encountered through the use of a cheating device, including how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites.
}}


==Participants==
{{ProjectBox|width=40%|Goals for {{#time: F}}|
[[User:Missingno. Master|Missingno. Master]] (founder)
*The following articles are in need of expansion:
**[[Glitch Unown]]
**[[Inverted sprites]]
**[[Pal Park Retire glitch]]


[[User:Crystallucario|Crystallucario]]
*Research the following glitches:
I'll help write some articals.
** [[Mystery Zone]]
** [[Bad Egg]]
** [[Pomeg glitch]]


[[Image:Ani197MS.gif]][[User:Midnight Celtic|<span style="color:#9966CC;">Midnight Celtic</span>]][[Image:Ani148MS.gif]] I was a Glitch Researcher on another Forum.
* Ongoing tasks:
** Upload images of all [[a:Category:Glitch Pokémon name images|glitch Pokémon's names]], using the form "File:<game abbreviation>GlitchName<hexadecimal identifier>.png".
}}


[[User:TinaTheKirlia|Tina]]
{{ProjectBox|width=30%|Contacts|headerspan=3|
{{Stafflink|abcboy}}
{{Stafflink|SnorlaxMonster}}
{{Stafflink|Frozen Fennec}}
}}


[[User:Guy2|Guy2]] I might help. Glitches are one of my obsessions.
|}
<!--
{| style="width: 100%" |
* [[User:U|U]]
{{ProjectBox|width=50%|Structure|
* [[User:V|V]]
* [[User:W|W]]
-->
 
{{:User:Optimus35/sig}}
 
{{:User:Pokemaniac102/Sig}}
 
[[Image:Ani201QuMS.gif]] '''<code>[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])</code>''' [[Image:Ani201ExMS.gif]]
 
[[User:Haruka uzumaki|Haruka uzumaki]]
 
[[User:RPBnimrod|RPBnimrod]] I'll find good sprite pictures and info
[[User:foper|foper]]
 
==Structure==
Here should be the basic structure for a glitch Pokémon article (subject to change):
Here should be the basic structure for a glitch Pokémon article (subject to change):


1 Biology
1 Game data  
 
1.1 Gender differences ((if only in RBY, state that because of this, it is genderless)
 
2 Special abilities
 
3 Behavior (AKA side effects)
 
4 Habitat (optional)
 
5 Game data  
 
5.1 Game locations (usually by Mew Glitch)
 
5.2 Base stats


5.3 Type effectiveness (glitch types seem to have no (dis)advantages)
:1.1 Pokédex entries


5.4 Learnset
:1.2 Game locations


5.4.1 By leveling up
:1.3 Base stats


5.4.2 By TM/HM
:1.4 Type effectiveness


5.5 Evolution
:1.5 Learnset


5.6 Forms (if applicable)
::1.5.1 By leveling up


5.7 Trivia
::1.5.2 By TM/HM


5.8 References
::1.5.3 {{tt|By breeding|Only use for Gen II-IV Articles}}


<!--
::1.5.4 {{tt|By tutoring|Only use for Gen II-IV Articles}}
Discuss the format and content for each article covered by the project. Also discuss the various categories articles fall under.
-->


==Goals==
2 Evolution
# ?


==Infoboxes==
3 Sprites
* {{Template|Infobox title}}


{{Sample Infobox}}
4 Trivia
<br style="clear: both">


==Other templates==
5 External links
*{{Template|Project Glitchdex notice}}
{{Project Glitchdex notice}}
Also please note: Glitches aren't much more than game data; therefore, they have no biology, diet, or behavior. Any such information in glitch articles is completely useless.
}}


=Other projects=
{{ProjectBox|width=50%|Key templates|
==Parent project==
* {{template|GlitchPkmnInfobox}}
This project has no parent project.
* {{template|GlitchSpriteBox}}
* {{template|GlitchEvobox}}
* {{template|Project Glitchdex notice}}
* {{template|GlitchResearch}}
* {{template|User Project GlitchDex}} - This template is for project participants to place in their user profile.  
}}
|-
{{ProjectBox|width=100%|colspan=2|Images|


<!--
===Sizing===
The parent of this project is [[Bulbapedia:Project X|Project X]].
*Sprites should be in the following dimensions:
-->
**Gen I-II: 56 × 56 pixels
**Gen III: 64 × 64 pixels
**Gen IV: 80 × 80 pixels
**Gen V: 96 × 96 pixels
*Glitch Pokédex entries should be 160 × 144 pixels.
*Glitch names should be no more than 8 pixels high.


==Subprojects==
===Naming conventions===
No subprojects have been defined.
====Glitch Pokémon sprites====
Glitch Pokémon sprites should be named as follows:
*'''[game]Glitch[dex#][_b][_s].png'''
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).
**[dex#] is the Pokédex number of the glitch Pokémon. In Generation I, all glitch Pokémon [[Glitch Pokémon family|with the same Pokédex number]] share their sprites, and all Generation II onward glitch Pokémon have their [[index number]] as their Pokédex number.
**If the sprite is a backsprite, include " b" (there must be a space) at the end of the filename (but before ".png").
**If the sprite is {{Shiny}}, include " s" (there must be a space) at the end of the filename (but before ".png").


