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(Trivia)
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==Trivia==
 
==Trivia==
  +
*Oobemu and [[Riguree|its pre-evolution]] are the only Pokémon that can have the [[Telepathy (ability)|Telepathy]] ability without having first come from the Dream World.
   
 
===Origin===
 
===Origin===

Revision as of 17:50, 14 December 2010

BulbaShadow.png The subject of this article is a Pokémon which has recently been announced.

This article's contents will change as more information becomes available, perhaps abruptly. Please be cautious when adding information to this article, as rumors and speculation can often be confused with facts. Avoid any information on this subject which is not confirmed by reliable sources. Some art on this page, to suit Bulbapedia templates, may not be official.


Riguree #605: Riguree
Pokémon
#607: Hitomoshi Hitomoshi
Oobemu
オーベム Oobemu
#606
117px
Art by Ken Sugimori from Black and White
Type
Psychic Unknown
Category
Brain Pokémon
Abilities
Telepathy or Synchronize Analyze
Hidden Ability
Exp. at Lv. 100
1,000,000
Regional Pokédex numbers
Unova
#112
Regional Browser numbers
Height
3'03"
Imperial
1.0 m
Metric
Weight
76.1 lbs.
Imperial
34.5 kg
Metric
Dex color
Brown
Catch rate
90 (11.8%)
Body style
BodyUnknown.png
Footprint
 F606.png 
Gender ratio
50% male, 50% female
Breeding
Humanshape group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
Base Exp.: 170 Battle Exp.: 1701*

(Japanese: オーベム Oobemu) is a Template:Type2 Pokémon introduced in Generation V.

It evolves from Riguree starting at level 42.

Biology

Physiology

Oobemu has an oblong, brown head with depressions on either side. It has black, symmetrical lines going down the front of its head. Under the rim of its head, there lays two green eyes with small black pupils. It has a lighter brown "collar" and 4 dots on his chest of the same color. Oobemu's arms are a brown color, and has three finger-like digits, and they are red, green, and yellow. It has a rim underneath its main body, and has two small legs.

Gender differences

Special abilities

It can change the memories of its opponents, being able to erase and even rewrite them.

Behavior

Habitat

Diet

Main article: Pokémon food

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation I
Red {{{redbluedex}}}
Blue
Yellow {{{yellowdex}}}
Stadium {{{stadiumdex}}}
Generation II
Gold {{{golddex}}}
Silver {{{silverdex}}}
Crystal {{{crystaldex}}}
Stadium 2 Unknown
Generation III
Ruby {{{rubydex}}}
Sapphire {{{sapphiredex}}}
Emerald {{{emeralddex}}}
FireRed {{{firereddex}}}
LeafGreen {{{leafgreendex}}}
Generation IV
Diamond {{{diamonddex}}}
Pearl {{{pearldex}}}
Platinum {{{platinumdex}}}
HeartGold {{{heartgolddex}}}
SoulSilver {{{soulsilverdex}}}
Generation V
Black {{{blackdex}}}
White サイコパワーで あいての のうみそを あやつり きおくする えいぞうを ちがう ものに かきかえてしまう。
Black 2 {{{black2dex}}}
White 2 {{{white2dex}}}
Generation VI
X Unknown
Y Unknown

Game locations

This Pokémon was unavailable prior to Generation V.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Trade
Platinum
None Trade
HeartGold SoulSilver
None Trade
Pal Park
None
Pokéwalker
None
Generation V
Black White
Uncommon Route 14
Black 2 White 2
None Trade
Dream World
None
Generation VI
X Y
None Trade


In side games

Held items

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 75
135 - 182 260 - 354
Attack: 75
72 - 139 139 - 273
Defense: 75
72 - 139 139 - 273
Sp.Atk: 125
117 - 194 229 - 383
Sp.Def: 95
90 - 161 175 - 317
Speed: 40
40 - 101 76 - 196
Total: 485   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Template:DP type effectiveness

Learnset

By leveling up

Generation V
Other generations:
VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Confusion Psychic Special 05050 100100% 25
00Start Growl Normal Status 0000 100100% 40
00Start Heal Block Psychic Status 0000 100100% 15
00Start Miracle Eye Psychic Status 0000 —% 40
044 Growl Normal Status 0000 100100% 40
088 Heal Block Psychic Status 0000 100100% 15
1111 Miracle Eye Psychic Status 0000 —% 40
1515 Psybeam Psychic Special 06565 100100% 20
1818 Headbutt Normal Physical 07070 100100% 15
2222 Hidden Power Normal Special 0000 100100% 15
2525 Imprison Psychic Status 0000 —% 10
2929 Simple Beam Normal Status 0000 100100% 15
3232 Zen Headbutt Psychic Physical 08080 09090% 15
3636 Psych Up Normal Status 0000 —% 10
3939 Psychic Psychic Special 09090 100100% 10
4545 Calm Mind Psychic Status 0000 —% 20
5050 Recover Normal Status 0000 —% 10
5656 Guard Share Psychic Status 0000 —% 10
5858 Power Share Psychic Status 0000 —% 10
6363 Synchro Noise Psychic Special 07070 100100% 15
6868 Wonder Room Psychic Status 0000 —% 10
  • A level of "Start" indicates a move that will be known by a Oobemu obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Oobemu
  • Italic indicates a move that gets STAB only when used by an evolution of Oobemu
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psycho Shock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status 0000 —}}—% 15
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 09595 100}}100% 15
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Canon Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echo Voice Normal Special 04040 100}}100% 15
Bag TM Psychic Sprite.png TM51 Side Change Psychic Status 0000 —}}—% 15
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 05050 090}}90% 10
Bag TM Dark Sprite.png TM63 Embargo Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5
  • Bold indicates a move that gets STAB when used by Oobemu
  • Italic indicates a move that gets STAB only when used by an evolution of Oobemu

By breeding

Generation V
Other generations:
VI
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SableyeCroagunkToxicroak Astonish Ghost Physical 30 100% 15
Mr. Mime Barrier Psychic Status —% 30
KadabraAlakazamDrowzeeHypno Disable Normal Status 100% 20
Mr. Mime Guard Swap Psychic Status —% 10
DrowzeeHypnoChimcharCroagunkToxicroak Nasty Plot Dark Status —% 20
Mr. Mime Power Swap Psychic Status —% 10
AbraKadabraAlakazamDrowzeeHypnoRiguree
Oobemu
Skill Swap* Psychic Status —% 10
AbraKadabraAlakazam Teleport Psychic Status —% 20
  • Moves marked with an asterisk (*) must be chain bred onto Oobemu in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Oobemu in that game.
  • Bold indicates a move that gets STAB when used by Oobemu
  • Italic indicates a move that gets STAB only when used by an evolution of Oobemu

By tutoring

Special moves

TCG-only moves

Side game data

Evolution

Riguree
Unevolved
Riguree
 Psychic 
Rare Candy
Level 42


Oobemu
First evolution
Oobemu
 Psychic 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
This Pokémon did not appear during Generation IV.
V Black White Black 2 White 2 Back
Spr 5b 606.png Spr 5b 606.png Spr b 5b 606.png
Spr 5b 606 s.png Spr 5b 606 s.png Spr b 5b 606 s.png
Oobemu For other sprites and images, please see Oobemu images on Bulbagarden Archives.

Trivia

  • Oobemu and its pre-evolution are the only Pokémon that can have the Telepathy ability without having first come from the Dream World.

Origin

Oobemu is based on greys, one of the more popular kinds of alien. Its rocky physical appearance may be a reference to the stone circles of Europe, which were allegedly created by visiting extraterrestrials. The colored dots on its hands resembles the colorful faces of the invaders in the 1953 War of the Worlds film; however, the aliens in the film had green, blue and red dots while Oobemu has red, green and yellow. Judging from Riguree's Pokédex entry, it and its previous evolution may also be based on the Area 51 alien conspiracies or the Roswell incident. It may also possibly be based off the idea of disguised aliens in trenchcoats, hats, and sunglasses, hiding in society.

Name origin

Oobemu's name is derived from orb and the acronym B.E.M., or "bug-eyed monster", an old-fashioned term for alien that was popularized in Japan by the anime Yōkai Ningen Bemu. "Bemu" may also be a corruption of the English word beam, referencing tractor beams from UFOs. [1]


External links

Notes

  1. http://park3.wakwak.com/~pokepale/zukan/no/1_601_625.htm
Riguree #605: Riguree
Pokémon
#607: Hitomoshi Hitomoshi
Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.