Barrier (move): Difference between revisions
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jtrans=Barrier | | jtrans=Barrier | | ||
jtranslit=Bariā | | jtranslit=Bariā | | ||
gameimage=Barrier | gameimage=Barrier.png | | ||
gameimagewidth=300px | | |||
type=Psychic | | type=Psychic | | ||
damagecategory=Status | | damagecategory=Status | | ||
basepp={{tt|20|30 in | basepp={{tt|20|30 in Generations I-V}} | | ||
maxpp={{tt|32|48 in | maxpp={{tt|32|48 in Generations I-V}} | | ||
power=— | | power=— | | ||
accuracy=— | | accuracy=— | | ||
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appealsc=2 | | appealsc=2 | | ||
scdesc=Prevents the Voltage from going up in the same turn. | | scdesc=Prevents the Voltage from going up in the same turn. | | ||
appeal6=1 | | |||
jam6=0 | | |||
cdesc6=Prevents the user from being startled until the turn ends. | | |||
pokefordex=barrier | | pokefordex=barrier | | ||
touches=no | | touches=no | | ||
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===Generation VI=== | ===Generation VI=== | ||
Barrier's PP changed from 30 to 20. | Barrier's PP was changed from 30 to 20. | ||
==Description== | ==Description== | ||
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{{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Creates a barrier that sharply raises <sc>Defense</sc>.}} | {{movedescentry|{{gameabbrev3|RSE}}{{gameabbrev3|Colo}}{{gameabbrev3|XD}}|Creates a barrier that sharply raises <sc>Defense</sc>.}} | ||
{{movedescentry|{{gameabbrev3|FRLG}}|The user throws up a sturdy wall that sharply raises its <sc>Defense</sc> stat.}} | {{movedescentry|{{gameabbrev3|FRLG}}|The user throws up a sturdy wall that sharply raises its <sc>Defense</sc> stat.}} | ||
{{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}|The user throws up a sturdy wall that sharply raises its Defense stat.}} | {{movedescentry|{{gameabbrev3|DPPt}}{{gameabbrev3|HGSS}}<br>{{gameabbrev3|BWB2W2}}<br>{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user throws up a sturdy wall that sharply raises its Defense stat.}} | ||
|} | |} | ||
|}{{left clear}} | |}{{left clear}} | ||
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===By [[Level|leveling up]]=== | ===By [[Level|leveling up]]=== | ||
{{Moveheader/Level|Psychic|1}} | {{Moveheader/Level|Psychic|1}} | ||
{{Moveentry/Level1|072|Tentacool|2|Water|Poison|33|36|36|26|29|29}} | {{Moveentry/Level1|072|Tentacool|2|Water|Poison|33|36|36|26|29|{{tt|29|XY}}<br>{{tt|28|ORAS}}}} | ||
{{Moveentry/Level1|073|Tentacruel|2|Water|Poison|35|38|38|26|29|29}} | {{Moveentry/Level1|073|Tentacruel|2|Water|Poison|35|38|38|26|29|{{tt|29|XY}}<br>{{tt|28|ORAS}}}} | ||
{{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy| | {{Moveentry/Level1|122|Mr. Mime|2|Psychic|Fairy|1|1|1|1|1|1}} | ||
{{Moveentry/Level1|150|Mewtwo|1|Psychic|Psychic|63|11|11|8| | {{Moveentry/Level1|150|Mewtwo|1|Psychic|Psychic|63|11|11|8|1|64}} | ||
{{Moveentry/Level1|151|Mew|1|Psychic|Psychic|no|no|no|40|40|40}} | {{Moveentry/Level1|151|Mew|1|Psychic|Psychic|no|no|no|40|40|40}} | ||
{{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no| | {{Moveentry/Level1|439|Mime Jr.|2|Psychic|Fairy|no|no|no|1|1|1}} | ||
{{Moveentry/Level1|462|Magnezone|2|Electric|Steel|no|no|no| | {{Moveentry/Level1|462|Magnezone|2|Electric|Steel|no|no|no|1|1|1}} | ||
{{Moveentry/Level1|471|Glaceon|1|Ice|Ice|no|no|no|no|PtHGSS=78|78|B2W2=29|29}} | {{Moveentry/Level1|471|Glaceon|1|Ice|Ice|no|no|no|no|PtHGSS=78|78|B2W2=29|29}} | ||
{{Movefooter|Psychic|1}} | {{Movefooter|Psychic|1}} | ||
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{{Moveentryspecial|137|Porygon|1|Normal|Normal|[[List of Gotta Catch 'Em All event Pokémon#Barrier Porygon|New York Pokémon Center]]}} | {{Moveentryspecial|137|Porygon|1|Normal|Normal|[[List of Gotta Catch 'Em All event Pokémon#Barrier Porygon|New York Pokémon Center]]}} | ||
{{Moveentryspecial|165|Ledyba|2|Bug|Flying|[[List of Gotta Catch 'Em All event Pokémon#Barrier Ledyba|New York Pokémon Center]]}} | {{Moveentryspecial|165|Ledyba|2|Bug|Flying|[[List of Gotta Catch 'Em All event Pokémon#Barrier Ledyba|New York Pokémon Center]]}} | ||
{{Learnlist/footer}} | |||
====[[Generation VI]]==== | |||
{{Learnlistspecial|Psychic}} | |||
{{Moveentryspecial|149|Dragonite|2|Dragon|Flying|[[List of Japanese region serial code event Pokémon distributions in Generation VI#Lance Dragonite|Lance Dragonite]]}} | |||
{{Learnlist/footer}} | {{Learnlist/footer}} | ||
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{{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo sticks out one of its hands and a force field appears around it, protecting it from attacks. Mewtwo can also slam into the opponent while the barrier is around it.}} | {{movep|type=psychic|ms=150|pkmn=Mewtwo|method=Mewtwo sticks out one of its hands and a force field appears around it, protecting it from attacks. Mewtwo can also slam into the opponent while the barrier is around it.}} | ||
{{movemid|type=psychic|user=Mewtwo (Adventures)|startcode=PS079|startname=Airing Out Aerodactyl|notes=Debut}} | {{movemid|type=psychic|user=Mewtwo (Adventures)|startcode=PS079|startname=Airing Out Aerodactyl|notes=Debut}} | ||
{{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime holds up one of its index fingers and fires a beam of energy from the middle of it at the opponent. When the opponent is hit by the attack, the particles form together in the air and form an invisible wall around it.}} | {{movep|type=psychic|ms=122|pkmn=Mr. Mime|method=Mr. Mime holds up one of its index fingers and fires a beam of energy from the middle of it at the opponent. When the opponent is hit by the attack, the particles form together in the air and form an invisible wall around it.}} | ||
{{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}} | {{movemid|type=psychic|user=Sabrina|user1=Sabrina's Mr. Mime|startcode=PS158|startname=Silly Scyther}} | ||
{{movebtmManga|type=psychic|user=Crystal (Adventures)|user1=Crys's Mr. Mime|startcode=PS330|startname=The Final Battle III}} | {{movebtmManga|type=psychic|user=Crystal (Adventures)|user1=Crys's Mr. Mime|startcode=PS330|startname=The Final Battle III}} | ||
===In the Pokémon Pocket Monsters manga=== | ===In the Pokémon Pocket Monsters manga=== | ||
{{movemanga|type=psychic|exp=yes|gen=The user forms a light barrier wall.|image1=Red Clefairy Barrier PM.png|image1p=Clefairy}} | {{movemanga|type=psychic|exp=yes|gen=The user forms a light barrier wall.|image1=Red Clefairy Barrier PM.png|image1p=Clefairy|image2=Misty Togepi Metronome Barrier PM.png|image2p=Togepi}} | ||
