Barrage (move): Difference between revisions
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==Effect== | ==Effect== | ||
===Generation I | ===Generation I=== | ||
Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage. | Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage. | ||
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Taking the average number of hits into account, Barrage could be considered to have an effective power of 45. | Taking the average number of hits into account, Barrage could be considered to have an effective power of 45. | ||
===Generation II and III=== | |||
Same as in Generation I, except that if the first hit is critical, it doesn't mean that following ones will continue doing the same amount of damage. Any hit has the same chance of being critical. | |||
===Generation IV=== | ===Generation IV=== | ||
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===Generation V=== | ===Generation V=== | ||
Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause {{a|Weak Armor}} to activate. | Unlike previous generations, if [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause {{a|Weak Armor}} to activate. | ||
==Description== | ==Description== | ||
{{incomplete|section|XD description}} | {{incomplete|section|XD description}} |
Revision as of 20:20, 12 May 2012
Barrage たまなげ Ball Throw | ||||||||||||
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Barrage (Japanese: たまなげ Ball Throw) is a damage-dealing Template:Type2 multi-hit move introduced in Generation I. It is the signature move of Exeggcute and Exeggutor.
Effect
Generation I
Barrage inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.
Barrage will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.
Taking the average number of hits into account, Barrage could be considered to have an effective power of 45.
Generation II and III
Same as in Generation I, except that if the first hit is critical, it doesn't mean that following ones will continue doing the same amount of damage. Any hit has the same chance of being critical.
Generation IV
The effects of Barrage are similar to the previous generations; however, it will continue attacking after a Substitute is broken.
Generation V
Unlike previous generations, if Focus Sash, Focus Band, or Sturdy activate before the last hit is dealt, the following hit will cause the defending Pokémon to faint. Each hit will also cause Weak Armor to activate.
Description
This section is incomplete. Please feel free to edit this section to add missing information and complete it. Reason: XD description |
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Learnset
By leveling up
# | Pokémon | Type | Level | |||||||||||||
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I | II | III | IV | V | VI | |||||||||||
102 | Exeggcute | Grass | Psychic | -- | -- | -- | -- | -- | ' | |||||||
103 | Exeggutor | Grass | Psychic | -- | -- | -- | -- | -- | ' | |||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In the manga
Pokémon Adventures
The user fires a part of their body at the opponent. | |||
Pokémon | Method | ||
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User | First Chapter Used In | Notes | |
Exeggutor fires one of their heads from their body at the opponent. | |||
Multiple wild Exeggutor | Extricated from Exeggutor | Debut | |
Multiple eggs form around Exeggcute's body and Exeggcute fires them at the opponent. | |||
Bill's Exeggcute | Electrode's Big Shock! | None |
In other generations
Trivia
- Barrage is one of four moves originating from Generation I that has not been used in the anime (the others being Kinesis, Leech Life and Struggle).
In other languages
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Variations of the move Fury Attack | ||
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |