Bone Club (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=125 |
|n=125
name=Bone Club |
|name=Bone Club
jname=ホネこんぼう |
|jname=ホネこんぼう
jtrans=Bone Club |
|jtrans=Bone Club
jtranslit=Honekonbō |
|jtranslit=Hone Konbō
gameimage=Bone Club.png |
|gameimage=Bone Club PE.png
type=Ground |
|gameimagewidth=300
damagecategory=Physical |
|type=Ground
basepp=20 |
|damagecategory=Physical
maxpp=32 |
|basepp=20
power=65 |
|maxpp=32
accuracy=85 |
|power=65
bdesc=??? |
|accuracy=85
gen=I |
|gen=I
category=Tough |
|category=Tough
appeal=2 |
|appeal=2
jam=1 |
|jam=1
cdesc=Startles the Pokémon that has the Judge's attention. |
|cdesc=Startles the Pokémon that has the Judge's attention.
appealsc=3 |
|appealsc=3
scdesc=A basic performance using a move known by the Pokémon. |
|scdesc=A basic performance using a move known by the Pokémon.
pokefordex=Bone%20Club |
|appeal6=3
touches=no |
|jam6=0
protect=yes |
|cdesc6=An appealing move that can be used repeatedly without boring the audience.
magiccoat=no |
|touches=no
snatch=no |
|protect=yes
mirrormove=yes |
|magiccoat=no
kingsrock=no |
|snatch=no
flag7=yes |
|mirrormove=yes
flag8=no |
|kingsrock=no
sound=no |
|sound=no
target=anyadjacent |
|target=anyadjacent
footnotes= }}
}}
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of the {{p|Cubone}} evolutionary line.
'''Bone Club''' (Japanese: '''ホネこんぼう''' ''Bone Club'') is a damage-dealing {{type|Ground}} [[move]] introduced in [[Generation I]]. It is one of the [[signature move]]s of {{p|Cubone}} and {{p|Marowak}}.


==Effect==
==Effect==
Bone Club inflicts damage and has a 10% chance of causing the target to {{status|flinch}}. Bone Club cannot cause a target with a {{m|substitute}} to flinch.
===Generations I to VII===
Bone Club inflicts damage and has a 10% chance of causing the target to [[flinch]]. Bone Club cannot cause a target with a {{m|substitute}} to flinch.
 
Bone Club can be used as the first move of a [[Contest combination|Pokémon Contest combination]], causing {{m|Bone Rush}} and {{m|Bonemerang}} to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if {{m|Bone Rush}} or {{m|Bonemerang}} was used in the previous turn.
 
===Generation VIII onwards===
Bone Club cannot be selected in a battle.


==Description==
==Description==
{{incomplete|section|XD description}}
{{movedesc|Ground}}
{{movedesc|Ground}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|A physical attack using a bone as a club. If it connects, it may cause the target to flinch.}}
{{movedescentry|{{gameabbrev3|GSC}}|An attack that may cause flinching.}}
{{movedescentry|{{gameabbrev2|GSC}}|An attack that may cause flinching.}}
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrev3|RSE}}|Clubs the foe with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev3|FRLG}}|The foe is clubbed with a bone held in hand. It may make the foe flinch.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Clubs target with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Clubs target with a bone. May cause flinching.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|The user clubs the foe with a bone. It may also make the target flinch. }}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user clubs the foe with a bone. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch. }}
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user clubs the target with a bone. It may also make the target flinch.}}
{{movedescentry|{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SMUSUMPE}}|The user clubs the target with a bone. This may also make the target flinch.}}
{{movedescentry|{{gameabbrev8|SwShBDSPLA}}<br>{{gameabbrev9|SV}}|This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
Line 52: Line 59:
==Learnset==
==Learnset==
===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Ground|1}}
{{Movehead/Games|Ground|g7=2|g8=none|g9=none}}
{{Moveentry/Level1|104|Cubone|1|Ground|Ground|--|Y=10|9|9|7|7|'''}}
{{Moveentry/8|0104|Cubone|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>10{{sup/1|Y}}|9|9|7|7|7|7|12|STAB='''}}
{{Moveentry/Level1|105|Marowak|1|Ground|Ground|--|Y=10|--, 9|--, 9|--, 7|--, 7|'''}}
{{Moveentry/8|0105|Marowak|type=Ground|1|Monster|Monster|1{{sup/1|RGB}}<br>1, 10{{sup/1|Y}}|1, 9|1, 9|1, 7|1, 7|1, 7|1, 7|1, 12|STAB='''}}
{{Movefooter|Ground|1}}
{{Moveentry/8|0105|formsig=A|Marowak|type=Fire|type2=Ghost|1|Monster|Monster|form=Alolan Form|||||||1, 7|1, 12}}
{{-}}
{{Movefoot|Ground|8}}
 
==In other games==
===[[Pokémon Mystery Dungeon series]]===
Bone Club deals damage, and may cause the target to {{DL|Status condition (Mystery Dungeon)|flinch}}.
 
{{Template:MDMoveheader|type=ground}}
{{Template:MDMoveRow|game=RB|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=TDS|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=BSL|pow=12|pp=15|acc=88%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMoveRow|game=SMD|pow=9|powmax=99|pp=17|ppmax=40|acc=80%|accmax=98%|range=Front|target=Enemy|cuts=No}}
{{Template:MDMovefoot|type=ground|RB=yes|TDS=yes|BSL=yes|SMD=yes|RTDX=yes}}
 
===[[Pokémon GO]]===
{{GoChargedAttack
|id=94
|move=Bone Club
|type=Ground
|pow=40
|energy=33
|duration=1.6
|damage_window=1 - 1.4
|pow_trainer=40
|energy_trainer=35
|users={{MSP/GO|104|Cubone}}{{MSP/GO|105|Marowak}}{{MSP/GO|105A|Marowak|Alolan Form}}
|snapshot_users={{MSP/GO|235|Smeargle}}
}}
 
====Updates====
;Gyms & Raids
* '''July 30, 2016'''
** '''Power''': 20 → 25
* '''February 16, 2017'''
** '''Power''': 25 → 40
** '''Energy cost''': 25 → 33
** '''Damage window''': 1.25 - 1.5 → 1 - 1.4 seconds
 
==={{g|Rumble Rush}}===
{{RumbleRushPhysicalAttack|move=Bone Club|type=Ground
|stars=3
|pow=30.59765
|charge=0.5
|range=Arc (melee)
|hits=1
|projectiles=1
|crit=1.5
|effect=May flinch the foe}}
 
===Description===
{{movedesc|Ground}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.}}
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.}}
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする|Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail}}}}
{{movedescentry|{{gameabbrevmd|GTI}}|[[File:IconKanji2MD.png]]UNUSED}}
{{movedescentry|{{gameabbrevmd|SMD}}<br/>{{gameabbrevmd|RTDX}}|It damages an enemy. It could also make the enemy flinch.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
Line 64: Line 127:
{{movemid|type=ground|user=Cubone (Pokémon)|user1=A wild Cubone|startcode=PK15|startname=Pikachu's Ghost Carnival}}
{{movemid|type=ground|user=Cubone (Pokémon)|user1=A wild Cubone|startcode=PK15|startname=Pikachu's Ghost Carnival}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.}}
{{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad to the Bone}}
{{movemid|type=ground|user=Otoshi|user1=Otoshi's Marowak|startcode=EP073|startname=Bad To The Bone}}
{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}}
{{movemid|type=ground|user=Gavin|user1=Gavin's Marowak|startcode=AG127|startname=From Brags to Riches}}
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}}
{{movebtm|type=ground|user=Jeffrey|user1=Jeffrey's Marowak|startcode=DP008|startname=Gymbaliar!}}


==In the manga==
==In the manga==
===In the Pokémon Adventures manga===
===Pokémon Adventures===
{{movemanga|type=ground|exp=yes|gen=The user hits the opponent with a bone.|image1=Miles Marowak Bone Club.png|image1p=Marowak}}
{{movemanga|type=ground|exp=yes|gen=The user hits the opponent with a bone.|image1=Miles Marowak Bone Club.png|image1p=Marowak|image2=Bonee Bone Club.png|image2p=Cubone}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak hits the opponent with its bone.}}
{{movep|type=ground|ms=105|pkmn=Marowak|method=Marowak hits the opponent with its bone.}}
{{movemid|type=ground|user=Super Nerd (Trainer class)|user1=Miles's Marowak|startcode=PS076|startname=Take a Chance on Chansey|notes=Debut}}
{{movemid|type=ground|user=Miles (Adventures)|user1=Miles's Marowak|startcode=PS076|startname=Take a Chance on Chansey|notes=Debut}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it holds.}}
{{movep|type=ground|ms=104|pkmn=Cubone|method=Cubone hits the opponent with the bone it holds.}}
{{movebtmManga|type=ground|user=Crystal (Adventures)|user1=Crys's Bonee|startcode=PS122|startname=Querulous Qwilfish}}
{{movebtmManga|type=ground|user=Bonee|user1=Crystal's Bonee|startcode=PS122|startname=Querulous Qwilfish}}


==In other generations==
==In other generations==
{{Movegen|
===Core series games===
type=Ground|
{{Movegen
genI=Bone Club I|
|type=Ground
genII=Bone Club II|
|genI=Bone Club I
genIII=Bone Club III|
|genII=Bone Club II
genIV=Bone Club IV|
|genIII=Bone Club III
|genIV=Bone Club IV
}}
{{Movegen
|type=Ground
|genV=Bone Club V
|genVI=Bone Club VI
|SMUSUM=Bone Club VII
}}
}}
{{Movegen|
 
type=Ground|
===Side series games===
Stad=Bone Club Stad|
{{Movegen
Stad2=Bone Club Stad2|
|type=Ground
|Stad=Bone Club Stad
|Stad2=Bone Club Stad2
|Colo=Bone Club Colo
|XD=Bone Club XD
}}
}}
{{Movegen
|type=Ground
|PBR=Bone Club PBR
}}
===Spin-off series games===
{{Movegen
|type=Ground
|PMDRB=Bone Club PMD RB
|PSMD=Bone Club PSMD
}}
==Trivia==
* Bone Club is the only {{type|Ground}} move capable of making the target [[flinch]].


==In other languages==
==In other languages==
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}
{{Langtable|color={{ground color}}|bordercolor={{ground color dark}}
|zh_yue=骨棒 ''{{tt|Gwātpáahng|Bone Club}}''
|zh_cmn=骨棒 ''{{tt|Gǔbàng|Bone Club}}''
|zh_cmn=骨棒 ''{{tt|Gǔbàng|Bone Club}}''
|cs=Kostěná palice
|da=Knoglekølle<!--source: Danish version of The Official Pokémon Handbook-->
|nl=Botknuppel
|nl=Botknuppel
|da=Knogle Kølle
|fi=Luunuija
|fi=Luunuija
|fr=Massd'os
|fr=Massd'os
|de=Knochenkeule
|de=Knochenkeule
|el=Οστέϊνο Ρόπαλο
|el=Οστέϊνο Ρόπαλο ''Ostéino Rópalo''
|it=Ossoclava
|it=Ossoclava
|ko=뼈다귀치기 ''Ppyeo Dagwichigi''
|ko=뼈다귀치기 ''{{tt|Ppyeodagwichigi|Hitting with a bone}}''
|no=Beinklubbe
|no=Beinklubbe
|sr=Kost-Palica
|pl=Atak Kości<!--{{tt|*|Diamond and Pearl series onwards}}<br>Cios Kością{{tt|*|EP073}}<br>Pałka{{tt|*|EP009}}-->
|pt_br=Bastão de Osso
|pt_br=Bastão de Osso (games, anime, manga)<br>Clava de Osso (The Official Pokémon Handbook)
|pt_eu=Ataque Osso ''(Indigo League, EP009)''<br>Tacada de Osso ''(Indigo League, EP073)''<br>Bastão de Osso ''(Advanced Battle)''<br>Taco de Osso ''(Diamond and Pearl)''
|pt_eu=Ataque Osso ''(Indigo League, EP009)''<br>Tacada de Osso ''(Indigo League, EP073)''<br>Bastão de Osso ''(Advanced Battle)''<br>Taco de Osso ''(Diamond and Pearl)''
|es=Hueso Palo
|ro=Ciomagul de Os
|ro=Ciomagul de Os}}
|ru=Костяная дубина ''Kostyanaya dubina''
|sr=Kost palica
|es_eu=Hueso Palo
|es_la=Golpe de Hueso ([[EP009]])<br>Hueso Palo ([[EP073]]-Present)
|sv=Benklubba
|th=ตะบองกระดูก
|vi=Dùi Cui Xương
}}
{{-}}
{{-}}
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


Line 114: Line 211:
[[Category:Moves that can cause flinching]]
[[Category:Moves that can cause flinching]]
[[Category:Moves that can jam]]
[[Category:Moves that can jam]]
[[Category:Moves in Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!]]
[[Category:Moves unusable in Pokémon Sword and Shield]]
[[Category:Moves unusable in Pokémon Scarlet and Violet]]


[[de:Knochenkeule]]
[[de:Knochenkeule]]
[[es:Hueso Palo]]
[[es:Hueso palo]]
[[fr:Massd'Os]]
[[fr:Massd'Os]]
[[it:Ossoclava (mossa)]]
[[it:Ossoclava]]
[[ja:ホネこんぼう]]
[[ja:ホネこんぼう]]
[[pl:Bone Club]]
[[zh:骨棒(招式)]]
[[pt:Bone Club]]

Latest revision as of 19:18, 20 February 2024

Bone Club
ホネこんぼう Bone Club
Bone Club PE.png
[[File:|300px|center]]
Type  Ground
Category  Physical
PP  20 (max. 32)
Power  65
Accuracy  85%
Priority  {{{priority}}}
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Condition  Tough
Appeal  3 ♥♥♥
A basic performance using a move known by the Pokémon.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
An appealing move that can be used repeatedly without boring the audience.

Bone Club (Japanese: ホネこんぼう Bone Club) is a damage-dealing Ground-type move introduced in Generation I. It is one of the signature moves of Cubone and Marowak.

Effect

Generations I to VII

Bone Club inflicts damage and has a 10% chance of causing the target to flinch. Bone Club cannot cause a target with a substitute to flinch.

Bone Club can be used as the first move of a Pokémon Contest combination, causing Bone Rush and Bonemerang to score double the normal appeal if used in the next turn. It can also be used to finish a combination, with the user gaining 2 bonus appeal points if Bone Rush or Bonemerang was used in the previous turn.

Generation VIII onwards

Bone Club cannot be selected in a battle.

Description

Games Description
StadStad2 A physical attack using a bone as a club. If it connects, it may cause the target to flinch.
GSC An attack that may cause flinching.
RSE Clubs the foe with a bone. May cause flinching.
FRLG The foe is clubbed with a bone held in hand. It may make the foe flinch.
Colo.XD Clubs target with a bone. May cause flinching.
DPPtHGSSPBR The user clubs the foe with a bone. It may also make the target flinch.
BWB2W2 The user clubs the target with a bone. It may also make the target flinch.
XYORAS
SMUSUMPE
The user clubs the target with a bone. This may also make the target flinch.
SwShBDSPLA
SV
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
0104 Cubone GroundIC Big.png Monster Monster 1RGB
10Y
9 9 7 7 7 7 12
0105 Marowak GroundIC Big.png Monster Monster 1RGB
1, 10Y
1, 9 1, 9 1, 7 1, 7 1, 7 1, 7 1, 12
0105 Marowak
Marowak
Alolan Form
FireIC Big.png
GhostIC Big.png
Monster Monster 1, 7 1, 12
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Mystery Dungeon series

Bone Club deals damage, and may cause the target to flinch.

Game Base
Power
Max
Power
Base
PP
Max
PP
Base
Accuracy
Max
Accuracy
Range Target Cuts
corners
MDRB 12 - 15 - 88% - Front Enemy No
MDTDS 12 - 15 - 88% - Front Enemy No
BSL 12 - 15 - 88% - Front Enemy No
SMD 9 99 17 40 80% 98% Front Enemy No
With some exceptions, Pokémon learnsets match those from the core series games:

Pokémon GO

GO Ground.png Bone Club
Charged Attack
Gyms & Raids
Power 40
Energy cost 33
Duration 1.6 seconds
Damage window 1 - 1.4 seconds
Bone Club GO.png
Trainer Battles
Power 40
Energy cost 35
Secondary effect ?
Effect chance ?%
Eligible Pokémon:
Standard eligibility
CuboneMarowakMarowak (Alolan Form)
By Elite Charged TM
By GO Snapshot
Smeargle
As Shadow Pokémon
As Purified Pokémon
Formerly eligible
None

Updates

Gyms & Raids
  • July 30, 2016
    • Power: 20 → 25
  • February 16, 2017
    • Power: 25 → 40
    • Energy cost: 25 → 33
    • Damage window: 1.25 - 1.5 → 1 - 1.4 seconds

Pokémon Rumble Rush

GroundIC RR.png Bone Club
★★★
Attack power 30.59765
Charge time 0.5 seconds
Range type Arc (melee)
Number of hits 1
Number of projectiles 1
Critical hit rate 1.5%
Additional effect May flinch the foe
Bone Club Rumble Rush.png

Description

Games Description
MDRB Inflicts damage on the target. It may also cause the target to cringe, making it incapable of action.
MDTDS Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status condition, making its actions fail.
BSL てきポケモンに ダメージをあたえる しかも いっていのかくりつで ひるみじょうたいにして わざや こうげきを だせなくする
MDGtI IconKanji2MD.pngUNUSED
SMD
MDRTDX
It damages an enemy. It could also make the enemy flinch.


In the anime

Jeffrey Marowak Bone Club.png
Marowak
Giselle Cubone Bone Club.png
Cubone
The user clubs the foe with a bone.
Pokémon Method
User First Used In Notes
Cubone Cubone hits the opponent with the bone it's holding.
Giselle's Cubone The School of Hard Knocks Debut
A wild Cubone Pikachu's Ghost Carnival None
Marowak Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.
Otoshi's Marowak Bad To The Bone None
Gavin's Marowak From Brags to Riches None
Jeffrey's Marowak Gymbaliar! None


In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games

Trivia

In other languages

Language Title
Chinese Cantonese 骨棒 Gwātpáahng
Mandarin 骨棒 Gǔbàng
The Czech Republic Flag.png Czech Kostěná palice
Denmark Flag.png Danish Knoglekølle
The Netherlands Flag.png Dutch Botknuppel
Finland Flag.png Finnish Luunuija
France Flag.png French Massd'os
Germany Flag.png German Knochenkeule
Greece Flag.png Greek Οστέϊνο Ρόπαλο Ostéino Rópalo
Italy Flag.png Italian Ossoclava
South Korea Flag.png Korean 뼈다귀치기 Ppyeodagwichigi
Norway Flag.png Norwegian Beinklubbe
Poland Flag.png Polish Atak Kości
Portuguese Brazil Flag.png Brazil Bastão de Osso (games, anime, manga)
Clava de Osso (The Official Pokémon Handbook)
Portugal Flag.png Portugal Ataque Osso (Indigo League, EP009)
Tacada de Osso (Indigo League, EP073)
Bastão de Osso (Advanced Battle)
Taco de Osso (Diamond and Pearl)
Romania Flag.png Romanian Ciomagul de Os
Russia Flag.png Russian Костяная дубина Kostyanaya dubina
Serbia Flag.png Serbian Kost palica
Spanish CELAC Flag.png Latin America Golpe de Hueso (EP009)
Hueso Palo (EP073-Present)
Spain Flag.png Spain Hueso Palo
Sweden Flag.png Swedish Benklubba
Thailand Flag.png Thai ตะบองกระดูก
Vietnam Flag.png Vietnamese Dùi Cui Xương


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.