Bronzong (Pokémon): Difference between revisions

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(Undo revision 2617908 by Pescavelho (talk) I don't remember the exact instance, but I'm quite sure I remember a piece of can't-benefit-from-X-weather trivia being deemed not notable before.)
(22 intermediate revisions by 17 users not shown)
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{{PokémonPrevNext | prev=Bronzor | next=Bonsly|type=steel|type2=psychic| prevnum=436| nextnum=438}}
{{PokémonPrevNext/Head|type=Steel|type2=Psychic}}
{{Pokémon Infobox |
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=436|prev=Bronzor|nextnum=438|next=Bonsly}}
name=Bronzong |
|}
jname=ドータクン |
{{Pokémon Infobox
jtranslit=Dōtakun |
|name=Bronzong
tmname=Dohtakun |
|jname=ドータクン
ndex=437 |
|jtranslit=Dōtakun
sdex=089 |
|tmname=Dohtakun
u2dex=251 |
|ndex=437
abrow=249 |
|sdex=089
obrow=185 |
|u2dex=251
opbrow=177 |
|abrow=249
typebox=1 |
|obrow=185
type1=Steel |
|opbrow=177
type2=Psychic |
|typebox=1
species=Bronze Bell |
|type1=Steel
height-ftin=4'03" |
|type2=Psychic
height-m=1.3 |
|category=Bronze Bell
weight-lbs=412.3 |
|height-ftin=4'03"
weight-kg=187.0 |
|height-m=1.3
abilityn=d |
|weight-lbs=412.3
ability1=Levitate |
|weight-kg=187.0
ability2=Heatproof |
|abilityn=d
abilityd=Heavy Metal |
|ability1=Levitate
egggroupn=1 |
|ability2=Heatproof
egggroup1=Mineral |
|abilityd=Heavy Metal
eggcycles=21 |
|egggroupn=1
evtotal=2 |
|egggroup1=Mineral
evde=1 |
|eggcycles=21
evsd=1 |
|evtotal=2
expyield=175 |
|evde=1
oldexp=188 |
|evsd=1
lv100exp=1,000,000 |
|expyield=175
gendercode=255 |
|oldexp=188
color=Green |
|lv100exp=1,000,000
catchrate=90 |
|gendercode=255
body=04 |
|color=Green
pokefordex=bronzong |
|catchrate=90
generation=4 |
|body=04
friendship=70 |
|pokefordex=bronzong
|generation=4
|friendship=70
}}
}}
'''Bronzong''' ([[List of Japanese Pokémon names|Japanese:]] '''ドータクン''' ''Dohtakun'') is a dual-type {{2t|Steel|Psychic}} Pokémon.  
'''Bronzong''' ([[List of Japanese Pokémon names|Japanese:]] '''ドータクン''' ''Dohtakun'') is a dual-type {{2t|Steel|Psychic}} {{OBP|Pokémon|species}} introduced in [[Generation IV]].


It [[Evolution|evolve]]s from {{p|Bronzor}} starting at [[level]] 33.
It [[Evolution|evolve]]s from {{p|Bronzor}} starting at [[level]] 33.
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==In the anime==
==In the anime==
[[File:Lucian Bronzong.png|thumb|left|Bronzong in the anime]]
[[File:Lucian Bronzong.png|thumb|left|220px|Bronzong in the {{pkmn|anime}}]]
===Major appearances===
===Major appearances===
[[Lucian]]'s Bronzong appeared in ''[[DP035|An Elite Meet and Greet!]]'' where it gave {{AP|Dawn's Buizel|Buizel}} its first defeat. It was later seen in ''[[DP040|Top-Down Training]]'' where it was defeated by [[Cynthia]]'s {{TP|Cynthia|Garchomp}}.
[[Lucian]]'s Bronzong appeared in ''[[DP035|An Elite Meet and Greet!]]'' where it gave {{AP|Dawn's Buizel|Buizel}} its first defeat. It was later seen in ''[[DP040|Top-Down Training]]'' where it was defeated by [[Cynthia]]'s {{TP|Cynthia|Garchomp}}.
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===Minor appearances===
===Minor appearances===
Another Bronzong appeared in ''[[DP123|Old Rivals, New Tricks!]]''.
A Bronzong belonging to a [[Pokémon Coordinator]] appeared in ''[[DP123|Old Rivals, New Tricks!]]'' participating in the [[Appeal|Performance Stage]] of the {{to|Sandalstraw}} {{pkmn|Contest}}.


A Bronzong appeared in ''[[DP182|An Old Family Blend!]]''.
A Bronzong appeared in ''[[DP182|An Old Family Blend!]]''.
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==In the manga==
==In the manga==
[[File:Saturn Bronzong DPA.png|thumb|Bronzong in {{pkmn|Diamond and Pearl Adventure!}}]]
[[File:Byron Bronzong Adventures.png|thumb|Bronzong in [[Pokémon Adventures]]]]
===In the Arceus and the Jewel of Life manga===
===In the Arceus and the Jewel of Life manga===
[[Marcus]]'s Bronzong appears in the manga adaptation of ''{{ma|Arceus and the Jewel of Life}}''. It, along with {{p|Heatran}}, is a loyal servant of Marcus.
[[Marcus]]'s Bronzong appears in the manga adaptation of ''{{ma|Arceus and the Jewel of Life}}''. It, along with {{p|Heatran}}, is a loyal servant of Marcus.


===In the Pokémon Adventures manga===
===In the Pokémon Adventures manga===
[[Byron]] uses two Bronzong in tandem. Thinking that {{adv|Platinum}} and her friends were villains, he attacked the trio, but both Bronzong were defeated by [[Platinum's Rapidash|Platinum's Ponyta]].
[[Byron]] uses two Bronzong in tandem in ''[[PS374|Brash Bronzong I]]''. Thinking that {{adv|Platinum}} and her friends were villains, he attacked the trio, but both Bronzong were defeated by [[Platinum's Ponyta]].


===In the Pokémon Diamond and Pearl Adventure! manga===
===In the Pokémon Diamond and Pearl Adventure! manga===
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==Game data==
==Game data==
===NPC appearances===
===NPC appearances===
* {{g|Mystery Dungeon: Explorers of Time and Explorers of Darkness}}: Bronzong, together with {{p|Hitmonlee}} and {{p|Regigigas}}, are the statue that came alive to battle the player in [[Aegis Cave]].
* [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]]: Bronzong, together with {{p|Hitmonlee}} and {{p|Regigigas}}, are the statue that came alive to battle the player in [[Aegis Cave]].


===Pokédex entries===
===Pokédex entries===
{{Dex/Header|type=steel|type2=psychic}}
{{Dex/Header|type=Steel|type2=Psychic}}
{{Dex/NA|gen=IV}}
{{Dex/NA|gen=IV}}
{{Dex/Gen|gen=IV}}
{{Dex/Gen|gen=IV}}
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|}
|}
{{Dex/Gen|gen=VI}}
{{Dex/Gen|gen=VI}}
{{Dex/Entry1|v=X|t=FFF|entry=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground. }}
{{Dex/Entry1|v=X|t=FFF|entry=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.}}
{{Dex/Entry1|v=Y|entry=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.}}
{{Dex/Entry1|v=Y|entry=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.}}
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground. }}
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.}}
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.}}
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.}}
|}
|}
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===Game locations===
===Game locations===
{{Availability/Header|type=steel|type2=psychic}}
{{Availability/Header|type=Steel|type2=Psychic}}
{{Availability/NA|gen=IV}}
{{Availability/NA|gen=IV}}
{{Availability/Gen|gen=IV}}
{{Availability/Gen|gen=IV}}
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{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Steel-type Safari|Steel]])}}
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Friend Safari]] ([[Friend Safari#Steel-type Safari|Steel]])}}
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Bronzor}}}}
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=fff|area=[[Evolution|Evolve]] {{p|Bronzor}}}}
|}
|}
{{Availability/Gen|gen=VII}}
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}
|}
|}
|}
|}
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====In side games====
====In side games====
{{SidegameAvail
{{Availability/Header|type=Steel|type2=Psychic}}
|type=Steel
{{Availability/NA|gen=IV}}
|type2=Psychic
{{Availability/Gen|gen=IV}}
|md2=Evolve from {{p|Bronzor}}
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Bronzor}}}}
|ranger2=[[Hippowdon Temple]]
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Evolution|Evolve]] {{p|Bronzor}}}}
|rumble=[[Eternal Tower]]
{{Availability/Entry1|v=Ranger: SoA|link=Pokémon Ranger: Shadows of Almia|color={{SoA color}}|area=[[Hippowdon Temple]]}}
|ranger3=[[Oblivia Ruins]]<br>[[Thunder Temple]]
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Eternal Tower]]}}
|rumble2= Tower: [[Frozen Tundra]]<br>Factory: All{{tt|*|Deoxys Encounter}}
<!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}-->
|pokepark2=[[Arbor Area]]
{{Availability/Entry1|v=Ranger: GS|link=Pokémon Ranger: Guardian Signs|color={{GS color}}|area=[[Oblivia Ruins]], [[Thunder Temple]]}}
}}
|}
|}
{{Availability/Gen|gen=V}}
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area= Tower: [[Frozen Tundra]], Factory: All{{tt|*|Deoxys Encounter}}}}
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Arbor Area]]}}
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Vehicle Gallery#A Flowing Desert|Vehicle Gallery: A Flowing Desert]], [[Challenge Battle#Open Entry Battle Royale|Challenge Battle: Open Entry Battle Royale]]}}
|}
|}
{{Availability/Gen|gen=VI}}
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Distortion Island#Stage 3|Distortion Island: Stage 3]]}}
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Castle Noapte|Castle Noapte: Stage 133]]}}
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Starlight Islands#Wishing Star Tower|Starlight Islands: Wishing Star Tower]] <small>(Center Boss, Back, Special)</small>}}
|}
|}
{{Availability/Footer}}


===Held items===
===Held items===
{{HeldItems
{{HeldItems
|type=steel|type2=psychic
|type=Steel|type2=Psychic
|dppt1=Metal Coat|dppt1type=Type-enhancing item|dppt1rar=5
|dppt1=Metal Coat|dppt1type=Type-enhancing item|dppt1rar=5
|hgss1=Metal Coat|hgss1type=Type-enhancing item|hgss1rar=5
|hgss1=Metal Coat|hgss1type=Type-enhancing item|hgss1rar=5
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===Stats===
===Stats===
====Base stats====
====Base stats====
{{BaseStats|
{{BaseStats
type=steel|
|type=Steel
type2=psychic|
|type2=Psychic
HP=67|
|HP=67
Attack=89|
|Attack=89
Defense=116|
|Defense=116
SpAtk=79|
|SpAtk=79
SpDef=116|
|SpDef=116
Speed=33}}
|Speed=33}}


====Pokéathlon stats====
====Pokéathlon stats====
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===Type effectiveness===
===Type effectiveness===
{{TypeEffectiveness|
{{TypeEffectiveness
type1=Steel|
|type1=Steel
type2=Psychic|
|type2=Psychic
Normal=50|
|Normal=50
Fighting=100|
|Fighting=100
Flying=50|
|Flying=50
Poison=0|
|Poison=0
Ground=200|
|Ground=200
Rock=50|
|Rock=50
Bug=100|
|Bug=100
Ghost=200|
|Ghost=200
Steel=50|
|Steel=50
Fire=200|
|Fire=200
Water=100|
|Water=100
Grass=50|
|Grass=50
Electric=100|
|Electric=100
Psychic=25|
|Psychic=25
Ice=50|
|Ice=50
Dragon=50|
|Dragon=50
Dark=200|
|Dark=200
Fairy=50|
|Fairy=50
notes=yes|
|notes=yes
levitate=maybe|
|levitate=maybe
heatproof=maybe|
|heatproof=maybe
newfire=1|
|newfire=1
steel=yes|
|steel=yes
newpoison=1|
|newpoison=1
gen5dark=yes
|gen5dark=yes
|gen5ghost=yes
|gen5ghost=yes
|olddark=1
|olddark=1
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===Learnset===
===Learnset===
====By [[level|leveling up]]====
====By [[Level|leveling up]]====
{{learnlist/levelh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/levelh/7|Bronzong|Steel|Psychic|4}}
{{learnlist/level6|Start|Sunny Day|Fire|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/level7|1|Block|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|Start|Rain Dance|Water|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/level7|1|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|Start|Tackle|Normal|Physical|50|100|35|||Tough|4|0}}
{{learnlist/level7|1|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|Start|Confusion|Psychic|Special|50|100|25||'''|Clever|4|0}}
{{learnlist/level7|1|Tackle|Normal|Physical|40|100|35}}
{{learnlist/level6|Start|Hypnosis|Psychic|Status|&mdash;|60|20|||Clever|1|3}}
{{learnlist/level7|1|Confusion|Psychic|Special|50|100|25||'''}}
{{learnlist/level6|Start|Imprison|Psychic|Status|&mdash;|&mdash;|10|||Clever|3|0}}
{{learnlist/level7|1|Hypnosis|Psychic|Status|&mdash;|60|20}}
{{learnlist/level6|5|Hypnosis|Psychic|Status|&mdash;|60|20|||Clever|1|3}}
{{learnlist/level7|1|Imprison|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level6|9|Imprison|Psychic|Status|&mdash;|&mdash;|10|||Clever|3|0}}
{{learnlist/level7|{{tt|Evo.|Learned upon evolving}}|Block|Normal|Status|&mdash;|&mdash;|5}}
{{learnlist/level6|11|Confuse Ray|Ghost|Status|&mdash;|100|10|||Clever|2|1}}
{{learnlist/level7|5|Hypnosis|Psychic|Status|&mdash;|60|20}}
{{learnlist/level6|15|Psywave|Psychic|Special|&mdash;|80|15|||Clever|1|0}}
{{learnlist/level7|9|Imprison|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/level6|19|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||Tough|1|0}}
{{learnlist/level7|11|Confuse Ray|Ghost|Status|&mdash;|100|10}}
{{learnlist/level6|21|Feint Attack|Dark|Physical|60|&mdash;|20|||Clever|2|0}}
{{learnlist/level7|15|Psywave|Psychic|Special|&mdash;|100|15}}
{{learnlist/level6|25|Safeguard|Normal|Status|&mdash;|&mdash;|25|||Beautiful|2|0}}
{{learnlist/level7|19|Iron Defense|Steel|Status|&mdash;|&mdash;|15}}
{{learnlist/level6|29|Future Sight|Psychic|Special|100|100|10||'''|Clever|2|0}}
{{learnlist/level7|21|Feint Attack|Dark|Physical|60|&mdash;|20}}
{{learnlist/level6|31|Metal Sound|Steel|Status|&mdash;|85|40|||Clever|1|3}}
{{learnlist/level7|25|Safeguard|Normal|Status|&mdash;|&mdash;|25}}
{{learnlist/level6|33|Block|Normal|Status|&mdash;|&mdash;|5|||Cute|2|0}}
{{learnlist/level7|29|Future Sight|Psychic|Special|120|100|10||'''}}
{{learnlist/level6|36|Gyro Ball|Steel|Physical|&mdash;|100|5||'''|Cool|1|0}}
{{learnlist/level7|31|Metal Sound|Steel|Status|&mdash;|85|40}}
{{learnlist/level6|42|Extrasensory|Psychic|Special|80|100|20||'''|Cool|2|1}}
{{learnlist/level7|36|Gyro Ball|Steel|Physical|&mdash;|100|5||'''}}
{{learnlist/level6|46|Payback|Dark|Physical|50|100|10|||Tough|2|0}}
{{learnlist/level7|42|Extrasensory|Psychic|Special|80|100|20||'''}}
{{learnlist/level6|52|Heal Block|Psychic|Status|&mdash;|100|15|||Clever|3|0}}
{{learnlist/level7|46|Payback|Dark|Physical|50|100|10}}
{{learnlist/level6|58|Heavy Slam|Steel|Physical|&mdash;|100|10||'''|Tough|3|0}}
{{learnlist/level7|52|Heal Block|Psychic|Status|&mdash;|100|15}}
{{learnlist/levelf/6|Bronzong|Steel|Psychic|4}}
{{learnlist/level7|58|Heavy Slam|Steel|Physical|&mdash;|100|10||'''}}
{{learnlist/levelf/7|Bronzong|Steel|Psychic|4}}


====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{learnlist/tmh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/tmh/7|Bronzong|Steel|Psychic|4}}
{{learnlist/tm6|TM03|Psyshock|Psychic|Special|80|100|10||'''|Beautiful|1|4}}
{{learnlist/tm7|TM03|Psyshock|Psychic|Special|80|100|10||'''}}
{{learnlist/tm6|TM04|Calm Mind|Psychic|Status|&mdash;|&mdash;|20|||Clever|1|0}}
{{learnlist/tm7|TM04|Calm Mind|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM06|Toxic|Poison|Status|&mdash;|90|10|||Clever|3|0}}
{{learnlist/tm7|TM06|Toxic|Poison|Status|&mdash;|90|10}}
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}
{{learnlist/tm7|TM10|Hidden Power|Normal|Special|60|100|15}}
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/tm7|TM11|Sunny Day|Fire|Status|&mdash;|&mdash;|5}}
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}
{{learnlist/tm7|TM15|Hyper Beam|Normal|Special|150|90|5}}
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&mdash;|&mdash;|30|||Beautiful|2|0}}
{{learnlist/tm7|TM16|Light Screen|Psychic|Status|&mdash;|&mdash;|30}}
{{learnlist/tm6|TM17|Protect|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm7|TM17|Protect|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5|||Beautiful|1|0}}
{{learnlist/tm7|TM18|Rain Dance|Water|Status|&mdash;|&mdash;|5}}
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&mdash;|&mdash;|25|||Beautiful|2|0}}
{{learnlist/tm7|TM20|Safeguard|Normal|Status|&mdash;|&mdash;|25}}
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&mdash;|100|20|||Cute|2|3}}
{{learnlist/tm7|TM21|Frustration|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM22|Solar Beam|Grass|Special|120|100|10|||Cool|3|0}}
{{learnlist/tm7|TM22|Solar Beam|Grass|Special|120|100|10}}
{{learnlist/tm6|TM26|Earthquake|Ground|Physical|100|100|10|||Tough|2|1}}
{{learnlist/tm7|TM26|Earthquake|Ground|Physical|100|100|10}}
{{learnlist/tm6|TM27|Return|Normal|Physical|&mdash;|100|20|||Cute|4|0}}
{{learnlist/tm7|TM27|Return|Normal|Physical|&mdash;|100|20}}
{{learnlist/tm6|TM29|Psychic|Psychic|Special|90|100|10||'''|Clever|4|0}}
{{learnlist/tm7|TM29|Psychic|Psychic|Special|90|100|10||'''}}
{{learnlist/tm6|TM30|Shadow Ball|Ghost|Special|80|100|15|||Clever|4|0}}
{{learnlist/tm7|TM30|Shadow Ball|Ghost|Special|80|100|15}}
{{learnlist/tm6|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15|||Cool|1|0}}
{{learnlist/tm7|TM32|Double Team|Normal|Status|&mdash;|&mdash;|15}}
{{learnlist/tm6|TM33|Reflect|Psychic|Status|&mdash;|&mdash;|20|||Clever|2|0}}
{{learnlist/tm7|TM33|Reflect|Psychic|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10|||Tough|2|1}}
{{learnlist/tm7|TM37|Sandstorm|Rock|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM39|Rock Tomb|Rock|Physical|60|95|15|||Clever|3|0}}
{{learnlist/tm7|TM39|Rock Tomb|Rock|Physical|60|95|15}}
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}
{{learnlist/tm7|TM42|Facade|Normal|Physical|70|100|20}}
{{learnlist/tm6|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm7|TM44|Rest|Psychic|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}
{{learnlist/tm7|TM48|Round|Normal|Special|60|100|15}}
{{learnlist/tm6|TM57|Charge Beam|Electric|Special|50|90|10|||Beautiful|1|0}}
{{learnlist/tm7|TM57|Charge Beam|Electric|Special|50|90|10}}
{{learnlist/tm6|TM64|Explosion|Normal|Physical|250|100|5|||Beautiful|8|0}}
{{learnlist/tm7|TM64|Explosion|Normal|Physical|250|100|5}}
{{learnlist/tm6|TM66|Payback|Dark|Physical|50|100|10|||Tough|2|0}}
{{learnlist/tm7|TM66|Payback|Dark|Physical|50|100|10}}
{{learnlist/tm6|TM68|Giga Impact|Normal|Physical|150|90|5|||Tough|4|4}}
{{learnlist/tm7|TM68|Giga Impact|Normal|Physical|150|90|5}}
{{learnlist/tm6|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20|||Tough|3|0}}
{{learnlist/tm7|TM69|Rock Polish|Rock|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM70|Flash|Normal|Status|&mdash;|100|20|||Beautiful|3|0}}
{{learnlist/tm7|TM74|Gyro Ball|Steel|Physical|&mdash;|100|5||'''}}
{{learnlist/tm6|TM74|Gyro Ball|Steel|Physical|&mdash;|100|5||'''|Cool|1|0}}
{{learnlist/tm7|TM77|Psych Up|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM77|Psych Up|Normal|Status|&mdash;|&mdash;|10|||Clever|2|0}}
{{learnlist/tm7|TM78|Bulldoze|Ground|Physical|60|100|20}}
{{learnlist/tm6|TM78|Bulldoze|Ground|Physical|60|100|20|||Tough|2|2}}
{{learnlist/tm7|TM80|Rock Slide|Rock|Physical|75|90|10}}
{{learnlist/tm6|TM80|Rock Slide|Rock|Physical|75|90|10|||Tough|2|2}}
{{learnlist/tm7|TM85|Dream Eater|Psychic|Special|100|100|15||'''}}
{{learnlist/tm6|TM85|Dream Eater|Psychic|Special|100|100|15||'''|Clever|2|0}}
{{learnlist/tm7|TM86|Grass Knot|Grass|Special|&mdash;|100|20}}
{{learnlist/tm6|TM86|Grass Knot|Grass|Special|&mdash;|100|20|||Cute|1|0}}
{{learnlist/tm7|TM87|Swagger|Normal|Status|&mdash;|85|15}}
{{learnlist/tm6|TM87|Swagger|Normal|Status|&mdash;|90|15|||Cute|3|0}}
{{learnlist/tm7|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&mdash;|&mdash;|10|||Cute|1|0}}
{{learnlist/tm7|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10}}
{{learnlist/tm6|TM90|Substitute|Normal|Status|&mdash;|&mdash;|10|||Cute|2|0}}
{{learnlist/tm7|TM91|Flash Cannon|Steel|Special|80|100|10||'''}}
{{learnlist/tm6|TM91|Flash Cannon|Steel|Special|80|100|10||'''|Beautiful|4|0}}
{{learnlist/tm7|TM92|Trick Room|Psychic|Status|&mdash;|&mdash;|5}}
{{learnlist/tm6|TM92|Trick Room|Psychic|Status|&mdash;|&mdash;|5|||Clever|3|0}}
{{learnlist/tm7|TM100|Confide|Normal|Status|&mdash;|&mdash;|20}}
{{learnlist/tm6|TM94|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|XY}}||Tough|4|0}}
{{learnlist/tmf/7|Bronzong|Steel|Psychic|4}}
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}
{{learnlist/tm6|TM100|Confide|Normal|Status|&mdash;|&mdash;|20|||Cute|3|0}}
{{learnlist/tm6|HM04|Strength|Normal|Physical|80|100|15|||Tough|4|0}}
{{learnlist/tm6|HM06|Rock Smash|Fighting|Physical|40|100|15|{{sup/6|ORAS}}||Tough|4|0}}
{{learnlist/tmf/6|Bronzong|Steel|Psychic|4}}


====By {{pkmn|breeding}}====
====By {{pkmn|breeding}}====
{{learnlist/breedh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/breedh/7|Bronzong|Steel|Psychic|4}}
{{learnlist/breed6null}}
{{learnlist/breed7null}}
{{learnlist/breedf/6|Bronzong|Steel|Psychic|4}}
{{learnlist/breedf/7|Bronzong|Steel|Psychic|4}}


====By [[Move Tutor|tutoring]]====
====By [[Move Tutor|tutoring]]====
{{learnlist/tutorh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/tutorh/7|Bronzong|Steel|Psychic|4}}
{{learnlist/tutor6|Block|Normal|Status|&mdash;|&mdash;|5|||no|yes|Cute|2|0}}
{{learnlist/tutor7null}}
{{learnlist/tutor6|Gravity|Psychic|Status|&mdash;|&mdash;|5|||no|yes|Clever|2|0}}
{{learnlist/tutorf/7|Bronzong|Steel|Psychic|4}}
{{learnlist/tutor6|Iron Defense|Steel|Status|&mdash;|&mdash;|15|||no|yes|Tough|1|0}}
{{learnlist/tutor6|Iron Head|Steel|Physical|80|100|15||'''|no|yes|Tough|4|0}}
{{learnlist/tutor6|Recycle|Normal|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Signal Beam|Bug|Special|75|100|15|||no|yes|Beautiful|3|0}}
{{learnlist/tutor6|Skill Swap|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|1|0}}
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}
{{learnlist/tutor6|Stealth Rock|Rock|Status|&mdash;|&mdash;|20|||no|yes|Cool|2|0}}
{{learnlist/tutor6|Trick|Psychic|Status|&mdash;|100|10|||no|yes|Clever|2|1}}
{{learnlist/tutor6|Wonder Room|Psychic|Status|&mdash;|&mdash;|10|||no|yes|Clever|3|0}}
{{learnlist/tutor6|Zen Headbutt|Psychic|Physical|80|90|15||'''|no|yes|Clever|4|0}}
{{learnlist/tutorf/6|Bronzong|Steel|Psychic|4}}


====By a prior [[evolution]]====
====By a prior [[evolution]]====
{{learnlist/prevoh/6|Bronzong|Steel|Psychic|4|xy=n}}
{{learnlist/prevoh/7|Bronzong|Steel|Psychic|4}}
{{learnlist/prevo6null}}
{{learnlist/prevo7null}}
{{learnlist/prevof/6|Bronzong|Steel|Psychic|4}}
{{learnlist/prevof/7|Bronzong|Steel|Psychic|4}}


===Side game data===
===Side game data===
{{Sidegame|
{{Spindata/Head|type=Steel|type2=Psychic}}
type=steel |
{{Spindata/MDTDS|col=6|type=Steel|ndex=437
type2=psychic |
|body=1
ndex=437 |
|rate=1.5
Dungeon2=yes |
|IQ=E
body2=1 |
}}
rate2=1.5 |
|-
iq=E |
{{Spindata/Ranger SoA|col=6|type=Steel
Ranger2=yes |
|group=Steel
group2=Steel |
|assist=Steel
assist2=Steel |
|field=Crush
field2=Crush |
|fieldpower=3
field2power=3 |
|browser=It launches iron balls and strange orbs to attack.
browser2=It launches iron balls and strange orbs to attack. |
}}
Ranger3=yes |
|-
group3=Steel |
{{Spindata/Ranger GS|col=6|type=Steel
assist3=Steel |
|group=Steel
field3=Psy Power |
|assist=Steel
field3power=2 |
|field=Psy Power
browser3=It attacks by making iron balls fall. |
|fieldpower=2
rumble=yes|
|browser=It attacks by making iron balls fall.
rumbleattack=3|
}}
rumbledefense=5|
|-
rumblespeed=3|
{{Spindata/Rumble|col=3|type=Steel
rumble2=yes|
|att=3
rumble2attack=3|
|def=5
rumble2defense=5|
|speed=3
rumble2speed=3|
}}
Pad2=He has lived in PokéPark since long ago, when beings other than Pokémon lived there. He is proud of his body pattern. |
{{Spindata/RumbleBlast|col=3|type=Steel
Park2strong= |
|att=3
Park2weak= |
|def=5
|speed=3
}}
|-
{{Spindata/PokéPark2|col=6|type=Steel|ndex=437
|pad=He has lived in PokéPark since long ago, when beings other than Pokémon lived there. He is proud of his body pattern.
}}
|-
{{Spindata/Battle Trozei|col=3|type=Steel|ndex=437
|power=2
}}
}}
{{Spindata/Shuffle|col=3|type=Steel|ndex=437|num=136
|min=70
|max=90
|raisemaxlevel=0
|skill=Block Smash
|skilldesc=Clears one unbreakable-block disruption without fail.
}}
|}


===Evolution===
===Evolution===
Line 371: Line 393:


==Trivia==
==Trivia==
* As both of this Pokémon's Abilities are used at the same time in the [[Pokémon Mystery Dungeon]] series and it wasn't weak to {{t|Ghost}} and {{type|Dark}} moves at the time, Bronzong does not have any weaknesses in these games.
* As both of this Pokémon's Abilities are used at the same time in the [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and it wasn't weak to {{t|Ghost}} and {{type|Dark}} moves at the time, Bronzong does not have any weaknesses in these games.
* When a Bronzong blinks or falls asleep in Gen V, its "eyes" turn white.
* When a Bronzong blinks or falls asleep in Gen V, its "eyes" turn white.
* [[PokéPark 2: Wonders Beyond]]'s PokéPad entry describes a male Bronzong, despite Bronzong being genderless.
* [[PokéPark 2: Wonders Beyond]]'s PokéPad entry describes a male Bronzong, despite Bronzong being genderless.
Line 381: Line 403:


====Name origin====
====Name origin====
Bronzong is a combination of ''bronze'' and ''{{wp|gong}}'' (a type of musical percussion instrument) or ''dong'' (onomatopoeia for deep bell reverberation).
Bronzong is a combination of ''bronze'' and ''{{wp|gong}}'' (a type of musical percussion instrument), ''dong'' (onomatopoeia for deep bell reverberation), or ''{{wp|bianzhong}}'' (an ancient Chinese musical instrument consisting of bells).


Dohtakun is a combination of 銅鐸 ''dōtaku'' (bronze bell) and どんどん ''dondon'' (onomatopoeia for drumming).
Dohtakun is a combination of 銅鐸 ''{{wp|dōtaku}}'' (a type of bronze bell) and どんどん ''dondon'' (onomatopoeia for drumming).


==In other languages==
==In other languages==
{{Other languages|type=steel|type2=psychic
{{Other languages|type=Steel|type2=Psychic
|ja=ドータクン ''Dohtakun''|jameaning=From {{tt|銅鐸 ''dōtaku''|bronze bell}} and {{tt|どんどん ''dondon''|onomatopoeia for drumming}}
|ja=ドータクン ''Dohtakun''|jameaning=From {{tt|銅鐸 ''dōtaku''|bronze bell}} and {{tt|どんどん ''dondon''|onomatopoeia for drumming}}
|de=Bronzong|demeaning=Same as English name
|de=Bronzong|demeaning=Same as English name
|fr=Archéodong|frmeaning=From ''{{tt|archéo-|a prefix meaning &quot;ancient&quot;}}'' and ''{{tt|dong|onomatopoeia for bell or gong ringing}}''  
|fr=Archéodong|frmeaning=From ''{{tt|archéo-|a prefix meaning &quot;ancient&quot;}}'' and ''{{tt|dong|onomatopoeia for bell or gong ringing}}''
|es=Bronzong|esmeaning=Same as English name
|es=Bronzong|esmeaning=Same as English name
|it=Bronzong|itmeaning=Same as English name
|it=Bronzong|itmeaning=Same as English name
|ko=동탁군 ''Dongtakgun''|komeaning=Combination of {{tt|동탁 (銅鐸) ''dongtak''|bronze bell}} and {{tt|군 ''gun''|mister}}; 탁 ''tak'' is also the sound of hitting something hard.
|ko=동탁군 ''Dongtakgun''|komeaning=Combination of {{tt|동탁 (銅鐸) ''dongtak''|bronze bell}} and {{tt|군 ''gun''|mister}}; 탁 ''tak'' is also the sound of hitting something hard
|zh_cmn=青銅鐘 ''Qīng Tóng Zhōng''|zh_cmnmeaning=Literally "Bronze bell". 青 also means blue/green.
|zh_cmn=青銅鐘 ''Qīng Tóng Zhōng''|zh_cmnmeaning=Literally "Bronze bell". 青 also means blue/green
}}
|hi=ब्रोंज़ोंग ''Bronzong''|himeaning=Transliteration of English name}}
<br clear="left">
<br clear="left">


==External links==
==External links==
{{PokémonPrevNextFoot | prev=Bronzor | next=Bonsly |type=steel|type2=psychic| prevnum=436| nextnum=438}}
 
{{-}}
{{-}}
{{PokémonPrevNext/Head|type=Steel|type2=Psychic}}
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=436|prev=Bronzor|nextnum=438|next=Bonsly}}
|}
{{Project Pokédex notice}}
{{Project Pokédex notice}}
[[it:Bronzong]]
[[pt:Bronzong (pokémon)]]


[[de:Bronzong]]
[[de:Bronzong]]
[[es:Bronzong]]
[[fr:Archéodong]]
[[fr:Archéodong]]
[[it:Bronzong]]
[[ja:ドータクン]]
[[ja:ドータクン]]
[[pl:Bronzong]]
[[pl:Bronzong]]
[[zh:青铜钟]]
[[zh:青铜钟]]

Revision as of 18:56, 27 March 2017

436MS.png #436: Bronzor
Pokémon
#438: Bonsly 438MS.png
Bronzong
Bronze Bell Pokémon
ドータクン
Dohtakun
#437
Bronzong



Images on the Bulbagarden Archives
Type
Steel Psychic
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Levitate or Heatproof Cacophony
Cacophony
Heavy Metal
Hidden Ability
Cacophony
Hidden Ability
Cacophony
Cacophony
Gender ratio
Gender unknown
Catch rate
90 (20.1%)
Breeding
Egg Group
Mineral
Hatch time
21 cycles
Height
4'03" 1.3 m
Bronzong
0'0" 0 m
{{{form2}}}
0'0" 0 m
{{{form3}}}
0'0" 0 m
{{{form4}}}
Weight
412.3 lbs. 187.0 kg
Bronzong
0 lbs. 0 kg
{{{form2}}}
0 lbs. 0 kg
{{{form3}}}
0 lbs. 0 kg
{{{form4}}}
Mega Stone
[[|]] [[|]]
Base experience yield
188
Gen. IV
Unknown
IV
175
V+
Leveling rate
Medium Fast
EV yield
Total: 2
Bronzong
0
HP
0
Atk
1
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Shape
Body04.png
Footprint
F437.png F000.png
{{{form2}}}
Pokédex color
Green
Base friendship
70
External Links

Bronzong (Japanese: ドータクン Dohtakun) is a dual-type Steel/Psychic Pokémon introduced in Generation IV.

It evolves from Bronzor starting at level 33.

Biology

Bronzong is a large Pokémon resembling a blue-green bell with two arms coming out of its sides. It has a hollow body and a yoke attached at the top. Its face can be best described as being a "Totem Pole" design; Bronzong has two round, red eyes with blue-green irises and a rectangular mouth with one visible row of square teeth. It has several darker, rectangular markings on its body. It can summon rain clouds, which earned it the nickname "bringer of plentiful harvests". The first known Bronzong was dug up at a construction site.

In the anime

Bronzong in the anime

Major appearances

Lucian's Bronzong appeared in An Elite Meet and Greet! where it gave Dawn's Buizel its first defeat. It was later seen in Top-Down Training where it was defeated by Cynthia's Garchomp.

A Bronzong under the control of Marcus appeared in Arceus and the Jewel of Life.

Minor appearances

A Bronzong belonging to a Pokémon Coordinator appeared in Old Rivals, New Tricks! participating in the Performance Stage of the Sandalstraw Contest.

A Bronzong appeared in An Old Family Blend!.

Pokédex entries

Episode Pokémon Source Entry
DP035 Bronzong Ash's Pokédex Bronzong, the Bronze Bell Pokémon. One slept for over 2,000 years, until it was accidentally awakened at a construction site.

In the manga

In the Arceus and the Jewel of Life manga

Marcus's Bronzong appears in the manga adaptation of Arceus and the Jewel of Life. It, along with Heatran, is a loyal servant of Marcus.

In the Pokémon Adventures manga

Byron uses two Bronzong in tandem in Brash Bronzong I. Thinking that Platinum and her friends were villains, he attacked the trio, but both Bronzong were defeated by Platinum's Ponyta.

In the Pokémon Diamond and Pearl Adventure! manga

Saturn uses his Bronzong against Byron to prevent the Gym Leader from interfering with his capture of Azelf. While it defeated the Gym Leader, it fell to Hareta and his Riolu.

In the Pocket Monsters Platinum: Aim to Be Battle King!! manga

Shin has a Bronzong which was first seen in the beginning chapter of the series.

In the TCG

Main article: Bronzong (TCG)

Game data

NPC appearances

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond One caused a news sensation when it was dug up at a construction site after a 2000-year sleep.
Pearl It can summon rain clouds. People long ago revered it as the bringer of plentiful harvests.
Platinum It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.
HeartGold Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.
SoulSilver
Generation V
Black It brought rains by opening portals to another world. It was revered as a bringer of plentiful harvests.
White
Black 2 In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.
White 2
Generation VI
X In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.
Y Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.
Omega Ruby In ages past, this Pokémon was revered as a bringer of rain. It was found buried in the ground.
Alpha Sapphire Ancient people believed that petitioning Bronzong for rain was the way to make crops grow.


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl
Turnback Cave, Mt. Coronet
Platinum
Turnback Cave, Mt. Coronet
HeartGold SoulSilver
Safari Zone
Generation V
Black White
Abundant Shrine
Black 2 White 2
Abundant Shrine
Generation VI
X Y
Friend Safari (Steel)
Omega Ruby Alpha Sapphire
Evolve Bronzor
Generation VII
Sun Moon
Pokémon Bank


In side games

This Pokémon was unavailable prior to Generation IV.
Generation IV
MD Time MD Darkness
Evolve Bronzor
MD Sky
Evolve Bronzor
Ranger: SoA
Hippowdon Temple
Rumble
Eternal Tower
Ranger: GS
Oblivia Ruins, Thunder Temple
Generation V
Rumble Blast
Tower: Frozen Tundra, Factory: All*
PokéPark 2
Arbor Area
Rumble U
Vehicle Gallery: A Flowing Desert, Challenge Battle: Open Entry Battle Royale
Generation VI
Battle Trozei
Distortion Island: Stage 3
Shuffle
Castle Noapte: Stage 133
Rumble World
Starlight Islands: Wishing Star Tower (Center Boss, Back, Special)


Held items

Game Held Item(s)
Diamond Pearl Metal Coat Metal Coat (5%)
Platinum
HeartGold SoulSilver Metal Coat Metal Coat (5%)
Black White Metal Coat Metal Coat (5%)
Black 2 White 2 Metal Coat Metal Coat (5%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
67
127 - 174 244 - 338
89
84 - 155 164 - 304
116
108 - 184 213 - 364
79
75 - 144 146 - 282
116
108 - 184 213 - 364
33
34 - 93 63 - 181
Total:
500
Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature.

Pokéathlon stats

Speed
1/1
Power
3/5 ★★★☆☆
Skill
3/3 ★★★
Stamina
4/5 ★★★★
Jump
3/5 ★★★☆☆
Total
14/19 ★★


Type effectiveness

Under normal battle conditions in Generation IX, this Pokémon is:
Damaged
normally by:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Weak to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Immune to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Resistant to:
Normal ½×
Fighting
Flying ½×
Poison
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire
Water
Grass ½×
Electric
Psychic ¼×
Ice ½×
Dragon ½×
Dark
Fairy ½×
None
Notes:

Learnset

By leveling up

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Block Normal Status 0000 —% 5
011 Sunny Day Fire Status 0000 —% 5
011 Rain Dance Water Status 0000 —% 5
011 Tackle Normal Physical 04040 100100% 35
011 Confusion Psychic Special 05050 100100% 25
011 Hypnosis Psychic Status 0000 06060% 20
011 Imprison Psychic Status 0000 —% 10
Evo.Evo. Block Normal Status 0000 —% 5
055 Hypnosis Psychic Status 0000 06060% 20
099 Imprison Psychic Status 0000 —% 10
1111 Confuse Ray Ghost Status 0000 100100% 10
1515 Psywave Psychic Special 0000 100100% 15
1919 Iron Defense Steel Status 0000 —% 15
2121 Feint Attack Dark Physical 06060 —% 20
2525 Safeguard Normal Status 0000 —% 25
2929 Future Sight Psychic Special 120120 100100% 10
3131 Metal Sound Steel Status 0000 08585% 40
3636 Gyro Ball Steel Physical 0000 100100% 5
4242 Extrasensory Psychic Special 08080 100100% 20
4646 Payback Dark Physical 05050 100100% 10
5252 Heal Block Psychic Status 0000 100100% 15
5858 Heavy Slam Steel Physical 0000 100100% 10
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VII
Other generations:
IV - V - VI - VIII - IX
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03Bag TM Psychic VI Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04Bag TM Psychic VI Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
TM06Bag TM Poison VI Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
TM10Bag TM Normal VI Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11Bag TM Fire VI Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
TM15Bag TM Normal VI Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16Bag TM Psychic VI Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
TM17Bag TM Normal VI Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
TM18Bag TM Water VI Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
TM20Bag TM Normal VI Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
TM21Bag TM Normal VI Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
TM22Bag TM Grass VI Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
TM26Bag TM Ground VI Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27Bag TM Normal VI Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
TM29Bag TM Psychic VI Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
TM30Bag TM Ghost VI Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM32Bag TM Normal VI Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
TM33Bag TM Psychic VI Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
TM37Bag TM Rock VI Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
TM39Bag TM Rock VI Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM42Bag TM Normal VI Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
TM44Bag TM Psychic VI Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
TM48Bag TM Normal VI Sprite.png TM48 Round Normal Special 06060 100}}100% 15
TM57Bag TM Electric VI Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
TM64Bag TM Normal VI Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
TM66Bag TM Dark VI Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
TM68Bag TM Normal VI Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM69Bag TM Rock VI Sprite.png TM69 Rock Polish Rock Status 0000 —}}—% 20
TM74Bag TM Steel VI Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM77Bag TM Normal VI Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
TM78Bag TM Ground VI Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80Bag TM Rock VI Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM85Bag TM Psychic VI Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86Bag TM Grass VI Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87Bag TM Normal VI Sprite.png TM87 Swagger Normal Status 0000 085}}85% 15
TM88Bag TM Normal VI Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10
TM90Bag TM Normal VI Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
TM91Bag TM Steel VI Sprite.png TM91 Flash Cannon Steel Special 08080 100}}100% 10
TM92Bag TM Psychic VI Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
XTM100Bag TM Normal VI Sprite.png TM100 Confide Normal Status 0000 —}}—% 20
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Bronzong in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Bronzong in that game.
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Bronzong can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Bronzong cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VII
Other generations:
IV - V - VI - VIII - IX
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Bronzong
  • Italic indicates a move that gets STAB only when used by an evolution of Bronzong
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness, and Explorers of Sky
MDP E 437.png Body size: 1
Recruit rate: 1.5%
IQ group: E
Pokémon Ranger: Shadows of Almia
Group:
Steel
Poké Assist: Steel PA.png
Steel
Field move: Crush 3 field move.png
(Crush ×3)
Browser entry R-000
It launches iron balls and strange orbs to attack.
Pokémon Ranger: Guardian Signs
Group:
Steel
Poké Assist:
(present)
Steel Assist.png
Steel
Field move:
(present)
Psy Power 2 field move.png
(Psy Power ×2)
Poké Assist:
(past)
Steel Assist.png
Steel
Field move:
(past)
Psy Power 1 field move.png
(Psy Power ×1)
Browser entry [[List of Pokémon by Oblivia Browser number|]]
It attacks by making iron balls fall.
Pokémon Rumble
Attack ●●●
Defense ●●●●●
Speed ●●●
Pokémon Rumble Blast
Attack ●●●
Defense ●●●●●
Speed ●●●
PokéPark 2: Wonders Beyond
PP2437.png
PokéPark Pad entry:
He has lived in PokéPark since long ago, when beings other than Pokémon lived there. He is proud of his body pattern.
Pokémon Battle Trozei
Steel
Attack Power: ★★★★★

BT437.png

Pokémon Shuffle
None Shuffle.png
Steel
None Shuffle.png Attack Power: 70 - 90 Raise Max Level.png 0

#136
Shuffle437.png

Block Smash
Clears one unbreakable-block disruption without fail.


Evolution

436Bronzor.png
Unevolved
Bronzor
 Steel  Psychic 
Rare Candy
Level 33
437Bronzong.png
First evolution
Bronzong
 Steel  Psychic 


Sprites

This Pokémon was unavailable prior to Generation IV.
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Spr 4d 437.png Spr b 4d 437.png Spr 4p 437.png Spr b 4p 437.png Spr 4h 437.png Spr b 4h 437.png
Spr 4d 437 s.png Spr b 4d 437 s.png Spr 4p 437 s.png Spr b 4p 437 s.png Spr 4h 437 s.png Spr b 4h 437 s.png
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Spr 5b 437.png Spr b 5b 437.png Spr 5b2 437.png Spr b 5b2 437.png
Spr 5b 437 s.png Spr b 5b 437 s.png Spr 5b2 437 s.png Spr b 5b2 437 s.png
Front Back Front Back
Generation VI
X Y Omega Ruby Alpha Sapphire
Spr 6x 437.png
Spr b 6x 437.png
Spr 6o 437.png
Spr b 6o 437.png
Spr 6x 437 s.png
Spr b 6x 437 s.png
Spr 6o 437 s.png
Spr b 6o 437 s.png
Front Back Front Back
437MS.png For other sprites and images, please see Bronzong images on the Bulbagarden Archives.


Trivia

Origin

Bulbanews
Bulbanews has an article related to this subject:

Bronzong is based on a dōtaku, Japanese bells which were believed to have been used to pray for good harvests. They are often decorated with patterns representing nature and were buried, occasionally with bronze mirrors and weapons, in isolated locations. Bronzong and the fact that it evolves from Bronzor also seems to be based on an old Japanese myth present in the book Kwaidan: Stories and Studies of Strange Things by Lafcadio Hearn. The priests of Mugenyama wanted to forge a bell for their temple, so they asked the local women to donate their bronze mirrors for this purpose. A woman contributed her mirror, but later regretted it. Because of her repentance, the mirror wouldn't melt in the furnace until she killed herself. Before her suicide, she said that whoever would break the bell would be given great wealth by her ghost. A multitude of people tried to break the bell by ringing it furiously, so the tired priests managed to roll it down a hill into a swamp. Additionally, Bronzong's facial features resemble those of the Mesoamerican rain god Tlaloc, who is often depicted as being predominantly cyan in color. In Mexico City, which is located on the site of the former capital of the Aztec empire, artifacts are often discovered during construction-related excavation, which Bronzong's Pokédex entry in Pokémon Diamond may reference.

Name origin

Bronzong is a combination of bronze and gong (a type of musical percussion instrument), dong (onomatopoeia for deep bell reverberation), or bianzhong (an ancient Chinese musical instrument consisting of bells).

Dohtakun is a combination of 銅鐸 dōtaku (a type of bronze bell) and どんどん dondon (onomatopoeia for drumming).

In other languages

Language Title Meaning
Japan Flag.png Japanese ドータクン Dohtakun From 銅鐸 dōtaku and どんどん dondon
France Flag.png French Archéodong From archéo- and dong
Spain Flag.png Spanish Bronzong Same as English name
Germany Flag.png German Bronzong Same as English name
Italy Flag.png Italian Bronzong Same as English name
South Korea Flag.png Korean 동탁군 Dongtakgun Combination of 동탁 (銅鐸) dongtak and gun; 탁 tak is also the sound of hitting something hard
China and Taiwan Flags.png Mandarin Chinese 青銅鐘 Qīng Tóng Zhōng Literally "Bronze bell". 青 also means blue/green
Hong Kong Flag.png Cantonese Chinese


External links


436MS.png #436: Bronzor
Pokémon
#438: Bonsly 438MS.png
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.