Black Tower: Difference between revisions
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(The way this page dealt with Trainers was highly misleading and inaccurate. I've hidden the listings and added my own data in the hidden area; I'll go into more detail on the talk page.) |
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The Black Tower was established in Black City between the events of [[Pokémon Black and White Versions|Pokémon Black]] and [[Pokémon Black and White Versions 2|Pokémon Black 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after entering the [[Hall of Fame]]. | The Black Tower was established in Black City between the events of [[Pokémon Black and White Versions|Pokémon Black]] and [[Pokémon Black and White Versions 2|Pokémon Black 2]]. The player cannot challenge it until he or she has defeated [[Alder]] in [[Floccesy Town]] after entering the [[Hall of Fame]]. | ||
It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. | It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. In each area, a randomly selected Trainer is the gate Trainer, who will unlock the door to the {{tc|Boss Trainer}}'s room when defeated. Defeating an area's Boss Trainer allows the player to challenge the next area. Each floor has a {{tc|Doctor}}<!--or {{tc|Nurse}}--> who will heal the player's Pokémon after being defeated in battle, but only once. Unlike true battle facilities, the player will earn [[experience]] and [[Pokémon Dollar|money]] for winning battles, but will forfeit the money earned during the challenge if the player loses or retires. The player is also able to save the game and access all parts of the [[menu]] except for the bag, which can only be accessed when a held item is given to a party member. The C-Gear is usable here; however, registered items and menus cannot be accessed via the Y menu. | ||
The Trainers in each area have a | The normal Trainers in each area have a team of two randomly selected Pokémon from a personalized pool of<!--is there a consistent size?--> Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The normal Trainers' levels increase as the player progresses through the areas, beginning at level <!--40? Is this in Easy Mode?-->47 and ending at level 77 in Normal Mode. The Boss Trainers' Pokémon have higher levels than those of other Trainers in the area. Boss Trainers' Pokémon always hold items, while normal Trainers' Pokémon only hold items on higher floors<!--starting when?-->. | ||
Starting from Area 6, the areas are separated into different floors, which the player has to explore in order to find the gate Trainer and/or the Boss Trainer. Each floor has its own | Starting from Area 6, the areas are separated into different floors, which the player has to explore in order to find the gate Trainer and/or the Boss Trainer. Each floor has its own rooms, Trainers, and Doctor.<!--If true, add: "The gate Trainer and the Boss Trainer can appear on different floors on different runs through the area. Likewise, any particular normal Trainer is/is not tied to a specific floor."--> | ||
==Items== | ==Items== | ||
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==Trainers== | ==Trainers== | ||
{{incomplete|section| | {{incomplete|section|All areas need a fully complete list of Trainers, including Japanese names with translations}} | ||
Normal Trainers use two randomly selected Pokémon from their personal pool. Each of these Pokémon has a randomly generated level (within the range for that floor) and gender (if the Pokémon's species has genders). Both Pokémon will match in level, but not necessarily in gender. Trainers give out {{pdollar}}40 times the level of their Pokémon, except Rich Boys<!--and Ladies?-->, who give {{pdollar}}200 times the level of their Pokémon. | |||
The Boss Trainers always use their same set of three Pokémon. [[Benga]] is the Boss Trainer of Area 10 in Black 2, and upon first visit in White 2. Players of White 2 will face Janna instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with 3 levels more and gives the player {{pdollar}}600 more than the previous area's Boss Trainer. | The Boss Trainers always use their same set of three Pokémon. [[Benga]] is the Boss Trainer of Area 10 in Black 2, and upon first visit in White 2. Players of White 2 will face Janna instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with 3 levels more and gives the player {{pdollar}}600 more than the previous area's Boss Trainer. | ||
===Area 1=== | ===Area 1=== | ||
{|class="expandable" | Normal Trainers in Area 1 have Pokémon whose levels range from 47 to 50 in Normal Mode. | ||
<!-- {|class="expandable" | |||
|- | |- | ||
!align="left"|Trainers | !align="left"|Trainers | ||
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{{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Bridget|1880<br><small>Gate Trainer</small>|2|{{n2Num|Cherubi}}|Cherubi|f|47|None|{{n2Num|Natu}}|Natu|♂|47|None|36=ブリジット|37=Bridget}} | {{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Bridget|1880<br><small>Gate Trainer</small>|2|{{n2Num|Cherubi}}|Cherubi|f|47|None|{{n2Num|Natu}}|Natu|♂|47|None|36=ブリジット|37=Bridget}} | ||
{{trainerfooter|space|1}} | {{trainerfooter|space|1}} | ||
|} | |} --> | ||
<!--The following listings include the Pokémon from the above table as well as my own data. I've only encountered some of these Trainers once, so there are definitely missing Pokémon and almost certainly missing Trainers as well. | |||
Backpacker (F) Luria: Vulpix, Voltorb, Staryu, Taillow, Meditite, Pansear, Blitzle | |||
Backpacker (F) Susan: Spearow, Voltorb, Electrike, Meditite, Blitzle | |||
Backpacker (M) Sergeo: Vulpix, Pikachu, Skiploom, Zigzagoon, Stunky, Panpour, Blitzle | |||
Backpacker (M) Stefan: Spearow, Vulpix, Voltorb, Skiploom, Panpour, Tympole | |||
Doctor Arthur: Tentacool, Ledyba | |||
Doctor Gempaku: Horsea, Slugma, Remoraid, Numel, Cacnea | |||
Doctor Harvey: Staryu, Staravia | |||
Doctor Hua Tuo: Seel, Eevee, Hoppip | |||
Doctor Wyatt: Remoraid, Chingling | |||
Lass Mckenzie: Pikachu, Staryu, Taillow, Electrike, Pansage, Minccino | |||
Lass Pasha: Spearow, Blitzle | |||
Lass Winne: Zubat, Voltorb, Staravia, Blitzle | |||
Psychic (M) Jach: Gastly, Natu, Cherubi, Vanillite | |||
Psychic (M) Laurent: Abra, Gastly | |||
Psychic (M) Miklós: Magnemite, Natu, Houndour, Budew | |||
Psychic (M) Roland: Horsea, Petilil | |||
Rich Boy Anatoly: Taillow, Meditite, Blitzle, Tympole | |||
Rich Boy Arcadio: Spearow, Diglett, Blitzle | |||
Rich Boy Philip: Taillow, Tympole | |||
School Kid Bill: Drowzee, Ledyba, Togepi, Frillish | |||
School Kid Gil: Drowzee, Ledyba, Togepi, Hoppip, Swablu, Burmy, Frillish | |||
School Kid Isaiah: Tentacool, Chikorita, Burmy, Gothita | |||
Scientist (F) Bridget: Magnemite, Gastly, Mareep, Natu, Remoraid, Budew, Cherubi, Vanillite, Litwick | |||
Scientist (F) Joanna: Gastly, Horsea, Slugma, Remoraid, Cacnea, Cherubi, Petilil, Solosis, Vanillite, Litwick | |||
Waitress Mischa: Venonat, Seel, Spoink, Frillish | |||
Waitress Neva: Seel, Cleffa, Hoppip, Swablu, Duskull, Mime Jr. | |||
--> | |||
{{Party | {{Party | ||
|color={{black color}} | |color={{black color}} | ||
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===Area 2=== | ===Area 2=== | ||
{|class="expandable" | <!-- {|class="expandable" | ||
|- | |- | ||
!align="left"|Trainers | !align="left"|Trainers | ||
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{{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Konomi|2080<br><small>Gate Trainer</small>|2|548|Petilil|♀|52|None|433|Chingling|♀|52|None|36=コノミ|37=Konomi}} | {{Trainerentry|Spr B2W2 Scientist F.png|Scientist|Konomi|2080<br><small>Gate Trainer</small>|2|548|Petilil|♀|52|None|433|Chingling|♀|52|None|36=コノミ|37=Konomi}} | ||
{{trainerfooter|space|1}} | {{trainerfooter|space|1}} | ||
|} | |} --> | ||
{{Party | {{Party | ||
|color={{black color}} | |color={{black color}} | ||
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==Trivia== | ==Trivia== | ||
* | * Aside from [[Benga]], the Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア ''a'' through ワ ''wa'' in Japanese versions. | ||
==In other languages== | ==In other languages== |
Revision as of 23:06, 27 May 2013
This article is incomplete. Please feel free to edit this article to add missing information and complete it. Reason: More information and images |
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Location: | Black City | |||
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Region: | Unova | |||
Generations: | V | |||
Location of Black Tower in Unova. | ||||
Pokémon world locations |
Black Tower (Japanese: 黒の摩天楼 Black Skyscraper) is a battle area initially exclusive to Pokémon Black 2. Located within Black City, it is the counterpart to the White Treehollow of Pokémon White 2.
It can be accessed after Black Tower is unlocked with the Unova Link's Key System. If a player of Black 2 clears Area 5 of the Black Tower, that player can send the Tower Key to White 2 players, granting them access to Black City, and consequently, the Black Tower.
Description
The Black Tower was established in Black City between the events of Pokémon Black and Pokémon Black 2. The player cannot challenge it until he or she has defeated Alder in Floccesy Town after entering the Hall of Fame.
It comprises ten randomly generated, progressively more complex areas, each with a number of Trainers. In each area, a randomly selected Trainer is the gate Trainer, who will unlock the door to the Boss Trainer's room when defeated. Defeating an area's Boss Trainer allows the player to challenge the next area. Each floor has a Doctor who will heal the player's Pokémon after being defeated in battle, but only once. Unlike true battle facilities, the player will earn experience and money for winning battles, but will forfeit the money earned during the challenge if the player loses or retires. The player is also able to save the game and access all parts of the menu except for the bag, which can only be accessed when a held item is given to a party member. The C-Gear is usable here; however, registered items and menus cannot be accessed via the Y menu.
The normal Trainers in each area have a team of two randomly selected Pokémon from a personalized pool of Pokémon. The Boss Trainer of each area has three Pokémon, which are fixed for each battle. The normal Trainers' levels increase as the player progresses through the areas, beginning at level 47 and ending at level 77 in Normal Mode. The Boss Trainers' Pokémon have higher levels than those of other Trainers in the area. Boss Trainers' Pokémon always hold items, while normal Trainers' Pokémon only hold items on higher floors.
Starting from Area 6, the areas are separated into different floors, which the player has to explore in order to find the gate Trainer and/or the Boss Trainer. Each floor has its own rooms, Trainers, and Doctor.
Items
Upon defeating the Boss Trainer of an area, the player is rewarded with one or two items within a selection, as presented below. As can be observed, players are rewarded much less for completing Areas 6-9 (and arguably 10) than they are for completing Areas 1-5, although the former have higher difficulty and require much more time to complete.
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Trainers
Normal Trainers use two randomly selected Pokémon from their personal pool. Each of these Pokémon has a randomly generated level (within the range for that floor) and gender (if the Pokémon's species has genders). Both Pokémon will match in level, but not necessarily in gender. Trainers give out $40 times the level of their Pokémon, except Rich Boys, who give $200 times the level of their Pokémon.
The Boss Trainers always use their same set of three Pokémon. Benga is the Boss Trainer of Area 10 in Black 2, and upon first visit in White 2. Players of White 2 will face Janna instead of Benga on subsequent visits. Each Boss Trainer has their Pokémon with 3 levels more and gives the player $600 more than the previous area's Boss Trainer.
Area 1
Normal Trainers in Area 1 have Pokémon whose levels range from 47 to 50 in Normal Mode.
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Area 2
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Area 3
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Area 4
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Area 5
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Area 6
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Area 7
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Area 8
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Area 9
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Area 10
Black Version 2
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White Version 2 (subsequent visits)
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Trivia
- Aside from Benga, the Boss Trainers follow an alphabetical naming pattern, having initials A through J in the English versions, and ア a through ワ wa in Japanese versions.
In other languages
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See also