Baton Pass (move): Difference between revisions
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{{MoveInfobox| | {{MoveInfobox| | ||
n=226 | | n=226 | | ||
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jtrans=Baton Touch | | jtrans=Baton Touch | | ||
jtranslit=Baton Tacchi | | jtranslit=Baton Tacchi | | ||
gameimage=Baton Pass | gameimage=Baton Pass.png | | ||
gameimagewidth=300 | | |||
type=Normal | | type=Normal | | ||
damagecategory=Status | | damagecategory=Status | | ||
Line 21: | Line 21: | ||
appealsc=0 | | appealsc=0 | | ||
scdesc=Raises the score if the Voltage is low. | | scdesc=Raises the score if the Voltage is low. | | ||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Works well if the user is pumped up.| | |||
pokefordex=Baton%20Pass | | pokefordex=Baton%20Pass | | ||
touches=no | | touches=no | | ||
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==Effect== | ==Effect== | ||
=== | ===Generations II to IV=== | ||
Baton Pass switches out the user, passing all temporary [[stats]] increases and decreases on to the Pokémon that replaces it in battle. Most [[Status condition#Volatile status|volatile status conditions]] (such as {{status|confusion}}, {{status|seeding}}, and {{status|curse}}, but not {{status|infatuation}}) and {{DL|Status condition|volatile battle status}}es (such as {{m|Substitute}}, {{m|Lock-On}}, and {{m|Ingrain}}) can also be passed. | Baton Pass [[Recall|switches out]] the user, passing all temporary [[stats]] increases and decreases on to the Pokémon that replaces it in battle. Most [[Status condition#Volatile status|volatile status conditions]] (such as {{status|confusion}}, {{status|seeding}}, and {{status|curse}}, but not {{status|infatuation}}) and {{DL|Status condition|volatile battle status}}es (such as {{m|Substitute}}, {{m|Lock-On}}, and {{m|Ingrain}}) can also be passed. The move will fail if the user is the only Pokémon in the [[party]] that is able to battle. | ||
No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. | No matter what type of [[Poké Ball]] the user was captured in, the animation will always display a normal Poké Ball. | ||
Baton Pass will not | Baton Pass will not change the effect of {{m|Pursuit}}. Baton Pass will also not pass on secondary effects of moves, for example, the effect of {{m|Minimize}} causing {{m|Stomp}} to hit at double power will not be passed, nor will the effect of {{m|Defense Curl}} causing {{m|Rollout}} and {{m|Ice Ball}} to hit at double power be passed. Other status changes that result in a type change to the user of Baton Pass, such as {{m|Soak}} or {{m|Conversion}} will also not be passed to the target. | ||
===Generation V=== | ===Generation V=== | ||
The effects of moves that prevent ordinary switching, such as {{m|Mean Look}}, are no longer passed on to the incoming Pokémon. | The effects of moves that prevent ordinary switching, such as {{m|Mean Look}}, are no longer passed on to the incoming Pokémon; this does not include the effects of {{m|Ingrain}}. | ||
The correct type of Poké Ball the user was caught with is now displayed in the animation. | The correct type of Poké Ball the user was caught with is now displayed in the animation. | ||
==Description== | ==Description== | ||
{{movedesc|Normal}} | {{movedesc|Normal}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrevss|Stad2}}|A move that transfers the user's status changes to the next <sc>Pokémon</sc> when switching.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev2|GSC}}|Switches while keeping effects.}} | ||
{{movedescentry|{{gameabbrev3|RSE}}{{ | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Switches out the user while keeping effects in play.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user switches out, passing along any stat changes to the new battler.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user switches out, passing along any stat changes to the new battler.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev4|DPPtHGSS}}<br>{{gameabbrev5|BWB2W2}}|The user switches places with a party Pokémon in waiting, passing along any stat changes.}} | ||
{{movedescentry|{{ | {{movedescentry|{{gameabbrev6|XYORAS}}|The user switches places with a party Pokémon in waiting and passes along any stat changes.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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{{Moveentry/Level2|176|Togetic|2|Fairy|Flying|no|no|FRLG=41|42|41|41}} | {{Moveentry/Level2|176|Togetic|2|Fairy|Flying|no|no|FRLG=41|42|41|41}} | ||
{{Moveentry/Level2|190|Aipom|1|Normal|Normal|12|18|11|11|11}} | {{Moveentry/Level2|190|Aipom|1|Normal|Normal|12|18|11|11|11}} | ||
{{Moveentry/Level2|203|Girafarig|2|Normal|Psychic|30|37|23|23|23}} | {{Moveentry/Level2|203|Girafarig|2|Normal|Psychic|30|37|23|23|{{tt|23|XY}}<br>{{tt|41|ORAS}}}} | ||
{{Moveentry/Level2|251|Celebi|2|Psychic|Grass|40|40|37|37|37}} | {{Moveentry/Level2|251|Celebi|2|Psychic|Grass|40|40|37|37|37}} | ||
{{Moveentry/Level2|283|Surskit|2|Bug|Water|no|no|43|43|43}} | {{Moveentry/Level2|283|Surskit|2|Bug|Water|no|no|43|43|{{tt|43|XY}}<br>{{tt|35|ORAS}}}} | ||
{{Moveentry/Level2|291|Ninjask|2|Bug|Flying|no|45|45|45|45}} | {{Moveentry/Level2|291|Ninjask|2|Bug|Flying|no|45|45|45|{{tt|45|XY}}<br>{{tt|35|ORAS}}}} | ||
{{Moveentry/Level2|303|Mawile|2|Steel|Fairy|no|31|31|31|31}} | {{Moveentry/Level2|303|Mawile|2|Steel|Fairy|no|31|31|31|{{tt|31|XY}}<br>{{tt|25|ORAS}}}} | ||
{{Moveentry/Level2|311|Plusle|1|Electric|Electric|no|40|42|44|44}} | {{Moveentry/Level2|311|Plusle|1|Electric|Electric|no|40|42|44|{{tt|44|XY}}<br>{{tt|34|ORAS}}}} | ||
{{Moveentry/Level2|312|Minun|1|Electric|Electric|no|40|42|44|44}} | {{Moveentry/Level2|312|Minun|1|Electric|Electric|no|40|42|44|{{tt|44|XY}}<br>{{tt|34|ORAS}}}} | ||
{{Moveentry/Level2|367|Huntail|1|Water|Water|no|43|33|33|33}} | {{Moveentry/Level2|367|Huntail|1|Water|Water|no|43|33|33|{{tt|33|XY}}<br>{{tt|29|ORAS}}}} | ||
{{Moveentry/Level2|368|Gorebyss|1|Water|Water|no|43|33|33|33}} | {{Moveentry/Level2|368|Gorebyss|1|Water|Water|no|43|33|33|{{tt|33|XY}}<br>{{tt|29|ORAS}}}} | ||
{{Moveentry/Level2|424|Ambipom|1|Normal|Normal|no|no|11|11|11}} | {{Moveentry/Level2|424|Ambipom|1|Normal|Normal|no|no|11|11|11}} | ||
{{Moveentry/Level2|425|Drifloon|2|Ghost|Flying|no|no|33|38|B2W2=44|44}} | {{Moveentry/Level2|425|Drifloon|2|Ghost|Flying|no|no|33|38|B2W2=44|44}} | ||
Line 151: | Line 151: | ||
{{Moveentryspecial|616|Shelmet|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}} | {{Moveentryspecial|616|Shelmet|1|Bug|Bug|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}} | ||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
==In other games== | |||
===[[Pokémon Mystery Dungeon series]]=== | |||
Baton Pass makes the user switch places with another Pokémon in the room. If the user has any stat changes, those effects will be copied to the other Pokémon. | |||
===Description=== | |||
{{movedesc|Normal}} | |||
{{movedescentry|{{gameabbrevmd|RB}}|Successively switches the user's position with the positions of other Pokémon in the room.}} | |||
|} | |||
|}{{left clear}} | |||
==In the manga== | ==In the manga== | ||
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===In the Pokémon Battle Frontier manga=== | ===In the Pokémon Battle Frontier manga=== | ||
{{movemanga|type=normal|exp=yes|gen=The user | {{movemanga|type=normal|exp=yes|gen=The user transfers their stat increases to the target.|image1=Enta Illumise Baton Pass CBF.png|image1p=Illumise}} | ||
{{movep|type=normal|ms=314|pkmn=Illumise|method=Illumise | {{movep|type=normal|ms=314|pkmn=Illumise|method=Illumise transfers its stat increases to the target.}} | ||
{{movebtmManga|type=normal|user=Enta (CBF)|user1=Enta's Illumise|startcode=CBF2|startname=Aim for the Top!|notes=Debut}} | {{movebtmManga|type=normal|user=Enta (CBF)|user1=Enta's Illumise|startcode=CBF2|startname=Aim for the Top!|notes=Debut}} | ||
Line 171: | Line 181: | ||
genIII=Baton Pass III| | genIII=Baton Pass III| | ||
genIV=Baton Pass IV| | genIV=Baton Pass IV| | ||
genV=Baton Pass V| | |||
}} | }} | ||
{{movegen| | {{movegen| | ||
type=Normal| | type=Normal| | ||
PMDRB=Baton Pass PMD RB| | PMDRB=Baton Pass PMD RB| | ||
}} | |||
{{movegen| | |||
type=Normal| | |||
Stad2=Baton Pass Stad2| | |||
Colo=Baton Pass Colo| | |||
XD=Baton Pass XD| | |||
}} | }} | ||
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|it=Staffetta | |it=Staffetta | ||
|ko=바톤터치 ''Baton Touch'' | |ko=바톤터치 ''Baton Touch'' | ||
| | |pt=Passa Bastão | ||
|sr=Štafeta | |sr=Štafeta | ||
|es=Relevo}} | |es=Relevo}} | ||
{{-}} | {{-}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
[[Category:Moves learned by purification]] | |||
[[de:Staffette]] | [[de:Staffette]] | ||
Line 196: | Line 216: | ||
[[it:Staffetta (mossa)]] | [[it:Staffetta (mossa)]] | ||
[[ja:バトンタッチ]] | [[ja:バトンタッチ]] | ||
[[zh:接棒(招式)]] | |||
[[zh: |
Revision as of 13:32, 13 May 2016
Baton Pass バトンタッチ Baton Touch | ||||||||||||
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Baton Pass (Japanese: バトンタッチ Baton Touch) is a non-damaging Normal-type move introduced in Generation II.
Effect
Generations II to IV
Baton Pass switches out the user, passing all temporary stats increases and decreases on to the Pokémon that replaces it in battle. Most volatile status conditions (such as confusion, seeding, and curse, but not infatuation) and volatile battle statuses (such as Substitute, Lock-On, and Ingrain) can also be passed. The move will fail if the user is the only Pokémon in the party that is able to battle.
No matter what type of Poké Ball the user was captured in, the animation will always display a normal Poké Ball.
Baton Pass will not change the effect of Pursuit. Baton Pass will also not pass on secondary effects of moves, for example, the effect of Minimize causing Stomp to hit at double power will not be passed, nor will the effect of Defense Curl causing Rollout and Ice Ball to hit at double power be passed. Other status changes that result in a type change to the user of Baton Pass, such as Soak or Conversion will also not be passed to the target.
Generation V
The effects of moves that prevent ordinary switching, such as Mean Look, are no longer passed on to the incoming Pokémon; this does not include the effects of Ingrain.
The correct type of Poké Ball the user was caught with is now displayed in the animation.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
122 | Mr. Mime | Psychic | Fairy | 41 | 49 | 47 | 46 | 46 | 46 | |||||
133 | Eevee | Normal | 36 | 36 | 36 | 36 | 33 | 33 | ||||||
151 | Mew | Psychic | 80 | 80 | 80 | |||||||||
161 | Sentret | Normal | 39 | 39 | 39 | |||||||||
162 | Furret | Normal | 46 | 46 | 46 | |||||||||
165 | Ledyba | Bug | Flying | 29 | 29 | 22 | 22 | 22 | ||||||
166 | Ledian | Bug | Flying | 33 | 33 | 24 | 24 | 24 | ||||||
175 | Togepi | Fairy | 41 | 42 | 41 | 41 | ||||||||
176 | Togetic | Fairy | Flying | 41 | 42 | 41 | 41 | |||||||
190 | Aipom | Normal | 12 | 18 | 11 | 11 | 11 | |||||||
203 | Girafarig | Normal | Psychic | 30 | 37 | 23 | 23 | 23 41 | ||||||
251 | Celebi | Psychic | Grass | 40 | 40 | 37 | 37 | 37 | ||||||
283 | Surskit | Bug | Water | 43 | 43 | 43 35 | ||||||||
291 | Ninjask | Bug | Flying | 45 | 45 | 45 | 45 35 | |||||||
303 | Mawile | Steel | Fairy | 31 | 31 | 31 | 31 25 | |||||||
311 | Plusle | Electric | 40 | 42 | 44 | 44 34 | ||||||||
312 | Minun | Electric | 40 | 42 | 44 | 44 34 | ||||||||
367 | Huntail | Water | 43 | 33 | 33 | 33 29 | ||||||||
368 | Gorebyss | Water | 43 | 33 | 33 | 33 29 | ||||||||
424 | Ambipom | Normal | 11 | 11 | 11 | |||||||||
425 | Drifloon | Ghost | Flying | 33 | 38 | 44 | 44 | |||||||
426 | Drifblim | Ghost | Flying | 37 | 44 | 52 | 52 | |||||||
427 | Buneary | Normal | 26 | 26 | 26 | |||||||||
428 | Lopunny | Normal | 26 | 26 | 26 | |||||||||
439 | Mime Jr. | Psychic | Fairy | 46 | 46 | 46 | ||||||||
504 | Patrat | Normal | 33 | 33 | ||||||||||
505 | Watchog | Normal | 39 | 39 | ||||||||||
545 | Scolipede | Bug | Poison | 30 | 30 | |||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
048 | Venonat | Bug | Poison | |||||||||||
123 | Scyther | Bug | Flying | |||||||||||
167 | Spinarak | Bug | Poison | |||||||||||
207 | Gligar | Ground | Flying | |||||||||||
255 | Torchic | Fire | ||||||||||||
300 | Skitty | Normal | ||||||||||||
307 | Meditite | Fighting | Psychic | |||||||||||
313 | Volbeat | Bug | ||||||||||||
314 | Illumise | Bug | ||||||||||||
327 | Spinda | Normal | ||||||||||||
359 | Absol | Dark | ||||||||||||
418 | Buizel | Water | ||||||||||||
517 | Munna | Psychic | ||||||||||||
540 | Sewaddle | Bug | Grass | |||||||||||
585 | Deerling | Normal | Grass | |||||||||||
587 | Emolga | Electric | Flying | |||||||||||
616 | Shelmet | Bug | ||||||||||||
619 | Mienfoo | Fighting | ||||||||||||
632 | Durant | Bug | Steel | |||||||||||
701 | Hawlucha | Fighting | Flying | |||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation II
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Generation III
|
Generation IV
|
Generation V
|
In other games
Pokémon Mystery Dungeon series
Baton Pass makes the user switch places with another Pokémon in the room. If the user has any stat changes, those effects will be copied to the other Pokémon.
Description
|
In the manga
In the Pokémon Adventures manga
The user touches the opponent, passing on their increases to the target. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Aipom touches the target with the hand on its tail, passing on their stat increases to the target. | |||
Gold's Aibo | The Last Battle VI | Debut | |
Ledian raises its hands into the air and goes back into its Poké Ball. When the next Pokémon is sent out, all of Ledian's stat changes are added to the next sent out Pokémon. | |||
The Battle Factory's Ledian | Outlasting Ledian | None |
In the Pokémon Battle Frontier manga
The user transfers their stat increases to the target. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Illumise transfers its stat increases to the target. | |||
Enta's Illumise | Aim for the Top! | Debut |
In other generations
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |