Belly Drum (move): Difference between revisions
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{{bad picture|2=Should be replaced with Generation VII images}} | |||
{{MoveInfobox | {{MoveInfobox | ||
|n=187 | |n=187 | ||
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|jtrans=Belly Drum | |jtrans=Belly Drum | ||
|jtranslit=Haradaiko | |jtranslit=Haradaiko | ||
|gameimage=Belly Drum.png | |gameimage=Belly Drum VI.png | ||
|gameimagewidth=300 | |gameimagewidth=300 | ||
|type=Normal | |type=Normal | ||
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==Effect== | ==Effect== | ||
Belly Drum deducts half of the user's maximum HP (rounded down) from its current HP and, in return, it maximizes the user's {{stat|Attack}} stat by raising it to +6 stages, even if the user's temporary Attack bonus stages were below 0 prior to using Belly Drum. | {{MoveResearch|Does the Belly Drum bug apply in Stadium 2?}} | ||
Belly Drum deducts half of the user's maximum {{stat|HP}} (rounded down) from its current HP and, in return, it maximizes the user's {{stat|Attack}} stat by raising it to +6 stages, even if the user's temporary Attack bonus stages were below 0 prior to using Belly Drum. | |||
Belly Drum fails if the user's current HP is less than half its maximum, or if the user's Attack is already at +6 (even if the user has {{a|Contrary}}). | Belly Drum fails if the user's current HP is less than half its maximum, or if the user's Attack is already at +6 (even if the user has {{a|Contrary}}). | ||
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In Generation II only, if the Pokémon is under 50% HP when using the move, it will still have its Attack raised 2 stages due to a [[List of glitches in Generation II#Belly Drum effect|bug]]. | In Generation II only, if the Pokémon is under 50% HP when using the move, it will still have its Attack raised 2 stages due to a [[List of glitches in Generation II#Belly Drum effect|bug]]. | ||
Belly Drum can also be used as part of a [[Contest combination|Pokémon Contest combination]], causing {{m|Rest}} to gain two extra appeal points if it's used in the next turn. | |||
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Belly Drum, the user restores all of its HP before Belly Drum's HP deduction takes effect. | |||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Maximizes <sc>Attack</sc> while sacrificing HP.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Maximizes <sc>Attack</sc> while sacrificing HP.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user maximizes its <sc>Attack</sc> stat at the cost of half its full HP.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user maximizes its <sc>Attack</sc> stat at the cost of half its full HP.}} | ||
{{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}} | {{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}<br>{{gameabbrev5|BWB2W2}}<br>{{gameabbrev6|XYORAS}}<br>{{gameabbrev7|SM}}|The user maximizes its Attack stat in exchange for HP equal to half its max HP.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Movehead/Level|Normal|2}} | {{Movehead/Level|Normal|2}} | ||
{{Moveentry/6|060|Poliwag|1|Water 1|Water 1|37|37|31|31|31|31}} | {{Moveentry/6|060|Poliwag|type=Water|1|Water 1|Water 1|37|37|31|31|31|31}} | ||
{{Moveentry/6|061|Poliwhirl|1|Water 1|Water 1|43|43|37|37|37|37}} | {{Moveentry/6|061|Poliwhirl|type=Water|1|Water 1|Water 1|43|43|37|37|37|37}} | ||
{{Moveentry/6|143|Snorlax|1|Monster|Monster|22|15{{sup/3|RSE}}<br>13{{sup/3|FRLG}}|17|17|44|44}} | {{Moveentry/6|143|Snorlax|type=Normal|1|Monster|Monster|22|15{{sup/3|RSE}}<br>13{{sup/3|FRLG}}|17|17|44|44}} | ||
{{Moveentry/6|263|Zigzagoon|1|Field|Field||41|41|45|45{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37}} | {{Moveentry/6|263|Zigzagoon|type=Normal|1|Field|Field||41|41|45|45{{sup/6|XY}}<br>37{{sup/6|ORAS}}|37}} | ||
{{Moveentry/6|264|Linoone|1|Field|Field||53|53|59|59{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43}} | {{Moveentry/6|264|Linoone|type=Normal|1|Field|Field||53|53|59|59{{sup/6|XY}}<br>43{{sup/6|ORAS}}|43}} | ||
{{Moveentry/6|296|Makuhita|1|Human-Like|Human-Like||37|25|25|25|25}} | {{Moveentry/6|296|Makuhita|type=Fighting|1|Human-Like|Human-Like||37|25|25|25|25}} | ||
{{Moveentry/6|297|Hariyama|1|Human-Like|Human-Like||40|27|27|27{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26}} | {{Moveentry/6|297|Hariyama|type=Fighting|1|Human-Like|Human-Like||40|27|27|27{{sup/6|XY}}<br>26{{sup/6|ORAS}}|26}} | ||
{{Moveentry/6|446|Munchlax|1|Undiscovered|Undiscovered|||||44|44}} | {{Moveentry/6|446|Munchlax|type=Normal|1|Undiscovered|Undiscovered|||||44|44}} | ||
{{Moveentry/6|554|Darumaka|1|Field|Field||||30|30|30}} | {{Moveentry/6|554|Darumaka|type=Fire|1|Field|Field||||30|30|30}} | ||
{{Moveentry/6|555|Darmanitan|1|Field|Field||||30|30|30}} | {{Moveentry/6|555|Darmanitan|type=Fire|1|Field|Field||||30|30|30}} | ||
{{Moveentry/6|652|Chesnaught|1|Field|Field|||||1|1}} | {{Moveentry/6|652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|||||1|1}} | ||
{{Moveentry/6|784|Kommo-o|1| | {{Moveentry/6|784|Kommo-o|type=Dragon|type2=Fighting|1|Dragon|Dragon||||||1}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|6}} | ||
===By {{pkmn|breeding}}=== | ===By {{pkmn|breeding}}=== | ||
{{Movehead/Breed|Normal|2}} | {{Movehead/Breed|Normal|2}} | ||
{{Moveentry/6|004|Charmander|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}} | {{Moveentry/6|004|Charmander|type=Fire|2|Monster|Dragon|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/6|079|Slowpoke|2|Monster|Water 1|✔|✔|✔|✔|✔|✔}} | {{Moveentry/6|079|Slowpoke|type=Water|type2=Psychic|2|Monster|Water 1|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/6|104|Cubone|1|Monster|Monster|✔|✔|✔|✔|✔|✔}} | {{Moveentry/6|104|Cubone|type=Ground|1|Monster|Monster|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/6|108|Lickitung|1|Monster|Monster|✔|✔|✔|✔|✔|✔}} | {{Moveentry/6|108|Lickitung|type=Normal|1|Monster|Monster|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/6|173|Cleffa|1| | {{Moveentry/6|173|Cleffa|type=Fairy|1|Fairy|Fairy|✔|✔|✔|✔|✔|✔|note=Chain breed}} | ||
{{Moveentry/6|183|Marill|2|Water 1|Fairy|✔|✔|✔|✔|✔|✔}} | {{Moveentry/6|183|Marill|type=Water|type2=Fairy|2|Water 1|Fairy|✔|✔|✔|✔|✔|✔}} | ||
{{Moveentry/6|216|Teddiursa|1|Field|Field|||✔{{sup/4|HGSS}}|✔|✔|✔}} | {{Moveentry/6|216|Teddiursa|type=Normal|1|Field|Field|||✔{{sup/4|HGSS}}|✔|✔|✔}} | ||
{{Moveentry/6|240|Magby|1| | {{Moveentry/6|240|Magby|type=Fire|1|Human-Like|Human-Like|||✔{{sup/4|HGSS}}|✔|✔|✔}} | ||
{{Moveentry/6|363|Spheal|2|Water 1|Field|||||✔|✔}} | {{Moveentry/6|363|Spheal|type=Ice|type2=Water|2|Water 1|Field|||||✔|✔}} | ||
{{Moveentry/6|650|Chespin|1|Field|Field|||||✔|✔}} | {{Moveentry/6|650|Chespin|type=Grass|1|Field|Field|||||✔|✔}} | ||
{{Moveentry/6|684|Swirlix|1|Fairy|Fairy|||||✔|✔|note=Chain breed}} | {{Moveentry/6|684|Swirlix|type=Fairy|1|Fairy|Fairy|||||✔|✔|note=Chain breed}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|6}} | ||