{{movep|type=psychic|ms=035|pkmn=Clefairy|method=Clefairy holds out its arms and forms a light barrier wall in from of them.}} | {{movep|type=psychic|ms=035|pkmn=Clefairy|method=Clefairy holds out its arms and forms a light barrier wall in from of them.}} | ||
{{ | {{movemid|type=psychic|user=Red's Clefairy|startcode=PM002|startname=The Big Battle In The Viridian Forest!!|notes=Debut<br>Clefairy {{color2|{{psychic color dark}}|Manga move errors|cannot legally learn}} Barrier}} | ||
{{movep|type=psychic|ms=175|pkmn=Togepi|method=Togepi forms a barrier around it, preventing itself from getting hit by attacks.}} | |||
{{movebtmManga|type=psychic|user=Misty's Togepi|startcode=PM055|startname=The Pokémon Banana League (Part 2)|notes=Used via {{color2|{{psychic color dark}}|Metronome (move)|Metronome}}}} | |||
==In other generations== | ==In other generations== | ||
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Stad=Barrier Stad| | Stad=Barrier Stad| | ||
Stad2=Barrier Stad2| | Stad2=Barrier Stad2| | ||
Colo=Barrier Colo| | |||
}} | }} | ||
{{Movegen| | {{Movegen| | ||
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==Trivia== | ==Trivia== | ||
[[File:Lance Dragonite Barrier | [[File:Lance Dragonite Barrier RGB.png|frame|Lance's Dragonite using Barrier]] | ||
* In {{Game3|Red and Green|Red, Green|s}}, and {{Game3|Red and Blue|Blue|s}}, [[Lance]] has a {{TP|Lance|Dragonite}} with this move, although Dragonite [[Game move errors|cannot legitimately have the move]] in any of the games. | * In {{Game3|Red and Green|Red, Green|s}}, and {{Game3|Red and Blue|Blue|s}}, [[Lance]] has a {{TP|Lance|Dragonite}} with this move, although Dragonite [[Game move errors|cannot legitimately have the move]] in any of the [[Generation I]] games. | ||
** A Dragonite with Barrier was distributed as a participation gift in the {{n|Kanto Classic Wi-Fi tournament announced|Kanto Classic Wi-Fi tournament}} as a reference to this Dragonite. | |||
==In other languages== | ==In other languages== | ||
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|da=Spærre<!--source: Danish version of The Official Pokémon Handbook--> | |da=Spærre<!--source: Danish version of The Official Pokémon Handbook--> | ||
|fr=Bouclier | |fr=Bouclier | ||
|nl= | |nl=Barrière | ||
|de=Barriere | |de=Barriere | ||
|el=Παραπέτασμα | |el=Παραπέτασμα | ||
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|it=Barriera | |it=Barriera | ||
|ko=배리어 ''Barrier'' | |ko=배리어 ''Barrier'' | ||
|pt_eu=Barreira | |||
|pt_br=Barreira | |pt_br=Barreira | ||
|sr=Barijera | |sr=Barijera | ||
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{{-}} | {{-}} | ||
{{ | {{Amnesia|Psychic}} | ||
{{Project Moves and Abilities notice}} | {{Project Moves and Abilities notice}} | ||
Line 182: | Line 196: | ||
[[ja:バリアー]] | [[ja:バリアー]] | ||
[[pl:Barrier]] | [[pl:Barrier]] | ||
[[zh:障碍(技能)]] | [[zh:障碍(技能)]] |
Revision as of 03:40, 2 February 2016
Barrier バリアー Barrier | ||||||||||||
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Target
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Availability
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Barrier (Japanese: バリアー Barrier) is a non-damaging Psychic-type move introduced in Generation I.
Effect
Generations I to V
Barrier increases the user's Defense by two stages.
Generation VI
Barrier's PP was changed from 30 to 20.
Description
|
Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
I | II | III | IV | V | VI | |||||||||||
072 | Tentacool | Water | Poison | 33 | 36 | 36 | 26 | 29 | 29 28 | |||||||
073 | Tentacruel | Water | Poison | 35 | 38 | 38 | 26 | 29 | 29 28 | |||||||
122 | Mr. Mime | Psychic | Fairy | 1 | 1 | 1 | 1 | 1 | 1 | |||||||
150 | Mewtwo | Psychic | 63 | 11 | 11 | 8 | 1 | 64 | ||||||||
151 | Mew | Psychic | 40 | 40 | 40 | |||||||||||
439 | Mime Jr. | Psychic | Fairy | 1 | 1 | 1 | ||||||||||
462 | Magnezone | Electric | Steel | 1 | 1 | 1 | ||||||||||
471 | Glaceon | Ice | 78 | 78 | 29 | 29 | ||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
By breeding
# | Pokémon | Type | Father | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
II | III | IV | V | VI | ||||||||||
063 | Abra | Psychic | ||||||||||||
090 | Shellder | Water | ||||||||||||
096 | Drowzee | Psychic | ||||||||||||
120 | Staryu* | Water | ||||||||||||
222 | Corsola | Water | Rock | |||||||||||
239 | Elekid | Electric | ||||||||||||
240 | Magby | Fire | ||||||||||||
258 | Mudkip* | Water | ||||||||||||
345 | Lileep | Rock | Grass | |||||||||||
366 | Clamperl* | Water | ||||||||||||
517 | Munna | Psychic | ||||||||||||
605 | Elgyem | Psychic | ||||||||||||
677 | Espurr | Psychic | ||||||||||||
698 | Amaura* | Rock | Ice | |||||||||||
712 | Bergmite* | Ice | ||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
Special move
Generation V
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By event
Generation II
|
Generation VI
|
In the anime
In the main series
The user throws up a sturdy wall that protects it from attacks. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Mr. Mime waves its arms and a glass square appears in front of it. | |||
Delia's Mimey | It's Mr. Mime Time | Debut | |
Stella's Mr. Mime | It's Mr. Mime Time | None | |
Mewtwo rises in the air and a blue barrier appears around it. | |||
Mewtwo (original series) | Mewtwo Strikes Back | None | |
Mew rises into the air and a pink barrier appears around it. | |||
Mew (M01) | Mewtwo Strikes Back | None | |
A blue barrier appears around Togepi and others, shielding it from any attack. | |||
Misty's Togepi | In the Pink | Used via Metronome |
In Pokémon Origins
The user forms an energy barrier to protect itself from the foe's attack. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Used In | Notes | |
Mewtwo forms a light green energy barrier around its body, protecting it from attacks. | |||
Red's Mewtwo | File 4 - Charizard | Debut |
In the manga
In the Pokémon Adventures manga
The user creates a protective barrier around themselves. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Mewtwo sticks out one of its hands and a force field appears around it, protecting it from attacks. Mewtwo can also slam into the opponent while the barrier is around it. | |||
Mewtwo (Adventures) | Airing Out Aerodactyl | Debut | |
Mr. Mime holds up one of its index fingers and fires a beam of energy from the middle of it at the opponent. When the opponent is hit by the attack, the particles form together in the air and form an invisible wall around it. | |||
Sabrina's Mr. Mime | Silly Scyther | None | |
Crys's Mr. Mime | The Final Battle III | None |
In the Pokémon Pocket Monsters manga
The user forms a light barrier wall. | |||
Pokémon | Method | ||
---|---|---|---|
User | First Chapter Used In | Notes | |
Clefairy holds out its arms and forms a light barrier wall in from of them. | |||
Red's Clefairy | The Big Battle In The Viridian Forest!! | Debut Clefairy cannot legally learn Barrier | |
Togepi forms a barrier around it, preventing itself from getting hit by attacks. | |||
Misty's Togepi | The Pokémon Banana League (Part 2) | Used via Metronome |
In other generations
Trivia
- In Red, Green, and Blue, Lance has a Dragonite with this move, although Dragonite cannot legitimately have the move in any of the Generation I games.
- A Dragonite with Barrier was distributed as a participation gift in the Kanto Classic Wi-Fi tournament as a reference to this Dragonite.
In other languages
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Variations of the move Acid Armor | ||||||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |