Berry glitch: Difference between revisions

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Cartridges that had their battery replaced may experience similar affected areas. The RTC chip's value is reset to a value prior to the "last-saved-field" of the savegame thus causing the game to not register time as passed. Most of the effects mentioned rely on countdowns and will still be visible on cartridges after the battery has replaced. This may cause the illusion that a cartridge is affected by the glitch when it is not.
Cartridges that had their battery replaced may experience similar affected areas. The RTC chip's value is reset to a value prior to the "last-saved-field" of the savegame thus causing the game to not register time as passed. Most of the effects mentioned rely on countdowns and will still be visible on cartridges after the battery has replaced. This may cause the illusion that a cartridge is affected by the glitch when it is not.


However, the clock in the player's room and the Eevee evolution are based on "real time" and therefore be correct. Thus, if a cartridge allows different Eevee evolutions and shows time passing on the clock in the player's room but the other effect are visible.
However, the clock in the player's room and the Eevee evolution are based on "real time" and therefore be correct. Thus, if a cartridge allows different Eevee evolutions and shows time passing on the clock in the player's room but the other effect are visible. Shoal cave is a special case as it includes both dependencies: The tide will change (dependent on "real time") but Shoal Salts and Shoal Shells will not be refilled (dependent on timeouts)


These issues can be fixed by creating a new savegame (and therefore resetting the "last-saved"-field). Using additional hardware, it may be possible to set the RTC value or edit the "last-saved"-field in a savegame.
These issues can be fixed by creating a new savegame (and therefore resetting the "last-saved"-field). Using additional hardware, it may be possible to set the RTC value or edit the "last-saved"-field in a savegame.

Revision as of 11:52, 6 August 2014

BoEANSprite.png This glitch is in need of research.
Reason: Needs the exact cause of this glitch
You can discuss this on the talk page.

The Berry glitch is a glitch only found in the coding of Pokémon Ruby and Sapphire which seems to stop the game's day counter. The name of the glitch comes from the fact that the first thing the player will notice is usually that all Berries that have been planted but have not been harvested have ceased growing. The glitch typically occurs after about a year of owning either game, or to games that have been played over 100 hours.

Other affected areas

As the Berry glitch affects the game's day counter and timer, other areas of the game are affected by the glitch.

Similar effects with dead battery

The glitch results in problems very similar to what happens when the game cartridge's CR1616 internal battery runs dry, which stops the game's clock. However, in cartridges that have a dead battery, there is a message after the title screen that warns of the dry battery and thus clock-based events will no longer occur. In contrast, games being affected by the glitch will not have that message. Cartridges that report a dead battery may or may not be afflicted with the berry glitch but the methods mentioned later will not fix the affected areas. This may cause the illusion that an Emerald cartridge is affected by the glitch. In order to fix the issues, the battery has to be replaced.

Similar effects after replacing a dead battery

Cartridges that had their battery replaced may experience similar affected areas. The RTC chip's value is reset to a value prior to the "last-saved-field" of the savegame thus causing the game to not register time as passed. Most of the effects mentioned rely on countdowns and will still be visible on cartridges after the battery has replaced. This may cause the illusion that a cartridge is affected by the glitch when it is not.

However, the clock in the player's room and the Eevee evolution are based on "real time" and therefore be correct. Thus, if a cartridge allows different Eevee evolutions and shows time passing on the clock in the player's room but the other effect are visible. Shoal cave is a special case as it includes both dependencies: The tide will change (dependent on "real time") but Shoal Salts and Shoal Shells will not be refilled (dependent on timeouts)

These issues can be fixed by creating a new savegame (and therefore resetting the "last-saved"-field). Using additional hardware, it may be possible to set the RTC value or edit the "last-saved"-field in a savegame.

Fixing the glitch

The glitch can be fixed by downloading a patch from Pokémon FireRed, LeafGreen, Emerald, Pokémon Colosseum, Pokémon XD, Pokémon Channel, Pokémon Box Ruby & Sapphire, the e-Reader, a specific interactive demo disc, or by sending the affected game to Nintendo.

Pokémon FireRed, LeafGreen and Emerald patch

  1. Load FireRed, LeafGreen, or Emerald until the title screen is displayed.
  2. Press the Select and B buttons. After the new screen loads, press A.
  3. Insert the Link Cable so that the system that the FireRed, LeafGreen or Emerald game is connected to the Player 1 cable port and the Ruby or Sapphire game is connected to the Player 2 port. Once this is done, press A.
  4. Turn on the device with Ruby or Sapphire while holding the Start and Select buttons.
  5. Refer to the FireRed, LeafGreen or Emerald game display for further instructions. The patch should be transferred at this time.

Pokémon Colosseum and XD patch

Linking an affected game to Colosseum or Pokémon XD for trading or battling will automatically download the patch. In addition, the Bonus Disc that came with pre-orders of Colosseum can be used to download Jirachi into a game; when this happens, the patch is downloaded as well.

Pokémon Channel patch

Downloading Jirachi from a PAL version of Pokémon Channel will automatically download the patch.

Pokémon Box patch

Linking an affected game to Pokémon Box Ruby & Sapphire, accessing the Go To Adventure mode, and then saving the game whilst playing will also automatically fix this glitch, with the message "The Berry Program was updated" appearing with the save confirmation. (Note that this option is not available for Japanese versions.)

e-Reader patch

For Japanese versions, a special set of e-Reader cards (ID# 16-A001 & 16-A002) were distributed with Pokémon Scoop's Winter 2004 issue to allow players to fix this glitch by using e-Readers.

Interactive demo patch

Specially-marked demo discs were released to selected stores across U.S. and Japan, so players can visit these stores and download the patch from the disc. By downloading the patch from a demo disc, player will also receive a Shiny Zigzagoon holding a Liechi Berry as a bonus. However, since the program does not block fixed games, players can receive multiple Zigzagoon by downloading to the same cartridge again.

Sending cartridge to Nintendo

If the player had no opportunity to download the patch, the game could be sent to Nintendo to have it fixed. However, as of August 2012, Nintendo stopped offering to patch the Berry glitch.

External links


Multiple
generations
Transform glitchesGlitch TrainersCloning glitchesError messagesArbitrary code execution
Generation I GlitchesBattle glitchesOverworld glitches
--0 ERRORBroken hidden itemsCable Club escape glitchDual-type damage misinformation
Experience underflow glitchFight Safari Zone Pokémon trickGlitch CityItem duplication glitchItem underflow
Mew glitchOld man glitchPewter Gym skip glitchPokémon merge glitchRhydon glitchRival twins glitch
Select glitches (dokokashira door glitch, second type glitch) • Super Glitch
Time Capsule exploitWalking through wallsZZAZZ glitch
Generation II GlitchesBattle glitches
Bug-Catching Contest glitchCelebi Egg glitchCoin Case glitchesExperience underflow glitch
Glitch dimensionGlitch EggTeru-samaTime Capsule exploitTrainer House glitchesGS Ball mail glitch
Generation III GlitchesBattle glitches
Berry glitchDive glitchPomeg glitchGlitzer Popping
Generation IV GlitchesBattle glitchesOverworld glitches
Acid rainGTS glitchesPomeg glitchRage glitch
Surf glitchTweakingPal Park Retire glitch
Generation V GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Frozen Zoroark glitchSky Drop glitch
Generation VI GlitchesBattle glitchesOverworld glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Lumiose City save glitchSymbiosis Eject Button glitchToxic sure-hit glitch
Generation VII GlitchesBattle glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitch
Generation VIII Glitches
Charge Beam additional effect chance glitchCharge move replacement glitchChoice item lock glitch
Toxic sure-hit glitchRollout storage glitchParty item offset glitch
Generation IX Glitches
Glitch effects Game freezeGlitch battleGlitch song
Gen I only: Glitch screenTMTRAINER effectInverted sprites
Gen II only: Glitch dimension
Lists Glitches (GOMystery DungeonTCG GBSpin-off)
Glitch Pokémon (Gen IGen IIGen IIIGen IVGen VGen VIGen VIIGen VIII)
Glitch moves (Gen I) • Glitch types (Gen IGen II)


Project GlitchDex logo.png This article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.