===Special move=== | ===Special move=== | ||
====[[Generation IV]]==== | ====[[Generation IV]]==== | ||
{{Movehead/Special|Normal}} | {{Movehead/Special|Normal}} | ||
{{Moveentry/1|060|Poliwag|1|Water 1|Water 1|[[Pokéwalker]] - {{pw|Blue Lake}}}} | {{Moveentry/1|060|Poliwag|type=Water|1|Water 1|Water 1|[[Pokéwalker]] - {{pw|Blue Lake}}}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|1}} | ||
===By {{pkmn2|event}}=== | ===By {{pkmn2|event}}=== | ||
====[[Generation II]]==== | ====[[Generation II]]==== | ||
{{Movehead/Special|Normal}} | {{Movehead/Special|Normal}} | ||
{{Moveentry/1|194|Wooper|2|Water 1|Field|{{DL|List of Japanese event Pokémon distributions in Generation II|Wooper|Pokémon Center Mystery Egg #1}}<br>[[List of Gotta Catch 'Em All event Pokémon#Belly Drum Wooper|New York City Pokémon Center]]}} | {{Moveentry/1|194|Wooper|type=Water|type2=Ground|2|Water 1|Field|{{DL|List of Japanese event Pokémon distributions in Generation II|Wooper|Pokémon Center Mystery Egg #1}}<br>[[List of Gotta Catch 'Em All event Pokémon#Belly Drum Wooper|New York City Pokémon Center]]}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|1}} | ||
====[[Generation III]]==== | ====[[Generation III]]==== | ||
{{Movehead/Special|Normal}} | {{Movehead/Special|Normal}} | ||
{{Moveentry/1|096|Drowzee|1|Human-Like|Human-Like|[[List of PCNY event Pokémon distributions in Generation III#Drowzee|Wish Egg]]}} | {{Moveentry/1|096|Drowzee|type=Psychic|1|Human-Like|Human-Like|[[List of PCNY event Pokémon distributions in Generation III#Drowzee|Wish Egg]]}} | ||
{{Movefoot|Normal}} | {{Movefoot|Normal|1}} | ||
==In other games== | ==In other games== | ||
===[[Pokémon Mystery Dungeon series]]=== | ===[[Pokémon Mystery Dungeon series]]=== | ||
In the [[Pokémon Mystery Dungeon series]], Belly Drum has the same Attack-maximizing effect but empties the user's [[Belly]] instead of reducing the user's HP. | In the [[Pokémon Mystery Dungeon series]], Belly Drum has the same Attack-maximizing effect but empties the user's [[Belly]] (to only 1 point) instead of reducing the user's HP. It has no effect if the user's Belly is at one or is empty. | ||
===Description=== | ===Description=== | ||
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==In the anime== | ==In the anime== | ||
{{moveanime|type=normal|exp=yes|gen=The user taps its belly to cut its | {{moveanime|type=normal|exp=yes|gen=The user taps its belly to cut its health to gain attack.|image1=Poliwag Belly Drum.png|image1p=Poliwag|image2=Hala Hariyama Belly Drum.png|image2p=Hariyama}} | ||
{{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag waves its body back and forth and taps its stomach with its tail three times. Its body then becomes outlined in red, raising its attack power, but cutting its health.}} | {{movep|type=normal|ms=060|pkmn=Poliwag|method=Poliwag waves its body back and forth and taps its stomach with its tail three times. Its body then becomes outlined in red, raising its attack power, but cutting its health.}} | ||
{{ | {{movemid|type=normal|user=Max|user1=Max's borrowed Poliwag|startcode=AG015|startname=Gonna Rule the School!|notes=Debut}} | ||
{{movep|type=normal|ms=297|pkmn=Hariyama|method=Hariyama repeatedly hits its stomach with its hands, creating vibrations with each hit and maximizing its attack power in exchange for half of its health.}} | |||
{{movebtm|type=normal|user=Hala|user1=Hala's Hariyama|startcode=SM010|startname=Trial and Tribulation!}} | |||
==In the manga== | ==In the manga== | ||
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==In other generations== | ==In other generations== | ||
===Core series games=== | |||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
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|genV=Belly Drum V | |genV=Belly Drum V | ||
}} | }} | ||
===Spin-off series games=== | |||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
| | |Stad2=Belly Drum Stad2 | ||
|Colo=Belly Drum Colo | |||
|XD=Belly Drum XD | |||
|PBR=Belly Drum PBR | |||
}} | }} | ||
{{movegen | {{movegen | ||
|type=Normal | |type=Normal | ||
| | |PMDRB=Belly Drum PMD RB | ||
}} | }} | ||
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==In other languages== | ==In other languages== | ||
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | {{Langtable|color={{normal color}}|bordercolor={{normal color dark}} | ||
|zh_cmn=肚子大鼓 ''{{tt|Dùzi Dàgǔ|Belly Drum}}'' | |zh_yue=腹鼓 ''{{tt|Fūk Gú|Belly Drum}}'' {{tt|*|Games}}<br>肚子打鼓 ''{{tt|Tóuhjí Dágú|Belly Drumming}}'' {{tt|*|Anime}}<br>肚子大鼓 ''{{tt|Tóuhjí Daaihgú|Belly Drum}}'' {{tt|*|Adventures}} | ||
|zh_cmn=腹鼓 ''{{tt|Fù Gǔ|Belly Drum}}'' {{tt|*|Games}}<br>肚子鼓 ''{{tt|Dùzi Gǔ|Belly Drum}}'' {{tt|*|Anime}}<br>肚子大鼓 ''{{tt|Dùzi Dàgǔ|Belly Drum}}'' {{tt|*|Adventures}}<br>肚子敲鼓 ''{{tt|Dùzi Qiāogǔ|Belly Drumming}}'' | |||
|nl=Buikslag | |nl=Buikslag | ||
|fi=Vatsajymy | |fi=Vatsajymy | ||
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|sr=Čeličenje | |sr=Čeličenje | ||
|pt_br=Tambor de Barriga | |pt_br=Tambor de Barriga | ||
|pt_eu= | |pt_eu=Tambor de Barriga | ||
|es=Tambor}} | |es=Tambor | ||
|vi=Bụng Trống | |||
}} | |||
{{-}} | {{-}} | ||
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[[ja:はらだいこ]] | [[ja:はらだいこ]] | ||
[[pl:Belly Drum]] | [[pl:Belly Drum]] | ||
[[zh: | [[zh:腹鼓(招式)]] |
Revision as of 04:29, 22 April 2017
The picture used in this article is unsatisfactory. Please feel free to replace it so it conforms to Bulbapedia conventions. Reason: Should be replaced with Generation VII images |
Belly Drum はらだいこ Belly Drum | ||||||||||||
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Target
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Availability
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Belly Drum (Japanese: はらだいこ Belly Drum) is a non-damaging Normal-type move introduced in Generation II.
Effect
This move effect may be in need of research. Reason: Does the Belly Drum bug apply in Stadium 2? You can discuss this on the talk page. |
Belly Drum deducts half of the user's maximum HP (rounded down) from its current HP and, in return, it maximizes the user's Attack stat by raising it to +6 stages, even if the user's temporary Attack bonus stages were below 0 prior to using Belly Drum.
Belly Drum fails if the user's current HP is less than half its maximum, or if the user's Attack is already at +6 (even if the user has Contrary).
If the user has Contrary, its Attack will be lowered to -6 stages (although the message will still say that the user maximized its Attack); even if the user's Attack is already at -6 stages, Belly Drum will deduct HP.
In Generation II only, if the Pokémon is under 50% HP when using the move, it will still have its Attack raised 2 stages due to a bug.
Belly Drum can also be used as part of a Pokémon Contest combination, causing Rest to gain two extra appeal points if it's used in the next turn.
If powered up by a Normalium Z into Z-Belly Drum, the user restores all of its HP before Belly Drum's HP deduction takes effect.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0060 | Water 1 | 37 | 37 | 31 | 31 | 31 | 31 | ||||||
0061 | Water 1 | 43 | 43 | 37 | 37 | 37 | 37 | ||||||
0143 | Monster | 22 | 15RSE 13FRLG |
17 | 17 | 44 | 44 | ||||||
0263 | Field | 41 | 41 | 45 | 45XY 37ORAS |
37 | |||||||
0264 | Field | 53 | 53 | 59 | 59XY 43ORAS |
43 | |||||||
0296 | Human-Like | 37 | 25 | 25 | 25 | 25 | |||||||
0297 | Human-Like | 40 | 27 | 27 | 27XY 26ORAS |
26 | |||||||
0446 | style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered | style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered | 44 | 44 | |||||||||
0554 | Field | 30 | 30 | 30 | |||||||||
0555 | Field | 30 | 30 | 30 | |||||||||
0652 | |
Field | 1 | 1 | |||||||||
0784 | |
Dragon | 1 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Types | Parent Egg Groups |
Egg Move | |||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | VII | VIII | IX | ||||||
0004 | Monster | Dragon | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | |||||
0079 | |
Monster | Water 1 | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0104 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0108 | Monster | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0173 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||||
0183 | |
Water 1 | Fairy | ✔ | ✔ | ✔ | ✔ | ✔ | ✔ | ||||
0216 | Field | ✔HGSS | ✔ | ✔ | ✔ | ||||||||
0240 | Human-Like | ✔HGSS | ✔ | ✔ | ✔ | ||||||||
0363 | |
Water 1 | Field | ✔ | ✔ | ||||||||
0650 | Field | ✔ | ✔ | ||||||||||
0684 | Fairy | ✔ | ✔ | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation IV
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0060 | Water 1 | Pokéwalker - Blue Lake | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By event
Generation II
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0194 | |
Water 1 | Field | Pokémon Center Mystery Egg #1 New York City Pokémon Center | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Generation III
# | Pokémon | Types | Egg Groups | Obtained with | ||
---|---|---|---|---|---|---|
0096 | Human-Like | Wish Egg | ||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other games
Pokémon Mystery Dungeon series
In the Pokémon Mystery Dungeon series, Belly Drum has the same Attack-maximizing effect but empties the user's Belly (to only 1 point) instead of reducing the user's HP. It has no effect if the user's Belly is at one or is empty.
Description
|
In the anime
The user taps its belly to cut its health to gain attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Poliwag waves its body back and forth and taps its stomach with its tail three times. Its body then becomes outlined in red, raising its attack power, but cutting its health. | |||
Max's borrowed Poliwag | Gonna Rule the School! | Debut | |
Hariyama repeatedly hits its stomach with its hands, creating vibrations with each hit and maximizing its attack power in exchange for half of its health. | |||
Hala's Hariyama | Trial and Tribulation! | None |
In the manga
In the How I Became a Pokémon Card manga
The user repeatedly slaps their stomach with their hands. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Poliwhirl hits its stomach with its hands. | |||
A wild Poliwhirl | PW29 | Debut |
In the Pokémon Adventures manga
The user repeatedly taps their stomach with their fists. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Snorlax repeatedly taps its stomach with its fists, transforming physical power into combat power. | |||
Red's Snor | Forretress of Solitude | Debut |
In the Pocket Monsters Platinum: Aim to Be Battle King!! manga
The user hits their stomach. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Snorlax hits its stomach. | |||
An Unknown Trainer's Snorlax | PBK8 | Debut |
In other generations
Core series games
Spin-off series games
Trivia
- Belly Drum is the only move that is capable of raising a single stat by more than three levels, not counting Psych Up, Power Swap, Guard Swap, and Heart Swap.
- While Shell Smash causes a net total of eight stat changes, Belly Drum can cause more stat changes if the user has experienced at least a -3 stat change to its Attack stat, reaching twelve stat changes if the user has a -6 Attack stat change.
- Due to how both this move and Darmanitan's Zen Mode Ability work, Belly Drum can force Darmanitan to change its form (unless it is at full HP and has an odd maximum HP).
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |