Beautiful (condition): Difference between revisions

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Revision as of 08:50, 9 October 2010

The Beauty Contest is one of five different Pokémon Contest categories, the other four being Cute, Smart, Cool and Tough. Many Beauty moves are Ice-, Water-, or Template:Type2s, but other types may be Beauty as well. Many Beauty moves in Hoenn Contests also increase the user's condition. During a Beauty Contest, the following moves will excite the crowd:

The Beauty condition is raised by Poffin or Pokéblocks made with dry-flavored Berries. Pokémon with natures that boost Special Attack - Modest, Mild, Quiet, and Rash - get the most benefit from dry Berries, so they are the easiest to raise for a Beauty Contest. In Pokémon HeartGold and SoulSilver, a Pokémon's Beauty condition can be raised with Daisy Oak's massages.

In Generation III and IV, Feebas evolves into Milotic when its Beauty condition has reached the maximum.

Beauty moves

Move Hoenn Appeal Hoenn Jam Hoenn Description Sinnoh Appeal Sinnoh Description Combat Type
Aqua Jet -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Water
Aqua Ring -- -- -- 0 Increased Voltage is added to the performance score. Water
Assurance -- -- -- 2 ♥♥ Earns double the score on the final performance. Dark
Aura Sphere -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Fighting
Aurora Beam 2 ♥♥ 1 ♥ Subtracts 4 appeal points from any Pokémon who appealed before the user who used the same type of move. Subtracts 1 point from anyone who did not use the same type. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ice
Blast Burn 4 ♥♥♥♥ 4 ♥♥♥♥ Jams the others, and misses one turn of appeals. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Fire
Blaze Kick 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Fire
Blizzard 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn Ice
BubbleBeam 1 3 ♥♥♥ Badly startles those who have made appeals. 2 ♥♥ Enables the user to perform last in the next turn. Water
Bulk Up 1 0 User gains a star if their condition is good, and they receive the number of stars as points after the next round. Every star they have (up to 3) lessens the probability of their Pokémon becoming nervous. 0 Earn double the score in the next turn. Fighting
Captivate -- -- -- 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Charge Beam -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Electric
Conversion 2 ♥♥ 0 Works well if it's the same type as the one before. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Conversion 2 2 ♥♥ 0 Works well if it's the same type as the one before. 1 Earn +3 if the Pokémon gets the lowest score. Normal
Cotton Spore 2 ♥♥ 1 ♥ Subtracts 5 appeal points from any Pokémon in Combo Standby who appealed prior to the user. Subtracts 1 point from any Pokémon not in Combo Standby. 2 ♥♥ Enables the user to perform first in the next turn. Grass
Defog -- -- -- 2 ♥♥ Prevents the Voltage from going up in the same turn. Flying
Dive 2 ♥♥ 0 Can avoid being startled by others once. 1 Earn +3 if no other Pokémon has chosen the same Judge. Water
Drain Punch -- -- -- 1 Earn +3 if two Pokémon raise the Voltage in a row. Fighting
Ember 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Fire
Energy Ball -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Grass
Eruption 1 0 The appeal works better the later it is performed. 2 ♥♥ Earn +2 if the Pokémon performs last in the turn.. Fire
Explosion 8 ♥♥♥♥♥♥♥♥ 0 The user cannot make anymore appeals after this 0 Earn +15 if all the Pokémon choose the same Judge. Normal
FeatherDance 2 ♥♥ 0 The appeal works great if performed last. 2 ♥♥ Prevents the Voltage from going down in the same turn. Flying
Feint -- -- -- 0 Raises the score if the Voltage is low. Normal
Fire Blast 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Fire
Fire Fang -- -- -- 3 ♥♥♥ A basic performance using a move known by the Pokémon. Fire
Fire Punch 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Fire
Fire Spin 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn a higher score the later the Pokémon performs. Fire
Flame Wheel 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Allows performance of the same move twice in a row. Fire
Flamethrower 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Fire
Flash 3 ♥♥♥ 0 Shifts the judge's attention from the others. 1 Lowers the Voltage of all Judges by one each Normal
Gastro Acid -- -- -- 2 ♥♥ Prevents the Voltage from going up in the same turn. Poison
Giga Impact -- -- -- ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Normal
Gravity -- -- -- 2 ♥♥ Prevents the Voltage from going up in the same turn Psychic
Growth 1 0 Ups the user's condition and helps prevent nervousness. 0 Earn double the score in the next turn. Normal
Gyro Ball -- -- -- 2 ♥♥ Earns double the score on the final performance. Steel
Hail 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going up in the same turn. Ice
Haze 3 ♥♥♥ 0 Worsens the condition of those that made appeals. 2 ♥♥ Prevents the Voltage from going up in the same turn. Ice
Heal Bell 2 ♥♥ 0 The appeal works great if performed last. 0 Increased Voltage is added to the performance score. Normal
Heat Wave 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Fire
Hydro Cannon 4 ♥♥♥♥ 4 ♥♥♥♥ Jams the others, and misses one turn of appeals. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Water
Hydro Pump 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Water
Ice Ball 3 ♥♥♥ 0 Temporaily stops the crowd from growing excited. 2 ♥♥ Allows performance of the same move twice in a row. Ice
Ice Beam 2 ♥♥ 1 ♥ Startles all Pokémon that have made a Beauty-type appeal this turn. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ice
Ice Punch 1 3 ♥♥♥ A highly appealing move. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Ice
Ice Shard -- -- -- 2 ♥♥ Enables the user to perform first in the next turn. Ice
Icicle Spear 2 ♥♥ 1 ♥ Startles Pokémon that made a same-type appeal. 2 ♥♥ Allows performance of the same move twice in a row. Ice
Icy Wind 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Enables the user to perform last in the next turn Ice
Light Screen 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. Psychic
Lovely Kiss 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Prevents the Voltage from going down in the same turn. Normal
Lunar Dance -- -- -- 0 Increased Voltage is added to the performance score. Psychic
Magic Coat 1 0 Can avoid being startled by others. 2 ♥♥ Earns double the score on the final performance. Psychic
Magical Leaf 2 ♥♥ 0 The appeal works great if performed first. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Grass
Mean Look 2 ♥♥ 0 Makes all Pokémon after the user nervous. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Meditate 1 0 Ups the user's condition. Helps prevent nervousness. 0 Earn double the score in the next turn. Psychic
Metal Burst -- -- -- 2 ♥♥ Earns double the score on the final performance. Steel
Mirror Coat 2 ♥♥ 0 Can avoid being startles by others once. 2 ♥♥ Earns double the score on the final performance. Psychic
Mist 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. Ice
Moonlight 1 0 Temporarily stops the crowd from getting excited. 0 Increased Voltage is added to the performance score. Normal
Morning Sun 1 0 The appeal's quality varies depending on its timing. 0 Increased Voltage is added to the performance score. Normal
Nature Power 1 0 The appeal works best the more crowd is excited. 2 ♥♥ Makes the order of contestants random in the next turn. Normal
Night Slash -- -- -- 3 ♥♥♥ A basic performance using a move known by the Pokémon. Dark
Overheat 6 ♥♥♥♥♥♥ 0 After this move, the user is more easily startled. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Fire
Perish Song 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals. 2 ♥♥ Lowers the Voltage of all Judges by one each. Normal
Petal Dance 4 ♥♥♥♥ 4 ♥♥♥♥ Jams the others, and misses one turn of appeals. 0 Earn a higher score the later the Pokémon performs. Grass
Powder Snow 4 ♥♥♥♥ 0 A highly appealing move. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Ice
Power Gem -- -- -- 3 ♥♥♥ A basic performance using a move known by the Pokémon. Rock
Power Swap -- -- -- 0 Raises the score if the Voltage is low. Psychic
Power Whip -- -- -- 3 ♥♥♥ A basic performance using a move known by the Pokémon. Grass
Psybeam 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Psychic
Sacred Fire 4 ♥♥♥♥ 0 A highly appealing move. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Fire
Safeguard 1 0 Can avoid being startled by others. 2 ♥♥ Prevents the Voltage from going up in the same turn. Normal
Selfdestruct 8 ♥♥♥♥♥♥♥♥ 0 Makes a great appeal, but allows no more to the end. 0 Earn +15 if all the Pokémon choose the same Judge. Normal
Sheer Cold 2 ♥♥ 1 ♥ Badly startles all Pokémon that made good appeals 2 ♥♥ Earn +15 if all the Pokémon choose the same Judge. Ice
Signal Beam 3 ♥♥♥ 0 Randomizes the order of appeals on the next turn. 0 Earn +2 if the Judge's Voltage goes up. Bug
Silver Wind 1 0 Ups the user's condition and helps prevent nervousness. 2 ♥♥ Earn +2 if the Judge's Voltage goes up. Bug
Softboiled 4 ♥♥♥♥ 0 A highly appealing move. 0 Increased Voltage is added to the performance score. Normal
Spore 1 3 ♥♥♥ Badly startles those that have made appeals. 2 ♥♥ Earn double the score in the next turn. Grass
Sunny Day 1 0 The appeal works the best the more the crowd is excited. 2 ♥♥ Prevents the Voltage from going up in the same turn. Fire
Surf 3 ♥♥♥ 0 Affected by how well the appeal in front goes. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Water
Swords Dance 1 0 Ups the user's condition and helps prevent nervousness. 0 Earn double the score in the next turn. Normal
Tail Glow 1 0 Ups the user's condition. Helps prevent nervousness. 0 Earn double the score in the next turn. Bug
Tri Attack 2 ♥♥ 2 ♥♥ Startles all Pokémon that have done their appeals. 3 ♥♥♥ A basic performance using a move known by the Pokémon. Normal
Water Pulse 3 ♥♥♥ 0 Scrambles the order of appeals on the next turn. 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Water
Water Spout 1 0 The appeal works better the later it is performed. 2 ♥♥ Earn +3 if the Pokémon that just went hit max Voltage. Water
Whirlpool 3 ♥♥♥ 0 Temporarily stops the crowd from growing excited. 0 Earn a higher score the later the Pokémon performs. Water
Will-O-Wisp 1 4 ♥♥♥♥ Badly startles the Pokémon in front. 0 Earn +2 if the Pokémon performs first in the turn. Fire
Worry Seed -- -- -- 2 ♥♥ Prevents the Voltage from going down in the same turn. Grass
X-Scissor -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs first in the turn. Bug
Zen Headbutt -- -- -- 2 ♥♥ Earn +2 if the Pokémon performs last in the turn. Psychic



DawnChallenge.png Pokémon Contests VSFantina.png
Necessary Spoils
PokéblocksPoffins
Contest Categories
CoolBeautifulCuteCleverTough
Rounds
AppealBattleDanceVisual
Participation
ContestSuper ContestContest Show
CoordinatorContest HallContest Pass
The Grand Festival
KantoHoennSinnoh
Top CoordinatorRibbon Cup
Others
Combinations • Opponents (IIIIVVIVIII) • Double PerformanceJamming
Ribbons (list) • StickersBall CapsulesRanksJudgesAnnouncersWallace Cup