Bind (move): Difference between revisions

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{{bad picture|2=Should be replaced with Generation VI images}}
{{MoveInfobox|
{{MoveInfobox|
n=20 |
n=20 |
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jtranslit=Shimetsukeru |
jtranslit=Shimetsukeru |
jtrans=Bind |
jtrans=Bind |
gameimage=Bind.png |
gameimage=Bind V.png |
type=Normal |
type=Normal |
damagecategory=Physical |
damagecategory=Physical |
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maxpp=32 |
maxpp=32 |
power=15 |
power=15 |
accuracy={{tt|85|75 prior to Generation V}} |
accuracy={{tt|85|75 in Generations I-IV}} |
gen=I |
gen=I |
category=Tough |
category=Tough |
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appealsc=0 |
appealsc=0 |
scdesc=Earn a higher score the later the Pokémon performs. |
scdesc=Earn a higher score the later the Pokémon performs. |
appeal6=3 |
jam6=0 |
cdesc6=Temporarily stops the crowd from growing excited. |
pokefordex=bind |
pokefordex=bind |
touches=yes |
touches=yes |
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sound=no |
sound=no |
mtb2w2=yes|
mtb2w2=yes|
mtoras=yes|
na=no|
na=no|
target=anyadjacent |  
target=anyadjacent |
footnotes= }}
footnotes= }}
'''Bind''' (Japanese: '''{{tt|しめつける|Shimetsukeru}}''' ''Bind'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]].
'''Bind''' (Japanese: '''{{tt|しめつける|Shimetsukeru}}''' ''Bind'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]].


==Effect==
==Effect==
===[[Generation I]]===
===Generation I===
Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can [[critical hit]], every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well.
Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can [[critical hit]], every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well.


Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional [[PP]] from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, the current PP of Bind will roll over to 63, and full PP ups will be applied to it.
Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional {{PP}} from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of Bind will roll over to 63}}, and full {{DL|Vitamin|PP Up}}s will be applied to it.


In [[Pokémon Stadium]], if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.
In [[Pokémon Stadium]], if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.
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In {{eng|Pokémon Stadium}}, the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.
In {{eng|Pokémon Stadium}}, the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.


===[[Generation II]]===
===Generation II===
The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used BIND on <Pokémon>!" It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.
The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used BIND on <Pokémon>!" will appear. It also traps the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.


===[[Generation III]]===
===Generation III===
The effects of Bind are the same as in Generation II, but if a [[wild Pokémon]] uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <User>'s BIND!"
Same as before, but if a [[wild Pokémon]] uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <user>'s BIND!"


===[[Generation IV]]===
===Generation IV===
In Generation IV, if the user of Bind is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be 5 turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <User>!"
If the user of Bind is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be 5 turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <user>!"


===[[Generation V]]===
===Generation V===
Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns.
Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns.
If a {{DL|In-battle effect item|Binding Band}} is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.
If a {{DL|In-battle effect item|Binding Band}} is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.
===Generation VI===
The end turn damage of Bind is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a {{DL|In-battle effect item|Binding Band}}, the end turn damage of Bind will increase to 1/6 of the target's maximum HP.


