Bide (move): Difference between revisions

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{{MoveInfobox|
{{MoveInfobox
n=117 |
|n=117
name=Bide |
|name=Bide
jname=がまん |
|jname=がまん
jtrans=Perseverance |
|jtrans=Perseverance
jtranslit=Gaman |
|jtranslit=Gaman
gameimage=Bide.png |
|gameimage=Bide.png
gameimage2=Bide 2.png |
|gameimage2=Bide 2.png
gameimagewidth=300px |
|gameimagewidth=300
type=Normal |
|type=Normal
damagecategory=Physical |
|damagecategory=Physical
basepp=10 |
|basepp=10
maxpp=16 |
|maxpp=16
power=Varies |
|power=Varies
accuracy=— |
|accuracy=—
priority=+1{{tt|*|0 in Generations I-III}} |
|priority=+1{{tt|*|0 in Generations I-III}}
gen=I |
|gen=I
category=Tough |
|category=Tough
appeal=1 |
|appeal=1
jam=0 |
|jam=0
cdesc=Can avoid being startled by others. |
|cdesc=Can avoid being startled by others.
appealsc=2 |
|appealsc=2
scdesc=Earns double the score on the final performance. |
|scdesc=Earns double the score on the final performance.
appeal6=3|
|appeal6=3
jam6=0|
|jam6=0
cdesc6=Causes the user to move later on the next turn.|
|cdesc6=Causes the user to move later on the next turn.
pokefordex=bide |
|touches=yes
touches=yes |
|protect=yes
protect=yes |
|magiccoat=no
magiccoat=no |
|snatch=no
snatch=no |
|mirrormove=no
mirrormove=no |
|kingsrock=yes
kingsrock=yes |
|sound=no
flag7=yes |
|tm1=yes
flag8=no |
|tm#1=34
sound=no |
|na=no
tm1=yes |
|target=self
tm#1=34 |
}}
na=no |
target=self |
footnotes= }}
'''Bide''' (Japanese: '''がまん''' ''Perseverance'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM34]] in Generation I.
'''Bide''' (Japanese: '''がまん''' ''Perseverance'') is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. It was [[TM34]] in Generation I.


==Effect==
==Effect==
{{incomplete|section|In Generation VI, Bide does not hit a Pokémon in the semi-invulnerable turn of Bounce. Did this change in Generation VI, in Generation V, or was it even really possible to hit it in Generation IV?}}
===Generation I===
===Generation I===
After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a {{type|Normal}} move, type has no effect on the calculated damage inflicted by this attack; thus, Bide does not receive [[same-type attack bonus]]. Bide is unaffected by {{stat|accuracy}} and {{stat|evasion}} modifiers, and can hit Pokémon during the semi-invulnerable turn of {{m|Dig}} and {{m|Fly}}. Bide hits {{t|Ghost}} types, although they are immune to Normal-type moves.
After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a {{type|Normal}} move, type has no effect on the calculated damage inflicted by this attack, so Bide does not receive the [[same-type attack bonus]]. Bide bypasses {{stat|accuracy}} checks to always hit, even during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. Bide hits {{t|Ghost}} types, despite them being immune to Normal-type moves.


The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a {{m|substitute}}. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.
The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a {{m|substitute}}. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.
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{{status|Sleep}}, {{status|freeze}}, partial trap duration, and {{status|flinch}}ing will pause but not disrupt the duration of Bide.
{{status|Sleep}}, {{status|freeze}}, partial trap duration, and {{status|flinch}}ing will pause but not disrupt the duration of Bide.


In Stadium, a move can be selected during each of Bide's idling turns. From this point onward, Bide will miss against any Pokémon that is in the middle of {{m|Dig}}, {{m|Fly}}, or a similar semi-invulnerable state.
In Stadium, a move can be selected during each of Bide's idling turns. Bide will miss against any Pokémon that is in the middle of {{m|Dig}}, {{m|Fly}}, or a similar semi-invulnerable state.


===Generation II===
===Generation II===
Bide no longer hits {{t|Ghost}} types.
Bide no longer hits {{type|Ghost}} Pokémon, nor Pokémon in the the semi-invulnerable turn of moves like {{m|Dig}} and {{m|Fly}}.


===Generation III===
===Generation III===
Line 59: Line 57:


===Generation IV===
===Generation IV===
Bide is now an increased [[priority]] move. Bide can now affect {{t|Ghost}} types, as well as Pokémon who are in the semi-invulnerable turn of {{m|Dive}}, {{m|Bounce}} or {{m|Shadow Force}}. If {{status|sleep}} status is inflicted on a Pokémon using Bide the move is disrupted and does not continue even after the Pokémon wakes up.
Bide is now an increased [[priority]] move. Bide can now affect {{type|Ghost}} Pokémon, as well as Pokémon who are in the semi-invulnerable turn of {{m|Dive}}, {{m|Bounce}}, or {{m|Shadow Force}}. If {{status|sleep}} status is inflicted on a Pokémon using Bide the move is disrupted and does not continue even after the Pokémon wakes up.


===Generation V===
===Generation V===
Line 190: Line 188:


==In other generations==
==In other generations==
{{movegen|
{{movegen
type=Normal|
|type=Normal
genI=Bide I|
|genI=Bide I
genII=Bide II|
|genII=Bide II
genIII=Bide III|
|genIII=Bide III
genIV=Bide IV|
|genIV=Bide IV
}}
}}
{{movegen|
{{movegen
type=Normal|
|type=Normal
genV=Bide V|
|genV=Bide V
PMDRB=Bide PMD RB|
|PMDRB=Bide PMD RB
}}
}}
{{movegen|
{{movegen
type=Normal|
|type=Normal
Stad=Bide Stad|
|Stad=Bide Stad
Stad2=Bide Stad2|
|Stad2=Bide Stad2
Colo=Bide Colo|
|Colo=Bide Colo
XD=Bide XD|
|XD=Bide XD
}}
}}


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{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}
|zh_yue=忍耐 ''{{tt|Yánnoih|Persevere}}'' {{tt|*|Games & XY series}}<br>忍忍 ''{{tt|Yánnoih|Persevere}}'' {{tt|*|DP series}}<br>忍忍功 ''{{tt|Yányángūng|Persevere Attack}}'' {{tt|*|Original series}}
|zh_yue=忍耐 ''{{tt|Yánnoih|Persevere}}'' {{tt|*|Games & XY series}}<br>忍忍 ''{{tt|Yánnoih|Persevere}}'' {{tt|*|DP series}}<br>忍忍功 ''{{tt|Yányángūng|Persevere Attack}}'' {{tt|*|Original series}}
|zh_cmn=忍耐 ''{{tt|Rěnnài|Persevere}}'' {{tt|*|Games & PS223 (Mainland China)}}<br>忍忍 ''{{tt|Rěnrěn|Persevere}}'' {{tt|*|Anime & PS090 (Mainland China)}}
|zh_cmn=忍耐 ''{{tt|Rěnnài|Persevere}}'' {{tt|*|Games & PS223 (Mainland China)}}<br>忍忍 ''{{tt|Rěnrěn|Persevere}}'' {{tt|*|DP & XY series (Taiwan), DP series & PS090 (Mainland China)}}<br>忍忍功 ''{{tt|Rěnrěngōng|Persevere Attack}}'' {{tt|*|Original series}}
|nl=Wacht af
|nl=Wacht af
|fi=Vaaninta
|fi=Vaaninta
Line 234: Line 232:


[[Category:Moves that can hit semi-invulnerable Pokémon]]
[[Category:Moves that can hit semi-invulnerable Pokémon]]
[[Category:Moves that cannot miss]]
[[Category:Moves that deal direct damage]]
[[Category:Increased priority moves]]
[[Category:Increased priority moves]]



Revision as of 01:30, 26 October 2016

Bide
がまん Perseverance
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  Varies
Accuracy  —%
Priority  +1*
  • Makes contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  1
Jam  0  
Can avoid being startled by others.
Condition  Tough
Appeal  2 ♥♥
Earns double the score on the final performance.
Condition  Tough
Appeal  3 ♥♥♥
Jamming  0  
Causes the user to move later on the next turn.

