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Baton Pass (Japanese: バトンタッチ Baton Touch) is a non-damaging Normal-type move introduced in Generation II.
Generation II to IV
Baton Pass switches out the user, passing all temporary stats increases and decreases on to the Pokémon that replaces it in battle. Most volatile status ailments and (such as confusion, seeding, and curse, but not infatuation) and volatile battle statuses (such as Substitute, Lock-On, and Ingrain) can also be passed.
No matter what type of Poké Ball the user was captured in, the animation will always display a normal Poké Ball.
Baton Pass will not trigger Pursuit.
The effects of moves that prevent ordinary switching, such as Mean Look, are no longer passed on to the incoming Pokémon.
The correct type of Poké Ball the user was caught with is now displayed in the animation.
Baton Pass makes the user switch places with another Pokémon in the room.
|| A move that transfers the user's status changes to the next Pokémon when switching.
|| Switches while keeping effects.
|| Switches out the user while keeping effects in play.
|| The user switches out, passing along any stat changes to the new battler.
|| The user switches places with a party Pokémon in waiting, passing along any stat changes.
In the manga
In the Pokémon Adventures manga
| The user touches the opponent, passing on their increases to the target.
|| First Chapter Used In
|| Aipom touches the target with the hand on its tail, passing on their stat increases to the target.
| Gold's Aibo
|| The Last Battle VI
|| Ledian raises its hands into the air and goes back into its Poké Ball. When the next Pokémon is sent out, all of Ledian's stat changes are added to the next sent out Pokémon.
| The Battle Factory's Ledian
|| VS. Ledian
In other generations
In other languages