==Description==
==Description==
{{movedesc|Normal}}
{{movedesc|Normal}}
{{movedescentry|{{gameabbrev3|Stad}}{{gameabbrev3|Stad2}}|Traps and squeezes the target over several turns. The target cannot move while under attack.}}
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|Traps and squeezes the target over several turns. The target cannot move while under attack.}}
{{movedescentry|{{gameabbrev3|GSC}}|Binds the target for 2-5 turns.}}
{{movedescentry|{{gameabbrev2|GSC}}|Binds the target for 2-5 turns.}}
{{movedescentry|{{gameabbrev3|RSE}}|Binds and squeezes the foe for 2 to 5 turns.}}
{{movedescentry|{{gameabbrev3|RSE}}|Binds and squeezes the foe for 2 to 5 turns.}}
{{movedescentry|{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Binds and squeezes the target for 2 to 5 turns.}}
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Binds and squeezes the target for 2 to 5 turns.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A long body or tentacles are used to bind the foe for two to five turns.}}
{{movedescentry|{{gameabbrev3|FRLG}}|A long body or tentacles are used to bind the foe for two to five turns.}}
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}|A long body or tentacles are used to bind and squeeze the foe for two to five turns.}}
{{movedescentry|{{gameabbrev4|DPPtHGSS}}|A long body or tentacles are used to bind and squeeze the foe for two to five turns.}}
{{movedescentry|{{gameabbrev3|BWB2W2}}|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}
{{movedescentry|{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.}}
|}
|}
|}{{left clear}}
|}{{left clear}}
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===By [[Level|leveling up]]===
===By [[Level|leveling up]]===
{{Moveheader/Level|Normal|1}}
{{Moveheader/Level|Normal|1}}
{{Moveentry/Level1|095|Onix|2|Rock|Ground|15|10|9|FRLG=8|--|--}}
{{Moveentry/Level1|095|Onix|2|Rock|Ground|15|10|9|FRLG=8|1|1|1}}
{{Moveentry/Level1|114|Tangela|1|Grass|Grass|--|Y=24|25|28|22|22|B2W2=17}}
{{Moveentry/Level1|114|Tangela|1|Grass|Grass|1|Y=24|25|28|22|22|B2W2=17|17}}
{{Moveentry/Level1|127|Pinsir|1|Bug|Bug|no|Y=21|13|7|4|4}}
{{Moveentry/Level1|127|Pinsir|1|Bug|Bug|no|Y=21|13|7|4|4|4|STAB=''}}
{{Moveentry/Level1|208|Steelix|2|Steel|Ground|no|10|9|FRLG=8|--|--}}
{{Moveentry/Level1|208|Steelix|2|Steel|Ground|no|10|9|FRLG=8|1|1|1}}
{{Moveentry/Level1|352|Kecleon|1|Normal|Normal|no|no|4|4|4|'''}}
{{Moveentry/Level1|352|Kecleon|1|Normal|Normal|no|no|4|4|4|4|STAB='''}}
{{Moveentry/Level1|356|Dusclops|1|Ghost|Ghost|no|no|--|--|--}}
{{Moveentry/Level1|356|Dusclops|1|Ghost|Ghost|no|no|1|1|1|1}}
{{Moveentry/Level1|455|Carnivine|1|Grass|Grass|no|no|no|--|--}}
{{Moveentry/Level1|455|Carnivine|1|Grass|Grass|no|no|no|1|1|1}}
{{Moveentry/Level1|465|Tangrowth|1|Grass|Grass|no|no|no|22|22|B2W2=17}}
{{Moveentry/Level1|465|Tangrowth|1|Grass|Grass|no|no|no|22|22|B2W2=17|17}}
{{Moveentry/Level1|477|Dusknoir|1|Ghost|Ghost|no|no|no|--|--}}
{{Moveentry/Level1|477|Dusknoir|1|Ghost|Ghost|no|no|no|1|1|1}}
{{Moveentry/Level1|538|Throh|1|Fighting|Fighting|no|no|no|no|--}}
{{Moveentry/Level1|538|Throh|1|Fighting|Fighting|no|no|no|no|1|1}}
{{Moveentry/Level1|599|Klink|1|Steel|Steel|no|no|no|no|21}}
{{Moveentry/Level1|599|Klink|1|Steel|Steel|no|no|no|no|21|21}}
{{Moveentry/Level1|600|Klang|1|Steel|Steel|no|no|no|no|21}}
{{Moveentry/Level1|600|Klang|1|Steel|Steel|no|no|no|no|21|21}}
{{Moveentry/Level1|601|Klinklang|1|Steel|Steel|no|no|no|no|21}}
{{Moveentry/Level1|601|Klinklang|1|Steel|Steel|no|no|no|no|21|21}}
{{Moveentry/Level1|603|Eelektrik|1|Electric|Electric|no|no|no|no|9}}
{{Moveentry/Level1|603|Eelektrik|1|Electric|Electric|no|no|no|no|9|9}}
{{Moveentry/Level1|615|Cryogonal|1|Ice|Ice|no|no|no|no|--}}
{{Moveentry/Level1|615|Cryogonal|1|Ice|Ice|no|no|no|no|1|1}}
{{Moveentry/Level1|631|Heatmor|1|Fire|Fire|no|no|no|no|11}}
{{Moveentry/Level1|631|Heatmor|1|Fire|Fire|no|no|no|no|11|11}}
{{Moveentry/Level1|718|Zygarde|2|Dragon|Ground|no|no|no|no|no|18}}
{{Movefooter|Normal|1}}
{{Movefooter|Normal|1}}


===By [[Move Tutor]]===
===By [[Move Tutor]]===
{{Moveheader/tutor|Normal|1}}
{{Moveheader/tutor|Normal|2}}
{{Moveheader/tutor/5|no|yes}}
{{Moveheader/tutor/5|no|yes|no|yes}}
{{Moveentry/tutor|001|Bulbasaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveheader/tutor/6|no|yes|no|yes}}
{{Moveentry/tutor|002|Ivysaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|001|Bulbasaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|003|Venusaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|002|Ivysaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|023|Ekans|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|003|Venusaur|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|024|Arbok|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|023|Ekans|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|069|Bellsprout|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|024|Arbok|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|070|Weepinbell|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|069|Bellsprout|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|071|Victreebel|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|070|Weepinbell|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|072|Tentacool|2|Water|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|071|Victreebel|2|Grass|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|073|Tentacruel|2|Water|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|072|Tentacool|2|Water|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|073|Tentacruel|2|Water|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|108|Lickitung|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/tutor|095|Onix|2|Rock|Ground|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|114|Tangela|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|108|Lickitung|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|127|Pinsir|1|Bug|Bug|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|114|Tangela|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|138|Omanyte|2|Rock|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|127|Pinsir|1|Bug|Bug|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|139|Omastar|2|Rock|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|138|Omanyte|2|Rock|Water|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|147|Dratini|1|Dragon|Dragon|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|139|Omastar|2|Rock|Water|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|148|Dragonair|1|Dragon|Dragon|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|147|Dratini|1|Dragon|Dragon|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|149|Dragonite|2|Dragon|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|148|Dragonair|1|Dragon|Dragon|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|149|Dragonite|2|Dragon|Flying|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|206|Dunsparce|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/tutor|151|Mew|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|206|Dunsparce|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|213|Shuckle|2|Bug|Rock|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|208|Steelix|2|Steel|Ground|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|224|Octillery|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|213|Shuckle|2|Bug|Rock|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|336|Seviper|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|224|Octillery|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|345|Lileep|2|Rock|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|336|Seviper|1|Poison|Poison|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|346|Cradily|2|Rock|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|345|Lileep|2|Rock|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|350|Milotic|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|346|Cradily|2|Rock|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|352|Kecleon|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/tutor|350|Milotic|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|356|Dusclops|1|Ghost|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|352|Kecleon|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|358|Chimecho|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|356|Dusclops|1|Ghost|Ghost|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|367|Huntail|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|358|Chimecho|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|368|Gorebyss|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|367|Huntail|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|384|Rayquaza|2|Dragon|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|368|Gorebyss|1|Water|Water|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Normal}}
{{Moveentry/tutor|384|Rayquaza|2|Dragon|Flying|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Attack}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|form=Normal}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Defense}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|form=Attack}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|||Speed}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|form=Defense}}
{{Moveentry/tutor|425|Drifloon|2|Ghost|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|386|Deoxys|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|form=Speed}}
{{Moveentry/tutor|426|Drifblim|2|Ghost|Flying|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|425|Drifloon|2|Ghost|Flying|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|433|Chingling|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|426|Drifblim|2|Ghost|Flying|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|455|Carnivine|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|433|Chingling|1|Psychic|Psychic|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|463|Lickilicky|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|'''}}
{{Moveentry/tutor|455|Carnivine|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|465|Tangrowth|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|463|Lickilicky|1|Normal|Normal|X|X|X|X|X|X|X|X|B2W2=yes|X|yes|STAB='''}}
{{Moveentry/tutor|477|Dusknoir|1|Ghost|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|465|Tangrowth|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|495|Snivy|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|477|Dusknoir|1|Ghost|Ghost|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|496|Servine|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|495|Snivy|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|497|Serperior|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|496|Servine|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|538|Throh|1|Fighting|Fighting|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|497|Serperior|1|Grass|Grass|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|592|Frillish|2|Water|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|538|Throh|1|Fighting|Fighting|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|593|Jellicent|2|Water|Ghost|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|592|Frillish|2|Water|Ghost|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|599|Klink|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|593|Jellicent|2|Water|Ghost|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|600|Klang|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|599|Klink|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|601|Klinklang|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|600|Klang|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|603|Eelektrik|1|Electric|Electric|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|601|Klinklang|1|Steel|Steel|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|604|Eelektross|1|Electric|Electric|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|603|Eelektrik|1|Electric|Electric|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|615|Cryogonal|1|Ice|Ice|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|604|Eelektross|1|Electric|Electric|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|631|Heatmor|1|Fire|Fire|X|X|X|X|X|X|X|X|B2W2=yes}}
{{Moveentry/tutor|615|Cryogonal|1|Ice|Ice|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Movefooter/tutor|Normal|1}}
{{Moveentry/tutor|631|Heatmor|1|Fire|Fire|X|X|X|X|X|X|X|X|B2W2=yes|X|yes}}
{{Moveentry/tutor|686|Inkay|2|Dark|Psychic|X|X|X|X|X|X|X|X|B2W2=no|X|yes}}
{{Moveentry/tutor|687|Malamar|2|Dark|Psychic|X|X|X|X|X|X|X|X|B2W2=no|X|yes}}
{{Moveentry/tutor|718|Zygarde|2|Dragon|Ground|X|X|X|X|X|X|X|X|B2W2=no|X|yes}}
{{Movefooter/tutor|Normal|2}}
 
==In other games==
===Description===
{{movedesc|Normal}}
{{movedescentry|{{gameabbrevmd|RB}}|Inflicts damage on the target. It may also cause constriction, making the foe incapable of movement.}}
|}
|}{{left clear}}


==In the anime==
==In the anime==
Line 168: Line 188:
{{movemid|type=normal|user=Onix (Pokémon)|user1=Multiple wild Onix|startcode=EP149|startname=Tunnel Vision}}
{{movemid|type=normal|user=Onix (Pokémon)|user1=Multiple wild Onix|startcode=EP149|startname=Tunnel Vision}}
{{movep|type=normal|ms=208|pkmn=Steelix|method=Steelix wraps its tail around the opponent and crushes it.}}
{{movep|type=normal|ms=208|pkmn=Steelix|method=Steelix wraps its tail around the opponent and crushes it.}}
{{movemid|type=normal|user=Harrison (Johto)|user1=Harrison's Steelix|startcode=EP271|startname=Playing with Fire!|notes=Japanese version only<br>Referred as {{color2|6D6D4E|Wrap (move)|Wrap}} in the English dub}}
{{movemid|type=normal|user=Harrison (Johto)|user1=Harrison's Steelix|startcode=EP271|startname=Playing with Fire!|notes=Incorrectly referred as {{color2|6D6D4E|Wrap (move)|Wrap}} in the English dub}}
{{movemid|type=normal|user=Brock's Steelix|startcode=AG177|startname=Grating Spaces!}}
{{movemid|type=normal|user=Brock's Steelix|startcode=AG177|startname=Grating Spaces!}}
{{movemid|type=normal|user=Byron|user1=Byron's Steelix|startcode=DP108|startname=Dealing with Defensive Types!}}
{{movemid|type=normal|user=Byron|user1=Byron's Steelix|startcode=DP108|startname=Dealing with Defensive Types!}}
Line 175: Line 195:
{{movep|type=normal|ms=538|pkmn=Throh|method=Throh grabs the opponent with its arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.}}
{{movep|type=normal|ms=538|pkmn=Throh|method=Throh grabs the opponent with its arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.}}
{{movebtm|type=normal|user=Montgomery|user1=Montgomery's Throh|startcode=BW073|startname=Commanding the Clubsplosion Crown!}}
{{movebtm|type=normal|user=Montgomery|user1=Montgomery's Throh|startcode=BW073|startname=Commanding the Clubsplosion Crown!}}
* In ''[[SS002|Cerulean Blues]]'', [[Invincible Pokémon Brothers|Kim]] told his {{p|Tentacruel}} to use Bind, but it was unable to execute the order before being knocked away by [[Misty's Gyarados]].


==In the manga==
==In the manga==
===In The Electric Tale of Pikachu manga===
{{movemanga|type=normal|exp=yes|gen=The user wraps their body around the foe.|image1=Brock Onix Bind EToP.png|image1p=Onix}}
{{movep|type=normal|ms=095|pkmn=Onix|method=Onix wraps its body around the opponent.}}
{{movebtmManga|type=normal|user=Brock's Onix|startcode=ET04|startname=Haunting my Dreams|notes=Debut}}
===In the Phantom Thief Pokémon 7 manga===
===In the Phantom Thief Pokémon 7 manga===
{{Movemanga|type=normal|exp=yes|gen=The user prevents the opponent from moving.|image1=Lily Dusknoir Bind P7.png|image1p=Dusknoir}}
{{Movemanga|type=normal|exp=yes|gen=The user prevents the opponent from moving.|image1=Lily Dusknoir Bind P7.png|image1p=Dusknoir}}
Line 211: Line 228:
genIII=Bind III|
genIII=Bind III|
genIV=Bind IV|
genIV=Bind IV|
}}
{{Movegen|
type=Normal|
PMDRB=Bind PMD RB|
}}
}}
{{Movegen|
{{Movegen|
Line 216: Line 237:
Stad=Bind Stad|
Stad=Bind Stad|
Stad2=Bind Stad2|
Stad2=Bind Stad2|
Colo=Bind Colo|
}}
}}


Line 221: Line 243:
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_cmn=綁緊 ''{{tt|Bǎngjǐn|Bind}}''
|zh_cmn=綁緊 ''{{tt|Bǎngjǐn|Bind}}''
|nl=Koppel
|da=Binde<!--source: Danish version of The Official Pokémon Handbook-->
|fr=Étreinte
|nl=Wikkel
|fi=Kuristusote{{tt|*|Also used for Vice Grip}}
|fr=Étreinte{{tt|*|Generation V onwards}}<br>Etreinte{{tt|*|Generations I-IV}}
|de=Klammergriff
|de=Klammergriff
|el='Δέσμευση
|el='Δέσμευση
|it=Legatutto
|it=Legatutto
|ko=조이기 ''Joigi''
|ko=조이기 ''Joigi''
|pt_br=Apertar
|pl=Związanie
|pt_eu=Imobilizar ''(Indigo League)''<br>Apertão ''(Pokémon Chronicles)''<br>Amarrar ''(DP Galactic Battles)''
|pt_br=Enlaçar<br>Ligação (TCG)
|pt_eu=Prender
|ro=Legătura
|sr=Vezanje
|sr=Vezanje
|es=Atadura
|es=Atadura
|ro=Legătura
|tr=Bağlama
}}
}}
{{-}}
{{-}}
Line 237: Line 263:


[[Category:Moves that partially trap]]
[[Category:Moves that partially trap]]
[[it:Legatutto (mossa)]]
[[pt:Bind]]


[[de:Klammergriff]]
[[de:Klammergriff]]
[[fr:Étreinte]]
[[fr:Étreinte]]
[[it:Legatutto (mossa)]]
[[ja:しめつける]]
[[ja:しめつける]]
[[pl:Bind]]
[[pl:Bind]]
[[zh:绑紧(技能)]]
[[zh:绑紧(技能)]]

Revision as of 16:45, 27 April 2016

Spr 1g 006.png The picture used in this article is unsatisfactory.
Please feel free to replace it so it conforms to Bulbapedia conventions.
Reason: Should be replaced with Generation VI images

Bind
しめつける Bind
Bind V.png
[[File:|center]]
Type  Normal
Category  Physical
PP  20 (max. 32)
Power  15
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  3 ♥♥♥
Jam  0  
Temporarily stops the crowd from getting excited.
Condition  Tough
Appeal  0  
Earn a higher score the later the Pokémon performs.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Temporarily stops the crowd from growing excited.

Bind (Japanese: しめつける Bind) is a damage-dealing Normal-type move introduced in Generation I.

Effect

Generation I

Bind does damage for 2-5 turns. There is a 37.5% chance that it will attack for 2 turns, a 37.5% chance that it will attack for 3 turns, a 12.5% chance that it will attack for 4 turns, and a 12.5% chance that it will attack for 5 turns. Though technically only the first attack can critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of Bind attacks before the target when used, the target will be unable to attack during that round as well.

Damage done by Bind's continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn, since it did not get to select a move. If the target switches out before the turn duration ends, Bind will automatically be used against the incoming Pokémon, deducting an additional PP from the move. If at such a time Bind has 0 PP, Bind will still be used against the incoming Pokémon. After that use, the current PP of Bind will roll over to 63, and full PP Ups will be applied to it.

In Pokémon Stadium, if the target Pokémon switches out before the duration ends Bind is ended and the user's turn is skipped.

Even if Bind misses, it will negate the recharge turn normally required for Hyper Beam. Additionally, if the user of Bind attacks before the user of Hyper Beam during a recharge turn and the use of Bind misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. If at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP ups will be applied to it.

The target will get to select a move during each turn of Bind's duration, and will attack the player's incoming Pokémon with the selected move if the player decides to switch before the duration is over.

Although Bind cannot affect Ghost Pokémon, it can still make them unable to move.

In Pokémon Stadium, the player gets to select a move during each turn of Bind's duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. Bind will negate the recharge turn of Hyper Beam only if successful.

Generation II

The target is now able to attack during Bind's duration, and can act normally. Instead, it inflicts 1/16 of the target's maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. The quote "<user> used BIND on <Pokémon>!" will appear. It also traps the target, preventing switching and escape. If a trapped Pokémon uses Rapid Spin, it will be freed.

Generation III

Same as before, but if a wild Pokémon uses Bind on the player's Pokémon, the player may escape if the affected Pokémon has Run Away or is holding a Smoke Ball. However, these do not allow the player to switch the Pokémon out. The text also changes to "<Pokémon> was squeezed by <user>'s BIND!"

Generation IV

If the user of Bind is holding a Grip Claw, the duration will always be 5 turns. Also, if an affected Pokémon is holding a Shed Shell, it can switch out. The text changes again, this time to "<Pokémon> was squeezed by <user>!"

Generation V

Bind's accuracy changed from 75% to 85%. Its effect will last either 4 or 5 turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/16 of the target's maximum HP to 1/8.

Generation VI

The end turn damage of Bind is increased from 1/16 to 1/8 of the target's maximum HP. If the user is holding a Binding Band, the end turn damage of Bind will increase to 1/6 of the target's maximum HP.

Description

Games Description
StadStad2 Traps and squeezes the target over several turns. The target cannot move while under attack.
GSC Binds the target for 2-5 turns.
RSE Binds and squeezes the foe for 2 to 5 turns.
ColoXD Binds and squeezes the target for 2 to 5 turns.
FRLG A long body or tentacles are used to bind the foe for two to five turns.
DPPtHGSS A long body or tentacles are used to bind and squeeze the foe for two to five turns.
BWB2W2
XYORAS
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
095 Onix Onix Rock Ground 15 10 9 8 1 1 1
114 Tangela Tangela Grass Grass 1 24 25 28 22 22 17 17
127 Pinsir Pinsir Bug Bug   21 13 7 4 4 4
208 Steelix Steelix Steel Ground   10 9 8 1 1 1
352 Kecleon Kecleon Normal Normal     4 4 4 4
356 Dusclops Dusclops Ghost Ghost     1 1 1 1
455 Carnivine Carnivine Grass Grass       1 1 1
465 Tangrowth Tangrowth Grass Grass       22 22 17 17
477 Dusknoir Dusknoir Ghost Ghost       1 1 1
538 Throh Throh Fighting Fighting         1 1
599 Klink Klink Steel Steel         21 21
600 Klang Klang Steel Steel         21 21
601 Klinklang Klinklang Steel Steel         21 21
603 Eelektrik Eelektrik Electric Electric         9 9
615 Cryogonal Cryogonal Ice Ice         1 1
631 Heatmor Heatmor Fire Fire         11 11
718 Zygarde Zygarde Dragon Ground           18
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By Move Tutor

# Pokémon Type Game
BW B2W2 XY ORAS
001 Bulbasaur Bulbasaur Grass Poison
002 Ivysaur Ivysaur Grass Poison
003 Venusaur Venusaur Grass Poison
023 Ekans Ekans Poison Poison
024 Arbok Arbok Poison Poison
069 Bellsprout Bellsprout Grass Poison
070 Weepinbell Weepinbell Grass Poison
071 Victreebel Victreebel Grass Poison
072 Tentacool Tentacool Water Poison
073 Tentacruel Tentacruel Water Poison
095 Onix Onix Rock Ground
108 Lickitung Lickitung Normal Normal
114 Tangela Tangela Grass Grass
127 Pinsir Pinsir Bug Bug
138 Omanyte Omanyte Rock Water
139 Omastar Omastar Rock Water
147 Dratini Dratini Dragon Dragon
148 Dragonair Dragonair Dragon Dragon
149 Dragonite Dragonite Dragon Flying
151 Mew Mew Psychic Psychic
206 Dunsparce Dunsparce Normal Normal
208 Steelix Steelix Steel Ground
213 Shuckle Shuckle Bug Rock
224 Octillery Octillery Water Water
336 Seviper Seviper Poison Poison
345 Lileep Lileep Rock Grass
346 Cradily Cradily Rock Grass
350 Milotic Milotic Water Water
352 Kecleon Kecleon Normal Normal
356 Dusclops Dusclops Ghost Ghost
358 Chimecho Chimecho Psychic Psychic
367 Huntail Huntail Water Water
368 Gorebyss Gorebyss Water Water
384 Rayquaza Rayquaza Dragon Flying
386 Deoxys Deoxys
Normal Forme
Psychic Psychic
386 Deoxys Deoxys
Attack Forme
Psychic Psychic
386 Deoxys Deoxys
Defense Forme
Psychic Psychic
386 Deoxys Deoxys
Speed Forme
Psychic Psychic
425 Drifloon Drifloon Ghost Flying
426 Drifblim Drifblim Ghost Flying
433 Chingling Chingling Psychic Psychic
455 Carnivine Carnivine Grass Grass
463 Lickilicky Lickilicky Normal Normal
465 Tangrowth Tangrowth Grass Grass
477 Dusknoir Dusknoir Ghost Ghost
495 Snivy Snivy Grass Grass
496 Servine Servine Grass Grass
497 Serperior Serperior Grass Grass
538 Throh Throh Fighting Fighting
592 Frillish Frillish Water Ghost
593 Jellicent Jellicent Water Ghost
599 Klink Klink Steel Steel
600 Klang Klang Steel Steel
601 Klinklang Klinklang Steel Steel
603 Eelektrik Eelektrik Electric Electric
604 Eelektross Eelektross Electric Electric
615 Cryogonal Cryogonal Ice Ice
631 Heatmor Heatmor Fire Fire
686 Inkay Inkay Dark Psychic
687 Malamar Malamar Dark Psychic
718 Zygarde Zygarde Dragon Ground
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Description

Games Description
MDRB Inflicts damage on the target. It may also cause constriction, making the foe incapable of movement.


In the anime

Montgomery Throh Bind.png
Throh
Brock Onix Bind.png
Onix
James Carnivine Bind.png
Carnivine
Brock Steelix Bind.png
Steelix
The user binds or squeezes the foe.
Pokémon Method
User First Used In Notes
Onix Onix wraps its tail around the opponent and crushes it.
Brock's Onix Showdown in Pewter City Debut
A Villager's Onix Meowth Rules None
Drake's Onix Hello, Pummelo! None
Multiple wild Onix Tunnel Vision None
Steelix Steelix wraps its tail around the opponent and crushes it.
Harrison's Steelix Playing with Fire! Incorrectly referred as Wrap in the English dub
Brock's Steelix Grating Spaces! None
Byron's Steelix Dealing with Defensive Types! None
Carnivine Carnivine wraps its roots around the opponent and squeezes it.
James's Carnivine Arrival of a Rival! None
Throh Throh grabs the opponent with its arms and locks in a submission hold, similar to a rear naked choke or sleeper hold.
Montgomery's Throh Commanding the Clubsplosion Crown! None


In the manga

In the Phantom Thief Pokémon 7 manga


In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In other generations

In other languages

Language Title
Mandarin Chinese 綁緊 Bǎngjǐn
Denmark Flag.png Danish Binde
The Netherlands Flag.png Dutch Wikkel
Finland Flag.png Finnish Kuristusote*
France Flag.png French Étreinte*
Etreinte*
Germany Flag.png German Klammergriff
Greece Flag.png Greek 'Δέσμευση
Italy Flag.png Italian Legatutto
South Korea Flag.png Korean 조이기 Joigi
Poland Flag.png Polish Związanie
Portuguese Brazil Flag.png Brazil Enlaçar
Ligação (TCG)
Portugal Flag.png Portugal Prender
Romania Flag.png Romanian Legătura
Serbia Flag.png Serbian Vezanje
Spain Flag.png Spanish Atadura
Turkey Flag.png Turkish Bağlama


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.