Bide (Japanese: がまん Perseverance) is a damage-dealing Normal-type move introduced in Generation I. It was TM34 in Generation I.

Effect

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: In Generation VI, Bide does not hit a Pokémon in the semi-invulnerable turn of Bounce. Did this change in Generation VI, in Generation V, or was it even really possible to hit it in Generation IV?

Generation I

After Bide is selected, the user will be unable to select a move for an idling period of 2-3 turns (chosen randomly), though it will still be able to switch out during this time. Afterwards, Bide will do damage equal to twice the damage received during the idling period. Although Bide is a Normal-type move, type has no effect on the calculated damage inflicted by this attack, so Bide does not receive the same-type attack bonus. Bide bypasses accuracy checks to always hit, even during the semi-invulnerable turn of a move such as Dig or Fly. Bide hits Ghost types, despite them being immune to Normal-type moves.

The damage received during the period is counted as equal to the last amount of damage done. The last amount of damage done will include crash damage, an opponent's self-inflicted confusion damage, and the full damage absorbed by a substitute. Additionally, if the opponent does not use an attack that misses, the last amount of damage done will not be reset, effectively resulting in damage done during the previous turn also being counted as damage done during that turn.

Sleep, freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide.

In Stadium, a move can be selected during each of Bide's idling turns. Bide will miss against any Pokémon that is in the middle of Dig, Fly, or a similar semi-invulnerable state.

Generation II

Bide no longer hits Ghost-type Pokémon, nor Pokémon in the the semi-invulnerable turn of moves like Dig and Fly.

Generation III

Bide will now only endure attacks for two turns. When using Bide in a Double Battle, a Pokémon cannot switch out of battle. Also during Double Battles, this attack will hit the last Pokémon to attack the user, including its ally.

Generation IV

Bide is now an increased priority move. Bide can now affect Ghost-type Pokémon, as well as Pokémon who are in the semi-invulnerable turn of Dive, Bounce, or Shadow Force. If sleep status is inflicted on a Pokémon using Bide the move is disrupted and does not continue even after the Pokémon wakes up.

Generation V

During Triple Battles, this attack will hit the last Pokémon to attack the user, including allies.

Generation VI

Bide now deals fixed Normal-type damage, and thus will not affect Ghost types unless the Bide user has Scrappy.

Description

Games Description
StadStad2 The user waits for several turns. At the end, it returns double the damage it received.
GSC Waits 2-3 turns & hits back double.
RSEColo.XD Endures attack for 2 turns to retaliate double.
FRLG The user endures attacks for two turns, then strikes back double.
DPPtHGSS
BWB2W2
XYORAS
The user endures attacks for two turns, then strikes back to cause double the damage taken.


Learnset

By leveling up

# Pokémon Type Level
I II III IV V VI
204 Pineco Pineco Bug Bug   29 29 17 20 20 20
205 Forretress Forretress Bug Steel   29 29 17 20 20 20
213 Shuckle Shuckle Bug Rock   28 28 9 1 1 1
241 Miltank Miltank Normal Normal   26 26 15 15 15
258 Mudkip Mudkip Water Water     15 15 15 15
259 Marshtomp Marshtomp Water Ground     15 15 15 15
18
260 Swampert Swampert Water Ground     15 15 15 15
18
273 Seedot Seedot Grass Grass     1 1 1 1
290 Nincada Nincada Bug Ground           29
307 Meditite Meditite Fighting Psychic     1 1 1 1
308 Medicham Medicham Fighting Psychic     1 1 1 1
328 Trapinch Trapinch Ground Ground           17 17
1
329 Vibrava Vibrava Ground Dragon           17 17
1
330 Flygon Flygon Ground Dragon           17 17
1
393 Piplup Piplup Water Water       18 22 22 22
394 Prinplup Prinplup Water Water       19 24 24 24
401 Kricketot Kricketot Bug Bug       1 1 1
402 Kricketune Kricketune Bug Bug       1 1 1
417 Pachirisu Pachirisu Electric Electric       1 1 1
504 Patrat Patrat Normal Normal         8 8
505 Watchog Watchog Normal Normal         8 8
532 Timburr Timburr Fighting Fighting         8 8
533 Gurdurr Gurdurr Fighting Fighting         1, 8 1, 8
534 Conkeldurr Conkeldurr Fighting Fighting         1, 8 1, 8
538 Throh Throh Fighting Fighting         5 5
539 Sawk Sawk Fighting Fighting         5 5
564 Tirtouga Tirtouga Water Rock         1 1
565 Carracosta Carracosta Water Rock         1 1
590 Foongus Foongus Grass Poison         12 12
591 Amoonguss Amoonguss Grass Poison         1, 12 1, 12
613 Cubchoo Cubchoo Ice Ice         9 9
614 Beartic Beartic Ice Ice         1, 9 1
616 Shelmet Shelmet Bug Bug         8 8
618 Stunfisk Stunfisk Ground Electric         5 5
696 Tyrunt Tyrunt Rock Dragon           12
697 Tyrantrum Tyrantrum Rock Dragon           12
704 Goomy Goomy Dragon Dragon           13
705 Sliggoo Sliggoo Dragon Dragon           13
706 Goodra Goodra Dragon Dragon           13
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Type Father
II III IV V VI
098 Krabby Krabby Water Water       TirtougaCarracosta TirtougaCarracosta
138 Omanyte Omanyte Rock Water       MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk
165 Ledyba Ledyba Bug Flying PinecoForretressShuckle PinecoForretressShuckle PinecoForretressShuckleKricketotKricketune PinecoForretressShuckleKricketotKricketuneShelmet PinecoForretressShuckleTrapinchVibravaFlygonKricketotKricketuneShelmet PinecoForretressShuckleTrapinchVibravaFlygonKricketotKricketuneShelmet
172 Pichu Pichu* Electric Electric EkansArbokPikachuRaichuSandshrewSandslashNidoran♂NidorinoNidokingClefairyClefableVulpixNinetalesJigglypuffWigglytuffDiglettDugtrioMeowthPersianPsyduckGolduckMankeyPrimeapeGrowlitheArcaninePonytaRapidashFarfetch'dSeelDewgongRhyhornRhydonTaurosEeveeVaporeonJolteonFlareon Seedot SeedotPiplupPrinplupPachirisu SeedotPiplupPrinplupPachirisuPatratWatchogCubchooBeartic SeedotPiplupPrinplupPachirisuPatratWatchogCubchooBeartic
191 Sunkern Sunkern Grass Grass       SeedotFoongusAmoonguss SeedotFoongusAmoonguss
206 Dunsparce Dunsparce* Normal Normal EkansArbokPikachuRaichuSandshrewSandslashNidoran♂NidorinoNidokingVulpixNinetalesDiglettDugtrioMeowthPersianPsyduckGolduckMankeyPrimeapeGrowlitheArcaninePonytaRapidashFarfetch'dSeelDewgongRhyhornRhydonTaurosEeveeVaporeonJolteonFlareon Seedot SeedotPiplupPrinplupPachirisu SeedotPiplupPrinplupPachirisuPatratWatchogCubchooBeartic SeedotPiplupPrinplupPachirisuPatratWatchogCubchooBeartic
214 Heracross Heracross Bug Fighting PinecoForretressShuckle PinecoForretressShuckle PinecoForretressShuckleKricketotKricketune PinecoForretressShuckleKricketotKricketuneShelmet PinecoForretressShuckleTrapinchVibravaFlygonKricketotKricketuneShelmet PinecoForretressShuckleTrapinchVibravaFlygonKricketotKricketuneShelmet
222 Corsola Corsola Water Rock       MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk
361 Snorunt Snorunt Ice Ice     Pachirisu Pachirisu Pachirisu
393 Piplup Piplup Water Water       MudkipMarshtompSwampertSeedotPiplupPrinplupPachirisuPatratWatchogTirtougaCarracostaCubchooBearticStunfisk MudkipMarshtompSwampertSeedotPiplupPrinplupPachirisuPatratWatchogTirtougaCarracostaCubchooBearticStunfisk
548 Petilil Petilil Grass Grass       SeedotFoongusAmoonguss SeedotFoongusAmoonguss
564 Tirtouga Tirtouga Water Rock       MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk MudkipMarshtompSwampertPiplupPrinplupTirtougaCarracostaStunfisk
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By TM

# Pokémon Type Machine
I
TM34
II
--
III
--
IV
--
V
--
VI
--
All Pokémon who can learn TMs can learn Bide.
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Pokémon Rumble Blast

The user goes into a reprisal and any damage that is done to the user is passed to the attacker as well.

Description

Games Description
MDRB The user gains the Bide status. When Bide is released, the user looses an attack double the damage it took while waiting.
MDTDS Gives the user a Bide status. A Pokémon that has a Bide status waits, then does double any damage it took under Bide status.


In the anime

In the main series

Dawn Piplup Bide 1.png
Piplup
Ash Goomy Bide 1.png
Goomy Enduring Dark Pulse and Psybeam
Ash Goomy Bide 2.png
Launching counterattack
Ash Goodra Bide 1.png
Goodra
The user endures the foe's attack and then fires it back at twice the power.
Pokémon Method
User First Used In Notes
Wobbuffet Wobbuffet braces itself for an attack.
Jessie's Wobbuffet A Hot Water Battle Debut
Wobbuffet cannot legally learn Bide
Piplup Piplup's body becomes outlined in white as it endures the opponent's attacks. Then, its whole body glows white and it fires a white beam at the opponent from its body.
Dawn's Piplup Following A Maiden's Voyage! None
Professor Rowan's Piplup SS024 None
Goomy Goomy endures the opponent's attacks. Then, its whole body glows red and it fires a white beam at the opponent from its body.
Ash's Goomy A Slippery Encounter! None
Goodra Goodra endures the opponent's attacks. Then, its whole body glows red and it fires a white beam at the opponent from its body.
Ash's Goodra Good Friends, Great Training! None


In Pokémon Origins

Brock Onix Bide PO.png
Onix


The user endures the foe's attacks and then strikes back with twice the power.
Pokémon Method
User First Used In Notes
Onix Onix takes hits from two of its opponent's attacks. Onix then becomes surrounded by a light red aura, and it hits the opponent with its tail.
Brock's Onix File 1: Red Debut


In the manga

In the Pokémon Adventures manga


In the Pokémon Diamond and Pearl Adventure! manga


In the Pokémon Pocket Monsters manga


In other generations

In other languages

Language Title
Chinese Cantonese 忍耐 Yánnoih *
忍忍 Yánnoih *
忍忍功 Yányángūng *
Mandarin 忍耐 Rěnnài *
忍忍 Rěnrěn *
忍忍功 Rěnrěngōng *
The Netherlands Flag.png Dutch Wacht af
Finland Flag.png Finnish Vaaninta
France Flag.png French Patience
Germany Flag.png German Geduld
Greece Flag.png Greek Υπομονή
Italy Flag.png Italian Pazienza
South Korea Flag.png Korean 참기 Chamgi
Poland Flag.png Polish Czekanie
Portuguese Brazil Flag.png Brazil Contra Dano
Aguardar (XY Series)
Portugal Flag.png Portugal Ataque de Espera (Johto League Champions)
Paciência (Diamond and Pearl)
Aguardar (DP Battle Dimension)
Perseverança
Romania Flag.png Romanian Răzbunarea
Înfruntarea
Serbia Flag.png Serbian Strpljenje
Spain Flag.png Spanish Venganza


Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405


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