<!--
''Examples'':
The descendants of this project are:
*'''RBGlitch234.png'''
*[[Bulbapedia:Project A|Project A]]
**Front sprite of [[ゥ .4]].
*[[Bulbapedia:Project B|Project B]]
*'''RBGlitch205 b.png'''
*[[Bulbapedia:Project C|Project C]]
**Back sprite of [[Pゥ ゥ ゥ]].
-->
*'''GSCGlitch000 s.png'''
**Shiny sprite of [[????? (00)]].


==Related projects==
====Glitch Pokémon Pokédex entries====
No related projects have been named.
Glitch Pokémon Pokédex entries should be named as follows:
*'''[game]GlitchDex[hex].png'''
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).
**[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon.
*Examples:
**'''YGlitchDexEE.png'''
***Pokédex entry for [[ゥ► ゥ▼ ゥ]].


<!--
====Glitch Pokémon name images====
Related projects include:
Glitch Pokémon name images should be named as follows:
*[[Bulbapedia:Project P|Project P]]
*'''[game]GlitchName[hex].png'''
*[[Bulbapedia:Project Q|Project Q]]
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).
*[[Bulbapedia:Project R|Project R]]
**[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon.
-->
*Examples:
**'''RBGlitchName00.png'''
***Name image for [['M (00)]].
}}
|}


[[Category:Bulbapedia projects|{{PAGENAME}}]]
[[Category:Bulbapedia projects|GlitchDex]]

Latest revision as of 14:38, 7 August 2023

Welcome to Project GlitchDex!
Project GlitchDex logo.png

Project GlitchDex is a Bulbapedia project which aims to create and expand articles on glitches and glitch Pokémon. If you have any questions about how to contribute, make sure to drop a line on the Project talk page and we'll help you out!


Scope and aimsGoals for AprilContactsStructureKey templatesImages
Scope and aims

Project GlitchDex covers all articles about glitches and glitch Pokémon. The aims of this project are to write and improve articles on glitches in the Pokémon games and on glitch Pokémon. Glitch Pokémon articles should include specifics on how to obtain them, base stats, type effectiveness, learnable moves, evolution, and sprites.

The goal of Project GlitchDex is to write comprehensive articles on glitch Pokémon, excluding Generation I Pokémon only encountered through the use of a cheating device, including how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites.

Goals for April
  • Ongoing tasks:
    • Upload images of all glitch Pokémon's names, using the form "File:<game abbreviation>GlitchName<hexadecimal identifier>.png".
Contacts
IconBPLeadershipBoardSm.png abcboy Deputy Editor-in-Chief
IconBPLeadershipBoardSm.png SnorlaxMonster Leadership Board
IconBPLeadershipBoardSm.png Frozen Fennec Leadership Board
Structure

Here should be the basic structure for a glitch Pokémon article (subject to change):

1 Game data

1.1 Pokédex entries
1.2 Game locations
1.3 Base stats
1.4 Type effectiveness
1.5 Learnset
1.5.1 By leveling up
1.5.2 By TM/HM
1.5.3 By breeding
1.5.4 By tutoring

2 Evolution

3 Sprites

4 Trivia

5 External links

Also please note: Glitches aren't much more than game data; therefore, they have no biology, diet, or behavior. Any such information in glitch articles is completely useless.

Key templates
Images

Sizing

  • Sprites should be in the following dimensions:
    • Gen I-II: 56 × 56 pixels
    • Gen III: 64 × 64 pixels
    • Gen IV: 80 × 80 pixels
    • Gen V: 96 × 96 pixels
  • Glitch Pokédex entries should be 160 × 144 pixels.
  • Glitch names should be no more than 8 pixels high.

Naming conventions

Glitch Pokémon sprites

Glitch Pokémon sprites should be named as follows:

  • [game]Glitch[dex#][_b][_s].png
    • [game] is the game abbreviation (RB for Red and Blue, Y for Yellow, GSC for Gold, Silver, and Crystal, etc.).
    • [dex#] is the Pokédex number of the glitch Pokémon. In Generation I, all glitch Pokémon with the same Pokédex number share their sprites, and all Generation II onward glitch Pokémon have their index number as their Pokédex number.
    • If the sprite is a backsprite, include " b" (there must be a space) at the end of the filename (but before ".png").
    • If the sprite is Shiny, include " s" (there must be a space) at the end of the filename (but before ".png").

Examples:

Glitch Pokémon Pokédex entries

Glitch Pokémon Pokédex entries should be named as follows:

Glitch Pokémon name images

Glitch Pokémon name images should be named as follows: